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Player Features and Ideas Discussion

 
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Nullify on a Deep Space Transport.

First post
Author
Mikhael Taron
Four Winds Industry
#1 - 2013-01-02 18:49:51 UTC
Deep space transports are designed with the depths of lawless space in mind.

Only they are not up to the job. While their defences are formidable they are easy prey to the drag bubble. Basically a ship that does not do the job for which it claims to exist.

I'm thinking that if it's possible to design a bubble that can drag a ship the size of a DST 100k away from a gate, it ought to be possible to design the ship's electronics so it can fit a nullifier, making it the only type of T2 vessel to be able to ignore completely a bubble. This does not make it immune to pointing, but it does give it a chance to be useful.

While I can almost hear the whining from the pirate section of Eve I don't think it's an outrageous proposal, and it may make the DST a viable ship to fly.

You can fool some of the people all of the time. You can fool all of the people some of the time. You can make a fool out of yourself anytime.

Inkarr Hashur
Skyline Federation
#2 - 2013-01-02 18:55:53 UTC
Mikhael Taron wrote:
Deep space transports are designed with the depths of lawless space in mind.

Only they are not up to the job. While their defences are formidable they are easy prey to the drag bubble. Basically a ship that does not do the job for which it claims to exist.

I'm thinking that if it's possible to design a bubble that can drag a ship the size of a DST 100k away from a gate, it ought to be possible to design the ship's electronics so it can fit a nullifier, making it the only type of T2 vessel to be able to ignore completely a bubble. This does not make it immune to pointing, but it does give it a chance to be useful.

While I can almost hear the whining from the pirate section of Eve I don't think it's an outrageous proposal, and it may make the DST a viable ship to fly.

But would it be better than the cloaky option?
Zhilia Mann
Tide Way Out Productions
#3 - 2013-01-02 19:09:35 UTC
I could see this working and being somewhat balanced... provided it couldn't fit a cloak at all.

Tradeoffs, you know.

Also, there's a forum for things like this. This isn't it.
Backfyre
Hohmann Transfer
#4 - 2013-01-02 20:22:11 UTC
LOL. The DST's biggest flaw is the 25s align time. No need for a point. If it takes longer than that to kill one, just bump scramble it. Besides, drag bubbles only catch rookies and AFK pilots. If you've spent any time in 0.0 and you are getting caught by drag bubbles, the ship you're flying is not the problem.
sabre906
The Scope
Gallente Federation
#5 - 2013-01-02 20:47:08 UTC
Backfyre wrote:
LOL. The DST's biggest flaw is the 25s align time. No need for a point. If it takes longer than that to kill one, just bump scramble it. Besides, drag bubbles only catch rookies and AFK pilots. If you've spent any time in 0.0 and you are getting caught by drag bubbles, the ship you're flying is not the problem.


This.

The whole concept is flawed. Might as well bump up the cargo and fill the gap between itty 5 and freighter as a highsec transport.
ISD Dorrim Barstorlode
ISD Community Communications Liaisons
ISD Alliance
#6 - 2013-01-02 21:55:36 UTC
Moving this from Ships and Modules to Features and Ideas.

ISD Dorrim Barstorlode

Senior Lead

Community Communication Liaisons (CCLs)

Interstellar Services Department

AstraPardus
Earthside Mixlabs
#7 - 2013-01-03 00:46:46 UTC
I think that a DST with nulli feature, rather than a +2 Warp Strength, which can be achieved with warp stabs, would be far better than the current iteration. While the Blockade Runner can evade bubbles by being CovOps cloaky and nimble, the more cumbersome DST could ignore them, outright. I like this idea, CCP should put top men on it.

+1!! \o/
Every time I post is Pardy time! :3
Nicolo da'Vicenza
Viziam
Amarr Empire
#8 - 2013-01-03 00:51:58 UTC  |  Edited by: Nicolo da'Vicenza
make it able to fit a large micro jump drive, but keep it slow as sh*t
Beta Miner
COBRA Logistics
#9 - 2013-01-03 04:42:47 UTC
Jump drives or warp nullification are awesome ... but i fear they are OP.

Cloak would be nice, but we already have that feature with the blockade runners.

So Ivote for a big agility bonus and also a warp speed bonus.

AFK Cloaking? An afk cloaker has never ganked me. In fact a cloaker at his keybourd has never ganked me either.

Suitonia
Order of the Red Kestrel
#10 - 2013-01-03 05:18:11 UTC
The problem with DST's is that they have way too much overlap with the Orca I feel (At least in highsec). There really is no need to buy a DST if you have access to an Orca since the Orca just does everything better while also having much more utility and being able to do much more stuff!

The Orca holds more than even the biggest DST, The Impel. These figures are assuming the lowslots are filled with Cargo Expander IIs. And that the rigs used are Cargohold Optimization I's
Orca: 92,714m3. Not to mention it also benefits from a Fleet Hanger and a Ship Maintenance Array.
Impel: 36,219m3.

I would also like to mention that the Orca provides over 3x the effective hitpoints that the Impel does when both are fitted for maximum capacity. The Orca is also useful outside of this role for its abilities as a mining booster/super tractor beam ship.

When fitted for Maximum EHP. The Orca hauls almost 8x as much as the Impel. While greatly outperforming it in terms of EHP.

Quote:
[Orca, New Setup 1]
Damage Control II
Reinforced Bulkheads II

Large Shield Extender II
Large Shield Extender II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II

[empty high slot]
[empty high slot]
[empty high slot]

Large Core Defense Field Extender I
Large Core Defense Field Extender I
Large Core Defense Field Extender I


37500m3 Cargo Base + Fleet Hanger + SMA and an Incredible 287k EHP. It is incredibly difficult to gank an Orca fit like this it has roughly twice as much effective hitpoints as a Freighter does.

The Impel is a lot more disappointing. While still possible to get an impressive 125k EHP on a max tank Impel, It's 5,000m3 base cargohold leads a lot to be desired.

The agility gap between both ships is not that bad. 19.1 vs 37.8. The Impel warps roughly twice as fast. But I think it's worth mentioning that you can fit a 100mn AB on an Orca and align/warp in 15s (2x 100mn AB cycles) vs 10s if you fit a MWD on an impel. It's also possible to warp in 10s on an Orca if you fit a 100mn MWD but this requires a fitting rig or RCU to fit.

--

In Low/Nullsec DST are incredibly vulnerable because of their horrible agility/speed. Having +2 WCS doesn't matter in the slightest when a Carrier can lock you before you're into warp. Having tank is meaningless in a ship that is never going to make it back to the gate at it's snail-pace and can be solo'd by 2x Frigates. At least the Orca has a (limited) way of deterring solo/small attackers.

I don't think giving DST's interdiction nullifier subsystem built in is going to help with any of these shortcomings. I think what needs to happen is for a niche or specialization to be found for these ships. I kind of wish CCP have the cargo scanner immunity to DSTs instead of blockade runners.

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Juan Thang
Optimistic Wasteland Inc.
Fraternity.
#11 - 2013-01-03 05:18:15 UTC
+1

Every T2 ship has an awesome factor Except DST's, time to give them one
Joe Risalo
State War Academy
Caldari State
#12 - 2013-01-03 05:20:19 UTC
The question I have is, what is the point of either of these ships being built for null sec when u have jump freighters? Tbh, it seems that they're more built for low sec, and high sec when at war/avoiding gate ganks...

They're transport ships, and the name does not suggest what they actually are.

That said, the cloaky surpasses the interdiction hauler in usefulness in both low and high sec.
Juan Thang
Optimistic Wasteland Inc.
Fraternity.
#13 - 2013-01-03 07:07:04 UTC
Joe Risalo wrote:
The question I have is, what is the point of either of these ships being built for null sec when u have jump freighters? Tbh, it seems that they're more built for low sec, and high sec when at war/avoiding gate ganks...

They're transport ships, and the name does not suggest what they actually are.

That said, the cloaky surpasses the interdiction hauler in usefulness in both low and high sec.


Jump freighters are a lot more expensive though and are very slow. it's like saying why fly a hulk when you can mine in an abandon. bigger ship yeah, but more useful no.
Maximus Andendare
Stimulus
Rote Kapelle
#14 - 2013-01-03 07:16:18 UTC
Backfyre wrote:
LOL. The DST's biggest flaw is the 25s align time. No need for a point. If it takes longer than that to kill one, just bump scramble it. Besides, drag bubbles only catch rookies and AFK pilots. If you've spent any time in 0.0 and you are getting caught by drag bubbles, the ship you're flying is not the problem.

This is the problem right here. All that would happen with a nullified DST is they'd see you jump through the gate, jump through after you and point you. By that time, you'd be *just* aligning.

I'm sure DSTs will have a pass to make them more useful, as Fozzie has proven that he and his team have a good understanding of where weaknesses are in the ship lineups and how to fix them.

Personally, though, I think NOT giving DSTs the unscannable hold was a big misstep. BRs already are "invulnerable" whilst traveling under cloak, and if you are locked (to be scanned), you're already dead. DSTs could have put up a respectable tank (for random suicide ganking protection), and they aren't afforded the cloak, so it'd give them a niche in hauling--that and they could probably stand to be the 100k-200k m3 "middle" hauler everyone has been looking for.

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Nicolo da'Vicenza
Viziam
Amarr Empire
#15 - 2013-01-03 07:48:06 UTC  |  Edited by: Nicolo da'Vicenza
Beta Miner wrote:
Jump drives or warp nullification are awesome ... but i fear they are OP.

Cloak would be nice, but we already have that feature with the blockade runners.

So Ivote for a big agility bonus and also a warp speed bonus.

we already have a fast hauler with high agiity though, and nothing is more OP then a covert ops cloak

micro jump drive on a DST makes sense for a number of reasons

1) The other T2 hauler model is also based around being able to fit a restricted module.
2) DSTs suffer the same problem BSs do - slowness to the point of obsolescence
3) a fast enough frigate might be able to clear the 100km and tackle it again before the fukken thing can actually align, eat a **** dst


nullifier on a DST is bad for all the reasons suitonia describes
as a general rule just assume suitonia knows more then you on these sort of things, that's what I do
Sofia Wolf
Ubuntu Inc.
The Fourth District
#16 - 2013-01-03 09:25:31 UTC
Yes, DST need immunity to non targeted interdiction, faster align time and ability to survive ad least single 10k alpha while still having decent cargo hold.

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Super spikinator
Hegemonous Conscripts
#17 - 2013-01-03 09:56:53 UTC
Sofia Wolf wrote:
Yes, DST need immunity to non targeted interdiction, faster align time and ability to survive ad least single 10k alpha while still having decent cargo hold.


It's like you've been in these threads before.
Stegas Tyrano
Center for Advanced Studies
Gallente Federation
#18 - 2013-01-03 13:46:49 UTC
The Cov-Ops haulers is fast and cloaky so it makes sense to have the Deep Space Transport Nullify and Tanky.

For something worth 130mil youd expect it to have a decent tank.

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Maximus Andendare
Stimulus
Rote Kapelle
#19 - 2013-01-03 17:23:57 UTC
Stegas Tyrano wrote:
The Cov-Ops haulers is fast and cloaky so it makes sense to have the Deep Space Transport Nullify and Tanky.

For something worth 130mil youd expect it to have a decent tank.
130k hp for a DST is a decent tank.

Enter grid and you're already dead, destined to be reborn and fight another day.

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Mikhael Taron
Four Winds Industry
#20 - 2013-01-03 19:22:30 UTC
Apart form Backfyre's idiot am i wonderful post this has been a surprisingly good topic. We agreed that ccp needs to do some work on the DST?

Points raised:

Bubble invulnerability
Align time
Warp speed
Capacity
Tank.

Should do for starters. Pick 2 and grief CCP.

You can fool some of the people all of the time. You can fool all of the people some of the time. You can make a fool out of yourself anytime.

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