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Rebuttal: Nerf Without Cause: Jump Drives

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Author
Sofia Wolf
Ubuntu Inc.
The Fourth District
#1 - 2013-01-15 19:37:42 UTC
I read this article and comments by Myanna on Mittani. It was so bad I had to make an rebuttal.

So what is the actual “non problem” he claims needs no solution

This: http://www.youtube.com/watch?v=K9nhbCPkJSw

As you can see blob of 250! carriers is able transit half of eve map in something like 30 minutes circumventing all choke points, all gate camps and all defences! (actually I can be done even faster then that, but it was -A- so …). Myonna would like for you to think things like that are non issue, that problem of power projection is non-existent. But he is wrong. (In addition events like that also show why nerfing only titan bridges is not enough. Big alliances can simply change their doctrine to capital ships only, and make titan bridging irrelevant anyway)

Let start with a good part of his article. He is correct that nerfing Jump drive calibration alone will make 0.0 space trade harder, and I agree this is not a desirable outcome. However there are 4 fallacious background assumptions he makes to construct rest of his argument.

First fallacy is red herring of discussing exclusively how jump mechanics will affect solitary trading and supply jump freighters when actual need for change comes from excessive ease of deploying massive blobs of combat capitals and super capitals.

Second is that nerfing of jump drive mechanics could not be done in a way that would not affect typical way jump fighters are used. This is incorrect, there is no reason why default jump freighter jump rage could not be increased to compensate for jump calibration nerf.

Third is that this will hurt small 0.0 sov entities most. This is laughable as there is no such thing left in all of eve sov 0.0. We have 4 coalitions in sov 0.0, CFC, HBC+N3, Soalr block and smallest Porvi block. Who is this mythical independent small alliance Mynna is concerned about? Frankly it is ridiculous that representatives of big blocks are concocting in existence fictitious entities to justify preservation of patently broken mechanics they benefit from.

Forth fallacy is that big coalitions can simply compensate for significant jump mechanic changes with their superior numbers. This is possible, but only to a small extent. If nerf is small like one he discussed in his article (reducing benefit form jump drive calibration) he is right. But this is why nerf has to be more hard hitting.

For example if there was a mass limit on of say 2 carriers per cyno then that carrier blob in the video above would have to have something like 400 cyno alts ready in position! That is over 120 accounts costing something like 70 billion isk a month to maintain and would be severe drain even on wealthiest alliances. ( What is goon budget now-days? 500B? Even they would think twice if they want to maintain fleet of 120 cyno accounts at the cost of ~15% of their budget). Even bigger problem is managing that many alts at the same time in a coordinated fashion without excessive workload and burnout of pilots, FC and directors.

But limit of 2 carriers per cyno would in no way affect reasonable use of carriers like deployment of triage pair, like R&K does. So it is exactly the opposite of what Myonna suggests, it is very much possible to change jump drive mechanic in a way to limit big entities while leaving smaller entities unaffected, or only marginally affected.

Jessica Danikov > EVE is your real life. the rest is fantasy. caught in a corporation. no escape from banality. open up yours eyes, peer through pod good and seeeeeee. I'm just a poor pilot, I need no sympathy. because I'm easy scam, easy go, little isk, little know. anyway the solar wind blows...

No More Heroes
Boomer Humor
Snuffed Out
#2 - 2013-01-15 19:46:54 UTC
Sofia Wolf wrote:
Who is this mythical independent small alliance Mynna is concerned about


Black Legion, 401k, Bora Alis and XXPizzaXx living deep in the heart of Venal are a few. How you gonna do them like that?

.

Sofia Wolf
Ubuntu Inc.
The Fourth District
#3 - 2013-01-15 19:53:27 UTC
Non of them holds significant sov.

Jessica Danikov > EVE is your real life. the rest is fantasy. caught in a corporation. no escape from banality. open up yours eyes, peer through pod good and seeeeeee. I'm just a poor pilot, I need no sympathy. because I'm easy scam, easy go, little isk, little know. anyway the solar wind blows...

Unsuccessful At Everything
The Troll Bridge
#4 - 2013-01-15 19:54:18 UTC
How about we remove every ship in the game except for Noobships and have a spaceship shooty game that depends on actual pilot skill instead of trained skills. No wait, that too would cause nothing but butthurt.

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Some Rando
University of Caille
Gallente Federation
#5 - 2013-01-15 19:55:24 UTC
Mynnna speaks from experience in a sov-holding null-sec alliance.
OP speaks from experience gained from a Youtube video.
Mynnna is an obvious member of a sov-holding null-sec alliance.
OP is a member of a high-sec NPC corp.

OP is speaking a little bit out of their league.

CCP has no sense of humour.

Sofia Wolf
Ubuntu Inc.
The Fourth District
#6 - 2013-01-15 19:56:20 UTC
Unsuccessful At Everything wrote:
How about we remove every ship in the game except for Noobships and have a spaceship shooty game that depends on actual pilot skill instead of trained skills. No wait, that too would cause nothing but butthurt.


Nobody has ever been in more appropriately named corp.

Jessica Danikov > EVE is your real life. the rest is fantasy. caught in a corporation. no escape from banality. open up yours eyes, peer through pod good and seeeeeee. I'm just a poor pilot, I need no sympathy. because I'm easy scam, easy go, little isk, little know. anyway the solar wind blows...

Sofia Wolf
Ubuntu Inc.
The Fourth District
#7 - 2013-01-15 19:57:58 UTC
Some Rando wrote:
Mynnna speaks from experience in a sov-holding null-sec alliance.
OP speaks from experience gained from a Youtube video.
Mynnna is an obvious member of a sov-holding null-sec alliance.
OP is a member of a high-sec NPC corp.

OP is speaking a little bit out of their league.


Ignore who is speaking, look at what is being said. Otherwise you have appeal to authority fallacy.

Jessica Danikov > EVE is your real life. the rest is fantasy. caught in a corporation. no escape from banality. open up yours eyes, peer through pod good and seeeeeee. I'm just a poor pilot, I need no sympathy. because I'm easy scam, easy go, little isk, little know. anyway the solar wind blows...

MIrple
Black Sheep Down
Tactical Narcotics Team
#8 - 2013-01-15 19:58:16 UTC
No More Heroes wrote:
Sofia Wolf wrote:
Who is this mythical independent small alliance Mynna is concerned about


Black Legion, 401k, Bora Alis and XXPizzaXx living deep in the heart of Venal are a few. How you gonna do them like that?


So if a cyno had a mass limit of only 2 carries no Super carrier or Titan could jump? Only 1 Dread could cyno at a time.
Sofia Wolf
Ubuntu Inc.
The Fourth District
#9 - 2013-01-15 20:01:02 UTC
MIrple wrote:
No More Heroes wrote:
Sofia Wolf wrote:
Who is this mythical independent small alliance Mynna is concerned about


Black Legion, 401k, Bora Alis and XXPizzaXx living deep in the heart of Venal are a few. How you gonna do them like that?


So if a cyno had a mass limit of only 2 carries no Super carrier or Titan could jump? Only 1 Dread could cyno at a time.


I might have to recheck my math but IINM cyno for single titan would allow only 2 carriers to pass.

Jessica Danikov > EVE is your real life. the rest is fantasy. caught in a corporation. no escape from banality. open up yours eyes, peer through pod good and seeeeeee. I'm just a poor pilot, I need no sympathy. because I'm easy scam, easy go, little isk, little know. anyway the solar wind blows...

Fanatic Row
Neo T.E.C.H.
#10 - 2013-01-15 20:02:00 UTC
Sofia Wolf wrote:
Let start with a good part of his article. He is correct that nerfing Jump drive calibration alone will make 0.0 space trade harder, and I agree this is not a desirable outcome.
How is that not a desirable outcome?

Sorry, but 0.0 shouldn't use Jita as a shopping mall. 0.0 should rely on their own industry; of course for that to happen other changes need to come as well. None are however going to be of any value when going to Jita and filling up your JF is a simple task for the individual.
Some Rando
University of Caille
Gallente Federation
#11 - 2013-01-15 20:02:15 UTC
Sofia Wolf wrote:
look at what is being said.

I did. You propose balancing via ISK, which is not only a terrible idea but also affects the small guys more than the big guys.

CCP has no sense of humour.

Sofia Wolf
Ubuntu Inc.
The Fourth District
#12 - 2013-01-15 20:07:49 UTC
Fanatic Row wrote:


Sorry, but 0.0 shouldn't use Jita as a shopping mall. 0.0 should rely on their own industry; of course for that to happen other changes need to come as well. None are however going to be of any value when going to Jita and filling up your JF is a simple task for the individual.


As things are now 0.0 simply has no industrial capacity to feed itself, if that changes I would probably agree with you.

Jessica Danikov > EVE is your real life. the rest is fantasy. caught in a corporation. no escape from banality. open up yours eyes, peer through pod good and seeeeeee. I'm just a poor pilot, I need no sympathy. because I'm easy scam, easy go, little isk, little know. anyway the solar wind blows...

FourierTransformer
#13 - 2013-01-15 20:08:41 UTC
Fallacies abound on both sides of this argument.

Sofia Wolf wrote:
Non of them holds significant sov.

So what you're saying is smaller entities hold smaller amounts of sov? Isn't that the whole point?

Some Rando wrote:
Mynnna speaks from experience in a sov-holding null-sec alliance.
OP speaks from experience gained from a Youtube video.
Mynnna is an obvious member of a sov-holding null-sec alliance.
OP is a member of a high-sec NPC corp.

OP is speaking a little bit out of their league.

Yes only CFC, HBC, Solar, etc. have any right to discuss jump drives. Never mind that everyone from WH to NPC 0.0 uses carriers and JF's all the damn time.

Honestly, the article raises many salient points. I believe that IF carrier/dread/titan/super range was nerfed (say by nerfing JDC as the article suggests) then JF's should receive a corresponding role bonus to nullify said changes.

I disagree with the point that nerfing the jump range of combat assets wouldn't have the desired effect. Cut jump range of combat assets far enough and power projection will go down. Not gonna have too much power projection if a max skill carrier/titan can only jump/bridge 1ly at a time. Not that such a drastic change is a good idea.
Sofia Wolf
Ubuntu Inc.
The Fourth District
#14 - 2013-01-15 20:09:25 UTC
Some Rando wrote:

I did. You propose balancing via ISK, which is not only a terrible idea but also affects the small guys more than the big guys.


Read again. I address this specific issue.

Jessica Danikov > EVE is your real life. the rest is fantasy. caught in a corporation. no escape from banality. open up yours eyes, peer through pod good and seeeeeee. I'm just a poor pilot, I need no sympathy. because I'm easy scam, easy go, little isk, little know. anyway the solar wind blows...

iskflakes
#15 - 2013-01-15 20:11:14 UTC
A cyno mass limit is the right choice because it doesn't hurt individual pilots. Want to move a capital? No problem. Want to supply nullsec with a couple of jump freighters at the same time? No problem. Want to drop a few dreads or triage carriers into a fight? No problem. Want to move 350 supercapitals to the other side of the map within 5 minutes? Nope.jpg. Super blobs should have to be deployed long in advance of their usage. If you want to drop in unannounced to a fight, then do it with 5-10 supers, not 350.

-

mynnna
State War Academy
Caldari State
#16 - 2013-01-15 20:26:06 UTC  |  Edited by: mynnna
Sofia Wolf wrote:
First fallacy is red herring of discussing exclusively how jump mechanics will affect solitary trading and supply jump freighters when actual need for change comes from excessive ease of deploying massive blobs of combat capitals and super capitals.

Second is that nerfing of jump drive mechanics could not be done in a way that would not affect typical way jump fighters are used. This is incorrect, there is no reason why default jump freighter jump rage could not be increased to compensate for jump calibration nerf.

Jump freighters are a necessary part of nullsec life and will continue to be such into the forseeable future, even after any notional buffs to local industry. Their use as a logistical backbone also dovetailed nicely with illustrating that Eve is bigger than many people seem to think, which is just one of the problems with range nerf proposals.

Sofia Wolf wrote:
Third is that this will hurt small 0.0 sov entities most. This is laughable as there is no such thing left in all of eve sov 0.0. We have 4 coalitions in sov 0.0, CFC, HBC+N3, Soalr block and smallest Porvi block. Who is this mythical independent small alliance Mynna is concerned about? Frankly it is ridiculous that representatives of big blocks are concocting in existence fictitious entities to justify preservation of patently broken mechanics they benefit from.

People proposing the sorts of changes that I was addressing often justify their arguments by claiming that nerfing power projection would allow notional "small groups" to compete and thrive in nullsec, so I think that my invocation of them is valid.

Sofia Wolf wrote:
Forth fallacy is that big coalitions can simply compensate for significant jump mechanic changes with their superior numbers. This is possible, but only to a small extent. If nerf is small like one he discussed in his article (reducing benefit form jump drive calibration) he is right. But this is why nerf has to be more hard hitting.

For example if there was a mass limit on of say 2 carriers per cyno then that carrier blob in the video above would have to have something like 400 cyno alts ready in position! That is over 120 accounts costing something like 70 billion isk a month to maintain and would be severe drain even on wealthiest alliances. ( What is goon budget now-days? 500B? Even they would think twice if they want to maintain fleet of 120 cyno accounts at the cost of ~15% of their budget). Even bigger problem is managing that many alts at the same time in a coordinated fashion without excessive workload and burnout of pilots, FC and directors.

But limit of 2 carriers per cyno would in no way affect reasonable use of carriers like deployment of triage pair, like R&K does. So it is exactly the opposite of what Myonna suggests, it is very much possible to change jump drive mechanic in a way to limit big entities while leaving smaller entities unaffected, or only marginally affected.

It's certainly possible to change it in such a way as you suggest, but you've moved well beyond the realm of "reasonable changes" there. So let me make the premise clear: Any reasonable change CCP would make would be only a minimal burden to large organizations. A 40% nerf to Jump Drive Cal (taking it from 25% to 15% per level as in the examples in my article) is extreme, but reasonable. Your suggestion? Not so much. It's not at all unreasonable to expect that a small but dedicated and focused entity could easily field one sixth its numbers in the form of capitals - 50 hulls. What do you think they'd say to your notion that they should have to field another 25 alts to move their capital force into combat?


Now, my article should not be taken to mean that CCP should never nerf power projection ever. I'm pretty ambivalent on the topic since, frankly, Goons conquered practically half the damn galaxy before we ever had supercapitals or even all that much of a capital fleet, so I've no doubt we would continue to hold our own. No, the point of the article is that the most commonly proposed way to do it is crap, and a more subtle point is that off the cuff "common sense" solutions often have unintended consequences. If you want to take anything away from the article, take that last point away especially. Common sense, isn't.









Oh yeah, and post with your main. Twisted

Member of the Goonswarm Economic Warfare Cabal

Natsett Amuinn
Caldari Provisions
Caldari State
#17 - 2013-01-15 20:32:57 UTC  |  Edited by: Natsett Amuinn
MIrple wrote:
No More Heroes wrote:
Sofia Wolf wrote:
Who is this mythical independent small alliance Mynna is concerned about


Black Legion, 401k, Bora Alis and XXPizzaXx living deep in the heart of Venal are a few. How you gonna do them like that?


So if a cyno had a mass limit of only 2 carries no Super carrier or Titan could jump? Only 1 Dread could cyno at a time.

We would build more than your hundred man corp.


What part of that is so difficult for you guys to grasp.

Where is a small group, with very limited sov, holding 10 titans?

Either you work with others or you don't. If you don't, you pay for that by losing your sov.
And in the end, it's working with other people that allows you to move easily across space. Whether it's being done with a titan bridge, a JF, or having to do every hop one at a time. If you're working with others your getting to your destination easier, and keeping your space safer, than by beig a belligerent **** to all of your neighbors.

No large entity in null exists because one group forced others to play with them.
Varius Xeral
Doomheim
#18 - 2013-01-15 20:39:35 UTC
Came expecting incoherent and uninformed garbage. Left satisfied.

Official Representative of The Nullsec Zealot Cabal

Shadowschild
The Scope
Gallente Federation
#19 - 2013-01-15 20:40:19 UTC
Fanatic Row wrote:
Sofia Wolf wrote:
Let start with a good part of his article. He is correct that nerfing Jump drive calibration alone will make 0.0 space trade harder, and I agree this is not a desirable outcome.
How is that not a desirable outcome?

Sorry, but 0.0 shouldn't use Jita as a shopping mall. 0.0 should rely on their own industry; of course for that to happen other changes need to come as well. None are however going to be of any value when going to Jita and filling up your JF is a simple task for the individual.



The day ABC + M ores stop making their way up there, is the day high sec goes to **** in a handbasket.
As for the cyno talk, listen, when your defending space from multiple entry points you need the ability to field ships (carriers) & supplies (jump freighters). The longer the range the better!
MIrple
Black Sheep Down
Tactical Narcotics Team
#20 - 2013-01-15 20:48:42 UTC
Natsett Amuinn wrote:
MIrple wrote:
No More Heroes wrote:
Sofia Wolf wrote:
Who is this mythical independent small alliance Mynna is concerned about


Black Legion, 401k, Bora Alis and XXPizzaXx living deep in the heart of Venal are a few. How you gonna do them like that?


So if a cyno had a mass limit of only 2 carries no Super carrier or Titan could jump? Only 1 Dread could cyno at a time.

We would build more than your hundred man corp.


What part of that is so difficult for you guys to grasp.

Where is a small group, with very limited sov, holding 10 titans?

Either you work with others or you don't. If you don't, you pay for that by losing your sov.
And in the end, it's working with other people that allows you to move easily across space. Whether it's being done with a titan bridge, a JF, or having to do every hop one at a time. If you're working with others your getting to your destination easier, and keeping your space safer, than by beig a belligerent **** to all of your neighbors.

No large entity in null exists because one group forced others to play with them.


I am not sure if you are attacking my post or just sperging. I never said I was for it just pointing out how the OP suggested 2 carriers mass to a cyno. It would not be feasible.
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