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Multiple training on one account,

First post First post
Author
James Amril-Kesh
Viziam
Amarr Empire
#121 - 2013-01-10 07:51:35 UTC
I don't really see why paying an additional subscription fee or PLEX per month for each additional character that's training on a single account would be a bad idea.
It accomplishes the exact same thing as having two separate accounts training at the same time.

Enjoying the rain today? ;)

Lexmana
#122 - 2013-01-10 11:07:21 UTC  |  Edited by: Lexmana
James Amril-Kesh wrote:
I don't really see why paying an additional subscription fee or PLEX per month for each additional character that's training on a single account would be a bad idea.
It accomplishes the exact same thing as having two separate accounts training at the same time.

It would reduce revenue for CCP unless they also had a fee for activating training on a second character and then again for deactivating it similar to now where you have to transfer your character to another account and then transfer it back again. Or, perhaps, they could charge twice the cost for training a second character (and thrice for the third) in addition to the normal monthly account subscription.
Malcanis
Vanishing Point.
The Initiative.
#123 - 2013-01-10 11:12:23 UTC
Lexmana wrote:
James Amril-Kesh wrote:
I don't really see why paying an additional subscription fee or PLEX per month for each additional character that's training on a single account would be a bad idea.
It accomplishes the exact same thing as having two separate accounts training at the same time.

It would reduce revenu for CCP unless they also had a fee for activating training on a second character and then again for deactivating it similar to now where you have to transfer your character to another account and then transfer it back again. Or, perhaps, they could just charge twice the cost for training a second character (and thrice for the third).


Hypothetically, it might also increase revenue, since at the moment it's really expensive to produce a 1-3 month skilled alt, and therefore relatively few people do because they're deterred by that +2 PLEX overhead. I think a lot of people would jump at the chance to pay 1-2 PLEX for 30-60 days alt training, even if it was something that you could only do once per character.

I certainly would have taken advantage of such an offer earlier in my EVE career; I don't really need it now, but it would have been really useful in 2007.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Lexmana
#124 - 2013-01-10 11:24:20 UTC
Malcanis wrote:
Lexmana wrote:
James Amril-Kesh wrote:
I don't really see why paying an additional subscription fee or PLEX per month for each additional character that's training on a single account would be a bad idea.
It accomplishes the exact same thing as having two separate accounts training at the same time.

It would reduce revenu for CCP unless they also had a fee for activating training on a second character and then again for deactivating it similar to now where you have to transfer your character to another account and then transfer it back again. Or, perhaps, they could just charge twice the cost for training a second character (and thrice for the third).


Hypothetically, it might also increase revenue, since at the moment it's really expensive to produce a 1-3 month skilled alt, and therefore relatively few people do because they're deterred by that +2 PLEX overhead. I think a lot of people would jump at the chance to pay 1-2 PLEX for 30-60 days alt training, even if it was something that you could only do once per character.

I certainly would have taken advantage of such an offer earlier in my EVE career; I don't really need it now, but it would have been really useful in 2007.

It might increase revenue ... but I don't think so. The reason is that when you have finished training your alt you only need to pay one monthly fee to play both characters. But if you started a new account you will more often continue to pay for two (and continue to train your alt or a second character on that account ofc).

Overall I think CCP would lose revenue, at least it would be a gamble. A better idea would be to make it expensive - then players who really wants to train two characters on the same account can but have to pay extra for the convenience.
Mag's
Azn Empire
#125 - 2013-01-10 11:27:26 UTC
Malcanis wrote:
Lexmana wrote:
James Amril-Kesh wrote:
I don't really see why paying an additional subscription fee or PLEX per month for each additional character that's training on a single account would be a bad idea.
It accomplishes the exact same thing as having two separate accounts training at the same time.

It would reduce revenu for CCP unless they also had a fee for activating training on a second character and then again for deactivating it similar to now where you have to transfer your character to another account and then transfer it back again. Or, perhaps, they could just charge twice the cost for training a second character (and thrice for the third).


Hypothetically, it might also increase revenue, since at the moment it's really expensive to produce a 1-3 month skilled alt, and therefore relatively few people do because they're deterred by that +2 PLEX overhead. I think a lot of people would jump at the chance to pay 1-2 PLEX for 30-60 days alt training, even if it was something that you could only do once per character.

I certainly would have taken advantage of such an offer earlier in my EVE career; I don't really need it now, but it would have been really useful in 2007.
I would have used it too.

But I think this is more about the reduction in subscription numbers, it could bring. I guess a reduction in those figures, wouldn't look good for CCP.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Janis Ezra
Brave Newbies Inc.
Brave Collective
#126 - 2013-01-10 13:57:07 UTC
CCP would lose 50% of their accounts if multiple training would be possible.

EOT
Buzzy Warstl
Quantum Flux Foundry
#127 - 2013-01-10 14:20:44 UTC
Lexmana wrote:
Malcanis wrote:
Lexmana wrote:
James Amril-Kesh wrote:
I don't really see why paying an additional subscription fee or PLEX per month for each additional character that's training on a single account would be a bad idea.
It accomplishes the exact same thing as having two separate accounts training at the same time.

It would reduce revenu for CCP unless they also had a fee for activating training on a second character and then again for deactivating it similar to now where you have to transfer your character to another account and then transfer it back again. Or, perhaps, they could just charge twice the cost for training a second character (and thrice for the third).


Hypothetically, it might also increase revenue, since at the moment it's really expensive to produce a 1-3 month skilled alt, and therefore relatively few people do because they're deterred by that +2 PLEX overhead. I think a lot of people would jump at the chance to pay 1-2 PLEX for 30-60 days alt training, even if it was something that you could only do once per character.

I certainly would have taken advantage of such an offer earlier in my EVE career; I don't really need it now, but it would have been really useful in 2007.

It might increase revenue ... but I don't think so. The reason is that when you have finished training your alt you only need to pay one monthly fee to play both characters. But if you started a new account you will more often continue to pay for two (and continue to train your alt or a second character on that account ofc).

Overall I think CCP would lose revenue, at least it would be a gamble. A better idea would be to make it expensive - then players who really wants to train two characters on the same account can but have to pay extra for the convenience.

That's one monthly fee to play *either* character, one at a time.

Having 2 accounts gives benefits other than training, and subscriptions are cheaper than PLEX, so if it is PLEX-only there is a built-in additional margin for CCP.

http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs

Malcanis
Vanishing Point.
The Initiative.
#128 - 2013-01-10 14:24:36 UTC
Buzzy Warstl wrote:

Having 2 accounts gives benefits other than training, and subscriptions are cheaper than PLEX, so if it is PLEX-only there is a built-in additional margin for CCP.


Well said.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Rawk Chick
#129 - 2013-01-10 14:26:12 UTC  |  Edited by: Rawk Chick
SassyLassy wrote:
it would be nice if you could train more then 1 charecter at a time. training 2 chars on 1 account be awesome especially if it could be done at same time.

Why isnt this been added in yet CCP ?

You're kidding right?

It was like that way back and removed. Wanna train, you gotta get another account...

Besides I find it hard to believe you haven't figured it out for youself. It's about money to CCP...
Buzzy Warstl
Quantum Flux Foundry
#130 - 2013-01-10 14:29:59 UTC
Addressing the lost revenue argument:
Create training account off referrer (3 weeks+1 month on main account when subscribed)
Train character.
Sell character or transfer character to main account, transfer fee offset by free month on main account.

Lather, rinse, repeat.

Using PLEX to activate an additional training slot means no free training time, and it's more convenient for the players.

http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs

Tippia
Sunshine and Lollipops
#131 - 2013-01-10 14:41:48 UTC
Kenneth O'Hara wrote:
Actually yeah, take a look at all the patches and expansions. When was training of additional characters on the same account at the same time changed? When was the Power of 2 first implemented? When was the plexing service first started? You need to take a look at the games entire history and the stock market history for the company. Also take a look at the market ticker for CCP. Oh wait, you can't because its all private stock.
So that's a “no” then.

Quote:
The evidence of absence is not the absence of evidence.
Of course not. If there is evidence there is no absence of evidence. That was a silly truism. Ugh
Did you mean to say “the absence of evidence is not evidence of absence”? If so, then sure, but it's still up to you to produce said evidence or your claim is completely baseless.

Quote:
I never claimed that it was changed.
No-one is saying that you did. What you claimed without any evidence to support it is that CCP is pushing multiple accounts to cover up poor player retention.

James Amril-Kesh wrote:
I don't really see why paying an additional subscription fee or PLEX per month for each additional character that's training on a single account would be a bad idea.
It accomplishes the exact same thing as having two separate accounts training at the same time.
It's only a bad idea in the sense that alts are a bad idea: ideally, people would clique together to solve the issues that we now use alts to fix. The actual bad idea is that it should come at a significant discount (presumably based on the logic that you can only play one at a time). Dilution of the character pool and disconnecting yourself from other players should come at the same cost regardless of how you do it.

Basically, to make it work without breaking things, it would have to come with such restrictions and costs that you might as well get a second account and get the whole “play a second character” bit thrown in for free, at which point you have to wonder what the point of adding parallel training would be.
Malcanis
Vanishing Point.
The Initiative.
#132 - 2013-01-10 15:04:18 UTC
Rawk Chick wrote:
SassyLassy wrote:
it would be nice if you could train more then 1 charecter at a time. training 2 chars on 1 account be awesome especially if it could be done at same time.

Why isnt this been added in yet CCP ?

You're kidding right?

It was like that way back and removed. Wanna train, you gotta get another account...

Besides I find it hard to believe you haven't figured it out for youself. It's about money to CCP...


When were we able to train 2 characters on one account?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Kenneth O'Hara
Sebiestor Tribe
#133 - 2013-01-10 15:04:52 UTC
ISD TYPE40 wrote:
First of all, since this debate appears to be bordering on rule breaking, could I ask that people please take a step back and cool off before this descends in to personal attacks. Secondly, having done a little research on this particular matter, CCP has never allowed training on more than one character on a single account at the same time. There were apparently some bugs many years ago whereby people were able to do so, but obviously they were bugs and were fixed.

Also along those lines was the old ghost training, whereby players were able to effectively train skills for no cost at all, something that was also removed and replaced with the skill queue system we have now. Although EVE's skill training system is very different from almost every other MMO on the market, as far as I am aware, no other game allows you to simultaneously train two characters at once on the the same account and so this method can rightfully be called an "Industry Standard" - ISD Type40.

Thank you for clarifying a few things here. I would also like to point out that no other game allowed you to train skills or level up while you were logged out. That was an "industry standard" and generally excepted to be the norm. EVE Online is proof that the standard can change.


@RubyPorto
Here is the post of someone else making the claim and then kindly read ISD TYPE40's post. I was incorrect in thinking that CCP allowed it but it was a bug and was fixed.

@Tippia
I went and found the online version of the EULA.

Now there are 3 main paragraphs here that shows what I am paying for when I purchase a subscription.

"Thank you for your interest in EVE, interactive online game ("EVE" or the "Game"). EVE is offered by CCP hf. ("CCP"), a company based in Reykjavik, Iceland dedicated to the creation of next generation games. EVE is a multiplayer role playing game that allows the simultaneous participation of players around the world, interacting in the same game environment. You may play EVE using CCP's proprietary software (the "Software"). Using the Software allows you to log into CCP’s client system (the “System”) and interact within the game environment created by CCP. To play EVE, CCP requires that you review and agree to the following terms and conditions of this End User License Agreement (“EULA”).

This EULA describes the terms and conditions under which you may (i) use the Software; (ii) subscribe to, access and use EVE Online, and (iii) access the System CCP may amend this EULA from time to time by posting an amended version at http://www.eveonline.com/pnp/eula.asp. If you accept this EULA, the then-current version of this EULA shall apply each time you access the System or play EVE."

And the 3rd paragraph under section 9, article B.

"Upon establishing a valid Account, and subject to your continued compliance with the EULA, CCP grants you a limited, non-exclusive, revocable license to access the System, and to access and use the Game Content and User Content (each as defined below), in order to play EVE online. You may download (and, to the extent permitted by the System, make a single copy for your own purposes in playing the Game) and exchange Game Content and User Content exclusively via a valid Account, solely to play the Game, for purposes permitted by, and in a manner consistent with, the EULA."


Based on this, I am entitled to access the game when I purchase a sub for a valid account. Not train one character as everyone implies. As a matter of fact, there is nothing in the EULA about character training. Why is that? Simple really, the EULA is a contract between a company and the user to outline the use and restrictions of the license for a particular software.

CCP does retain the right to change the EULA at any given time. If they feel they need to include this so there is no further confusion they I think they should. I would recommend a section explaining what is included with an account and how many characters are allowed to train at a time for legality purposes. I know everyone here is screaming "you're an idiot for even stating all of this and it doesn't need to be done". That's fine, but at least we can get this settled for once and for all and have a legal documentation you can site right off the bat without injecting personal opinions.

Bring Saede Riordan back!! Never Forget! _"__Operation Godzilla Smacks Zeus"  ~__Graygor _

Malcanis
Vanishing Point.
The Initiative.
#134 - 2013-01-10 15:14:06 UTC
Tippia wrote:

Basically, to make it work without breaking things, it would have to come with such restrictions and costs that you might as well get a second account and get the whole “play a second character” bit thrown in for free, at which point you have to wonder what the point of adding parallel training would be.


I'm not sure that's true. Put in a limit of, say, 90 days total allowable dual training, purchasable for 1 PLEX per 30 day increment, and that would suffice to make a useful secondary alt without all the messing about with extra accounts, and without enabling any conceivable abuse.

The per-skillpoint expense is pretty much the same as buddy-accounting your alt account with a 3-month subscription, getting 51 days free and then using 2 PLEX (or paying $20) to transfer the character.

Honestly, I'm not seeing a problem with allowing people to do this. The only real loss to CCP would be a small reduction in the amount of subscriptions that they were able to claim. The money side works out about the same.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Tippia
Sunshine and Lollipops
#135 - 2013-01-10 15:16:38 UTC  |  Edited by: Tippia
Kenneth O'Hara wrote:
Thank you for clarifying a few things here. I would also like to point out that no other game allowed you to train skills or level up while you were logged out. That was an "industry standard" and generally excepted to be the norm. EVE Online is proof that the standard can change.
…but why would it since what you're asking for is to give away their main money-maker for free?

Quote:
Based on this, I am entitled to access the game when I purchase a sub for a valid account. Not train one character as everyone implies.
…and as mentioned numerous times now, your sub includes the ability to train one character, as dictated by the functionality of the game. Same as everywhere else. I'm quite frankly surprised that anyone is surprised by this.

Quote:
I would recommend a section explaining what is included with an account and how many characters are allowed to train at a time for legality purposes.
There already is.
§11: “The Software, System, Game and all Game Content, and all other services and material provided in connection therewith, are provided "AS IS," with all faults, and without warranty of any kind. ”

AS IS means you accept the functionality offered by the game — viz. training one character per account. Hell, you accept that you might not even be able to train one character due to the server being down when you try. When you started your trial account, you found out this functionality. When you then upgraded to a paying account, you accepted that this is what you pay for.

Malcanis wrote:
I'm not sure that's true. Put in a limit of, say, 90 days total allowable dual training, purchasable for 1 PLEX per 30 day increment, and that would suffice to make a useful secondary alt without all the messing about with extra accounts, and without enabling any conceivable abuse.

The per-skillpoint expense is pretty much the same as buddy-accounting your alt account with a 3-month subscription, getting 51 days free and then using 2 PLEX (or paying $20) to transfer the character.
Yes, but that's kind of my point: it would work out the same in terms of costs, rather than be what people who propose this often ask for, i.e. that it would be free or heavily discounted. Hence the question: is the gain in convenience worth the effort of implementing such a system when you can already do the same thing for the same cost using the existing mechanics?
Malcanis
Vanishing Point.
The Initiative.
#136 - 2013-01-10 15:29:22 UTC
Tippia wrote:

Malcanis wrote:
I'm not sure that's true. Put in a limit of, say, 90 days total allowable dual training, purchasable for 1 PLEX per 30 day increment, and that would suffice to make a useful secondary alt without all the messing about with extra accounts, and without enabling any conceivable abuse.

The per-skillpoint expense is pretty much the same as buddy-accounting your alt account with a 3-month subscription, getting 51 days free and then using 2 PLEX (or paying $20) to transfer the character.
Yes, but that's kind of my point: it would work out the same in terms of costs, rather than be what people who propose this often ask for, i.e. that it would be free or heavily discounted. Hence the question: is the gain in convenience worth the effort of implementing such a system when you can already do the same thing for the same cost using the existing mechanics?


The advantage is better granularity - if I just want to dual-train train an alt for 30 days, then the cost and admin overhead of using a 2nd account to do so is very high. It's really only cost effective to do it for at least 140-day training plans, which is rather more than one needs for a simple hauler alt.

The business advantage is that there is customer demand for it, and improving product differentiation and diversity in response to demand is a proven method of increasing revenue. Instead of committing to creating a second account and spending money plus the transfer fee or at least 2 PLEX, you can just buy a plex, redeem it and start your alt skilling right away. Basically it enables "impulse purchase" alt skilling.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Kenneth O'Hara
Sebiestor Tribe
#137 - 2013-01-10 15:40:21 UTC
Tippia wrote:
Kenneth O'Hara wrote:
Thank you for clarifying a few things here. I would also like to point out that no other game allowed you to train skills or level up while you were logged out. That was an "industry standard" and generally excepted to be the norm. EVE Online is proof that the standard can change.
…but why would it since what you're asking for is to give away their main money-maker for free?

Quote:
Based on this, I am entitled to access the game when I purchase a sub for a valid account. Not train one character as everyone implies.
…and as mentioned numerous times now, your sub includes the ability to train one character, as dictated by the functionality of the game. Same as everywhere else. I'm quite frankly surprised that anyone is surprised by this.

Quote:
I would recommend a section explaining what is included with an account and how many characters are allowed to train at a time for legality purposes.
There already is.
§11: “The Software, System, Game and all Game Content, and all other services and material provided in connection therewith, are provided "AS IS," with all faults, and without warranty of any kind. ”

AS IS means you accept the functionality offered by the game — viz. training one character per account. Hell, you accept that you might not even be able to train one character due to the server being down when you try. When you started your trial account, you found out this functionality. When you then upgraded to a paying account, you accepted that this is what you pay for.

Correct... on most of it. I honestly don't care about CCP making money. Wat?? Oh no he didn't!!!! What I do care about is the actual number of players who play and not subscribed accounts that makes CCP look good. By giving away the extra character slots to train for free on the same account, it causes people to consider dropping their alt accounts because it looks better and no real need to have the alt account. Now CCP will loose revenue and profits if they don't go out and actual get new players to make up for the losses. They should advertise more or whatever and actively try to get new players instead of throwing deals out to the same old players. This game has been around since 2003 right? How come I never heard of it until 2009? I found it doing a search for space MMORPG. Tried a trial and said this is the most boring thing I have ever played in my life. I didn't even hear about it again until last August from a friend. Hell, I even forgotten it existed. In fact, I have never seen a commercial outside of links to youtube from EVE websites. I'm sure I can find more now because I'm actively looking for them. I can understand that you don't want "stupid" people in the game but the learning curve will take care of them.

Bring Saede Riordan back!! Never Forget! _"__Operation Godzilla Smacks Zeus"  ~__Graygor _

Malcanis
Vanishing Point.
The Initiative.
#138 - 2013-01-10 15:43:46 UTC
Kenneth O'Hara wrote:
Correct... on most of it. I honestly don't care about CCP making money. Wat?? Oh no he didn't!!!!

What I do care about is the actual number of players who play and not subscribed accounts that makes CCP look good. By giving away the extra character slots to train for free on the same account, it causes people to consider dropping their alt accounts because it looks better and no real need to have the alt account.

Now CCP will loose revenue and profits if they don't go out and actual get new players to make up for the losses. They should advertise more or whatever and actively try to get new players instead of throwing deals out to the same old players.

This game has been around since 2003 right? How come I never heard of it until 2009? I found it doing a search for space MMORPG. Tried a trial and said this is the most boring thing I have ever played in my life. I didn't even hear about it again until last August from a friend. Hell, I even forgotten it existed. In fact, I have never seen a commercial outside of links to youtube from EVE websites. I'm sure I can find more now because I'm actively looking for them. I can understand that you don't want "stupid" people in the game but the learning curve will take care of them.


Paragraphed that for you.

You're neglecting the very substantial advantage to be gained from having 2 characters on 2 accounts, rather than 2 on the same account. I don't think the number of alt accounts would shrink by as much as you're assuming.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Tippia
Sunshine and Lollipops
#139 - 2013-01-10 15:47:12 UTC
Kenneth O'Hara wrote:
I honestly don't care about CCP making money.
…and that is why your idea is stillborn.

Trying to justify its necessity and denounce any objections to it by appeal to tinfoil doesn't improve things.

Quote:
This game has been around since 2003 right? How come I never heard of it until 2009?
You weren't paying attention.

Malcanis wrote:
The advantage is better granularity - if I just want to dual-train train an alt for 30 days, then the cost and admin overhead of using a 2nd account to do so is very high. It's really only cost effective to do it for at least 140-day training plans, which is rather more than one needs for a simple hauler alt.

The business advantage is that there is customer demand for it, and improving product differentiation and diversity in response to demand is a proven method of increasing revenue. Instead of committing to creating a second account and spending money plus the transfer fee or at least 2 PLEX, you can just buy a plex, redeem it and start your alt skilling right away. Basically it enables "impulse purchase" alt skilling.
Fair enough. I'd still argue that it's not particularly good for the game to provide such impulse purchases. If it holds people back from getting those alts, then all the better.
Buzzy Warstl
Quantum Flux Foundry
#140 - 2013-01-10 15:47:37 UTC
Tippia wrote:

Malcanis wrote:
I'm not sure that's true. Put in a limit of, say, 90 days total allowable dual training, purchasable for 1 PLEX per 30 day increment, and that would suffice to make a useful secondary alt without all the messing about with extra accounts, and without enabling any conceivable abuse.

The per-skillpoint expense is pretty much the same as buddy-accounting your alt account with a 3-month subscription, getting 51 days free and then using 2 PLEX (or paying $20) to transfer the character.
Yes, but that's kind of my point: it would work out the same in terms of costs, rather than be what people who propose this often ask for, i.e. that it would be free or heavily discounted. Hence the question: is the gain in convenience worth the effort of implementing such a system when you can already do the same thing for the same cost using the existing mechanics?

I disagree with putting a time limit on it, simply because that would be CCP saying "OK, you've paid us as much as we want to take".

As far as "why make the effort?"

I would refer you again to the Amazon "one-click sale" patent and the millions of dollars spent over that.

If you make something people want convenient they will buy more of it.
If you make it convenient and some portion of the people interested in it think of it as "Free!" because they ignore the costs of the payment method, they will buy lots more of it.

Put a button in the skill queue that says "activate skill queue for 30 days (cost 1 PLEX)" when another character is training on that account. People will push the button.

http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs