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high-sec is too safe?

Author
Tarvos Telesto
Blood Fanatics
#21 - 2013-01-07 07:22:59 UTC
Null sec is to safe.

Nullbear rating alone in empty null system 20 jumps away from some hostile activity.
Somone wrote in intel chanel, looks like hostile moving to our dead end zone .
Nullbear: Yawn, still 20min left before i need warp to POS.

EvE isn't game, its style of living.

Sentamon
Imperial Academy
Amarr Empire
#22 - 2013-01-07 07:33:02 UTC
OP is a terribad player and should be ashamed.

~ Professional Forum Alt  ~

James Amril-Kesh
Viziam
Amarr Empire
#23 - 2013-01-07 07:33:12 UTC
Tarvos Telesto wrote:
Null sec is to safe.

Nullbear rating alone in empty null system 20 jumps away from some hostile activity.
Somone wrote in intel chanel, looks like hostile moving to our dead end zone .
Nullbear: Yawn, still 20min left before i need warp to POS.

How does that make nullsec safe?

Enjoying the rain today? ;)

Valleria Darkmoon
Imperial Academy
Amarr Empire
#24 - 2013-01-07 13:06:45 UTC  |  Edited by: Valleria Darkmoon
Don't play station games, they are way beyond lame.

Either fight or don't.

Personally if you're in a gang and lose a fight and you're one of the survivors who warps away and gets to dock before me and my gang can kill you, congrats you get to live because I'm not wasting my time camping you in, I'll just find someone else to play with.

I don't blame you for staying docked in fact I would go so far as to say it makes good sense to me and outside of Amamake I would probably do the same in your situation (though in practice I only dock in hostile territory if there really is no other choice). If you do undock and we're there chances are 99.9% likely you will try to warp away and dock if you get pointed. Again, makes sense to me. The question is why you would sit on the station as the aggressor and expect something else to happen?

As for those messages you posted what is wrong with your scan res that everything warps away on you? The rest of those messages apply to all stations everywhere, which is why docking games are bullshit and we're now coming full cirlce.

Fight or don't. If you choose the former then you've grown a pair now let them drop and get off the station.

Reality has an almost infinite capacity to resist oversimplification.

Dave Stark
#25 - 2013-01-07 13:09:05 UTC
James Amril-Kesh wrote:
Tarvos Telesto wrote:
Null sec is to safe.

Nullbear rating alone in empty null system 20 jumps away from some hostile activity.
Somone wrote in intel chanel, looks like hostile moving to our dead end zone .
Nullbear: Yawn, still 20min left before i need warp to POS.

How does that make nullsec safe?


the fact that there's 0 chance of any one even being on grid with you if you're paying the slightest bit of attention to local and intel
Tarvos Telesto
Blood Fanatics
#26 - 2013-01-07 13:36:36 UTC  |  Edited by: Tarvos Telesto
Dave stark wrote:
James Amril-Kesh wrote:
Tarvos Telesto wrote:
Null sec is to safe.

Nullbear rating alone in empty null system 20 jumps away from some hostile activity.
Somone wrote in intel chanel, looks like hostile moving to our dead end zone .
Nullbear: Yawn, still 20min left before i need warp to POS.

How does that make nullsec safe?


the fact that there's 0 chance of any one even being on grid with you if you're paying the slightest bit of attention to local and intel


Agree with you, whole risk vs reward is a myth, if somone pay atention while living in null space its more safe than Mackinaw pilot in empire ;] in most cases people lose ships by mistakes, lack on atention, at own wish, not using directional scaner etc, somone who at last pay minimum atention are immune from any kind of risk and agresion even while farming rare ded sites, ofc only in my opinion.

Probably NPC are higer risk factor than other players who hunt people, because thier victims in most cases never pay atention.

EvE isn't game, its style of living.

Rain6639
GoonWaffe
Goonswarm Federation
#27 - 2013-01-07 13:44:46 UTC
I watched a video of a smartbomb attack that opened my eyes... made me decide the best defense is looking unimportant and fitting a good tank!

yes, in high sec. Concord is no different from the police--in the five seconds it takes them to show, the damage can be done.
Jenn aSide
Worthless Carebears
The Initiative.
#28 - 2013-01-07 13:48:10 UTC
Tarvos Telesto wrote:
Dave stark wrote:
James Amril-Kesh wrote:
Tarvos Telesto wrote:
Null sec is to safe.

Nullbear rating alone in empty null system 20 jumps away from some hostile activity.
Somone wrote in intel chanel, looks like hostile moving to our dead end zone .
Nullbear: Yawn, still 20min left before i need warp to POS.

How does that make nullsec safe?


the fact that there's 0 chance of any one even being on grid with you if you're paying the slightest bit of attention to local and intel


Agree with you, whole risk vs reward is a myth, if somone pay atention while living in null space its more safe than Mackinaw pilot in empire ;] in most cases people lose ships by mistakes, lack on atention, at own wish, not using directional scaner etc, somone who at last pay minimum atention are immune from any kind of risk and agresion even while farming rare ded sites, ofc only in my opinion.


So a place is safer than another place because it requires you to pay attention...

As opposed to a place where you can literally close your eyes and not pay attention to ANYTHING (and have a safety that won't even let you jump to unsafe space without clicking yes).

This is why I don't care for the average high sec player, they spin more crap than politicians (and know even less than politicians think they do).

Seriously, it's infuriating, you high sec types don't like to think much about existence outside your CONCORD protected bubble do you?. For instance, have you ever heard of a WORMHOLE, for which no intel channel can help you? Or jump bridges/black ops bridges? Awoxing (of which i was a victim 2 weeks ago, lost the 1st Vindicator i'd ever lost)? Scramming npcs that hold you and are hard to kill, just long enough for some guy to warp to you and kill you? Belt login traps?

The Idea that space that MAKES you stare at your screen rather than being able to totally peacefully watch a movie (as is done in high sec all the time) and that has had 7 MILLION ship deaths in the last 4 or so years is somehow safer than High Sec isn't just wrong, it's offensive.

Dave Stark
#29 - 2013-01-07 13:58:33 UTC
Jenn aSide wrote:
So a place is safer than another place because it requires you to pay attention...

As opposed to a place where you can literally close your eyes and not pay attention to ANYTHING (and have a safety that won't even let you jump to unsafe space without clicking yes).

This is why I don't care for the average high sec player, they spin more crap than politicians (and know even less than politicians think they do).

Seriously, it's infuriating, you high sec types don't like to think much about existence outside your CONCORD protected bubble do you?. For instance, have you ever heard of a WORMHOLE, for which no intel channel can help you? Or jump bridges/black ops bridges? Awoxing (of which i was a victim 2 weeks ago, lost the 1st Vindicator i'd ever lost)? Scramming npcs that hold you and are hard to kill, just long enough for some guy to warp to you and kill you? Belt login traps?

The Idea that space that MAKES you stare at your screen rather than being able to totally peacefully watch a movie (as is done in high sec all the time) and that has had 7 MILLION ship deaths in the last 4 or so years is somehow safer than High Sec isn't just wrong, it's offensive.


are you, upset?

you seem upset.
Jenn aSide
Worthless Carebears
The Initiative.
#30 - 2013-01-07 14:13:04 UTC
Dave stark wrote:
Jenn aSide wrote:
So a place is safer than another place because it requires you to pay attention...

As opposed to a place where you can literally close your eyes and not pay attention to ANYTHING (and have a safety that won't even let you jump to unsafe space without clicking yes).

This is why I don't care for the average high sec player, they spin more crap than politicians (and know even less than politicians think they do).

Seriously, it's infuriating, you high sec types don't like to think much about existence outside your CONCORD protected bubble do you?. For instance, have you ever heard of a WORMHOLE, for which no intel channel can help you? Or jump bridges/black ops bridges? Awoxing (of which i was a victim 2 weeks ago, lost the 1st Vindicator i'd ever lost)? Scramming npcs that hold you and are hard to kill, just long enough for some guy to warp to you and kill you? Belt login traps?

The Idea that space that MAKES you stare at your screen rather than being able to totally peacefully watch a movie (as is done in high sec all the time) and that has had 7 MILLION ship deaths in the last 4 or so years is somehow safer than High Sec isn't just wrong, it's offensive.


are you, upset?

you seem upset.


Not upset, disgusted. There is a difference. These high sec jokers or unbelievable, there is no reasoning with any of them.
Herr Wilkus
Aggressive Salvage Services LLC
#31 - 2013-01-07 14:17:14 UTC
March rabbit wrote:
docking:
- interference from warp prevents you from locking
- interference from warp prevents you from locking
- interference from warp prevents you from locking
...
- target in invulnerable
- target in invulnerable
- target in invulnerable
...
- target is no longer present
(instadock)

undocking:
- target in invulnerable
- target in invulnerable
- target in invulnerable
....
- interference from warp prevents you from locking
(instaundock)

Yea. I guess high-sec is too safe. Not only for carebears but for anyone Cool


This is funny. Bigtime carebear who endlessly cries for nerfs to ganking, and mostly gets what he wants.
Then when Retribution hands him tools on a silver platter to attack the evil gankers/suspects - he discovers 'docking games' that have existed since the beginning of time - and cries because 'its too hard'.

Pathetic, but in a funny way.

Dave Stark
#32 - 2013-01-07 14:19:35 UTC
Jenn aSide wrote:
Not upset, disgusted. There is a difference. These high sec jokers or unbelievable, there is no reasoning with any of them.


very upset.
Tarvos Telesto
Blood Fanatics
#33 - 2013-01-07 14:25:55 UTC  |  Edited by: Tarvos Telesto
Damn ;/ i do somthing wrong while quote, (damn this was wall of txt)

EvE isn't game, its style of living.

baltec1
Bat Country
Pandemic Horde
#34 - 2013-01-07 14:29:03 UTC
Herr Wilkus wrote:


This is funny. Bigtime carebear who endlessly cries for nerfs to ganking, and mostly gets what he wants.
Then when Retribution hands him tools on a silver platter to attack the evil gankers/suspects - he discovers 'docking games' that have existed since the beginning of time - and cries because 'its too hard'.

Pathetic, but in a funny way.



What do you expect?

These are the same people who simply could not face fitting a DCU onto their ships.
Felicity Love
Doomheim
#35 - 2013-01-07 14:37:47 UTC  |  Edited by: Felicity Love
That's right... it's a ****-ty game with ****-ty rules... let's just get it over with and nerf ship-spinning... Roll

"EVE is dying." -- The Four Forum Trolls of the Apocalypse.   ( Pick four, any four. They all smell.  )

Herr Wilkus
Aggressive Salvage Services LLC
#36 - 2013-01-07 14:41:12 UTC
baltec1 wrote:
Herr Wilkus wrote:


This is funny. Bigtime carebear who endlessly cries for nerfs to ganking, and mostly gets what he wants.
Then when Retribution hands him tools on a silver platter to attack the evil gankers/suspects - he discovers 'docking games' that have existed since the beginning of time - and cries because 'its too hard'.

Pathetic, but in a funny way.



What do you expect?

These are the same people who simply could not face fitting a DCU onto their ships.


Oh maybe for them to go back to AFK-mining ice and quit badposting.

But no, they found something new to whine about.

How could CCP accommodate him? Brainstorming ideas for Retribution 1.5.
-Super Special suspect timers that prevent docking?
-Scrambling/webbing turrets outside the station that detain suspects/outlaws long enough for wannabe vigilantes to kill suspects?



Tarvos Telesto
Blood Fanatics
#37 - 2013-01-07 14:47:45 UTC  |  Edited by: Tarvos Telesto
Jenn aSide wrote:


The Idea that space that MAKES you stare at your screen rather than being able to totally peacefully watch a movie (as is done in high sec all the time) and that has had 7 MILLION ship deaths in the last 4 or so years is somehow safer than High Sec isn't just wrong, it's offensive.




I cant believe every statistic and numbers in game or kb sources, last 24h in jita 260 pods and ships destroyed in Jita probably noobships which give average 1820 ships per week ,50k+ monthly and 60000+ per year only in jita, well not exacly only a noob ships but pobably 70% of them are noob ships and self destructed pods, due to self destruct, lol aggresion, sentry agro etc.

From other perspective i agree with you, i cant say you are wrong, its all depend how people see how thing went in general, in my opinion null sec is to safe and almost no risk at all while people living in null space,you mention ( you hi sec people with your concord) well , im carebear in general but a very old carebear who play eve longer than 6 years and i got some expirence from null space and low sec space where i spent over 2 or 3 years in general with my few characters, and just got my personal view on this whole risk vs reward myth.

CCP please remove local and directional scaner, give us real risk vs reward! just kidding ;) people dont panic LolP

EvE isn't game, its style of living.

Anslo
Scope Works
#38 - 2013-01-07 14:55:59 UTC
Posting in a "GIVE ME EASIER KILLS" thread.

[center]-_For the Proveldtariat_/-[/center]

Inxentas Ultramar
Ultramar Independent Contracting
#39 - 2013-01-07 18:26:20 UTC
I have moved in a hauler through hisec with a killright on me. In the last few WEEKS. I deliberately went to Hek to get some twitch pvp-er to come remove it, so yeah... hisec is hella safe, even with a killright people in hisec are hesitant to initiate pvp with a (tanked, stabbed) T1 hauler. How much of a paranoid nullbear does one need to be, to deem hisec unsafe? How much of a target do people make themselves? Judging by various KM's, lots of people are just plain careless, especially in hisec.

I have been in a nullsec Alliance for a while and yeah, hisec locals gets more colorfull. With people minding their own individual business mostly, because that's what hisec is about. I once got agressed on a gate by a neutral (I had that killright on me) and replied "good try!" when warping away. I was then told that I would have been dead if her hubbie wasn't AFK. But that's the whole point. Hisec is a blob of AFK-ish people NOT paying much attention for the most part. Ganks happen mostly when you haven't thought things through, when you make a vital mistake on which someone else capitulates. Same goes for station games. As long as a well tanked, stabbed T1 hauler needs killrights to make hauling in hisec even remotely interesting, I'd say hisec is pretty darn safe. Too safe? No, I think it's not a bad thing that there is an area in the game where people learn to slack off. Oh by the ISK Gods, think of all the juicy targets they will present should they ever try and unlearn that behaviour!

I'm with Jenn aSide on the safety subject, nullsec system security exists because players have secured that space, and should they lose that control they lose all of their assets. THAT is the inherent risk of nullsec, LOSING EVERYTHING. Nullbears have fought for that security, and fight to keep it everyday, untill the inevitable day of Alliance failcascade or server death comes. I frankly find it offensive to just wave away the effort that went into these security measures, and the thousands of players involved in their upkeep. When this much effort goes into sustaining security, I can understand why the untanked, unstabbed max-yield vocal minority gets tough love when they cry about the loss of a failfitted 300M blingboat on a station game.

/rant
Randolph Rothstein
whatever corp.
#40 - 2013-01-07 18:57:31 UTC
you should be glad that high sec is safe,it makes people care less and you can exploit that false sense of security

in null sec if you fart everyone 5 light years away knows that instantly