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CCP: "Griefing" policy question

Author
The Apostle
Doomheim
#1 - 2011-10-08 03:33:37 UTC  |  Edited by: The Apostle
So CCP, please explain...

Under griefing rules/policy

Quote:
At our discretion, players who are found to be consistently maliciously interfering with the game experience for others may receive a warning, temporary suspension or permanent banning of his account.


Current "fun" being enjoyed by a limited number of 0.0 alliances on empire players is consistently and maliciously interfering with the game experience for others.

Source: http://support.eveonline.com/Pages/KB/Article.aspx?id=336

Is the "at our discretion" statement the mitigating factor?

[i]Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo![/i]

Kehro Urgus
University of Caille
Gallente Federation
#2 - 2011-10-08 03:38:28 UTC
Lose a hulk recently?

Yeeee! 

Jovan Geldon
The Scope
Gallente Federation
#3 - 2011-10-08 03:39:09 UTC
Quote:
At our discretion, players who are found to be consistently maliciously interfering with the game experience for others may receive a warning, temporary suspension or permanent banning of his account.


Emphasis mine. Economic warfare is still warfare; it's only malicious if you are gaining literally nothing from it.
gfldex
#4 - 2011-10-08 03:42:21 UTC
I would bet it's "maliciously". How can it be bad to explode internet spaceships in a internet spaceship pvp game?

Anyway, if you want an answer to your question you need to file a petition. In contrast to popular believe, the forum will only get you attention, not knowledge.

If you take all the sand out of the box, only the cat poo will remain.

The Apostle
Doomheim
#5 - 2011-10-08 03:53:39 UTC
Jovan Geldon wrote:
Quote:
At our discretion, players who are found to be consistently maliciously interfering with the game experience for others may receive a warning, temporary suspension or permanent banning of his account.


Emphasis mine. Economic warfare is still warfare; it's only malicious if you are gaining literally nothing from it.

Firstly, no lost Hulks. Wouldn't complain if I did. Be my own fault.

And for the record, the definition of malicious, consistent and interfering are NOT related to anything economic.

The whole "bot kills" and "commodity throttling" is all smoke and mirrors for consistent and malicious bully-boy behaviour.

This "campaign" is not random shoots and corp kills - it is a VERY deliberate and co-ordinated approach that is interfering with the play of others.

For mine, if what the G**N's are doing is NOT deemed griefing then NOTHING in game can be called griefing - ever.

I'm just after a clear definition of the rule. I see it as a topic for debate.

[i]Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo![/i]

EnderCapitalG
Caldari Provisions
Caldari State
#6 - 2011-10-08 04:10:38 UTC
So, goons blowing up ships in Eve: Online is now considered griefing?
Renan Ruivo
Forcas armadas
Brave Collective
#7 - 2011-10-08 04:14:10 UTC
Jovan Geldon wrote:
Quote:
At our discretion, players who are found to be consistently maliciously interfering with the game experience for others may receive a warning, temporary suspension or permanent banning of his account.


Emphasis mine. Economic warfare is still warfare; it's only malicious if you are gaining literally nothing from it.



This. Killing ice-miners is being done with an economic agenda in mind (that dude will say otherwise, but he lie)

Which is different from killing someone over and over just to annoy that particular person. Ain't nothing but business xD

The world is a community of idiots doing a series of things until it explodes and we all die.

Mr Epeen
It's All About Me
#8 - 2011-10-08 04:14:14 UTC
What the goons are doing is denial of assets. They are picking on ice miners in general.

If they started a campaign against one specific miner, an argument could be made for griefing... maybe.

But, as repugnant as it is for most right thinking gamers, it's well within the rules to do what they are doing.

Mr Epeen Cool
Kengutsi Akira
Doomheim
#9 - 2011-10-08 04:14:51 UTC
The Apostle wrote:
So CCP, please explain...

Under griefing rules/policy

Quote:
At our discretion, players who are found to be consistently maliciously interfering with the game experience for others may receive a warning, temporary suspension or permanent banning of his account.


Current "fun" being enjoyed by a limited number of 0.0 alliances on empire players is consistently and maliciously interfering with the game experience for others.

Source: http://support.eveonline.com/Pages/KB/Article.aspx?id=336

Is the "at our discretion" statement the mitigating factor?


Working as intended.
Just as on the forums, and as it was for BoB before them, the rules do not apply to Goons.
Look around at how often they get moderated here for things such as trolling
as in never
lol tho; good try

"Is it fair that CCP can get away with..." :: checks ownership on the box ::

Yes

The Apostle
Doomheim
#10 - 2011-10-08 04:15:29 UTC  |  Edited by: The Apostle
EnderCapitalG wrote:
So, goons blowing up ships in Eve: Online is now considered griefing?

When it is co-ordinated and malicious yes imo. I'm asking the question tbh. Is it or should it be?

It's not random ganks, it's not war-decs and nor is it 0 v 0 gudfites.

It is DELIBERATELY and CONSISTENTLY interfering with the average empire players enjoyment of the game.

As a G**N, I'm surprised you haven't said "Yes, that's what we do..."

[i]Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo![/i]

Kengutsi Akira
Doomheim
#11 - 2011-10-08 04:17:13 UTC  |  Edited by: Kengutsi Akira
Renan Ruivo wrote:
Jovan Geldon wrote:
Quote:
At our discretion, players who are found to be consistently maliciously interfering with the game experience for others may receive a warning, temporary suspension or permanent banning of his account.


Emphasis mine. Economic warfare is still warfare; it's only malicious if you are gaining literally nothing from it.



This. Killing ice-miners is being done with an economic agenda in mind (that dude will say otherwise, but he lie)

Which is different from killing someone over and over just to annoy that particular person. Ain't nothing but business xD


Theres your camoflage. Its how Hulkageddon wasnt griefing because it was to "control the bot population"
Which was bullshit but still

If you think theres an issue, petition it. then you can ask yourself.
It only took me like an hour or so to get an answer lol
The GMs in this game are amazing at shutting their eyes when they want to
Or pretending they dont know whats going on

"Is it fair that CCP can get away with..." :: checks ownership on the box ::

Yes

Tippia
Sunshine and Lollipops
#12 - 2011-10-08 04:31:05 UTC  |  Edited by: Tippia
The Apostle wrote:
And for the record, the definition of malicious, consistent and interfering are NOT related to anything economic.
No, but “maliciously interfering with the game experience of others” is: killing people for gain is not an interference with the game experience — it is the game experience. What that sentence means is that you are not allowed to keep people from playing the game; that you cannot target certain individuals and harass them for the sole purpose of keeping them from logging in.
Quote:
For mine, if what the G**N's are doing is NOT deemed griefing then NOTHING in game can be called griefing - ever.
There are plenty of things that can be considered griefing — the goon campaigns never qualify due to their very broad scope and speculative effects. They target activities and possibly locations, not people, much less individuals.

They're just causing general havoc (or well… trying to, at least) and having fun (and profit) in the process, all of which is entirely legal. In fact, one might even say that they're playing EVE in its purest form. Again, they're not interfering with the game experience — they provide it — and it is trivially easy for the supposed targets to no longer be targets and still play the game. That fact alone completely obliterates any attempt to label it as griefing.
Quote:
I'm just after a clear definition of the rule. I see it as a topic for debate.
It is pretty clear as it is. You're just not fully in tune with what counts as malicious around here.

Continuously deccing, ganking, camping, abusing and harassing a single person for no reason is griefing — going after anyone who does/flies/lives in X is not. They're not being targeted specifically, and can simply do/fly/live something or somewhere else.

Taking advantage of quirks in various mechanics to prey on people who have not yet had the chance to grasp those mechanics (aka newbie griefing) is griefing — going after people who have come so far as to sit in T2 ships and mine and refine a complicated resource such as ice is not.

Causing server overloads (or even crashes) so other people can't even get in the game, or have trouble loading it, for what almost amounts to hardware reasons could conceivably be considered griefing, but that is covered by a whole slew of other rules as well and isn't particularly relevant here anyway.
Kengutsi Akira
Doomheim
#13 - 2011-10-08 04:39:58 UTC  |  Edited by: Kengutsi Akira
Tippia wrote:
The Apostle wrote:
And for the record, the definition of malicious, consistent and interfering are NOT related to anything economic.
No, but “maliciously interfering with the game experience of others” is: killing people for gain is not an interference with the game experience — it is the game experience. What that sentence means is that you are not allowed to keep people from playing the game; that you cannot target certain individuals and harass them for the sole purpose of keeping them from logging in.


How precisely would you do that...
Hack their Info, get their address and go break their computer?

Imo this is a side effect of goons helping 0.0 be taken over. Less open territory = less conflict = more boredom.
Id assume there to be more of these type things in the future as they get more and more bored, especially once 0.0 is completely under the massive alliance's thumb.

"Is it fair that CCP can get away with..." :: checks ownership on the box ::

Yes

EnderCapitalG
Caldari Provisions
Caldari State
#14 - 2011-10-08 04:47:30 UTC
Kengutsi Akira wrote:
Tippia wrote:
The Apostle wrote:
And for the record, the definition of malicious, consistent and interfering are NOT related to anything economic.
No, but “maliciously interfering with the game experience of others” is: killing people for gain is not an interference with the game experience — it is the game experience. What that sentence means is that you are not allowed to keep people from playing the game; that you cannot target certain individuals and harass them for the sole purpose of keeping them from logging in.


How precisely would you do that...
Hack their Info, get their address and go break their computer?

Imo this is a side effect of goons helping 0.0 be taken over. Less open territory = less conflict = more boredom.
Id assume there to be more of these type things in the future as they get more and more bored, especially once 0.0 is completely under the massive alliance's thumb.


I'd really blame game mechanics on that one.


Also, the best part is just about anyone is using their alts to do the ganking while they leave their main accounts down in Delve where we're still fighting, so it's not like we're even 100% concentrating on the highsec stuff in the first place.
EVE Stig
Doomheim
#15 - 2011-10-08 04:48:20 UTC  |  Edited by: EVE Stig
Kengutsi Akira wrote:


If you think theres an issue, petition it. then you can ask yourself.

^^

EnderCapitalG wrote:

Also, the best part is just about anyone is using their alts to do the ganking


Just make sure you dont recycle them, that actually has been called an exploit in the past, though if you guys do it Im sure it wont be.

"Some say that he is actually dead, but the Grim Reaper is too afraid to tell him." "Some say he is the 3rd member of Daft Punk and he did the vocals of "Technologic" song. All we know is,he's called EVE Stig"!

Malcanis
Vanishing Point.
The Initiative.
#16 - 2011-10-08 04:51:58 UTC  |  Edited by: Malcanis
The Apostle wrote:
Jovan Geldon wrote:
Quote:
At our discretion, players who are found to be consistently maliciously interfering with the game experience for others may receive a warning, temporary suspension or permanent banning of his account.


Emphasis mine. Economic warfare is still warfare; it's only malicious if you are gaining literally nothing from it.

Firstly, no lost Hulks. Wouldn't complain if I did. Be my own fault.

And for the record, the definition of malicious, consistent and interfering are NOT related to anything economic.



They are in EVE. There is long standing precedent for this: if you can demonstrate that you have a reasonable in-game motive for what you're doing, then it doesn't matter if it makes the victim abloobloohoo into his coffee all day long. Goons can credibly claim to be trying to corner the Gallente ice products market to their own advantage. Case dismissed.

In case you haven't noticed, EVE does in fact allow non-consensual PvP. If campaigns were to be forbidden purely because the losing side was :sadface: about it, then no 0.0 war could ever happen.

All that's happening here is that some people in hi-sec are getting a taste - a very, very mild, attenuated taste - of what it's like to fight an actual campaign in EVE. I can think of no reason whatsoever that hi-sec players as a whole should be totally immune to campaigns of organised violence. The rules of hi-sec are the same as they always were: nothing has changed, no rules are being broken. They're merely being applied in an organised, systematic way. The only thing that has changed is that these people have been left to endlessly make risk-free ISK for so long that they think it's not just normal but something they're entitled to, and now that false sense of entitlement has been taken away.

You consent to PvP when you undock your ships, whether you accept this or not. All the fuss is merely the startling realisation that this applies to ice-miners as much as it does to anyone else. There is no entitlement to safety.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Malcanis
Vanishing Point.
The Initiative.
#17 - 2011-10-08 04:53:07 UTC  |  Edited by: Malcanis
dp

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

EVE Stig
Doomheim
#18 - 2011-10-08 04:56:47 UTC
Malcanis wrote:
I can think of no reason whatsoever that hi-sec players as a whole should be totally immune to campaigns of organised violence.


In fact it would be amazing if all of 0.0 rose up and decided to kill the carebears in highsec.
Arent there more in 0.0 than Empire? Theres more 0.0 space right?

"Some say that he is actually dead, but the Grim Reaper is too afraid to tell him." "Some say he is the 3rd member of Daft Punk and he did the vocals of "Technologic" song. All we know is,he's called EVE Stig"!

Renan Ruivo
Forcas armadas
Brave Collective
#19 - 2011-10-08 04:58:10 UTC  |  Edited by: Renan Ruivo
Malcanis wrote:
dp


Double penetration?


EVE Stig wrote:
Malcanis wrote:
I can think of no reason whatsoever that hi-sec players as a whole should be totally immune to campaigns of organised violence.


In fact it would be amazing if all of 0.0 rose up and decided to kill the carebears in highsec.
Arent there more in 0.0 than Empire? Theres more 0.0 space right?


I think it would be fun if 0.0 was in the middle and high-sec on the border. So if high-sec people want to get to the other side they either have to cross 0.0 or go all the way around.

But meh... too many issues with that

The world is a community of idiots doing a series of things until it explodes and we all die.

Kengutsi Akira
Doomheim
#20 - 2011-10-08 04:59:33 UTC
Imo, there really shouldnt BE a griefing policy in this game as its nearly impossible to enforce

"Is it fair that CCP can get away with..." :: checks ownership on the box ::

Yes

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