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NBSI Nullsec = Fail

First post
Author
RubyPorto
RubysRhymes
#321 - 2013-01-06 19:58:51 UTC
Beekeeper Bob wrote:

1) Has been tried repeatedly, with crappy results. Please show one area where it actually worked long term. (Don't say CVA, they had NRDS only to certain neuts.)


CVA has neuts left?

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Mayhaw Morgan
State War Academy
Caldari State
#322 - 2013-01-06 20:19:29 UTC
Quote:
a. Do you actually fly internet spaceships, or just watch videos about them? Want to know how often initial tac . . .


a. Yes. Yes. (You mean to say killing carebears is easy?!) I can imagine that people who put themselves in suicidal situations probably die more often than people who do not. The point being that they take a lot of people with them, and even facing such overwhelming odds, they sometimes live to be rescued or even win the fight.
b. hurrr . . .
c. . . . 3 day old in a Dramiel. Nothing suspicious there. As for a 51 day old throwaway alt, ummmm . . . gg?
d. You know what else can fit a Cynosural Field Generator? That's right . . . EVERYTHING! Except shuttles, but you blow those up, too.

I went to CVA space once. They blew me up. So much for NRDS. And, do feel free to explain what my being a member of "State War Academy, Caldari State" has to do with me personally not shooting every damn thing I can get into targeting range of?

Quote:
1) Has been tried repeatedly, with crappy results. Please show one area where it actually worked long term.
2) Trust is not a part of EVE, and you want Alliances to allow neuts to come and go? I too wish to give the enemy free reign to wander in with alts, until they have enough to do some damage and light a couple cynos....Oops

You are talking about a different game.....that is not EVE.


All of high sec is essentially NRDS. Now, before you say "But CONCURRRRD . . .", remember that CONCORD doesn't prevent all attacks, and it's even possible to completely circumvent CONCORD for a fee. CONCORD does have the advantage of being automated, but CONCORD won't blow up your POS. CONCORD won't pod you repeatedly for the same offense. CONCORD won't war dec your corporation or track you into wormhole space or low sec. CONCORD can't find out who your alts are and do the same to them. CONCORD can't Burn Jita, so, to say that CONCORD makes high sec safe and player alliances don't have the tools to do same for their space just doesn't hold any water.

Trust is not part of YOUR EVE, but it is definitely part of mine, and trusting has paid off. Someday, I will trust someone and they will stab me in the back, but even then, I hope I'm not so jaded by it that I never trust anyone again. That would be the greatest defeat of all.

Finally, "Alts, alts, alts . .. cynos, cynos, cynos . . ." is the most inane reason of all to shoot anything that moves. Jumping into a well organized alliance's space with a small group of capitals (or maybe even a black ops gang) should be a death sentence for those capitals. Counter their cyno and wipe the floor with them. If 1 week old Venture pilot is an existential threat to your space empire, I posit that you don't HAVE a space empire.
Lord Zim
Gallente Federation
#323 - 2013-01-06 20:25:39 UTC
Hisec isn't "essentially NRDS", hisec is "NVEDS".

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Lord Zim
Gallente Federation
#324 - 2013-01-06 20:29:23 UTC
Oh, and since we've got "half of eve blued", I wouldn't exactly try to claim that "trust is not part of YOUR EVE". Trust is part of "our eve", it just isn't extended to joe random chucklefuck.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

RubyPorto
RubysRhymes
#325 - 2013-01-06 23:06:01 UTC
Mayhaw Morgan wrote:
All of high sec is essentially NRDS.


Ahhh... Thanks for playing, try again later. Maybe when you can explain how "you lose your ship if you shoot someone first" results in the same type of activity as "someone sets you red if you shoot first."

Again, there have been many attempts at NRDS space holding groups. The only one still in existence only retains its space only so long as that space in worthless (look at how fast CVA et al. were kicked from Provi when every system got Sanctums).

Quote:
Trust is not part of YOUR EVE, but it is definitely part of mine, and trusting has paid off. Someday, I will trust someone and they will stab me in the back, but even then, I hope I'm not so jaded by it that I never trust anyone again. That would be the greatest defeat of all.

Finally, "Alts, alts, alts . .. cynos, cynos, cynos . . ." is the most inane reason of all to shoot anything that moves. Jumping into a well organized alliance's space with a small group of capitals (or maybe even a black ops gang) should be a death sentence for those capitals. Counter their cyno and wipe the floor with them. If 1 week old Venture pilot is an existential threat to your space empire, I posit that you don't HAVE a space empire.


I take it you've never been in a proper corp. You trust the people who you associate with. Every JF pilot gets trusted with billions of ISK worth of stuff every time they jump, and nobody bats an eye.

But why would you trust some random scrublord who just wants to reap the rewards of your efforts without contributing?

At the best, that 1 day old in a Venture is going to be competing with your friends. At worst it's going to tackle one of your friends and get them killed. Killing it costs nothing more than a couple rounds of ammo. Why in the world would you give it free reign over the space you fought to take? It's not an existential threat to a space empire any more than a burglar is an existential threat to your ownership of your house, but you don't invite the burglar in for Tea, do you?

Finally, Cyno != Capital Incoming, so good game there.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Belanar Colt
Divinus Gloria Intra
#326 - 2013-01-07 02:46:21 UTC
Mayhaw Morgan wrote:
It's NRDS, "not red, don't shoot". It isn't "not red, let it kill you and die a pacifist and forget who it was so they never get set to red". NRDS, or, in other words, RS.

And, NBSI isn't "not blue, shoot it". NBSI is "not blue, and I can kill it, shoot it, otherwise run for the nearest fairy bubble and squawk like a chicken in the intel channel".

How does killing a noob miner or noob ratter in his first cruiser make your space any safer from the roving gangs of people you've pissed off or who want to use your people for their entertainment? So, there's a spy in your otherwise empty system? Who cares? So there's someone in one of "YOUR" complexes? According to a lot of you, he'd have made more profit running missions in high sec, anyway.

NBSI just pisses off anyone who tries to go on an adventure outside of high sec, and the result isn't that your precious space is "safer", just emptier. Nor your resources more abundant, since there's no one there to develop them, they just sit there, raw, useless, unappreciating.

People are a resource. The one place with tons of people, high sec, flourishes, even though null sec has far more of everything else.

NBSI is just laziness and cowardice. You don't want to police your own people, some of whom are nut jobs who only want to kill everything they come into contact with, and you're just scared of them. NBSI is the result.


So what are we going to do about this? How is it that you would like to proceed?
Mayhaw Morgan
State War Academy
Caldari State
#327 - 2013-01-07 03:57:09 UTC
Lord Zim wrote:
Trust is part of "our eve"

Ruby Porto wrote:
You trust the people who you associate with.


Tell HIM that -> Beekeeper Bob.
Also, no one said you have to trust every "chucklefuck", or that that trust in him was inviolable and permanent, and what you're failing to understand is that the not-so-random "chucklefucks" don't get podded at the entrance to your space. They fly a stealth bomber or other cloaky. If a decent pilot wants into your space to do bad, your NBSI policy doesn't keep him or her out, so, what then is your justification for having such a policy?

Ruby Porto wrote:
when you can explain how "you lose your ship if you shoot someone first" results in the same type of activity as "someone sets you red if you shoot first."

Firing first != lose your ship in high sec. Perhaps you would like to rephrase that. And, my Rules of Engagement are not that I perform a 20-point visual inspection of the opposing ship, fill out a Form 1014, forward it up the chain of command (I don't have one.), notify the offending pilot, file a detailed report, make at least 3 attemtps at communication with the pilot, and await further instructions. Out in unsecure space, if you're maneuvering against me, I'm maneuvering against you. If you're locking me, I'm locking you. If you're shooting at me, it could end badly for you, and I'm going to do my best to see that it does. Functionally, it's probably very similar to what your NBSI players do.

Ruby Porto wrote:
At the best, that 1 day old in a Venture is going to be competing with your friends. At worst it's going to tackle one of your friends and get them killed. Killing it costs nothing more than a couple rounds of ammo. Why in the world would you give it free reign over the space you fought to take? It's not an existential threat to a space empire any more than a burglar is an existential threat to your ownership of your house, but you don't invite the burglar in for Tea, do you?

At best, that 1 day old is competing againts your friends for the virtually unlimited amount of Veldspar. At worst, he's going to call forth a cynosural field and rain battlecruisers on one of your ratters, at which point, you can just interdict them and murder them all. On the other hand, if you kill that ratter or miner, now you have just shat on his gaming experience, and he should probably get revenge by whatever means he has available. For the life of me, I don't know why you think everyone and their brother is so covetous of what's in your space that they're resorting to sending Cyno Ventures and White-flag waiving suicide tacklers in to get you and your "friends". Maybe your experience is skewed from having lived in NBSI space for too long, where the majority of neutrals who pass through are prepared for and even looking for a fight. In other kinds of space, people do other things, besides shoot red crosses and gank people shooting red crosses. Your paranoia about space burglars and space rapists coming in hordes to kill your naive little ratters and dilligent little miners is mind boggling, and letting randoms fly through your space or even operate there isn't like inviting a burglar to tea. It's like not running out of your house dual wielding AK-47's every time someone drives down your street.

Ruby Porto wrote:
Finally, Cyno != Capital Incoming, so good game there.

So what are you scared of?
Nicolo da'Vicenza
Viziam
Amarr Empire
#328 - 2013-01-07 04:11:52 UTC  |  Edited by: Nicolo da'Vicenza
let me in to leech off your space daammnn yoouuu
Lord Zim
Gallente Federation
#329 - 2013-01-07 04:13:44 UTC
Mayhaw Morgan wrote:
Also, no one said you have to trust every "chucklefuck", or that that trust in him was inviolable and permanent, and what you're failing to understand is that the not-so-random "chucklefucks" don't get podded at the entrance to your space. They fly a stealth bomber or other cloaky. If a decent pilot wants into your space to do bad, your NBSI policy doesn't keep him or her out, so, what then is your justification for having such a policy?

Because 9 times out of 10, when a random chucklefuck does come into our space, they are out to shoot someone. This means we could either be dumbasses and do NRDS, and have a redlist reaching from here to mars, or I can do the sensible thing and make a much shorter bluelist detailing which groups of people I do trust.

Just like how I don't manually add IPs to blocklists when they touch ports I don't like, I block off everything except ports I specifically want open.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Lord Zim
Gallente Federation
#330 - 2013-01-07 04:16:14 UTC  |  Edited by: Lord Zim
Mayhaw Morgan wrote:
Ruby Porto wrote:
Finally, Cyno != Capital Incoming, so good game there.

So what are you scared of?

You have heard of this fantastic invention called "a titan" and "blackops BS", yes? They have this technology which allows them to send in ships which don't have their own jumpdrive into another system.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Tesal
#331 - 2013-01-07 04:20:24 UTC
Lord Zim wrote:
Mayhaw Morgan wrote:
Also, no one said you have to trust every "chucklefuck", or that that trust in him was inviolable and permanent, and what you're failing to understand is that the not-so-random "chucklefucks" don't get podded at the entrance to your space. They fly a stealth bomber or other cloaky. If a decent pilot wants into your space to do bad, your NBSI policy doesn't keep him or her out, so, what then is your justification for having such a policy?

Because 9 times out of 10, when a random chucklefuck does come into our space, they are out to shoot someone. This means we could either be dumbasses and do NRDS, and have a redlist reaching from here to mars, or I can do the sensible thing and make a much shorter bluelist detailing which groups of people I do trust.

Just like how I don't manually add IPs to blocklists when they touch ports I don't like, I block off everything except ports I specifically want open.


Murderer!
RubyPorto
RubysRhymes
#332 - 2013-01-07 05:48:31 UTC  |  Edited by: RubyPorto
Mayhaw Morgan wrote:
Tell HIM that -> Beekeeper Bob.
Also, no one said you have to trust every "chucklefuck", or that that trust in him was inviolable and permanent, and what you're failing to understand is that the not-so-random "chucklefucks" don't get podded at the entrance to your space. They fly a stealth bomber or other cloaky. If a decent pilot wants into your space to do bad, your NBSI policy doesn't keep him or her out, so, what then is your justification for having such a policy?


It lets us attempt to kill him first instead of waiting until he gets one of our friends killed...

Quote:
Firing first != lose your ship in high sec. Perhaps you would like to rephrase that. And, my Rules of Engagement are not that I perform a 20-point visual inspection of the opposing ship, fill out a Form 1014, forward it up the chain of command (I don't have one.), notify the offending pilot, file a detailed report, make at least 3 attemtps at communication with the pilot, and await further instructions. Out in unsecure space, if you're maneuvering against me, I'm maneuvering against you. If you're locking me, I'm locking you. If you're shooting at me, it could end badly for you, and I'm going to do my best to see that it does. Functionally, it's probably very similar to what your NBSI players do.


Sure it does. Unless you're talking about honorablespacduels aka wardecs, in which case, your target is willingly engaging you, since dodging wardecs is trivial.

So again, you're out ratting in your [favorite ratting ship] in NRDS space that's crawling with neutrals. A bomber decloaks and points you. The red gang jumps in to the covert cyno and all of a sudden you're up against a couple recons and a mess of bombers. Tell me how that's gonna end up badly for me again?

Quote:
At best, that 1 day old is competing againts your friends for the virtually unlimited amount of Veldspar. At worst, he's going to call forth a cynosural field and rain battlecruisers on one of your ratters, at which point, you can just interdict them and murder them all. On the other hand, if you kill that ratter or miner, now you have just shat on his gaming experience, and he should probably get revenge by whatever means he has available. For the life of me, I don't know why you think everyone and their brother is so covetous of what's in your space that they're resorting to sending Cyno Ventures and White-flag waiving suicide tacklers in to get you and your "friends". Maybe your experience is skewed from having lived in NBSI space for too long, where the majority of neutrals who pass through are prepared for and even looking for a fight. In other kinds of space, people do other things, besides shoot red crosses and gank people shooting red crosses. Your paranoia about space burglars and space rapists coming in hordes to kill your naive little ratters and dilligent little miners is mind boggling, and letting randoms fly through your space or even operate there isn't like inviting a burglar to tea. It's like not running out of your house dual wielding AK-47's every time someone drives down your street.


1. He's competing against My friends in space that I fought to take and fight to keep while contributing nothing. Why do you say that I owe him anything?
2. How many BLOPS gangs have you successfully chased down and killed while they're coaked in safes waiting for the BLOPS to cap up to bridge them back home... owait... you have no idea how things work, so you weren't thinking of that.
3. Why should I care about hurting the feelings of people trespassing in my house?
4. Sending neuts to tackle dudes in Provi is part of what Waffles has been doing for the past month+. In addition to the occasional AWOXing gang into more sensible space (which takes slightly more effort, since spamming "I'm a cyno alt" takes some slight effort).
5. I currently base out of LS next to Provi. Where we farm the bads that make up the denizens of Provi.
6. You have never left HS, have you?

Quote:

Ruby Porto wrote:
Finally, Cyno != Capital Incoming, so good game there.

So what are you scared of?


You have absolutely no experience with what you're talking about, do you?



https://a-killed.me/?a=kill_related&kll_id=726791
See the hound on the right? The owner of that toon had to at least go through the effort of applying to the corp in the mining op. "Successful*" NRDS means he doesn't even have to do that.

*Your definition of "Success" seems to be having your space filled with neutrals such that you often engage in PvE/Mining with neutrals in system.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Tom Gerard
Glorious Nation of Kazakhstan
#333 - 2013-01-07 07:26:39 UTC
Nicolo da'Vicenza wrote:
No. It is because of the space bildenbergs.


Leave Joe Biden alone!

Now with 100% less Troll.

Mayhaw Morgan
State War Academy
Caldari State
#334 - 2013-01-07 08:24:18 UTC
Lord Zim wrote:
You have heard of this fantastic invention called "a titan" and "blackops BS", yes?

OMG! If only there was some way for the valiant defenders of null sec to acquire such technology, then they could bridge their own fleet in and give the invaders a stern talking to . . . oh, but, wait. There's so many invaders. The poor null seccers would need some "friends".

Ruby Porto wrote:
It lets us attempt to kill him first instead of waiting until he gets one of our friends killed...

If your friend died to a neut he knew was in system, he messed up. If a neut killed your friend and got away with it, you messed up. If this keeps happening, your alliance needs to put out a pamphlet or something. Your response seems to be, "Awwww, that Vagabond killed my buddy. I'd better shoot some Velators."

Ruby Porto wrote:
Sure it does. Unless you're talking about honorablespacduels aka ward . . .p badly for me again?


War decs = honorable space duels? And, yeah, it's probably easy to evade a war dec if you have a bunch of alts. You consider that winning. I consider it a defeat. In any event, I wonder when the last time was that you visited high sec, since you seem to think that all high sec PVP is space duels. I'm thinking it's been a while.

As for ratting in your CNR while unfamiliar people are in local, yeah, don't do that. Security, risk mitigation, loss mitigation, these seem to be foreign concepts to you, probably because you're used to going "It's blue. It's safe." or "It's not blue. OMG, it's not blue!!!" Instead of doing that, I just use common sense.

Ruby Porto wrote:
1. He's competing against My friends in space that I fought to take and fight to keep while contributing nothing. Why do you say that I owe him anything?
2. How many BLOPS gangs have you successfully chased down and killed while they're coaked in safes waiting for the BLOPS to cap up to bridge them back home... owait... you have no idea how things work, so you weren't thinking of that.
3. Why should I care about hurting the feelings of people trespassing in my house?
4. Sending neuts to tackle dudes in Provi is part of what Waffles has been doing for the past month+. In addition to the occasional AWOXing gang into more sensible space (which takes slightly more effort, since spamming "I'm a cyno alt" takes some slight effort).
5. I currently base out of LS next to Provi. Where we farm the bads that make up the denizens of Provi.
6. You have never left HS, have you?


1. Your friends were gonna mine all that veldspar? And, who is this perpetual menace to your space? Who said the neut was contributing nothing? Wasn't the point of this conversation that people who could contribute greatly to null sec are excluded from it due to NBSI? And, how does leaving someone alone equate to your benefiting him in some way?
2. Do you realize it says the name of all the killers, their ship types, and their corporations right on the killmail? Are you familiar with the term "retribution"?
3. Maybe you should petition CCP for locks on the stargates, since you're so offended by people flying through and in "YOUR" systems.
4. Incompetent people die. Even competent people die, sometimes. Good job killing noobs and baddies. I don't know what bearing that has on this discussion.
5. Cool.
6. I have, actually.

Ruby Porto wrote:
You have absolutely no experience with what you're talking about, do you?

https://a-killed.me/?a=kill_related&kll_id=726791


Let me tell you about my experience. My experience tells me that all of those Hulks were in the same belt, when they should have been dispersed. It tells me that those Orcas were too close to the rest of the fleet. It tells me that multiboxing a bunch of expensive and defenseless ships in null sec with corpies you barely know is not a good idea. It tells me the fleet commander didn't warp the fleet as soon as the cyno was lit. It tells me that a Rifter and two bombers aren't enough to defend such a fleet. It tells me to check to see how many of the miners still had their drones their bay . . . yep, most of them. They didn't even fight back. It tells me that NBSI fails miserably, and this is a perfect example. At least if they were NRDS, they wouldn't have been under the illusion that they were safe.

Have I ever chased a black ops? No. They're rare and expensive. I don't think I've ever engaged or been engaged by one. But, how many of us have?
Lord Zim
Gallente Federation
#335 - 2013-01-07 08:34:27 UTC
Mayhaw Morgan wrote:
Lord Zim wrote:
You have heard of this fantastic invention called "a titan" and "blackops BS", yes?

OMG! If only there was some way for the valiant defenders of null sec to acquire such technology, then they could bridge their own fleet in and give the invaders a stern talking to . . . oh, but, wait. There's so many invaders. The poor null seccers would need some "friends".

So what you're saying is, you either don't know how null works, or you're trying to "shame" us into making null suck even more than it already does.

Righto.

Mayhaw Morgan wrote:
If your friend died to a neut he knew was in system, he messed up. If a neut killed your friend and got away with it, you messed up.

In other words, practice manual NBGTFO/SI and completely ignore the fact we've got this thing called "ingame mechanics" for a reason.

What's next, remove warp to as an automated feature and require that you manually align to a gate, manually input the distance (down to the nearest metre) and press warp, and if anything is even slightly off you're way off course?

Mayhaw Morgan wrote:
Your response seems to be, "Awwww, that Vagabond killed my buddy. I'd better shoot some Velators."

Your reading comprehension leaves "something" to be desired.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Nicolo da'Vicenza
Viziam
Amarr Empire
#336 - 2013-01-07 08:52:56 UTC  |  Edited by: Nicolo da'Vicenza
Mayhaw Morgan wrote:
Who said the neut was contributing nothing? Wasn't the point of this conversation that people who could contribute greatly to null sec are excluded from it due to NBSI?
No, the people who are excluded from nullsec due to NBSI are the exact opposite of those who "could contribute greatly". They are parasites at best (compete with defenders for resources) and menaces at worst (spies, pirates). Thus, NRDS obeying alliances will always continue to lose to alliances using NBSI engagement policy.
That was the point of this conversation.
Andski
Science and Trade Institute
Caldari State
#337 - 2013-01-07 09:03:47 UTC
the NPC alt poster has shown some very convincing arguments for why we should all go NRDS, such as "NRDS is honourable"

we will immediately convene and discuss the phasing out of the dishonourable NBSI doctrine

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Andski
Science and Trade Institute
Caldari State
#338 - 2013-01-07 09:06:17 UTC
then again the NPC alt also thinks that sniggwaffe, snigg's training corp, holds space

heh

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Anya Ohaya
School of Applied Knowledge
Caldari State
#339 - 2013-01-07 09:26:41 UTC
Nicolo da'Vicenza wrote:
James Amril-Kesh wrote:
Liang Nuren wrote:
-A- took no losses)

Wait...
What?

http://wiki.eveonline.com/en/wiki/D-GTMI_%28Battle_of%29

It was one of the first big cap battles post-Dominion release. nobody realized how bad it would suck until the entire CVA cap fleet timed out from server while SoCo killed them. such a big fiasco they made a wiki page about it


They should have known that jumping a large fleet into a system that was already overloaded would cause massive lag and put the fleet jumping in at a disadvantage.

There was a good overview of the whole fiasco on the Rifter Drifter blog (sadly the site is gone), but there is some mention of the events on the Massively website : here

Lord Zim
Gallente Federation
#340 - 2013-01-07 09:30:19 UTC
They didn't suffer "massive lag", they suffered a "complete inability to load grid", on a scale which hadn't been seen for years.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat