These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Crime & Punishment

 
  • Topic is locked indefinitely.
 

James315 isnt going far enough

First post First post
Author
Zol Interbottom
Blimp Requisition Services
#121 - 2013-01-09 04:58:49 UTC
James 315 wrote:
Eyana Starstruck wrote:
After reading all the posts about New Order and this James I can't keep but wonder if New Order protects the paying miners against some other mining corp, that doesn't want to or plainly refuses to pay for the permit, from contracting some other mercenary corp to do the same exact thing against the miners that swore their loyalties to the Code or w/e its called?

Since if they can't protect their own miners from getting bumped and ganged upon then what is the point of even paying those permits?

Because the only people suicide ganking miners in highsec are Agents of the New Order? Blink


Think of it, if you are going to make them pay to mine in YOUR icefields, what are you going to do to ensure they feel safe in them?

"If you're quitting for the 3rd time you clearly ain't quitting" - Chribba

James 315
Experimental Fun Times Corp RELOADED
CODE.
#122 - 2013-01-09 05:04:11 UTC
Zol Interbottom wrote:
Think of it, if you are going to make them pay to mine in YOUR icefields, what are you going to do to ensure they feel safe in them?

What do you think we should do, serve them tea and crumpets? We refrain from killing them. We shoot the miners sitting next to them instead. If that doesn't put them at ease, I don't know what will.
Zol Interbottom
Blimp Requisition Services
#123 - 2013-01-09 05:08:57 UTC
James 315 wrote:
Zol Interbottom wrote:
Think of it, if you are going to make them pay to mine in YOUR icefields, what are you going to do to ensure they feel safe in them?

What do you think we should do, serve them tea and crumpets? We refrain from killing them. We shoot the miners sitting next to them instead. If that doesn't put them at ease, I don't know what will.


Maybe if you offered actual protection as a part of your racket miners would like it, right now, the only difference between a miner following the code and one that doesn't is that one is bumped less

"If you're quitting for the 3rd time you clearly ain't quitting" - Chribba

Lin Suizei
#124 - 2013-01-09 05:15:06 UTC
Zol Interbottom wrote:
Maybe if you offered actual protection as a part of your racket miners would like it, right now, the only difference between a miner following the code and one that doesn't is that one is bumped less


You are free to start your own Order, if you think this is such a great idea.

Lol I can't delete my forum sig.

Psychotic Monk
Sebiestor Tribe
Minmatar Republic
#125 - 2013-01-09 05:50:06 UTC
Zol Interbottom wrote:


Why is james immune to the Risk VS Reward thing then, he has no risk because there is no way for anyone to attack him outside wardecs and he just dissolves the corp if that happens


If you desire to interfere with his gameplay, there are ways to do it. Unfortunately for you, the moaning of thousands of people just like you have caused nerfs that significantly limit your options. This is literally the result of things you (and by you I refer to your class) have asked for. If you wish to turn your whining in such a direction that dissolving a corp is no longer an easy way to side-step a war, you have my full support.

This is a bed you made, and now you'll have to lie in it.
Singular Snowflake
The Scope
Gallente Federation
#126 - 2013-01-09 07:10:52 UTC
Zol Interbottom wrote:

Maybe if you offered actual protection as a part of your racket miners would like it, right now, the only difference between a miner following the code and one that doesn't is that one is bumped less

One other major difference is that the permit-holders do not lose their ships and pods to our Knights, while the bot-aspirants tend to die a lot.

The vast majority of our permit-holders are exceedingly happy with the service we provide. I have not heard any complaints so far.
Zol Interbottom
Blimp Requisition Services
#127 - 2013-01-09 07:31:46 UTC
Psychotic Monk wrote:
Zol Interbottom wrote:


Why is james immune to the Risk VS Reward thing then, he has no risk because there is no way for anyone to attack him outside wardecs and he just dissolves the corp if that happens


If you desire to interfere with his gameplay, there are ways to do it. Unfortunately for you, the moaning of thousands of people just like you have caused nerfs that significantly limit your options. This is literally the result of things you (and by you I refer to your class) have asked for. If you wish to turn your whining in such a direction that dissolving a corp is no longer an easy way to side-step a war, you have my full support.

This is a bed you made, and now you'll have to lie in it.


i started playing like 3 months ago dude, i am not responsible for the tears of carebares unable to accept what EVE is

"If you're quitting for the 3rd time you clearly ain't quitting" - Chribba

Kainotomiu Ronuken
koahisquad
#128 - 2013-01-09 08:53:04 UTC
Zol Interbottom wrote:
Maybe if you offered actual protection as a part of your racket miners would like it, right now, the only difference between a miner following the code and one that doesn't is that one is bumped less

Bumped and ganked considerably less. And is this not worth the ludicrously cheap mining fee? Especially when you consider that the Knights of the Order are pretty much the only widespread miner-targeting ganking crew in highsec.
Eyana Starstruck
The Scope
Gallente Federation
#129 - 2013-01-09 09:57:32 UTC
But what would the point be then of even paying that small fee if another merc group showed up backed up by the "resistance", you have put it plain and simple in your threads, you blow up 200m+ worth of miners with a couple of ships that cost what, around 2-3m each? I guess that is pretty profitable especially after reading that New order killed around 70bil in miner ships and modules? That is very profitable. Another thing is that they don't even have to bump the miners that have swore allegiance, they can just come into a sector, find out who has your "bumpersticker" and attack them.

Maybe you should put in some time into protecting or at least educating miners, or even giving them loans with no interest to equip them with, as one person suggested skiffs, which can have more than 100k ehp, which will prevent them from being ganged quite a lot from small fleets which will be destroyed well before any considerable damage is done to them, especially if they have a logistic ship, even t1 will do probably.

You could teach them how to avoid bumping, maybe pay that dude that messed you up with his tactics, those are his claims or at least what he wrote, and ask him to teach you those skills, which you can later on pass to your miner followers.

If the word about you doing this spreads you can become much better known corp and your reputation would be on the good and honorable to many more people, hell you could one day even control the prices if you managed to pull in high % of high sec miners.

But this way if you are only extorting them to give you those 10mil a year and get nothing in return but "safety" from only New order agents and knights, well what a poor Order you are and there is nothing honorable or "divine" in what you are doing.
Kainotomiu Ronuken
koahisquad
#130 - 2013-01-09 10:02:44 UTC
The reason that 99.99% of Code-compliant miners will never be blown up by a real Resistance Movement(TM) is because none of the rebels have enough supporters to pull off a Catalyst gank that would require at least five people to coordinate, and none of them have the guts to Concord a ship with enough DPS to finish off a miner by itself.

Also it's well over 100 billion now Big smile
Eyana Starstruck
The Scope
Gallente Federation
#131 - 2013-01-09 10:26:37 UTC
They don't need the guts or supporters, they only need isk with which to pay the mercs, plus later on if what you say is true and you have above 100bil in destroyed miners and modules they will start doing it for free since there is a good profit in that what you are doing at the moment and even some other merc groups could use high sec as training area for their future ganks to hone their skills of concord control and so on.
Lin Suizei
#132 - 2013-01-09 10:54:12 UTC  |  Edited by: Lin Suizei
Eyana Starstruck wrote:
They don't need the guts or supporters, they only need isk with which to pay the mercs, plus later on if what you say is true and you have above 100bil in destroyed miners and modules they will start doing it for free since there is a good profit in that what you are doing at the moment and even some other merc groups could use high sec as training area for their future ganks to hone their skills of concord control and so on.


It would also require the miners to actually do something other than AFK mine. Good luck with that.

Edit: something non-ridiculous. Things that fall into the 'ridiculous' category include whining for nerfs, smartbombing frigates, station camping in a drake and fitting a faction tank to their Mackinaw.

Lol I can't delete my forum sig.

Kainotomiu Ronuken
koahisquad
#133 - 2013-01-09 10:54:13 UTC
It's not a 100bill profit for us, it's a 100bill loss for the miners. We don't get their ships, they just lose them.
Eyana Starstruck
The Scope
Gallente Federation
#134 - 2013-01-09 11:39:57 UTC
Lin Suizei wrote:
Eyana Starstruck wrote:
They don't need the guts or supporters, they only need isk with which to pay the mercs, plus later on if what you say is true and you have above 100bil in destroyed miners and modules they will start doing it for free since there is a good profit in that what you are doing at the moment and even some other merc groups could use high sec as training area for their future ganks to hone their skills of concord control and so on.


It would also require the miners to actually do something other than AFK mine. Good luck with that.

Edit: something non-ridiculous. Things that fall into the 'ridiculous' category include whining for nerfs, smartbombing frigates, station camping in a drake and fitting a faction tank to their Mackinaw.


Well I am just saying what their option would be in how to counter New Order and perhaps force you guys to become something greater than the thugs you are at the moment, not that I support afk mining it is just the approach of how you plan on changing high sec mining that I do not agree with, but this is just my opinion.

Quote:
It's not a 100bill profit for us, it's a 100bill loss for the miners. We don't get their ships, they just lose them.


Yes of course it is not but then again if you destroyed 100bil worth of ships and modules lets say, now this is totally a guess based on no knowledge on how the system when you destroy ships works and how modules drop and so on, even if you get 10% of that you would still be in a big plus, meaning if you have a crew of 5 you would have 2bil each which is lets be honest quite a lot, and this is all based on assumption that you get only 10%. Am I not right?

Not to mention that James has 45bil in his wallet, shown in one of his screenshots.
Kainotomiu Ronuken
koahisquad
#135 - 2013-01-09 13:44:03 UTC
Eyana Starstruck wrote:
Yes of course it is not but then again if you destroyed 100bil worth of ships and modules lets say, now this is totally a guess based on no knowledge on how the system when you destroy ships works and how modules drop and so on, even if you get 10% of that you would still be in a big plus, meaning if you have a crew of 5 you would have 2bil each which is lets be honest quite a lot, and this is all based on assumption that you get only 10%. Am I not right?

Not to mention that James has 45bil in his wallet, shown in one of his screenshots.

James' money doesn't come from ganking, I can assure you of that much.

Here's a typical New Order Mackinaw kill. Total loss was 202 million ISK. Total module drop was three million ISK. That's about 1.5% drop, which would mean that 150 million ISK had been dropped from our 100 billion in damages, and if you spread that out among the Knights who participate, it comes to maybe 3 million each. And then you have to account for the cost of our Catalysts, which can range from 2 million to 15 million, depending on the fit.

No, ganking is no longer profitable.
Lin Suizei
#136 - 2013-01-09 14:04:54 UTC
Eyana Starstruck wrote:
Well I am just saying what their option would be in how to counter New Order and perhaps force you guys to become something greater than the thugs you are at the moment, not that I support afk mining it is just the approach of how you plan on changing high sec mining that I do not agree with, but this is just my opinion.


See, here's the thing - you're working from the assumption that bot-aspirants and rebels actually want to counter the New Order. Given the evidence at hand (i.e. the fact that rebel miners have yet to do anything other than attempt to AFK mine), it is clear that they would rather just AFK mine.

Lol I can't delete my forum sig.

Eyana Starstruck
The Scope
Gallente Federation
#137 - 2013-01-09 14:31:05 UTC
Kainotomiu Ronuken wrote:
Eyana Starstruck wrote:
Yes of course it is not but then again if you destroyed 100bil worth of ships and modules lets say, now this is totally a guess based on no knowledge on how the system when you destroy ships works and how modules drop and so on, even if you get 10% of that you would still be in a big plus, meaning if you have a crew of 5 you would have 2bil each which is lets be honest quite a lot, and this is all based on assumption that you get only 10%. Am I not right?

Not to mention that James has 45bil in his wallet, shown in one of his screenshots.

James' money doesn't come from ganking, I can assure you of that much.

Here's a typical New Order Mackinaw kill. Total loss was 202 million ISK. Total module drop was three million ISK. That's about 1.5% drop, which would mean that 150 million ISK had been dropped from our 100 billion in damages, and if you spread that out among the Knights who participate, it comes to maybe 3 million each. And then you have to account for the cost of our Catalysts, which can range from 2 million to 15 million, depending on the fit.

No, ganking is no longer profitable.


Well I have randomly researched couple of your fleet members in these kills and from what I saw most of your fits are around 2.3mil and miner kills range from 1 mil to around 18mil, the lowest and highest I happen to come across with a very random and not at all thorough research of kills made by some of your fleet members. Now some of them do use more expensive fits but that usually is when you are going to fight some miners that actually did stand up and got into some ships that can strike back, and those are around 17mil only because there are t2 guns and ammo fitted but I really doubt even then you use these fits to a large degree.

So in conclusion you use 2.3mil fit in general and lets say an average of 8mil per miner killed but then again the real average could be higher, not to mention in the beginnings or when you happen to run up against a bling miner ship that has deadspace and money invested in his mining barge which could be a drop worth for 100 of your ship fits. Still you are getting 3 fitted ships for 1 miner barge giving that we take into account the 8mil drop price of modules and other things that happen to drop from the destroyed miner.

Plus what I have seen and that is really despicable that you pop their capsules as well, which is really disgusting.
Danks
Fat Angry Toe Tappin Inbreds
#138 - 2013-01-09 14:38:48 UTC
Eyana Starstruck wrote:
Plus what I have seen and that is really despicable that you pop their capsules as well, which is really disgusting.


And by despicable you mean hilarious right? Seriously why do people get panties in a wad over pods? Implants or ship mods what's the difference?
Kainotomiu Ronuken
koahisquad
#139 - 2013-01-09 14:39:29 UTC  |  Edited by: Kainotomiu Ronuken
Eyana Starstruck wrote:
So in conclusion you use 2.3mil fit in general and lets say an average of 8mil per miner killed but then again the real average could be higher, not to mention in the beginnings or when you happen to run up against a bling miner ship that has deadspace and money invested in his mining barge which could be a drop worth for 100 of your ship fits. Still you are getting 3 fitted ships for 1 miner barge giving that we take into account the 8mil drop price of modules and other things that happen to drop from the destroyed miner.

I don't think you chose your sample group well enough. T2 Catalyst fits are at least as common T1 ones nowadays among us, so we can assume that the average Catalyst costs us 6 mill (low estimate because we also get some mods back). A Mackinaw takes 5 or 6 Catalysts to kill. An average of 8 mill might drop. That's a net loss of 22 - 28 mill for us.

Eyana Starstruck wrote:
Plus what I have seen and that is really despicable that you pop their capsules as well, which is really disgusting.

Why is that disgusting?
Eyana Starstruck
The Scope
Gallente Federation
#140 - 2013-01-09 14:44:27 UTC
Kainotomiu Ronuken wrote:
Eyana Starstruck wrote:
So in conclusion you use 2.3mil fit in general and lets say an average of 8mil per miner killed but then again the real average could be higher, not to mention in the beginnings or when you happen to run up against a bling miner ship that has deadspace and money invested in his mining barge which could be a drop worth for 100 of your ship fits. Still you are getting 3 fitted ships for 1 miner barge giving that we take into account the 8mil drop price of modules and other things that happen to drop from the destroyed miner.

I don't think you chose your sample group well enough. T2 Catalyst fits are at least as common T1 ones nowadays among us, so we can assume that the average Catalyst costs us 6 mill (low estimate because we also get some mods back). A Mackinaw takes 5 or 6 Catalysts to kill. An average of 8 mill might drop. That's a net loss of 22 - 28 mill for us.

Eyana Starstruck wrote:
Plus what I have seen and that is really despicable that you pop their capsules as well, which is really disgusting.

Why is that disgusting?


I have actually went and looked what those guys used in general and more than 70% are done with t1 guns. So no, you don't spend that much on fits, maybe, just maybe you started now when you got much support from other industrialists that are funding you only to further increase their own profits.

And why is it disgusting, mainly because those people actually fitted some plug ins, while on the other hand you are only using shell toons with no plug ins. That is mostly why. Cry