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NBSI Nullsec = Fail

First post
Author
Malcanis
Vanishing Point.
The Initiative.
#501 - 2013-01-08 17:08:10 UTC
Skydell wrote:
Fact
EVE is an MMO that have a lot of people in it.

Fact
People never change

Fact
When people become this adversarial they are hiding something.

Fact
People always have a motive.



So as I understand it, on the grounds we must be up to something, you 'know' that "our" plan is as follows

(1) Get sov 0.0 industry buffed up to the level where we can supply ourselves

(2) Unify economic policies across all of 0.0 and proceed enact an economic blockade of hi-sec, presumably of high-end minerals and moon-goo

(3) ....?

(4) Profit!

Do I have that right?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Malcanis
Vanishing Point.
The Initiative.
#502 - 2013-01-08 17:10:59 UTC
On a side note Skydell, I must compliment you on rising absolutely magnificently to the challenge set by Mayhaw. I thought he had you in some trouble there, but you've shown us the difference between a talented amateur getting in a lucky hit, and a true world champion like yourself rising to and overcoming challenges.

o7

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Lord Zim
Gallente Federation
#503 - 2013-01-08 17:11:34 UTC
Skydell wrote:
9 dreads per station at a time is plenty. Build more Amarr Outposts Smile

What about cap components? Subcaps? Modules? Ammo? T2 components? POS fuel? Drones? Fighters? Fighter bombers?

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Malcanis
Vanishing Point.
The Initiative.
#504 - 2013-01-08 17:14:11 UTC
Lord Zim wrote:
Skydell wrote:
9 dreads per station at a time is plenty. Build more Amarr Outposts Smile

What about cap components? Subcaps? Modules? Ammo? T2 components? POS fuel? Drones? Fighters? Fighter bombers?


Shield boosters, ballistic controls, nanofibres, missile launchers, tracking computers, nagas, cyno frigates, cyno generators, shield extenders, rokhs, apocs, abaddons, taloss, oracles, noctises, iteron Vs, Badger IIs....

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Malcanis
Vanishing Point.
The Initiative.
#505 - 2013-01-08 17:17:17 UTC
TCUs, SBUs, ihubs...

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Skydell
Bad Girl Posse
#506 - 2013-01-08 17:19:41 UTC
Malcanis wrote:
Lord Zim wrote:
Skydell wrote:
9 dreads per station at a time is plenty. Build more Amarr Outposts Smile

What about cap components? Subcaps? Modules? Ammo? T2 components? POS fuel? Drones? Fighters? Fighter bombers?


Shield boosters, ballistic controls, nanofibres, missile launchers, tracking computers, nagas, cyno frigates, cyno generators, shield extenders, rokhs, apocs, abaddons, taloss, oracles, noctises, iteron Vs, Badger IIs....


Small towers
It's like CCP put
Component assembly arrays,
Ammunition assembly arrays
Equipment assembly arrays

In the game just to confuse us.

It's like they gave you Sov fuel bonuses just to make things harder for you.

It's like you aren't telling us something.

Lord Zim
Gallente Federation
#507 - 2013-01-08 17:20:22 UTC
station components, POS towers, POS mods

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Malcanis
Vanishing Point.
The Initiative.
#508 - 2013-01-08 17:23:19 UTC  |  Edited by: Malcanis
BTW Skydell, our alliance leader is online right now. I'm chasing this up with him

[17:22:36] Malcanis > Bliss, why do you want to control what hi-sec people fly?


Is there anything you would like me to ask him for you, Skydell?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Malcanis
Vanishing Point.
The Initiative.
#509 - 2013-01-08 17:25:26 UTC
Lord Zim wrote:
station components, POS towers, POS mods


Warp bubbles! Orcas, mining crystals, POS fuel blocks....

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Vaerah Vahrokha
Vahrokh Consulting
#510 - 2013-01-08 17:28:14 UTC  |  Edited by: Vaerah Vahrokha
Malcanis wrote:
Indigo Valence wrote:
it is quite obvious that a small number of committed industrial players could easily supercede your 'single system better than region' retterick.


I assume you mean "rhetoric"?

Once again, this is far from obvious. Can you explain how, exactly, those "committed industrial players" could overcome the incredible hard-coded structural advantages that industrialists in hi-sec get?

Is it that you simply don't believe us when we illustrate the magnitude of the imbalance here? I assure that that the "one hi-sec system has more slots than an entire well-developed 0.0 region" line is nothing but the literal truth. You are invited to investigate the numbers for yourself. No need to rely on "rhetoric". Run the numbers yourself and prove it to your own satisfaction.


Once again the reply off somebody who talks like they are in the last, poorest alliance in game, with everything hammering them, barely breathing above the water's surface, shouting their last agony shriek before going down.



I really, really wanted to stay off this thread because of course it started talking about one thing and of course it got derailed in the current mittani.com propaganda like every single other vaguely 0.0 pertinent thread, where you see the same 4-5 Goonwaffe professional forum warriors twisting every topic to suit their current agenda.

But since I admired Malcanis 1.0 (the former independent thinker, the one with the smart Law written on the signature), I'll put a tiny grain of sand in the fat vag... table. This is not a direct reply to him but to everybody.
I expect this reply will be completely travised, thrashed, flamed and sectioned but hey, for now I am still free to talk my mind so you'll have to bear with my ranting for a little more.


Hypothesis: CFC + others block are domitating EvE. Not just being prominent, they have a game in free fall into their hands, controlling null sec and hi sec key markets, null sec sov, when they want to "interdict" something in hi sec like ice or even Jita, they can. They are also collectively the wealthiest of all, control both the bottleneck moons and the less bottleneck ones.

This cannot be denied, it's just as evident as the fact that the sky looks blue-ish.

Hypothesis 2: The industry change is indeed a fair idea which I myself support. It's even more needed in WHs than null sec, but it's not like you consider anything or anyone else except yourselves (except for patting yourselves on the back or to spite them).


Thesis: with the current EvE economy and topography, you'll be even more entrenched and unmovable and impossibly wealthy. This of course is exceptionally well known by Aryth and the other leaders.


Why: having the burden to play all the stupid "null => hi sec => null sec again" chain you are effectively somewhat slowed down to your best efficient path.

I repeat, it's stupid and even unfair yet even with that slow down you have not only won the game, but also bent it like a glove dressed on your hands.

The "give farmers the farms" too is a very fair concept and some other games have done it.
But - as requested and said several times by yours truly - those farms give the alliance their own bottom-up economy.

Now, a second other point Aryth and co. surely know: the more the numbers, the more the advantage at having a bottom-up economy. That is, a further, massive push forward, whole in collective alliance wealth and power. Of course it neatly stacks with the top down economy you already have got.

Now, it's OK to give credit where credit is due: you indeed won EvE. And you are unmistakably working HARD to improve your collective performance, efficiency, offensive...

As I said several times in the past, you have got to the game over credits, have seen them all, and now you are back to the main menu. You can now play a "past game over" scenario (like Dragon Age) where you can just go around and do what you want, return to old places you want to see again, maybe finish some secondary quests...
You once again have overdone it so much that you can't see you are already past the victory screens, but hey, you still keep paying subs so it's fine. You just don't see that basically you are arming yourselves against... who? You are closer and closer to be the last man standing.

Is it the best CCP goal to give you tools for further power increase? Despite the fact these tools would be actually fair?


Or would it be best if CCP first redid the sov mechanics so that there are again a lot of sov "actors" and THEN (or also together) gave the industry buffs needed to make null sec on par / better than hi sec?


Don't make my former MMO's guild mistake: we rolled everything until we had to play with naked alts just to face a challenge and even then, everybody else left. You are left victor... over a desolated desert.

(No, not for a second I illude myself you'll even parse what I have written).
Malcanis
Vanishing Point.
The Initiative.
#511 - 2013-01-08 17:28:48 UTC
Skydell wrote:


It's like you aren't telling us something.



You mean the secret of how to manufacture stuff at a POS cheaper and more efficiently than at an NPC station?

Sorry buddy, that's a super secret secret.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Lord Zim
Gallente Federation
#512 - 2013-01-08 17:29:42 UTC
Skydell wrote:
Malcanis wrote:
Lord Zim wrote:
Skydell wrote:
9 dreads per station at a time is plenty. Build more Amarr Outposts Smile

What about cap components? Subcaps? Modules? Ammo? T2 components? POS fuel? Drones? Fighters? Fighter bombers?


Shield boosters, ballistic controls, nanofibres, missile launchers, tracking computers, nagas, cyno frigates, cyno generators, shield extenders, rokhs, apocs, abaddons, taloss, oracles, noctises, iteron Vs, Badger IIs....


Small towers
It's like CCP put
Component assembly arrays,
Ammunition assembly arrays
Equipment assembly arrays

In the game just to confuse us.

It's like they gave you Sov fuel bonuses just to make things harder for you.

It's like you aren't telling us something.

Ah yes, POSes. So to fix nullsec's industrial capacity problems, we'll have to POS up every moon we can find, give everyone POS roles and let everyone steal from everyone. Great plan.

Or we could get CCP to fix the mechanical problems with nullsec and end up with a better game.

http://cdn1.eveonline.com/community/devblog/2011/nullsec-board-for-blog_t.jpg
Gee, I wonder...

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Skydell
Bad Girl Posse
#513 - 2013-01-08 17:31:00 UTC
Malcanis wrote:
BTW Skydell, our alliance leader is online right now. I'm chasing this up with him

[17:22:36] Malcanis > Bliss, why do you want to control what hi-sec people fly?


Is there anything you would like me to ask him for you, Skydell?


Why is it 90% of EVE content is too much trouble for your Alliance to be arsed with?
Why is it you feel it is easier to game the system than play the game?
Why is it Null Sec alliances before you hauled POS fuel in from high sec seeds with less complaining than you do now because your production doesn't compete with Jita? The place you pretend to hate so bad?

Why is you let your minions shitpost for 4 hrs on GD when they could be running an Industrial Ops in Null?
Malcanis
Vanishing Point.
The Initiative.
#514 - 2013-01-08 17:31:24 UTC
Vaerah Vahrokha wrote:
Malcanis wrote:
Indigo Valence wrote:
it is quite obvious that a small number of committed industrial players could easily supercede your 'single system better than region' retterick.


I assume you mean "rhetoric"?

Once again, this is far from obvious. Can you explain how, exactly, those "committed industrial players" could overcome the incredible hard-coded structural advantages that industrialists in hi-sec get?

Is it that you simply don't believe us when we illustrate the magnitude of the imbalance here? I assure that that the "one hi-sec system has more slots than an entire well-developed 0.0 region" line is nothing but the literal truth. You are invited to investigate the numbers for yourself. No need to rely on "rhetoric". Run the numbers yourself and prove it to your own satisfaction.


Once again the reply off somebody who talks like they are in the last, poorest alliance in game, with everything hammering them, barely breathing above the water's surface, shouting their last agony shriek before going down.



http://evemaps.dotlan.net/alliance/The_Initiative.

Here you go buddy. I know you're good at industry and economics and such, so bust out your pocket calculator, and tell me how "rich" in industrial resources we are. Are we Nonni rich, or just Caldari Prime rich?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Malcanis
Vanishing Point.
The Initiative.
#515 - 2013-01-08 17:32:20 UTC
Skydell wrote:
Malcanis wrote:
BTW Skydell, our alliance leader is online right now. I'm chasing this up with him

[17:22:36] Malcanis > Bliss, why do you want to control what hi-sec people fly?


Is there anything you would like me to ask him for you, Skydell?


Why is it 90% of EVE content is too much trouble for your Alliance to be arsed with?
Why is it you feel it is easier to game the system than play the game?
Why is it Null Sec alliances before you hauled POS fuel in from high sec seeds with less complaining than you do now because your production doesn't compete with Jita? The place you pretend to hate so bad?

Why is you let your minions shitpost for 4 hrs on GD when they could be running an Industrial Ops in Null?



I'll pass those questions on. I'm interested to see where you're going with this line of investigation.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Andski
Science and Trade Institute
Caldari State
#516 - 2013-01-08 17:33:21 UTC
Vaerah Vahrokha wrote:
I really, really wanted to stay off this thread because of course it started talking about one thing and of course it got derailed in the current mittani.com propaganda like every single other vaguely 0.0 pertinent thread, where you see the same 4-5 Goonwaffe professional forum warriors twisting every topic to suit their current agenda.


this thread doesn't stop giving, looool

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Skydell
Bad Girl Posse
#517 - 2013-01-08 17:35:23 UTC
Lord Zim wrote:
Skydell wrote:
Malcanis wrote:
Lord Zim wrote:
Skydell wrote:
9 dreads per station at a time is plenty. Build more Amarr Outposts Smile

What about cap components? Subcaps? Modules? Ammo? T2 components? POS fuel? Drones? Fighters? Fighter bombers?


Shield boosters, ballistic controls, nanofibres, missile launchers, tracking computers, nagas, cyno frigates, cyno generators, shield extenders, rokhs, apocs, abaddons, taloss, oracles, noctises, iteron Vs, Badger IIs....


Small towers
It's like CCP put
Component assembly arrays,
Ammunition assembly arrays
Equipment assembly arrays

In the game just to confuse us.

It's like they gave you Sov fuel bonuses just to make things harder for you.

It's like you aren't telling us something.

Ah yes, POSes. So to fix nullsec's industrial capacity problems, we'll have to POS up every moon we can find, give everyone POS roles and let everyone steal from everyone. Great plan.

Or we could get CCP to fix the mechanical problems with nullsec and end up with a better game.

http://cdn1.eveonline.com/community/devblog/2011/nullsec-board-for-blog_t.jpg
Gee, I wonder...


I was thinking just that.
With risk comes reward, no?
The reward of telling the Ice bots to sod off, the reward of knowing you have 4000 Home made Taloe, fully fitted sitting in your Outpost if someone shows up to contest you.

Not good enough though is it?
You want the ISK pile.

Ulterior motives. Hmmm
Malcanis
Vanishing Point.
The Initiative.
#518 - 2013-01-08 17:37:01 UTC  |  Edited by: Malcanis
Vaerah Vahrokha wrote:


But since I admired Malcanis 1.0 (the former independent thinker, the one with the smart Law written on the signature), I'll put a tiny grain of sand in the fat vag... table. .


So really? Really? This is what you're going to bring to the discussion: a long, poorly constructed "goonspiracy" post? Jesus V.V. that's heartbreaking.

You... you do realise that there's a pretty good chance that within the next few months I'll be involved in a blocwar with the CFC, right? That I owe them absolutely no political alleigence whatsoever? I just want to make sure that you know this. I can if I so choose say whatever I want about the CFC, goons, The Mittani, with zero comeback either from my own alliance or from the CFC?





Oh and by the way? I think we'll win that blocwar.

I really do.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Malcanis
Vanishing Point.
The Initiative.
#519 - 2013-01-08 17:37:44 UTC
Andski wrote:
Vaerah Vahrokha wrote:
I really, really wanted to stay off this thread because of course it started talking about one thing and of course it got derailed in the current mittani.com propaganda like every single other vaguely 0.0 pertinent thread, where you see the same 4-5 Goonwaffe professional forum warriors twisting every topic to suit their current agenda.


this thread doesn't stop giving, looool


He didn't mention the 0-1 professional VANIS forum warriorsCry

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Andski
Science and Trade Institute
Caldari State
#520 - 2013-01-08 17:38:33 UTC
Skydell wrote:
I was thinking just that.
With risk comes reward, no?
The reward of telling the Ice bots to sod off, the reward of knowing you have 4000 Home made Taloe, fully fitted sitting in your Outpost if someone shows up to contest you.

Not good enough though is it?
You want the ISK pile.

Ulterior motives. Hmmm


lmao 4000 "home made taloe"

yes, we built 4000 Talos in the same region that had to have half of its manufacturing slots locked down to convert POS fuel stockpiles into fuel blocks

good one "awfull ioci"

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar