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what t1 BS would you accept into your incursion fleet?

Author
Barrogh Habalu
Imperial Shipment
Amarr Empire
#21 - 2013-01-10 10:15:29 UTC  |  Edited by: Barrogh Habalu
That advice is indeed solid, if you can avoid using injector, avoid. Lack of SeBo indeed lowers your damage output, and it's especially nasty when it nullifies (or almost nullifies) your ability to abuse instant ammo switching for different ranges - it's not too good when you can only lock your target when it orbits you already. Large guns don't like that. Maybe it's also worth it to get mid-range ammo that does DPS comparable to Scorch, but with better (not penalized) tracking. Maybe that will improve your performance a bit.

Speaking of webs, sometimes your fleet will run with doctrine that doesn't rely on everyone having one. Basically, you fit 2 scanres'd SeBos and shoot things on approach. This doctrine require good dronebunny (sometimes it's T3 like Legion) and a few Vidicators (stuffed with webs ofc, like they should regardless) in your fleet so that things that got close would die as fast as they should. This way, you can actually do some sites a bit faster than random "web everything" fleet would.
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