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NBSI Nullsec = Fail

First post
Author
Vaerah Vahrokha
Vahrokh Consulting
#181 - 2013-01-05 18:41:04 UTC
Darth Gustav wrote:
Diablo Ex wrote:
There is nothing at all wrong with the game mechanics, the problem in Nullsec is the way that Sov Holders govern. There would be more folks moving into Nullsec if the Sov Holders would simply set NRDS rules in their space. It worked before with great success, and there are many old veterans that remember that time. Just let neutrals come and go as long as they mind their own business. Not everybody wants to be enslaved to the narcissistic petty dictators who are currently in charge.

Newsflash: Not everybody is peaceful in a video game about spaceship violence. Shocked


There's one odd thing in the whole dilemma that does not convince me.

So, there are guys who want to form their null sec empire, that is an orderly entity made to last and provide "farmlands" to their citizens right?

And there's NBSI and game limitations in the balls. The latter for sure requires at least some intervention off CCP, as the sand they sell in the sandbox is not well suited to provide good farmlands.

The former, which is the thread's topic, can't be just sorted out by CCP. They can implement more fine grained kinds of treaties and whatever but in the end the responsibility to create a null sec "major project" is in the hands of the players.

RL also used to be (and in certain places still is) a game about men violence but nations have born none the less, safe havens have been created, despite RL is even less scripted and safe than EvE.

In RL men found out that always headbutting to death is stupid on long term. EvE is not just a pure PvP grind-dat-corpse game but also a sandbox virtual reality and so far only CVA and Chribba and few other examples have tried to do something evolved from the basic PvP shooter.

CCP should indeed make it possible to elect a system to become the "new Jita" where "credited enough" (known not hostile) could act in a quasi NRDS manner but until then, it's on the alliance leaders shoulders to make it happen.

In another old and way more primitive sandbox game also there were no rules of any kind at all nor mechanics to prevent guys from stealing / breaking stuff off others. Yet the top guilds got to a "truce" and created common structures where anyone can go and deposit / do something with their suff and they are fairly sure it won't get lost.

Of course having mechanics enforcing this would make it much easier, but then it's not a sandbox any more. It's canned behavior and "canned" is not a word I like to see in EvE.
Nicolo da'Vicenza
Viziam
Amarr Empire
#182 - 2013-01-05 18:50:18 UTC
Vaerah Vahrokha wrote:
CCP should indeed make it possible to elect a system to become the "new Jita" where "credited enough" (known not hostile) could act in a quasi NRDS manner but until then, it's on the alliance leaders shoulders to make it happen.
It's up to alliance leaders to embrace impractical and non-feasible policies? That's silly. Also last I checked VFK was far closer to that goal then D-GTMI.
Lord Zim
Gallente Federation
#183 - 2013-01-05 18:52:25 UTC
Vaerah Vahrokha wrote:
CCP should indeed make it possible to elect a system to become the "new Jita"

It is possible, we've chosen VFK.

Vaerah Vahrokha wrote:
where "credited enough" (known not hostile) could act in a quasi NRDS manner but until then, it's on the alliance leaders shoulders to make it happen.

ahahahahahaha no get lost

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Murk Paradox
Ministry of War
Amarr Empire
#184 - 2013-01-05 19:03:56 UTC
Lord Zim wrote:
We're saying the balance between hisec and nullsec is off, and that it's hurting the game. You're saying that's not for us to say.

What does CCP's track record tell you when they don't bother with listening to the playerbase?


I'm not saying that at all. I'm pointing out someone else did in fact say that and then said something contrary to it.

But see, when you talk about "balance", you're opening all sorts of doors because "balance" can and at the same time, does not, fit into comparing highsec and nullsec. There is a synergy for sure, but there is no definitive 50/50 or 30/70 or anything like that.

You have too many people here speaking in absolutes. You have too many people talking like they are shareholders, and you have too many people getting attacked for their comments.

Which is why it's a huge befuddled mess to begin with.

Balance? Heh.

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

Lord Zim
Gallente Federation
#185 - 2013-01-05 19:07:31 UTC
Murk Paradox wrote:
But see, when you talk about "balance", you're opening all sorts of doors because "balance" can and at the same time, does not, fit into comparing highsec and nullsec. There is a synergy for sure, but there is no definitive 50/50 or 30/70 or anything like that.

There isn't a synergy, there's a dependence from nullsec to hisec. Nullsec shouldn't be dependent on hisec to the extent it is today.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Vaerah Vahrokha
Vahrokh Consulting
#186 - 2013-01-05 19:10:59 UTC  |  Edited by: Vaerah Vahrokha
Nicolo da'Vicenza wrote:
Vaerah Vahrokha wrote:
CCP should indeed make it possible to elect a system to become the "new Jita" where "credited enough" (known not hostile) could act in a quasi NRDS manner but until then, it's on the alliance leaders shoulders to make it happen.
It's up to alliance leaders to embrace impractical and non-feasible policies? That's silly. Also last I checked VFK was far closer to that goal then D-GTMI.


"Impractical and non-feasible" as in "they are not willing to go beyond the hard enforced game limits and dare to meta"?

Don't act all unbeliever and stuff, there's a number of people who live despite the game mechanics, from Chribba to little me.

Despite we are "meant to scam and be smart asses and "cash in" " we don't.

But that requires :effort: and thinking outside of the box and actually be collectively willing to do what it takes. Not going to happen, eh? "The sandbox FORCES US to kill everybody bar none".
What do you want to avoid it? To get some WoW forced neutral town handed to you?
Nicolo da'Vicenza
Viziam
Amarr Empire
#187 - 2013-01-05 19:13:43 UTC  |  Edited by: Nicolo da'Vicenza
Vaerah Vahrokha wrote:
Nicolo da'Vicenza wrote:
Vaerah Vahrokha wrote:
CCP should indeed make it possible to elect a system to become the "new Jita" where "credited enough" (known not hostile) could act in a quasi NRDS manner but until then, it's on the alliance leaders shoulders to make it happen.
It's up to alliance leaders to embrace impractical and non-feasible policies? That's silly. Also last I checked VFK was far closer to that goal then D-GTMI.


"Impractical and non-feasible" as in "they are not willing to go beyond the hard enforced game limits and dare to meta"?

Plenty of alliances have 'dared to meta' a NRDS policy. They're dead. Some opted not to. They're alive.
So to answer your question, NRDS falls under the former category of policies: impractical and non-feasible
Vaerah Vahrokha
Vahrokh Consulting
#188 - 2013-01-05 19:13:53 UTC
Lord Zim wrote:
Vaerah Vahrokha wrote:
CCP should indeed make it possible to elect a system to become the "new Jita"

It is possible, we've chosen VFK.

Vaerah Vahrokha wrote:
where "credited enough" (known not hostile) could act in a quasi NRDS manner but until then, it's on the alliance leaders shoulders to make it happen.

ahahahahahaha no get lost


VFK is a nice start, but it's as small as Oursularert turnover wise, that is still too small.


Lord Zim wrote:

ahahahahahaha no get lost


Not unexpected unconstructive reply spotted. So obvious.
Vaerah Vahrokha
Vahrokh Consulting
#189 - 2013-01-05 19:17:43 UTC  |  Edited by: Vaerah Vahrokha
Nicolo da'Vicenza wrote:
Vaerah Vahrokha wrote:
Nicolo da'Vicenza wrote:
Vaerah Vahrokha wrote:
CCP should indeed make it possible to elect a system to become the "new Jita" where "credited enough" (known not hostile) could act in a quasi NRDS manner but until then, it's on the alliance leaders shoulders to make it happen.
It's up to alliance leaders to embrace impractical and non-feasible policies? That's silly. Also last I checked VFK was far closer to that goal then D-GTMI.


"Impractical and non-feasible" as in "they are not willing to go beyond the hard enforced game limits and dare to meta"?

plenty of alliance have 'dared to NRDS'. They're dead.


Let me point you at the "collective effort" I described above.

But also at the little known fact that one could implement a limited borderline system as "special case" or "experiment", no real need to open your CSAA systems to any neutral.

With all the zillions some alliances have pouring off their asses they could afford paying people to act as player "Concord" and enforce neutrality in *one* system, that would quickly become a safe haven island. Coupled with CCP buffing null industry, that system would become an alternate true Jita. There are a lot of people including me who couldn't wait to ferry their goods over there, if they knew they'd not get insta-popped just for *thinking* cynoing in there.
Murk Paradox
Ministry of War
Amarr Empire
#190 - 2013-01-05 19:20:29 UTC  |  Edited by: Murk Paradox
Lord Zim wrote:
Murk Paradox wrote:
But see, when you talk about "balance", you're opening all sorts of doors because "balance" can and at the same time, does not, fit into comparing highsec and nullsec. There is a synergy for sure, but there is no definitive 50/50 or 30/70 or anything like that.

There isn't a synergy, there's a dependence from nullsec to hisec. Nullsec shouldn't be dependent on hisec to the extent it is today.



Yes it should. Or don't have access to the same level of manufactured goods.

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

Lord Zim
Gallente Federation
#191 - 2013-01-05 19:23:38 UTC
Vaerah Vahrokha wrote:
VFK is a nice start, but it's as small as Oursularert turnover wise, that is still too small.

Make nullsec a place where more people live, and VFK would grow with the population.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Lord Zim
Gallente Federation
#192 - 2013-01-05 19:24:26 UTC
Murk Paradox wrote:
Yes it should. Or don't have access to the same level of manufactured goods.

Why?

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Murk Paradox
Ministry of War
Amarr Empire
#193 - 2013-01-05 19:25:20 UTC
Lord Zim wrote:
Vaerah Vahrokha wrote:
VFK is a nice start, but it's as small as Oursularert turnover wise, that is still too small.

Make nullsec a place where more people live, and VFK would grow with the population.



With almost all of null being NBSI.. that makes things more difficult than it should... again coming back full circle to the title of the thread...

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

Malcanis
Vanishing Point.
The Initiative.
#194 - 2013-01-05 19:25:37 UTC  |  Edited by: Malcanis
Vaerah Vahrokha wrote:


With all the zillions some alliances have pouring off their asses they could afford paying people to act as player "Concord" and enforce neutrality in *one* system, that would quickly become a safe haven island. Coupled with CCP buffing null industry, that system would become an alternate true Jita. There are a lot of people including me who couldn't wait to ferry their goods over there, if they knew they'd not get insta-popped just for *thinking* cynoing in there.


That sounds like a huge effort and expenditure for a very uncertain reward.

That uncertainty would be compounded by allowing people to light cynos whenever they felt like it... and once again, 0.0 would be paying to compete with a service that hi-sec gets for free.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Lord Zim
Gallente Federation
#195 - 2013-01-05 19:25:46 UTC
Vaerah Vahrokha wrote:
With all the zillions some alliances have pouring off their asses they could afford paying people to act as player "Concord" and enforce neutrality in *one* system, that would quickly become a safe haven island.

Hey, I know, try to get CVA to do this. They're NRDS in all of their space.

I'm sure it won't get griefed to hell and back.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Lord Zim
Gallente Federation
#196 - 2013-01-05 19:26:34 UTC
Murk Paradox wrote:
Lord Zim wrote:
Vaerah Vahrokha wrote:
VFK is a nice start, but it's as small as Oursularert turnover wise, that is still too small.

Make nullsec a place where more people live, and VFK would grow with the population.

With almost all of null being NBSI.. that makes things more difficult than it should... again coming back full circle to the title of the thread...

Nope, NBSI has nothing to do with why null is as empty as it is.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Murk Paradox
Ministry of War
Amarr Empire
#197 - 2013-01-05 19:27:36 UTC
Lord Zim wrote:
Murk Paradox wrote:
Yes it should. Or don't have access to the same level of manufactured goods.

Why?




Because your rationale is to say null should only fly what it could make and nothing else. Which would drastically alter the way the game has come about over the years.

Null has always been dependant on highsec for its technology because from a populace standpoint, null is too volatile to support the development of technology.

It's too wartorn. Meatball surgery of M*A*S*H versus John Hopkins cancer research hospitals etc.

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

Murk Paradox
Ministry of War
Amarr Empire
#198 - 2013-01-05 19:28:53 UTC
Lord Zim wrote:
Murk Paradox wrote:
Lord Zim wrote:
Vaerah Vahrokha wrote:
VFK is a nice start, but it's as small as Oursularert turnover wise, that is still too small.

Make nullsec a place where more people live, and VFK would grow with the population.

With almost all of null being NBSI.. that makes things more difficult than it should... again coming back full circle to the title of the thread...

Nope, NBSI has nothing to do with why null is as empty as it is.



So you don't think people trying to travel through null to check out and gets blown up to bits because they "might" be a spy has no reason why people avoid null?

Don't be daft.

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

Nicolo da'Vicenza
Viziam
Amarr Empire
#199 - 2013-01-05 19:32:22 UTC  |  Edited by: Nicolo da'Vicenza
Vaerah Vahrokha wrote:
But that requires :effort: and thinking outside of the box and actually be collectively willing to do what it takes. Not going to happen, eh? "The sandbox FORCES US to kill everybody bar none".
What do you want to avoid it? To get some WoW forced neutral town handed to you?

You don't understand the inherent reason why NRDS is a failed policy, which is rather lol for a self-professed 'market guy.'

NRDS fails because there is no benefit in a society based around primary resource extraction based economy on letting people share that space without contributing for access to those resources. Having lots of players partaking in a secondary manufacturing and tertiary retail based economy is beneficial because when all those people are competing against one another, it increases supply of goods (weapons, ships) compared to other entities and drives down costs of warfare, giving NRDS alliances a theoretical advantage over NBSI alliances. When they are simply taking their gathered resources and ferrying them elsewhere for sale/investment, they are merely competing with the people actively defending the space for access to ore and rats. Huge cost, no actual benefit due to game mechanic induced nullsec industry inferiority. Making NRDS a useless liability.

Quote:
What do you want to avoid it? To get some WoW forced neutral town handed to you?
Allowing manufacturing and retail economies to thrive by buffing null industry, and making incentives not to outsource industry to highsec would have the benefits of running NRDS actually materialize. You have literally fought every step of this, ironically making you the the perfect pro-NBSI lobbyist.
Lord Zim
Gallente Federation
#200 - 2013-01-05 19:32:42 UTC
Murk Paradox wrote:
Because your rationale is to say null should only fly what it could make and nothing else.

Nope, I'm saying null shouldn't be dependent on hisec as it is today. I'm saying null should be more desirable to live in than hisec, if you're not a sissy.

Murk Paradox wrote:
Which would drastically alter the way the game has come about over the years.

So?

Murk Paradox wrote:
Null has always been dependant on highsec for its technology because from a populace standpoint, null is too volatile to support the development of technology.

Nope, null has been dependent on hisec for its technology because it isn't feasible to compete with anyone else because nullsec's industrial capacity is ****.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat