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NPC versus Drones: Something went wrong...

Author
Korgan Nailo
5ER3NITY INC
The Gorram Shiney Alliance
#41 - 2013-01-08 19:30:02 UTC
Hazen Koraka wrote:
Korgan Nailo wrote:
Whoa! Lots of replies! And some good ideas!

Hazen Koraka wrote:
All that's needed is a UI change to indicate when your drones are being targetted. If that was implemented (It's been a long running feature request) that would make things a whole lot easier (in regards to losing drones anyway - not necessarily being able to apply dps).

Hey Hazen,

Yep, agreed 100%. I would like an Option "Return upon targeted" or "Return upon Damaged" option even better. No UI change needed, but surely would prevent loosing them.


Hmm, not sure I agree with you exactly here. Making it an automatic option would enable botters to work more effectively. Just an indication that drones are being targetted would allow you to pull em in asap (manually controlled) rather than a check and forget option that imo would dumb the game down a bit.

Hehe, true.

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Solotta Erquilenne
#42 - 2013-01-09 06:30:08 UTC
Hazen Koraka wrote:

Hmm, not sure I agree with you exactly here. Making it an automatic option would enable botters to work more effectively. Just an indication that drones are being targetted would allow you to pull em in asap (manually controlled) rather than a check and forget option that imo would dumb the game down a bit.


lol listen to yourself "an indicator that you have drone aggro would dumb the game down." Having to guess at weather your drones are going to get vaporized is not compelling gameplay. Devs aren't so deluded to purpos fully make mechanics frustrating and seeming unfair just to give missions interactive gameplay and frustrate bots. This is just a balance issue gone wrong and a side effect of the long-complained-of hisec npc AI.
Nalha Saldana
Aliastra
Gallente Federation
#43 - 2013-01-10 15:16:32 UTC
Im still wondering why my salvage drones get any aggro at all, thats just wrong.
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