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Warfare & Tactics

 
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T1 sucks , the Snowball has landed

Author
Wiedzmin 3
Viziam
Amarr Empire
#141 - 2013-01-20 11:18:34 UTC
Tsobai Hashimoto wrote:
i think we will have a good back n forth between min and amarr now. this weekend will be interesting as minnies have always had strong eeekend warriors that push hard

but i wonder how many of them were just alts grinding isk on non schooldays to buy a plex? if thats the case the big push might leave after calc the t2 lp rewards with current minnie prices


if i was minnie id save your lps. your store all but bottomed out. prices can only go up if t2 stays for a week or two


You just tell your corpmates, it is not NEARLY as profitable to have their farmer alt in Amarr, it is MORE profitable now. Twisted
Veshta Yoshida
PIE Inc.
Khimi Harar
#142 - 2013-01-20 11:42:04 UTC
Tsobai Hashimoto wrote:
...if i was minnie id save your lps. your store all but bottomed out. prices can only go up if t2 stays for a week or two

Did that market miracle happen for Amarr items? Did it happen for Caldari items?

Even if all militias maxed out all systems and did their damnedest to bleed it out through plexing I doubt you'd make so much as a dent in the LP stockpile built up during the nine month FarmWar .. and with a constant LP gain (even if just a trickle by comparison) I don't foresee much movement on the market the next year at least.

Hell, most markets had bottomed out prior to the FarmWar "expansion" due to excessive mission whoring ..
ALUCARD 1208
Jerkasaurus Wrecks Inc.
Sedition.
#143 - 2013-01-20 12:06:59 UTC
omg u guys are at t3 my alts making mucho isk from napocs and u guys are still complaining now because ur minnie alts lps are useless ......
Veshta Yoshida
PIE Inc.
Khimi Harar
#144 - 2013-01-20 12:14:01 UTC
ALUCARD 1208 wrote:
omg u guys are at t3 my alts making mucho isk from napocs and u guys are still complaining now because ur minnie alts lps are useless ......

You are making less and less sense by the day. Did you read the thread or even the original post?

We are nagging about the tier system, not that X is at tier Y. Could care less about winning/losing as long as I have equal opportunities and fun using them .. neither of which apply with current system.
ALUCARD 1208
Jerkasaurus Wrecks Inc.
Sedition.
#145 - 2013-01-20 12:41:23 UTC  |  Edited by: ALUCARD 1208
from the OP ..........for our new players in corp its an up hill struggle at -50% they have a big dis-advantage compared to our wonderful opponents.

also do u really think minnies have lps stockpiled from farmville u must be mad, trust me all those lps went on the last t5 spike cashout


veshta the system is same for all races u fight hard u get rewarded u slip by the wayside u get punished at the time of writing this the amarr have the upper hand with 2 systems ready to fall to put them infront capitalise on this and turn the amarr whiners into minmatar whiners.... someone has to be the loser/underdog
Veshta Yoshida
PIE Inc.
Khimi Harar
#146 - 2013-01-20 13:21:49 UTC
ALUCARD 1208 wrote:
...veshta the system is same for all races u fight hard u get rewarded u slip by the wayside u get punished at the time of writing this the amarr have the upper hand with 2 systems ready to fall to put them infront capitalise on this and turn the amarr whiners into minmatar whiners.... someone has to be the loser/underdog

So what if it is the same for everyone, does not make the system any better, just as a rule saying that all marathon runners must have a pebble in their shoe at all times would make that sport any better.

Problem with tier system is that it has a whole slew of benefits for whomever is winning and diddly for whomever is losing, which makes any comeback dependent on a massive influx of people .. an influx that is doubtful in most cases due to Eve being all about wallet updates.
Amarr has made progress because of a drop in Minmatar activity coinciding with returning Amarr old-timers .. fighting (ie. fun) has not increased (but will when the excrement-infused-fan is aimed at Huola/Auga/Arzad).

System should promote fun and not hoarding .. tier system does not and should therefore be re-evaluated.

As for remaining LP, there was a prolonged period after the last cash-out with 90% of area vulnerable and being farmed to hell and back so yes I am quite confident that there are still billions of LP still sitting in peoples wallets as the items garnered from cash-outs has for the most part probably still not been sold .. market can only move so many units regardless of price.

Further on LP: There is only one LP sink and that is system upgrades, but guess what that does .. increases tier, which increases LP .. you'd need to have a faction spend all their LP on upgrades and then spin ships forever for that sink to have any noticeable impact.
ALUCARD 1208
Jerkasaurus Wrecks Inc.
Sedition.
#147 - 2013-01-20 15:20:27 UTC
yes the winners get paid more thats because they put the work in its true irl too if everything was the same then there wouldnt be ne point to fighting for systems and wed be bk to square 1 the way it used to be with the roleplayers the only ones bothered about warzone control (yes i know ur a rp corp its probably why it apeals to you)
X Gallentius
Black Eagle1
#148 - 2013-01-20 15:27:10 UTC
Veshta Yoshida wrote:


Problem with tier system is that it has a whole slew of benefits for whomever is winning and diddly for whomever is losing, which makes any comeback dependent on a massive influx of people .. an influx that is doubtful in most cases due to Eve being all about wallet updates.

There is more than "diddly" payouts for the losing side. Faction frigs are still 1/8 the LP cost as regular mission runners even at Tier 1. Run two novices and get a factiong frig. That ain't too bad.

Tsobai Hashimoto
State War Academy
Caldari State
#149 - 2013-01-20 18:09:44 UTC
X Gallentius wrote:
Veshta Yoshida wrote:


Problem with tier system is that it has a whole slew of benefits for whomever is winning and diddly for whomever is losing, which makes any comeback dependent on a massive influx of people .. an influx that is doubtful in most cases due to Eve being all about wallet updates.

There is more than "diddly" payouts for the losing side. Faction frigs are still 1/8 the LP cost as regular mission runners even at Tier 1. Run two novices and get a factiong frig. That ain't too bad.




I'm with you Gal X, yes t1 sucked, i was not going to plex my account on it, but i could at t2!

im glad Amarr got the upperhand, not only cuz i've been plexing hard to try for this, but so it can show that this system does work, and the war can move back n forth

Lets have some good pew pew!
ALUCARD 1208
Jerkasaurus Wrecks Inc.
Sedition.
#150 - 2013-01-20 19:30:07 UTC  |  Edited by: ALUCARD 1208
tbh the system was never broken just with the land grab and then people figuring it out took time for war zones to adjust im watching in on the Minnie / amarr war zone it now seems interesting when we was there it was all the minnies way and got boring.
But total domination is achievable to any side thats corps actually work together like the gallentes did if caldaris could have put aside there differences maybe they could have done something about it . What i did notice wen in minnie space the amarr after the land grab went the same way as caldaris did with in house fighting but since the recent patch u guys seem to have actually bonded more and it shows on the fw map Big smile
Zarnak Wulf
Task Force 641
Empyrean Edict
#151 - 2013-01-20 20:09:00 UTC
The two largest and most experienced Minmatar alliances still fight as if the war zone is only 30 systems when in truth it has expanded to the full 70. That always helps. 'Home systems' are also an archaic idea in FW. You have to be willing to move. System ownership is directly related to your presence in the area. The Minmatar can sally forth from mother Arzad to Sosan or Tararan, conquer them, and retire back to their home system as much as they want. Because they don't live in Sosan or Tararan those conquests are fleeting. When fighting for Dal or Vard we learned that Iron Oxide could commit to 5 hours of deplexing a day on weekdays. That equated into 10% contested movement that we would have to offset. It was a simple mathematical equation because they did not have an immediate presence in Dal.

I suspect that large alliances in FW are inefficient. Yes you can project overwhelming power in an area for a period of time. But as I pointed out above, you can work around that. It also doesn't work too well when there are always 5 or so fires to put out. Blink I hope in this regard at least CCP is taking notes for Null Sec.
Wiedzmin 3
Viziam
Amarr Empire
#152 - 2013-01-20 21:22:55 UTC  |  Edited by: Wiedzmin 3
ALUCARD 1208 wrote:
tbh the system was never broken just with the land grab and then people figuring it out took time for war zones to adjust im watching in on the Minnie / amarr war zone it now seems interesting when we was there it was all the minnies way and got boring.
But total domination is achievable to any side thats corps actually work together like the gallentes did if caldaris could have put aside there differences maybe they could have done something about it . What i did notice wen in minnie space the amarr after the land grab went the same way as caldaris did with in house fighting but since the recent patch u guys seem to have actually bonded more and it shows on the fw map Big smile

therewasnogallentetotaldominationstoplyingpleasealsomystylewithtotallackofpunctuationhasmoreswagthanyours ................................

ALUCARD 1208 wrote:
from the OP ..........for our new players in corp its an up hill struggle at -50% they have a big dis-advantage compared to our wonderful opponents.

also do u really think minnies have lps stockpiled from farmville u must be mad, trust me all those lps went on the last t5 spike cashout


veshta the system is same for all races u fight hard u get rewarded u slip by the wayside u get punished at the time of writing this the amarr have the upper hand with 2 systems ready to fall to put them infront capitalise on this and turn the amarr whiners into minmatar whiners.... someone has to be the loser/underdog
SaltyandSweet
Oblivion Watch
HYDRA RELOADED
#153 - 2013-01-20 21:26:05 UTC
Wiedzmin 3 wrote:
Hurr Durr

THE HURR IS STRONG YOUNG DERPAWON

Im So Baller I Buy Plex Cuz im too lazy to do PVE!

Wiedzmin 3
Viziam
Amarr Empire
#154 - 2013-01-20 21:32:52 UTC
SaltyandSweet wrote:
Wiedzmin 3 wrote:
Hurr Durr

THE HURR IS STRONG YOUNG DERPAWON


You mad, bro.
SaltyandSweet
Oblivion Watch
HYDRA RELOADED
#155 - 2013-01-20 21:42:30 UTC
Wiedzmin 3 wrote:
SaltyandSweet wrote:
Wiedzmin 3 wrote:
Hurr Durr

THE HURR IS STRONG YOUNG DERPAWON


You mad, bro.

well, the way you jumped on me i say you have a penis envy goin about ya.

Im So Baller I Buy Plex Cuz im too lazy to do PVE!

ground ctrl
Goose Swarm Coalition
#156 - 2013-01-20 23:35:57 UTC
Zarnak Wulf wrote:
The two largest and most experienced Minmatar alliances still fight as if the war zone is only 30 systems when in truth it has expanded to the full 70. That always helps. 'Home systems' are also an archaic idea in FW. You have to be willing to move. System ownership is directly related to your presence in the area. The Minmatar can sally forth from mother Arzad to Sosan or Tararan, conquer them, and retire back to their home system as much as they want. Because they don't live in Sosan or Tararan those conquests are fleeting. When fighting for Dal or Vard we learned that Iron Oxide could commit to 5 hours of deplexing a day on weekdays. That equated into 10% contested movement that we would have to offset. It was a simple mathematical equation because they did not have an immediate presence in Dal.

I suspect that large alliances in FW are inefficient. Yes you can project overwhelming power in an area for a period of time. But as I pointed out above, you can work around that. It also doesn't work too well when there are always 5 or so fires to put out. Blink I hope in this regard at least CCP is taking notes for Null Sec.



I agree that the fact that the war zone is spread out is a very nice feature of faction war.

I still think a large null sec alliance would be able to mop up if they were lead in a decently smart way.
Arkenai Wyrnspire
Incorruptibles
#157 - 2013-01-20 23:46:31 UTC
T1 LP penalties should not be there. -10% at most imho.

Someone.

X Gallentius
Black Eagle1
#158 - 2013-01-20 23:47:28 UTC  |  Edited by: X Gallentius
ground ctrl wrote:
I agree that the fact that the war zone is spread out is a very nice feature of faction war.
I still think a large null sec alliance would be able to mop up if they were lead in a decently smart way.

Without counting those corps in FW alliances, Gallente FW has 6791 kills this month (as of this writing). Again, this does not count FW corps in alliances like D'n'D, SPCA., SPDR, etc...

Compare that number with the rest of Eve Online.

Let them come. More pew the better.
X Gallentius
Black Eagle1
#159 - 2013-01-20 23:49:32 UTC
Arkenai Wyrnspire wrote:
T1 LP penalties should not be there. -10% at most imho.

Just pretend that novice plexes give you 5k LP as a baseline. Voila, no penalty!
IbanezLaney
The Church of Awesome
#160 - 2013-01-21 12:03:50 UTC
X Gallentius wrote:
Arkenai Wyrnspire wrote:
T1 LP penalties should not be there. -10% at most imho.

Just pretend that novice plexes give you 5k LP as a baseline. Voila, no penalty!



Or you could be in Amarr and plex in Caldari space and get Tier3 LP. Get space rich while losing. :)

But we wouldn't do that..........Big smile