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Player Features and Ideas Discussion

 
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Defenses against cloaking

First post
Author
XminotaurX
Black Aces
Goonswarm Federation
#61 - 2013-01-06 17:28:13 UTC
Somewhere along the line someone started calling Cloakers "afk Cloakers."

That was a mistake because it opened up an idiotic argument.
"How can they hurt you if they are afk?"

They are actively hunting and choosing their targets.
The ability to stay in someones Sov space while cloaked should be worked on.
The sov holders have the choice of removing everything else.
Why not a guy cloaking?

I've seen two great suggestions on how to fix (yes fix) this.

1. Allow scan probes to scan them with max skills/implants.

2. A sov module. It works both ways. You can't cloak and neither can they.

There needs to be a counter or this is not a sandbox.
This is obviously such a hop topic because there has been hundreds of complaints about this.
Fix it.


/end thread

Buzzy Warstl
Quantum Flux Foundry
#62 - 2013-01-06 17:34:04 UTC
There is a counter, it's already built into the cloaking device itself:
You either need to wait after decloaking to actually *do* anything, or you are flying a ship that is deliberately gimped in combat capabilities in exchange for being able to act immediately.

Compare a T3 fit with the Covops module to one with an actual combat module if you want to see a fine example of this principle in action.

http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs

XminotaurX
Black Aces
Goonswarm Federation
#63 - 2013-01-06 17:39:20 UTC
Buzzy Warstl wrote:
There is a counter, it's already built into the cloaking device itself:
You either need to wait after decloaking to actually *do* anything, or you are flying a ship that is deliberately gimped in combat capabilities in exchange for being able to act immediately.

Compare a T3 fit with the Covops module to one with an actual combat module if you want to see a fine example of this principle in action.


Not true.
A stealth bomber can fit a scram/cyno/covert cyno and can lock very fast after decloaking.
A cov ops frig can uncloak and do the same.
Your argument is empty.
Buzzy Warstl
Quantum Flux Foundry
#64 - 2013-01-06 17:46:56 UTC
XminotaurX wrote:
Buzzy Warstl wrote:
There is a counter, it's already built into the cloaking device itself:
You either need to wait after decloaking to actually *do* anything, or you are flying a ship that is deliberately gimped in combat capabilities in exchange for being able to act immediately.

Compare a T3 fit with the Covops module to one with an actual combat module if you want to see a fine example of this principle in action.


Not true.
A stealth bomber can fit a scram/cyno/covert cyno and can lock very fast after decloaking.
A cov ops frig can uncloak and do the same.
Your argument is empty.

If you are running anomalies solo with neutrals in system that could be a real threat.

Otherwise, kill it and everyone warps off. It's a counterable threat model, fit and play to counter that particular threat and it isn't an issue.

http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs

Mag's
Azn Empire
#65 - 2013-01-06 17:47:37 UTC
Dracvlad wrote:
Trolls will be trolls Big smile

I take it from that response, you have no argument. One based on facts and without name calling, that is.

I'll just accept you were wrong and move on. Big smile

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Nikk Narrel
Moonlit Bonsai
#66 - 2013-01-06 18:10:23 UTC
XminotaurX wrote:
Somewhere along the line someone started calling Cloakers "afk Cloakers."

That was a mistake because it opened up an idiotic argument.
"How can they hurt you if they are afk?"

They are actively hunting and choosing their targets.
The ability to stay in someones Sov space while cloaked should be worked on.
The sov holders have the choice of removing everything else.
Why not a guy cloaking?

I've seen two great suggestions on how to fix (yes fix) this.

1. Allow scan probes to scan them with max skills/implants.

2. A sov module. It works both ways. You can't cloak and neither can they.

There needs to be a counter or this is not a sandbox.
This is obviously such a hop topic because there has been hundreds of complaints about this.
Fix it.


/end thread


First off, you are not offering anything to maintain balance.
You are pushing everything to benefit the pilots using local to avoid risk, by removing the counter created by the sandbox.
If you want cloaks to sacrifice stability or permit themselves to be hunted, they have named a price: No being listed in local.
It gives both sides something, not just one side.

TO a previous argument by another poster, implying that null sec would empty out if cloaked vessels were able to do more than AFK Cloak...

This is not a serious concern. Consider who would be leaving, and what loss null or low would suffer as a result.

Pilot who used local to avoid all risk, and could not operate without it's flawless alerts to danger.
The Loss? Considering this a loss is amusing. They were not contributing anything significant, and were sucking up all the higher valued ore. This would be a net gain.

As to other PvE pilots, who use local simply because the bar was lowered, they will play as intended, and be more successful without the leaches taking their ABC ores.

PvP pilots were hoping this would happen, as they can now hunt more ships.
(Think about it... the cloaked ships aren't leaving, and can now be hunted. The PvE guys who left could never be hunted, as they always got safe the moment a PvP ship entered system... = No Loss.)
Kestrix
The Whispering
#67 - 2013-01-06 18:13:41 UTC
Jack Miton wrote:
cloaked ship cant do anything to you, thus dont need to defend against it.



[Arazu, Blackops Bombers Hunter/Killer Arazu "Fog"]
Damage Control II
Energized Explosive Membrane II
Energized Adaptive Nano Membrane II
1600mm Reinforced Rolled Tungsten Plates I

Warp Disruptor II
Warp Disruptor II
Medium Electrochemical Capacitor Booster I
Phased Muon Sensor Disruptor I
Phased Muon Sensor Disruptor I
Experimental 10MN Microwarpdrive I

5W Infectious Power System Malfunction
Covert Ops Cloaking Device II
Medium 'Gremlin' Power Core Disruptor I
Covert Cynosural Field Generator I

Medium Trimark Armor Pump I
Medium Trimark Armor Pump I

Warrior II

Can't do anything... except dump a hostile fleet in your backyard .

Dracvlad
Taishi Combine
Astral Alliance
#68 - 2013-01-06 18:20:16 UTC
Mag's wrote:
Dracvlad wrote:
Trolls will be trolls Big smile

I take it from that response, you have no argument. One based on facts and without name calling, that is.

I'll just accept you were wrong and move on. Big smile


You can if you feel it helps your ego, personally I could not care less, I said what I wanted to say and said it in a direct no nonsense way, it matters not to me whether you think I am wrong or not, I know what I know and you know what you know.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Dracvlad
Taishi Combine
Astral Alliance
#69 - 2013-01-06 18:27:32 UTC
"TO a previous argument by another poster, implying that null sec would empty out if cloaked vessels were able to do more than AFK Cloak..."

Perhaps you should edit your post!

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Mag's
Azn Empire
#70 - 2013-01-06 18:31:41 UTC
Dracvlad wrote:
Mag's wrote:
Dracvlad wrote:
Trolls will be trolls Big smile

I take it from that response, you have no argument. One based on facts and without name calling, that is.

I'll just accept you were wrong and move on. Big smile


You can if you feel it helps your ego, personally I could not care less, I said what I wanted to say and said it in a direct no nonsense way, it matters not to me whether you think I am wrong or not, I know what I know and you know what you know.
Oh it has absolutely nothing to do with ego, although I see you just can't help yourself with those little jibes.

I expect anyone with an opinion based on facts, to be able to argue in it's favour. But all you've manage to do is call people names and avoid points made. Not what I would call a direct no nonsense way, but each to their own I guess. Big smile

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Dracvlad
Taishi Combine
Astral Alliance
#71 - 2013-01-06 18:35:59 UTC  |  Edited by: Dracvlad
Actually ego is a bit unfair, I should have left out the ego bit, but trying to get in the last word like that normally indicates its ego, if that is not the case then I apologise, but more like I said what I wanted to say and could not be bothered to go around in circles with you, you know what you know, simple as that.

Mag's wrote:
Dracvlad wrote:
Mag's wrote:
Dracvlad wrote:
Trolls will be trolls Big smile

I take it from that response, you have no argument. One based on facts and without name calling, that is.

I'll just accept you were wrong and move on. Big smile


You can if you feel it helps your ego, personally I could not care less, I said what I wanted to say and said it in a direct no nonsense way, it matters not to me whether you think I am wrong or not, I know what I know and you know what you know.
Oh it has absolutely nothing to do with ego, although I see you just can't help yourself with those little jibes.

I expect anyone with an opinion based on facts, to be able to argue in it's favour. But all you've manage to do is call people names and avoid points made. Not what I would call a direct no nonsense way, but each to their own I guess. Big smile

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Mag's
Azn Empire
#72 - 2013-01-06 18:40:42 UTC
Dracvlad wrote:
Actually ego is a bit unfair, I should have left out the ego bit, but trying to get in the last word like that normally indicates its ego, if that is not the case then I apologise, but more like I said what I wanted to say and could not be bothered to go around in circles with you, you know what you know, simple as that.
Fair enough. Let's agree to disagree. Cool

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Nikk Narrel
Moonlit Bonsai
#73 - 2013-01-06 18:41:08 UTC
Dracvlad wrote:
"TO a previous argument by another poster, implying that null sec would empty out if cloaked vessels were able to do more than AFK Cloak..."

Perhaps you should edit your post!

Whatever for? The statements following were perfectly relevant.

These players abusing local for PvE play benefit belong in high sec, if they are not willing to actually play as intended.

No loss.
We could not hunt them, they did not form fleets, and all they did was complain about any efforts made to PvP them.

At least being able to hunt cloaked vessels gives more targets to PvP pilots.
Dracvlad
Taishi Combine
Astral Alliance
#74 - 2013-01-06 18:42:20 UTC
Lets agree to disagree, and I wish you all the best.

Mag's wrote:
Dracvlad wrote:
Actually ego is a bit unfair, I should have left out the ego bit, but trying to get in the last word like that normally indicates its ego, if that is not the case then I apologise, but more like I said what I wanted to say and could not be bothered to go around in circles with you, you know what you know, simple as that.
Fair enough. Let's agree to disagree. Cool

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Nikk Narrel
Moonlit Bonsai
#75 - 2013-01-06 18:47:37 UTC
Kestrix wrote:
Jack Miton wrote:
cloaked ship cant do anything to you, thus dont need to defend against it.



[Arazu, Blackops Bombers Hunter/Killer Arazu "Fog"]
Damage Control II
Energized Explosive Membrane II
Energized Adaptive Nano Membrane II
1600mm Reinforced Rolled Tungsten Plates I

Warp Disruptor II
Warp Disruptor II
Medium Electrochemical Capacitor Booster I
Phased Muon Sensor Disruptor I
Phased Muon Sensor Disruptor I
Experimental 10MN Microwarpdrive I

5W Infectious Power System Malfunction
Covert Ops Cloaking Device II
Medium 'Gremlin' Power Core Disruptor I
Covert Cynosural Field Generator I

Medium Trimark Armor Pump I
Medium Trimark Armor Pump I

Warrior II

Can't do anything... except dump a hostile fleet in your backyard .


This specific ship, as equipped, retails at current Jita pricing of: 178,765,979 ISK
It has zero DPS.

It is designed to link with a ship that costs, properly equipped, close to a billion ISK. (BLOPS are pricey)

It is capable, with this teamwork, of sending other expensive ships to the Arazu. These ships are not generally combat cost effective, and practical to only gank PvE vessels with poor defensive capability.

A couple of real fighting ships present in system are more than enough deterrent, as they would face losses far in excess of ISK destroyed.

I would be happy to defend against this.
Dracvlad
Taishi Combine
Astral Alliance
#76 - 2013-01-06 18:48:55 UTC  |  Edited by: Dracvlad
Please can you explain that sentence as it makes no sense to me whatsoever.

The point made was if local was removed in null and with the inability to deal with cloakies that null would have less people in it. If you seriously cannot kill people in null because of their intel channels based on local you are doing it wrong.

Are you talking about bots using local to get safe, in which case I can only say death to all bots...

Nikk Narrel wrote:
Dracvlad wrote:
"TO a previous argument by another poster, implying that null sec would empty out if cloaked vessels were able to do more than AFK Cloak..."

Perhaps you should edit your post!

Whatever for? The statements following were perfectly relevant.

These players abusing local for PvE play benefit belong in high sec, if they are not willing to actually play as intended.

No loss.
We could not hunt them, they did not form fleets, and all they did was complain about any efforts made to PvP them.

At least being able to hunt cloaked vessels gives more targets to PvP pilots.



Oh this:

Cloaking being on a ten minute manual cycle timer? (Author: Bree Okanata)
Fine. As long as there is a ten minute timer for being docked in a station. Also, you can't stop moving in the game. Just add in a way so every ten minutes you are randomly warped to the nearest other player. Keeps people from going AFK.

I agree with you!

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Dracvlad
Taishi Combine
Astral Alliance
#77 - 2013-01-06 18:50:59 UTC
Nikk Narrel wrote:
Kestrix wrote:
Jack Miton wrote:
cloaked ship cant do anything to you, thus dont need to defend against it.



[Arazu, Blackops Bombers Hunter/Killer Arazu "Fog"]
Damage Control II
Energized Explosive Membrane II
Energized Adaptive Nano Membrane II
1600mm Reinforced Rolled Tungsten Plates I

Warp Disruptor II
Warp Disruptor II
Medium Electrochemical Capacitor Booster I
Phased Muon Sensor Disruptor I
Phased Muon Sensor Disruptor I
Experimental 10MN Microwarpdrive I

5W Infectious Power System Malfunction
Covert Ops Cloaking Device II
Medium 'Gremlin' Power Core Disruptor I
Covert Cynosural Field Generator I

Medium Trimark Armor Pump I
Medium Trimark Armor Pump I

Warrior II

Can't do anything... except dump a hostile fleet in your backyard .


This specific ship, as equipped, retails at current Jita pricing of: 178,765,979 ISK
It has zero DPS.

It is designed to link with a ship that costs, properly equipped, close to a billion ISK. (BLOPS are pricey)

It is capable, with this teamwork, of sending other expensive ships to the Arazu. These ships are not generally combat cost effective, and practical to only gank PvE vessels with poor defensive capability.

A couple of real fighting ships present in system are more than enough deterrent, as they would face losses far in excess of ISK destroyed.

I would be happy to defend against this.


What in?

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Nikk Narrel
Moonlit Bonsai
#78 - 2013-01-06 18:56:51 UTC
Dracvlad wrote:
Please can you explain that sentence as it makes no sense to me whatsoever.

The point made was if local was removed in null and with the inability to deal with cloakies that null would have less people in it. If you seriously cannot kill people in null because of their intel channels based on local you are doing it wrong.

Are you talking about bots using local to get safe, in which case I can only say death to all bots...

Quite simply, the majority of AFK Cloaking complainers make no effort to defend, just complain.

Even a small fleet with a handful of vessels ready to warp to trouble in the same system are enough to deter the threat of most hot drops, and obviously give PvE assets time needed to evade issues.

In cases where it is not a titan prepared with a full combat cyno, any such defense fleet is normally more than a covert group is willing to engage, as they would be risking more in ISK losses than they could reasonably hope to gain.

If they do have titans, remote force projection may be the least of your issues, as they have expensive assets backing them at the very least...
Nikk Narrel
Moonlit Bonsai
#79 - 2013-01-06 18:59:11 UTC
Dracvlad wrote:
Nikk Narrel wrote:
I would be happy to defend against this.


What in?

A small group of T1 cruisers, ideally.

It is very cost effective, and most miners with two accounts would have no problem having a combat alt ready to dance.
Kirkwood Ross
Golden Profession
#80 - 2013-01-06 19:30:17 UTC
Everyone wants to win and have the advantage in whatever they do. Very few people can look beyond personal perks and propose changes to make the game more balanced. Most of us know the cloaking mechanics in Eve are imbalanced in the favor of the cloaking ship and his allies. Most of us use this mechanic because it is so powerful. Those who rely on the mechanic won't admit it's imbalanced and fight against any change that reduces it's effectiveness.

Talking about interrupting someone's nullsec ratting or mining by putting a cloaking ship in their system because null sec should have risks. Yes, let's have a mechanic that forces a group of players to constantly exert effort to defend against something that can project it's force without risk at anytime without warning and without having to be at the keyboard. So group B has to form fleets and always work together because of an unknown threat. Group A, the cloaky group can jack off and from time to time tab over to peek in the system they are camping. If the system they are camping lets their guard down they can log in the squad, hit the target, and then leave "Risk Free".

Being in the cloaky group is easy and risk free. This coming from first hand experiance of hot dropping people.