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Skill reallocation Option needs to finally be added and why

Author
Sean Parisi
Blackrise Vanguard
#81 - 2013-01-14 03:19:53 UTC
I can already see it now. "Today the flavor of the month is this, everyone is expected to re-allocate all their skills into these ships" - That's exactly what we need. Better yet having a nooby lose a ship to a FOTM composition, changing all their skills to said FOTM and still having their arse kicked. I'm sorry to all those EFT warriors out there who insist on FOTM comps with little to no creativity - but fact is, many people play "Sub par ships" and are quite successful with them.
Malcorian Vandsteidt
Alpha Trades
Solyaris Chtonium
#82 - 2013-01-14 05:34:42 UTC
Sean Parisi wrote:
I can already see it now. "Today the flavor of the month is this, everyone is expected to re-allocate all their skills into these ships" - That's exactly what we need. Better yet having a nooby lose a ship to a FOTM composition, changing all their skills to said FOTM and still having their arse kicked. I'm sorry to all those EFT warriors out there who insist on FOTM comps with little to no creativity - but fact is, many people play "Sub par ships" and are quite successful with them.


I wont disagree with this, That's why i said it should be limited to once per year. Just like the Attribute remap.
Valleria Darkmoon
Imperial Academy
Amarr Empire
#83 - 2013-01-14 06:22:01 UTC
Liang Nuren wrote:
Malcorian Vandsteidt wrote:

Actually, this is the second patch in a row they have nerfed the cane. Last patch they reduced it CPU and its powergrid, making it impossible to fit the 6 Vulcan 2's 2 nuets and its tank + the midslot utilities.

Now they are removeing the highslot, increseing its mass (which is completely counter to the cane being the fastest BC in its description) and reducing its shields, its armor and its hull.

* That highslot they are removing is a key element in the canes DPS some player used 6 vulcans and 2 heavy M's other used 2 Hams in that slot, Most used 2 Neuts. So yes this is a serious game changing play which cripples the effectiveness of the ship itself and makes it a substandard BC. (Unless they intend to increas the damage of its tuirrets liek they did the harbi, which they do not.

So the cane is losing DPS, and or Utility which every single cane pilot takes advantage of and uses explicitly to make the cane the great ship that it is.


If you think that the Cane is now somehow a substandard BC you are seriously smoking crack.

-Liang

Ed: Looking at the Cane "nerf" I can only conclude that removing the high slot effectively takes the ship back to what it used to be. I'm looking at a fit right now that should get over 800 DPS with all the usual amenities like dual TE and 50k EHP. I don't see what you're complaining about.



Agreed the constant complaining over the Hurricane "nerf" is really ringing hollow for me as well, by no stretch is it outclassed by other battlecruisers or even a poor ship choice.

Reality has an almost infinite capacity to resist oversimplification.

Beta Miner
COBRA Logistics
#84 - 2013-01-14 06:43:34 UTC
TL;DR

If we can't have a paid name change, no freaking way should we have a skills remap ... I've trained up the wrong tree may times (everyone remember the nano and ecm nerfs?) But those skills still find thier uses ... and it was still my choice to make.

AFK Cloaking? An afk cloaker has never ganked me. In fact a cloaker at his keybourd has never ganked me either.

Valleria Darkmoon
Imperial Academy
Amarr Empire
#85 - 2013-01-14 08:07:31 UTC
Be glad they removed the learning skills at least now you don't have to spend ~30 days getting prepared to train and that's only for +9 attributes not +10. If you're new there used to be no neural remaps and your initial attributes were 10 points lower than they are now you had to train a total of 10 skills to rank V to get your +10, two books per attribute one rank 1 and one rank 3 skill each.

At least now you don't have to extend your time in level 1s while you train up to start training up. Since the skills made such a big difference even over the short term compared to untrained learning skills you'd have been a fool not to max (or at least heavily invest in them) quickly if you had any intention at all of subbing.

Reality has an almost infinite capacity to resist oversimplification.

Sedstr
#86 - 2013-01-14 08:33:37 UTC
After reading most of the posts, and acknowledging that this request has come up time and time again, I'd still say no!.

But, after some consideration, I think that due to the extensive changes CCP has been making over the last 18 months and future planned changes, I would support a one off change to reallocate SP within strict limits.
Within the context of SP reallocations generally, if it only creates 10 extra players on average per year, then forget about it, but if we are talking 2k players extra per year, then it should be considered within limits.

At the most, a one off reallocation where candidates would need to be under X amount of SP and under a particular age, perhaps ~4M SP / 6 months old. I'd suggest SP should only be reallocatable within the group they came from - gunnery for gunnery, spaceship command for spaceship command and perhaps even go as far as making SP in a 1x skill only allocatable to other 1x skills...

Transferred characters should not be allowed to remap SP regardless. - I make ISK from toon trading, and I would not be happy if all toons suddenly became effectively the same value based on SP alone.


I started out having no idea - I initially thought mining and making stuff would be fun - it doesn't last and I expect a lot of people started out in the same boat...
I trade toons to get the experience I want out of this game, I have experienced many forms of game play - much more than I could have experienced if I had continued with my original toons.

If providing a SP reallocation to new toons encourages players to persevere rather than leaving the game, then I would support SP reallocation within limits to achieve a higher retention rate.

...

TheSkeptic
Federal Navy Academy
Gallente Federation
#87 - 2013-01-14 08:51:22 UTC
This is now and will always be a bad idea.

Don't get me wrong... I can understand why people want this - and I've done a good share of my own cross training that I'd not have done otherwise. But feel it'd be bad for the game overall.

...

Sam Korak
Doomheim
#88 - 2013-01-14 09:07:06 UTC
I think it's a bad idea that serves only old, wealthy capsuleers and PvPers, and give them unfair advantage over the younger playerbase.
Vince Grant
Federal Navy Academy
Gallente Federation
#89 - 2013-01-14 10:48:07 UTC  |  Edited by: Vince Grant
I support the OP.

The arguments that a skill reset would remove the need for attributes and implants, is stupid and comes from people who have no clue. You still need all those to gain skills in the first place.

Also, people talk like if 90% of eve's players will just reset their skills a couple times a year, switching to the next FOTM. Well guess what, people still need Gallente/Minmatar cruiser lvl 5 to fly a Cynabal, and while Maelstroms might be the FOTM now, Naga and Talos is probably the FOTM BC's now. FOTM have several ship types, classes and races, so the crap about people resetting their skills every time a nerf happens, is just idiotic and maybe applies to 1-2% of the playerbase.

This option will adress those people like me, that got barge5/exhumers 3 on my titan pilot. I want it to go away, i have no use for it, and i would gladly pay a plex to be able to reset my skills on that toon, so i can shape it to how i want it now, not how i wanted it for like 6 years ago.

And tbh, i dont really understand, why people are fighting this. Will this make your pvp any worse? Will your enemies suddenly be godlike or somehow invincible? I bet you wont even notice, and if you dont like the change, feel free to ignore it..

Edit: If people's argument over this, is that players with a lot of skillpoints are able to switch to FOTM and its unfair, then maybe character trading should be disabled, as this too is an easy way to skip training skills and quickly be able to fly whatever FOTM, almost instantly. And this pretty much is ONLY for the richkids.
Gluthor
Aegis Reforged
Already Replaced.
#90 - 2013-01-14 11:21:10 UTC
sYnc Vir wrote:
I'm for a skill remap option, but only under a couple of terms.
its only once the re-balance has been finished.


This made me laugh; the rebalance will never finish! it's been going on for 10 years !!!
Mascha Tzash
Ministry of War
Amarr Empire
#91 - 2013-01-14 12:12:57 UTC
I still don't regret training for a Rattlesnake.
I trained long for it and I'm not finished yet. But I will do so. Even with all the changes to mission AI, etc. I think even drones will get a bat slap in some overdoing session. I still like this playstyle and it's by far not obsolete. It's just not that easy anymore.
Sam Korak
Doomheim
#92 - 2013-01-14 12:41:06 UTC  |  Edited by: Sam Korak
Vince Grant wrote:

This option will adress those people like me, that got barge5/exhumers 3 on my titan pilot. I want it to go away, i have no use for it, and i would gladly pay a plex to be able to reset my skills on that toon, so i can shape it to how i want it now, not how i wanted it for like 6 years ago.


I see your point, but Pay 2 Win is never a good idea.

Then how about implementing something like this: You can 'unlearn a skill' and the amount of SP subtracted via same attributes math as it is for learning, would be added to your 'bonus' learning amount for your current learning queue? This way you still can relocate your unwanted SP but not in a P2W way.

EDIT:
Vince Grant wrote:
Edit: If people's argument over this, is that players with a lot of skillpoints are able to switch to FOTM and its unfair, then maybe character trading should be disabled, as this too is an easy way to skip training skills and quickly be able to fly whatever FOTM, almost instantly. And this pretty much is ONLY for the richkids.


Char Trading though is not as game breaking. Because the characters come with a certain skillset, and you can't just switch to whatever you please.
Vince Grant
Federal Navy Academy
Gallente Federation
#93 - 2013-01-14 13:00:37 UTC
Sam Korak wrote:
Vince Grant wrote:

This option will adress those people like me, that got barge5/exhumers 3 on my titan pilot. I want it to go away, i have no use for it, and i would gladly pay a plex to be able to reset my skills on that toon, so i can shape it to how i want it now, not how i wanted it for like 6 years ago.


I see your point, but Pay 2 Win is never a good idea.

Then how about implementing something like this: You can 'unlearn a skill' and the amount of SP subtracted via same attributes math as it is for learning, would be added to your 'bonus' learning amount for your current learning queue? This way you still can relocate your unwanted SP but not in a P2W way.

EDIT:
Vince Grant wrote:
Edit: If people's argument over this, is that players with a lot of skillpoints are able to switch to FOTM and its unfair, then maybe character trading should be disabled, as this too is an easy way to skip training skills and quickly be able to fly whatever FOTM, almost instantly. And this pretty much is ONLY for the richkids.


Char Trading though is not as game breaking. Because the characters come with a certain skillset, and you can't just switch to whatever you please.


Its already pay2win. Buy a plex or GTC and get "free isk". Loaded people can play without having to grind isk. Surely resetting SP's isn't pay2win.

Just so that i understand clearly what you mean, you want players to be able to double the skillpoints/hour of one skill, by taking skillpoints from other skills, and thus reducing the number of points in that skill?

That could be a way of doing it, and it would be okish for me.

Character trading is just as gamebreaking. Maybe you dont get exactly the skills you want, often you get wasted SP's, but you can easily buy a T3 or cap pilot, and thus skip months, if not years of training. Resetting skills dont let you do that, it just lets you readjust your character to your current needs. Think about it, some people have played this for 6 or 7 years now, or even more, and might not want those skills they thought would be a good idea to train, 7years+ ago.
Sam Korak
Doomheim
#94 - 2013-01-14 13:44:45 UTC
Bollocks, you just QQ because you crosstrained into hummers. Stop QQ, I'm tired with u.
Zan Shiro
Doomheim
#95 - 2013-01-14 13:44:59 UTC  |  Edited by: Zan Shiro
Vince Grant wrote:
Sam Korak wrote:
Vince Grant wrote:

This option will adress those people like me, that got barge5/exhumers 3 on my titan pilot. I want it to go away, i have no use for it, and i would gladly pay a plex to be able to reset my skills on that toon, so i can shape it to how i want it now, not how i wanted it for like 6 years ago.


I see your point, but Pay 2 Win is never a good idea.

Then how about implementing something like this: You can 'unlearn a skill' and the amount of SP subtracted via same attributes math as it is for learning, would be added to your 'bonus' learning amount for your current learning queue? This way you still can relocate your unwanted SP but not in a P2W way.

EDIT:
Vince Grant wrote:
Edit: If people's argument over this, is that players with a lot of skillpoints are able to switch to FOTM and its unfair, then maybe character trading should be disabled, as this too is an easy way to skip training skills and quickly be able to fly whatever FOTM, almost instantly. And this pretty much is ONLY for the richkids.


Char Trading though is not as game breaking. Because the characters come with a certain skillset, and you can't just switch to whatever you please.


Its already pay2win. Buy a plex or GTC and get "free isk". Loaded people can play without having to grind isk. Surely resetting SP's isn't pay2win.

Just so that i understand clearly what you mean, you want players to be able to double the skillpoints/hour of one skill, by taking skillpoints from other skills, and thus reducing the number of points in that skill?

That could be a way of doing it, and it would be okish for me.

Character trading is just as gamebreaking. Maybe you dont get exactly the skills you want, often you get wasted SP's, but you can easily buy a T3 or cap pilot, and thus skip months, if not years of training. Resetting skills dont let you do that, it just lets you readjust your character to your current needs. Think about it, some people have played this for 6 or 7 years now, or even more, and might not want those skills they thought would be a good idea to train, 7years+ ago.



char selling is not p2w necessarily. I have known a char buyer who wanted to skip the eve grind. Bought himself a nice char, and commenced to diaf often with it. In rather expensive rides...high sp can't fix bad game play due to lack of actual playing time. Said it before say it again...if you can't fly a t1 cruiser worth a damn a hac is not going to magically fix that.


However a yearly sp shift when ccp "nerfs" one ride and buffs another can have vets in the latest craze boat in less than 5 minutes. And it takes about a year for ccp to go ohh crap we done messed up to rebalance a boat usually. Nano lived a good long while. The mommie spammers had a very long run on the server till ccp said yeah...these are a bit much. And well drake train has been going for a good while, HML nerf led to HAM spam...and well now we have to wait for the new BC changes to hit to get the grid nerfs its slated to have that put in check.
Vince Grant
Federal Navy Academy
Gallente Federation
#96 - 2013-01-14 13:58:30 UTC
Sam Korak wrote:
Bollocks, you just QQ because you crosstrained into hummers. Stop QQ, I'm tired with u.


Running out of arguments, are we?

@ Zan: No ofc character trading is not pay2win, and neither is a skill reset. All im saying is, that if people consider SP reset as pay2win (if plex/money is required), character trading defenitely is too.
Griffin Omanid
Knights of the Zodiac
#97 - 2013-01-14 14:09:18 UTC
Why do you need a skill reset?

Let´s recapitulate all posible skills.

All Drone Industry, Trading, Electronic, Engineering, Mechanic, Science, Corparation, PI, Leadership and Sozial skills won´t need to be reseted, cause if you used them before you will also use them after the rebalance. And if you want to change your profession, start learning a new profession. A reset would just be abused for this.

The only thing that is slightly adjusted is the strength of some ships and their weapon typ in combat. But I would say Drones should be known by all pilots doesn´t matter which race you fly. Missiles are only totally useless for Gallente, cause their missile ships are better used for EWAR or Interdictions and can also use hybrid guns. And finally if you trained one kind of turret so far that you can use large T2 guns, you only need 1 month to learn large T2 guns of an other typ.

So now finished with the Weapons, lets get to the ships. The Industrials and Haulers are quit immune against any kind of rebalance, or better saying it is hard to make them worser in Combat then they are now. If you can fly all T2 and T3 subcaps of one race perfect, you only need 3 month to fly another race as good as the first one. And the Capitals well I can´t fly any Capital but i would assume if you can fly a Capital, you invested enough time in it to not just erase all the skill. You would only do so if you lost your Capital and now are so pissed that you don´t want to fly it anymore, but need the SP somewhere else. It would be again just a change of profession, so why should this be supported.

I also have a lot of useless skills and some also maxed like Industrial for example. I trained cause i thought it maybe usefull for T2-Industrials or mining barges, but mostly only use the barges if I need some omber for storyline missions.
Sam Korak
Doomheim
#98 - 2013-01-14 14:16:25 UTC
Griffin Omanid wrote:
And if you want to change your profession, start learning a new profession. A reset would just be abused for this.


This is what I am talking about. I'm just not as patient as Mr Omanid.

Let's say you are an average Joe of EVE. You learned about the scamming the hard way, you were mining for months, you are still in NPC corp running missions in a Drake. You join your first player corp. Buy a PLEX. BOOM. You're a PVP pilot.

No... just no.
Joe Risalo
State War Academy
Caldari State
#99 - 2013-01-14 14:30:35 UTC
Yes,

My reason for wanting this is simple.

I have trained into ships that I no longer use for my playstyle.

Example - Tengu

For a while I was using the tengu as my lvl 4 mission boat, but since all 4 strategic cruisers are bound to get nerfed due to their extreme power compared to their size(expecially the tengu), it no longer fits that role for me.
Some people could say I could simply use the tengu skills for something else, but since I'm not willing to waist 600 mil and more on a ship to use it for things I don't do such as scanning/WH/FW etc., and since i'm not going to drop that money into pvp either, then I feel I rightly deserve to use that SP elsewhere since it wasn't me just wanting something new, but rather planning for the innevitable nerf.
Mag's
Azn Empire
#100 - 2013-01-14 14:34:45 UTC
Malcorian Vandsteidt wrote:



Tippia, You do not work for CCP, Your not even a CSM or an ISD.

Your "Opinions" about why CCP does things are just that YOUR personal OPPINIONS.

Not Fact.
Not the way things are.
There is no way in hell you could possibly know what "CCP" wants or desires or "why" they do things.

All you can do is form an Oppinion, and then logically debate why you THINK your view point or perception is "Correct".

This is no way means you are, and to state again like with the Atrribute Remap, You were 100% WRONG on every single one of your points and about CCP's ideas and Desires. And obviously CCP disagreed with you, and Agreed with me and others who were for it, since they put it in game.

So stop, seriously, just stop. Your Trolling is getting old.

~ And he was compareing FOTM to the Antidotes, Not snake bites. So your interpretation and reply to that entire post is void as you did not even remotely understand his example. Just as you do not remotely understand why CCP does things. Only CCP knows that.
Do you know, not one part of that rant contained facts and any argument against points raised. If all you can do is call troll and attack the person arguing, there is little point in even trying to discuss this with you.

I may not agree with Crimeo Khamsi on every topic posted, but at least he has an argument and convictions to discuss it. You have to respect him for that.

If you had ANY faith in this idea, you would stop the name calling, baseless rhetoric and argue the points raised.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.