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NBSI Nullsec = Fail

First post
Author
Mayhaw Morgan
State War Academy
Caldari State
#301 - 2013-01-06 13:03:04 UTC
It's NRDS, "not red, don't shoot". It isn't "not red, let it kill you and die a pacifist and forget who it was so they never get set to red". NRDS, or, in other words, RS.

And, NBSI isn't "not blue, shoot it". NBSI is "not blue, and I can kill it, shoot it, otherwise run for the nearest fairy bubble and squawk like a chicken in the intel channel".

How does killing a noob miner or noob ratter in his first cruiser make your space any safer from the roving gangs of people you've pissed off or who want to use your people for their entertainment? So, there's a spy in your otherwise empty system? Who cares? So there's someone in one of "YOUR" complexes? According to a lot of you, he'd have made more profit running missions in high sec, anyway.

NBSI just pisses off anyone who tries to go on an adventure outside of high sec, and the result isn't that your precious space is "safer", just emptier. Nor your resources more abundant, since there's no one there to develop them, they just sit there, raw, useless, unappreciating.

People are a resource. The one place with tons of people, high sec, flourishes, even though null sec has far more of everything else.

NBSI is just laziness and cowardice. You don't want to police your own people, some of whom are nut jobs who only want to kill everything they come into contact with, and you're just scared of them. NBSI is the result.
Lord Zim
Gallente Federation
#302 - 2013-01-06 13:26:16 UTC
You're funny, post another joke.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Xinivrae
Sebiestor Tribe
Minmatar Republic
#303 - 2013-01-06 13:31:06 UTC
Mayhaw Morgan wrote:
NBSI just pisses off anyone who tries to go on an adventure outside of high sec


Sounds like you've got a story to share. Smile
Ocih
Space Mermaids
#304 - 2013-01-06 14:07:37 UTC
Mayhaw Morgan wrote:
It's NRDS, "not red, don't shoot". It isn't "not red, let it kill you and die a pacifist and forget who it was so they never get set to red". NRDS, or, in other words, RS.

And, NBSI isn't "not blue, shoot it". NBSI is "not blue, and I can kill it, shoot it, otherwise run for the nearest fairy bubble and squawk like a chicken in the intel channel".

How does killing a noob miner or noob ratter in his first cruiser make your space any safer from the roving gangs of people you've pissed off or who want to use your people for their entertainment? So, there's a spy in your otherwise empty system? Who cares? So there's someone in one of "YOUR" complexes? According to a lot of you, he'd have made more profit running missions in high sec, anyway.

NBSI just pisses off anyone who tries to go on an adventure outside of high sec, and the result isn't that your precious space is "safer", just emptier. Nor your resources more abundant, since there's no one there to develop them, they just sit there, raw, useless, unappreciating.

People are a resource. The one place with tons of people, high sec, flourishes, even though null sec has far more of everything else.

NBSI is just laziness and cowardice. You don't want to police your own people, some of whom are nut jobs who only want to kill everything they come into contact with, and you're just scared of them. NBSI is the result.


It lets them NAP train and shiv their own blues too. It's all a product of free for all though. Easy button wins the day.
RubyPorto
RubysRhymes
#305 - 2013-01-06 14:58:44 UTC
Mayhaw Morgan wrote:
It's NRDS, "not red, don't shoot". It isn't "not red, let it kill you and die a pacifist and forget who it was so they never get set to red". NRDS, or, in other words, RS.


You mean, Not Red, let it tackle you in it's bomber and invite its friends in, then tomorrow do it again with a different alt.

Quote:
And, NBSI isn't "not blue, shoot it". NBSI is "not blue, and I can kill it, shoot it, otherwise run for the nearest fairy bubble and squawk like a chicken in the intel channel".

How does killing a noob miner or noob ratter in his first cruiser make your space any safer from the roving gangs of people you've pissed off or who want to use your people for their entertainment? So, there's a spy in your otherwise empty system? Who cares? So there's someone in one of "YOUR" complexes? According to a lot of you, he'd have made more profit running missions in high sec, anyway.


What's the difference between a noob in his first cruiser and a newbie in his first cruiser acting as scout/tackle for a large gang?


Quote:
NBSI just pisses off anyone who tries to go on an adventure outside of high sec, and the result isn't that your precious space is "safer", just emptier. Nor your resources more abundant, since there's no one there to develop them, they just sit there, raw, useless, unappreciating.

People are a resource. The one place with tons of people, high sec, flourishes, even though null sec has far more of everything else.

NBSI is just laziness and cowardice. You don't want to police your own people, some of whom are nut jobs who only want to kill everything they come into contact with, and you're just scared of them. NBSI is the result.


Nullsec is a resource extraction economy. Why would groups invite strangers in to compete with their members in extracting limited resources? Go to your local Oil field and try setting up a rig. See how nice the existing companies treat you.

People are a resource. Strangers, in a material extraction economy, are not.

You also forgot the numerous one sided buffs that HS has gotten to help it flourish, and the numerous one sided nerfs that Nullsec's received to its livability. High sec also has much more industrial capacity, much more safety, a much higher carrying capacity (~10 people at a time can rat comfortably in a fully upgraded -1.0 system. How many people can run l4s in Umokka at once?), and takes much less effort to live in (which Sov upgrade did you have to install to run those missions in Umokka?).

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

HVAC Repairman
Hedion University
Amarr Empire
#306 - 2013-01-06 15:10:51 UTC
i have neutrals set as red so im in the clear
Mortimer Civeri
Aliastra
Gallente Federation
#307 - 2013-01-06 15:35:20 UTC
HVAC Repairman wrote:
i have neutrals set as red so im in the clear

Funny that, you have done exactly like CVA. They are truly NRDS.

"I don't know which is worse, ...that everyone has his price, or that the price is always so low." Calvin

RubyPorto
RubysRhymes
#308 - 2013-01-06 15:43:55 UTC
Mortimer Civeri wrote:
HVAC Repairman wrote:
i have neutrals set as red so im in the clear

Funny that, you have done exactly like CVA. They are truly NRDS.


Now Red, Do Shoot?

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Karrl Tian
Doomheim
#309 - 2013-01-06 15:57:33 UTC
RubyPorto wrote:

What's the difference between a noob in his first cruiser and a newbie in his first cruiser acting as scout/tackle for a large gang?



Or a noob in a NPC corp in a frig and a cyno alt? Actually a good trick for running stuff in (I lol'd first time I jumped a gate in my cov ops and saw the camp scatter like roaches to 150km away)
Lord Zim
Gallente Federation
#310 - 2013-01-06 16:01:56 UTC
Silence, you're all just lazy and cowardly. There are absolutely no way to exploit NRDS, and all other players are honourable samurais who will perform virtual seppuku if they act dishonoulable.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Mayhaw Morgan
State War Academy
Caldari State
#311 - 2013-01-06 16:09:15 UTC  |  Edited by: Mayhaw Morgan
Quote:
You mean, Not Red, let it tackle you in it's bomber and invite its friends in, then tomorrow do it again with a different alt.


a. What's stopping you from killing him?
b. What's stopping you from calling YOUR friends?
c. Really? That many bomber-capable alts?
d. Don't fly a gank magnet. Yes, sacrifice some efficiency for the ability to play riskier.
e. Fly safe. Don't strand yourself out 80km off a gate or sit there in a mission or complex while some neutral has combat probes out, etc.


It just takes a little bit of extra thought and preparation, but I know that's too much to ask of some players.



Quote:
What's the difference between a noob in his first cruiser and a newbie in his first cruiser acting as scout/tackle for a large gang?


Duh. A gang. Next question.


Quote:
Nullsec is a resource extraction economy . . .


What resource would that be, that they are extracting that they don't want anyone else to extract, in these empty systems? Veldspar?

Also, the existing oil companies don't have anything to say about it, unless they hold sovereignty via outright ownership of the field or a lease agreement with the agency that does, and that lease agreement still has to preclude other companies operating concurrently on the same field. Long story short: If America (TEST) or Jed the Farmer (Goonswarm) want Shell Oil (Renter Corp A) and British Petroleum (Renter Corp B) to compete on the same field, that's what happens, and if either company has a problem with that, then that company [expletive deleted] off.

Let me ask you this: How rich would Saudi Arabia be if they had excluded all the "strangers" from extracting their oil? Probably about as poor as null sec. Look how poor America is, because it lets so many "strangers" in, and they don't even have to switch out their yamaka or turban for a cowboy hat.

Quote:
You also forgot the numerous one sided buffs tha . . .


What one sided buffs? Incursions? Don't those happen in null, too? One sided nerfs? You mean how CCP cut the pressure on the ISK fountains that are cosmic anomalies? (I live in low sec, where the pressure's even lower. Cry me a river.) High sec has industrial capacity . . . so import your materials to high sec and manufacture there. Why don't you build some more stations? Why don't you manufacture in low sec, which is often next door to your space and has tons of manufacturing slots? (Your NBSI policy makes you safe, so it should be no problem.) Put up some POCOs? DO something out there . . . well, besides gank people? The real problem is that a good portion of the people out there aren't doers, and whenever some enterprising doer tries to venture out there, he gets interdicted.

Hey, maybe instead of just catching people in those bubbles and blowing them up, you could use those bubbles to sort out the good ones from the hostile ones . . .
Lord Zim
Gallente Federation
#312 - 2013-01-06 16:13:04 UTC
Mayhaw Morgan wrote:
Hey, maybe instead of just catching people in those bubbles and blowing them up, you could use those bubbles to sort out the good ones from the hostile ones . . .

Tell us more about having to sit a fleet on every gate and wormhole entrance in every system in all our space to check the visa of everyone who travels through our system and make sure they go where they say they're going instead of veering off and tackling and blowing up some random miner or ratter instead.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Xinivrae
Sebiestor Tribe
Minmatar Republic
#313 - 2013-01-06 16:27:07 UTC
Mayhaw Morgan wrote:


a. What's stopping you from killing him?
b. What's stopping you from calling YOUR friends?
c. Really? That many bomber-capable alts?
d. Don't fly a gank magnet. Yes, sacrifice some efficiency for the ability to play riskier.
e. Fly safe. Don't strand yourself out 80km off a gate or sit there in a mission or complex while some neutral has combat probes out, etc.


a. If someone's pointed you, they're probably pretty confident that you can't kill them before you go down. They're usually right.
b. Nothing, but it only takes seconds for you to die.
c. So many. Training a bomber takes like what, less than a month?
d. Not necessary if the threat dies at the door
e. This is common sense.

Quote:
Quote:
What's the difference between a noob in his first cruiser and a newbie in his first cruiser acting as scout/tackle for a large gang?


Duh. A gang. Next question.


Hope you like getting hot dropped

Quote:
What resource would that be, that they are extracting that they don't want anyone else to extract, in these empty systems? Veldspar?


Don't need to read the rest (I did anyway), it's pretty apparent you don't know what you're talking about.

Quote:
Hey, maybe instead of just catching people in those bubbles and blowing them up, you could use those bubbles to sort out the good ones from the hostile ones . . .


This redeems everything you said. Please post more comedy gold like this.
Mayhaw Morgan
State War Academy
Caldari State
#314 - 2013-01-06 17:27:08 UTC  |  Edited by: Mayhaw Morgan
Quote:
Tell us more about having to sit a fleet on every gate and wormhole entrance in every system in all ou . . .


Tell me more about how one-shotting some noob's Venture and podding him means that you DON'T have to do that. And, tell me how there's a zillion peaceful, defenseless ratters and miners coexisting in a state of perfect Utopia behind the impenetrable wall of NBSI . . . wait, didn't somebody else say it was a warzone?

Quote:
a. If someone's pointed you, they're probably pretty confident that you can't kill them before you go down. They're usually right.
b. Nothing, but it only takes seconds for you to die.
c. So many. Training a bomber takes like what, less than a month?
d. Not necessary if the threat dies at the door


a. Do you fly internet spaceships or just talk about them, because I do, and just because you point someone doesn't mean anything. It just means you're in point range and you're not ready to leave, yet. If you go watch Garmonation or some Kil2 videos or something, you'll see they get pointed quite often. We know how that usually turns out. I've seen plenty of fights where the first person to run up and point was the first person to explode. I pointed some dude in his Drake a day or two ago. I couldn't do [expletive deleted] but gaze longingly at him and warp out when his friends arrived.
b. Yeah, it only takes seconds for either of you to die sometimes.
c. A month old bomber alt is not going to get it done against a decent pilot. It's nice to know you've got PLEX to spare, though.
d. The noob in the Venture? I don't think the black ops gang or T3 wormhole gang is gonna die to your ****** gate campers.

Quote:
Hope you like getting hot dropped


Are you saying NBSI doesn't protect you from that?

Quote:
Don't need to read the rest (I did anyway), it's pretty apparent you don't know what you're talking about.


Let me spell it out for everyone who doesn't know what we're talking about: You don't give a damn about miners or ratters, not yours or anyone elses. You get the majority of your income passively from moons, and you prefer that the systems that your POSes are in be empty, even if that means your line grunts go broke. After all, the only usefulness they serve is when you need a blob to do your bidding. You call them "friends". I call them "minions". Once they've done what you need them to do, they can take a flying [expletive deleted] back to Umokka and grind missions all day for all you care, and if that diminishes the game of EVE for others outside your little cyber empire, oh well.

Does that sound about right to you? That's how I see NBSI as functioning successfully. Tell me where I'm off.
Lord Zim
Gallente Federation
#315 - 2013-01-06 17:49:15 UTC
Mayhaw Morgan wrote:
Tell me more about how one-shotting some noob's Venture and podding him means that you DON'T have to do that.

Tell us more about this situation.

Mayhaw Morgan wrote:
And, tell me how there's a zillion peaceful, defenseless ratters and miners coexisting in a state of perfect Utopia behind the impenetrable wall of NBSI . . . wait, didn't somebody else say it was a warzone?

So apparently nullsec is just a warzone, and there's no way it can be used to do more peaceful things in it.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Xinivrae
Sebiestor Tribe
Minmatar Republic
#316 - 2013-01-06 18:10:40 UTC
Mayhaw Morgan wrote:
a. Do you fly internet spaceships or just talk about them, because I do, and just because you point someone doesn't mean anything. It just means you're in point range and you're not ready to leave, yet. If you go watch Garmonation or some Kil2 videos or something, you'll see they get pointed quite often. We know how that usually turns out. I've seen plenty of fights where the first person to run up and point was the first person to explode. I pointed some dude in his Drake a day or two ago. I couldn't do [expletive deleted] but gaze longingly at him and warp out when his friends arrived.
b. Yeah, it only takes seconds for either of you to die sometimes.
c. A month old bomber alt is not going to get it done against a decent pilot. It's nice to know you've got PLEX to spare, though.
d. The noob in the Venture? I don't think the black ops gang or T3 wormhole gang is gonna die to your ****** gate campers.


a. I'm talking 0.0 here. A solo pilot isn't going to meet his target on even ground to face off in honorable combat, he's going to catch him with his pants down in an anomaly or some other compromising situation and gank him. If things go south for the ganker, well lucky day.
b. No argument, but odds are almost always stacked in the ganker's favor.
c. You'd be surprised.
d. Better a funny killmail than a potential cyno.

Quote:
Are you saying NBSI doesn't protect you from that?


I'm saying that innocent newbie in the frig/cruiser could be much more dangerous than you're writing them off as. Why give them the chance?

Quote:
Let me spell it out for everyone who doesn't know what we're talking about: You don't give a damn about miners or ratters, not yours or anyone elses. You get the majority of your income passively from moons, and you prefer that the systems that your POSes are in be empty, even if that means your line grunts go broke. After all, the only usefulness they serve is when you need a blob to do your bidding. You call them "friends". I call them "minions". Once they've done what you need them to do, they can take a flying [expletive deleted] back to Umokka and grind missions all day for all you care, and if that diminishes the game of EVE for others outside your little cyber empire, oh well.

Does that sound about right to you? That's how I see NBSI as functioning successfully. Tell me where I'm off.


I think one of the most common misconceptions about us is that we just throw around free ships to our members. Well we do, but they're rifters, maybe a salvaging thrasher on a lucky day.

What we do do, is create an environment where even a day old newbie can thrive and eventually buy all the ships he'll ever need. After all, you need ships first before they can be reimbursed. Soon that day old newb is an experienced pilot in a vaga or cynabal, blowing up that roaming gang and keeping the newbies of today safe, and the cycle continues. It takes a collaborative effort to keep a machine as big as ours running, and we're doing a damn good job at it. I suppose someone on the outside looking in just can't grasp the awesome sense of community we have.


Also I had a nostalgic laugh at the Umokka mention. That's where I first started out in my eve career when I was trying to dip into pirating. If our so called "minions" are going there to get things going, I'd personally say they're on the right track.
RubyPorto
RubysRhymes
#317 - 2013-01-06 18:18:34 UTC
Mayhaw Morgan wrote:
a. Do you fly internet spaceships or just talk about them, because I do, and just because you point someone doesn't mean anything. It just means you're in point range and you're not ready to leave, yet. If you go watch Garmonation or some Kil2 videos or something, you'll see they get pointed quite often. We know how that usually turns out. I've seen plenty of fights where the first person to run up and point was the first person to explode. I pointed some dude in his Drake a day or two ago. I couldn't do [expletive deleted] but gaze longingly at him and warp out when his friends arrived.
b. Yeah, it only takes seconds for either of you to die sometimes.
c. A month old bomber alt is not going to get it done against a decent pilot. It's nice to know you've got PLEX to spare, though.
d. The noob in the Venture? I don't think the black ops gang or T3 wormhole gang is gonna die to your ****** gate campers.


a. Do you actually fly internet spaceships, or just watch videos about them? Want to know how often initial tackle dies to a ratter/miner before the gang arrives? (It's not a lot). Do you want to know how often people like Garmon or Kil2 die/have to get rescued in the makings of their videos? (It is a lot).
b. Sounds like you still have no idea what you're talking about.
c. A 51d hero bomber alt costs literally nothing (at most it costs the difference between the purchase price of a 1 month sub and your normal sub), and is more than capable of holding just about anything down long enough for a gang to jump in and warp to it. A 3 day old Dram alt is even better at staying alive (but it's harder to get that initial tackle.)
d. Ventures can fit Cynos. A BLOPS can bridge/jump to a regular Cyno.


If you think NRDS is such a good idea, why are you in "State War Academy, Caldari State" instead of CVA?

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Mortimer Civeri
Aliastra
Gallente Federation
#318 - 2013-01-06 18:35:54 UTC
RubyPorto wrote:
Mortimer Civeri wrote:
HVAC Repairman wrote:
i have neutrals set as red so im in the clear

Funny that, you have done exactly like CVA. They are truly NRDS.


Now Red, Do Shoot?

Neutral = Red, Do Shoot.

"I don't know which is worse, ...that everyone has his price, or that the price is always so low." Calvin

Hidden Space
Federal Navy Academy
Gallente Federation
#319 - 2013-01-06 19:09:42 UTC
RubyPorto wrote:
Mortimer Civeri wrote:
HVAC Repairman wrote:
i have neutrals set as red so im in the clear

Funny that, you have done exactly like CVA. They are truly NRDS.

Now Red, Do Shoot?

As I understand it they hurredly set almost every corp and alliance red that could be a danger.

Just leave them grey and shoot all greys, blehhh, someone has a hell of a time setting everyone red.

Uh, opps, this is not my main.
Beekeeper Bob
Beekeepers Anonymous
#320 - 2013-01-06 19:27:33 UTC  |  Edited by: Beekeeper Bob
Diablo Ex wrote:
There is nothing at all wrong with the game mechanics, the problem in Nullsec is the way that Sov Holders govern. There would be more folks moving into Nullsec if the Sov Holders would simply set NRDS rules in their space. It worked before with great success, and there are many old veterans that remember that time. Just let neutrals come and go as long as they mind their own business. Not everybody wants to be enslaved to the narcissistic petty dictators who are currently in charge.



1) Has been tried repeatedly, with crappy results. Please show one area where it actually worked long term. (Don't say CVA, they had NRDS only to certain neuts.)
2) Trust is not a part of EVE, and you want Alliances to allow neuts to come and go? I too wish to give the enemy free reign to wander in with alts, until they have enough to do some damage and light a couple cynos....Oops

You are talking about a different game.....that is not EVE.

Signature removed - CCP Eterne