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Null is Broken, Hisec working as intended.

First post
Author
Malcanis
Vanishing Point.
The Initiative.
#441 - 2013-01-03 10:01:45 UTC
Peter Raptor wrote:
Lord Zim wrote:
Peter Raptor wrote:
It is an absolute fallacy that if you just nerf the heck outta hisec mining, ALL the Miners will just flock to Null sec,

I did not say "nerf hisec mining", I said "mining is better in hisec". It's less effort, it's just as profitable (in fact, it's more profitable for vastly less effort) than nullsec, and literally every part of being an industrialist is better in hisec than it is in nullsec. This must change.

Peter Raptor wrote:
No they'll flock ouuta the game,

Stop being a drama queen, it does you no good.

Peter Raptor wrote:
No matter How good your protection is as youre mining in Null sec, unless youre in a system surrounded by blues, theres always a Bigger Blob thatll kill everything you got and make your HOURS of effort useless.

There's no reason to do anything industry-related in nullsec, because hisec can outperform it at literally every level, for vastly less effort and risk. Bitching about "a bigger blob" is irrelevant to this topic.



I agree with you, fix Null sec, its Broken, Null sec has Vastly superior asteroid belts to Hisec.


Does it really?

What are the numbers, exactly? What's the sum value of ore in a 0.0 belt over a 1-week cycle compared to a belt in hi-sec?


"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

psycho freak
Sebiestor Tribe
Minmatar Republic
#442 - 2013-01-03 10:21:42 UTC
Some ppl dont want to be a part of blobitvile and theyer sub is same as yours and mine

i dont see any need to nurf hisec tbh

null sec does need a buff

better stations and better pos for those who chose to go to null and become a lemming

null needs more content added to atract players or null sec emp alts bck to null

biggest problem you have in null even if buffed is why wast your time building somthing for it then to be taken by blobitviletrain
when you can do the same based out of npc null

remove the bottleneck of moon goo and make it so the avrage grunt can get they hands on some by adding some sort of content

but i think blobitvile leaders would cry if that happened

no need to nurf any area tbh just buff null to ad some null only content that the avrage grunt can do

ppl crying there nobody in null hmm well maybe you shouldnt evict every man and they dog

player controlled content
working as intended

my spelling sux brb find phone number for someone who gives a fu*k

nop cant find it

Peter Raptor
Galactic Hawks
#443 - 2013-01-03 16:08:53 UTC
Malcanis wrote:


Does it really?

What are the numbers, exactly? What's the sum value of ore in a 0.0 belt over a 1-week cycle compared to a belt in hi-sec?






Well for one, a single Veldspar roid has a lot more volume in Null sec than in Hisec, thats pretty obvious I thought, but youre not gonna mine it unless youre surrounded by blues, no little group of miners is gonna risk it out there by themselves.

Evelopedia; 

The Amarr Empire, is known for its omnipresent religion  †  

Lord Zim
Gallente Federation
#444 - 2013-01-03 16:13:39 UTC  |  Edited by: Lord Zim
Edit: Actually, nevermind, only dumb people mine roid fields

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Andski
Science and Trade Institute
Caldari State
#445 - 2013-01-03 16:13:40 UTC
Murk Paradox wrote:
Why? You've been saying the problem is with highsec. Now you're saying it isn't?


At what point did I say that?

Murk Paradox wrote:
Highsec is npc generated much akin to a major city. Major trade hubs, infrastructure, reasearch, the ability to do just about anything in game can be done in highsec. We all know it, and have known it.

Then you have a group of people who want to create their own space. They want their own diplomats and choose to shoot whoever they want. Their rules. Screw everyone else. Fine. You got it.

Now the "people" (ccp, empire et al) who are behind the scenes of highsec are supposed to help you make it your version of them, all the way citing it isn't "fair"? Of course it's not. It's not fair. Eve is a cold and harsh, blah blah blah.


You do realize that we only have the tools CCP gives us, right? They limited us to one outpost per system, despite the fact that some NPC systems have >20 stations. Player-dropped outposts are crap, and the only way to get manufacturing AND refining in the same station is to build a Minmatar outpost and upgrade it like a madman, which nets you up to 50% refines and all of 9 manufacturing slots. Oh, let's not forget that the cost of building the station and upgrading it to that point costs about as much as a titan.

When did anyone in hisec have to pay for the luxury of refining and manufacturing in the same station?

Murk Paradox wrote:
But you didn't want highsec, you forsook it and walked away. You wanted to make your own empire, and have done so. It's not anyone else's fault in highsec nor is it a problem of highsec, that people don't want to go to null.

In short, you did a shittier job of it than empire did creating their high security space.

When people want pure lawless space, they go see null.

No incentives are needed, because it's player generated. You want more people in null, get more people in null. Don't rest upon the fact you want more targets when you can have them at a moment's notice. You sov types do indeed do it all the time. Even come into highsec for those targets.

All this honey and vinegar crap is insane. Make your neighborhood better instead of pleading with other people to do it for you. It's your bed you made, sleep in it.


So you actually have no knowledge about nullsec, got it.

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Karrl Tian
Doomheim
#446 - 2013-01-03 16:15:35 UTC  |  Edited by: Karrl Tian
Zaraz Zaraz wrote:
Nicolo da'Vicenza wrote:
encouraging game balance is a sign of sexual peversion


Well otherwise its gonna end up like this:

Quote:

"Executing the cost-reduction plan CEO Mark Pincus announced in November, Zynga has shut down, pulled from the app stores, or stopped accepting new players to more than 10 games such as PetVille, Mafia Wars 2, FishVille, Vampire Wars, Treasure Isle, Indiana Jones Adventure World, Mafia Wars Shakedown, Forestville, Montopia, Mojitomo, and Word Scramble Challenge. Comments from gamers on the shutdown notices included things like 'my daughter is heartbroken' and 'Please don't remove petville. I been playing for 4 yrs. and I'M going to miss my pet Jaime.why do you want cause depression for me and others. Why do you want to kill my pet?' For players that have invested a lot of microtransactions and/or time, this comes as a heavy blow."



Sooner or later, every MMO gets its plug pulled and sometimes for stupid reasons, SWG comes to mind.

Hell, there's gonna mass suicides when EVE finally goes.
Andski
Science and Trade Institute
Caldari State
#447 - 2013-01-03 16:20:26 UTC  |  Edited by: Andski
Oh, and as a testament to the great industrial capacity available in nullsec stations, we had to lock down manufacturing slots in half of Deklein, which is very well-developed for a sov region, in order to convert our pre-Crucible stockpile of POS fuel into fuel blocks. That's maybe half the industrial capacity of a single station in Ansila, which is two jumps from Jita, and has several stations with 50 manufacturing slots each which cost peanuts to use. That's amazing, isn't it?

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#448 - 2013-01-03 16:27:06 UTC  |  Edited by: Sergeant Acht Scultz
Lord Zim wrote:
Edit: Actually, nevermind, only dumb people mine roid fields


Seems not many people know it.

The information about it seems unavailable.

But seems obvious to assume, except ladar sites in all SS systems/wh's, respawn timer goes with DT.
I admit it's the very first time I've payed attention to this question and my assumption is probably wrong.

removed inappropriate ASCII art signature - CCP Eterne

Andski
Science and Trade Institute
Caldari State
#449 - 2013-01-03 16:29:56 UTC
Sergeant Acht Scultz wrote:
Lord Zim wrote:
Edit: Actually, nevermind, only dumb people mine roid fields


Seems not many people know it.

The information about it seems unavailable.


only dumb people mine belts in nullsec

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Lord Zim
Gallente Federation
#450 - 2013-01-03 16:33:25 UTC
Sergeant Acht Scultz wrote:
Lord Zim wrote:
Edit: Actually, nevermind, only dumb people mine roid fields


Seems not many people know it.

The information about it seems unavailable.

But seems obvious to assume, except ladar sites in all SS systems/wh's, respawn timer goes with DT.
I admit it's the very first time I've payed attention to this question and my assumption is probably wrong.

Funny, they're still talking about jetcan mining. How quaint.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Malcanis
Vanishing Point.
The Initiative.
#451 - 2013-01-03 16:41:04 UTC
Peter Raptor wrote:
Malcanis wrote:


Does it really?

What are the numbers, exactly? What's the sum value of ore in a 0.0 belt over a 1-week cycle compared to a belt in hi-sec?






Well for one, a single Veldspar roid has a lot more volume in Null sec than in Hisec, thats pretty obvious I thought, but youre not gonna mine it unless youre surrounded by blues, no little group of miners is gonna risk it out there by themselves.


So you don't have any numbers, just assumptions?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#452 - 2013-01-03 16:41:52 UTC
Andski wrote:
Sergeant Acht Scultz wrote:
Lord Zim wrote:
Edit: Actually, nevermind, only dumb people mine roid fields


Seems not many people know it.

The information about it seems unavailable.


only dumb people mine belts in nullsec



The risk involved on mining in null yeah, it's exponentially higher then high sec+isk loss because of all the disruptions you might get, there's no discussion to be made about this, should even be obvious for everyone.

Then killing rabbits in some calm system with station is about 50M/h for me if I'm not disrupted with whatever job/family, you know adult things, and I just hate wasting my time killing red crosses, it's so boring.
Hell Eve pve stuff is thousands times more boring and unrewarding than farming elite mobs or doing quests in wow...thought Asian MMO's were kings of endless mindless uninteresting farming, I was wrong, CCP can make it even more boring.

Lol

removed inappropriate ASCII art signature - CCP Eterne

Marlona Sky
State War Academy
Caldari State
#453 - 2013-01-03 17:11:04 UTC
CCP should really just add two zero's at the end of each player built station slots and be done with it till an industrial revamp expansion.

Also now there is the subject of belts null bears are bringing up. So how much are you wanting removed from high sec and moved to null sec? Try and be precise on what you feel is 'balanced' in percentage terms.
Malcanis
Vanishing Point.
The Initiative.
#454 - 2013-01-03 17:19:41 UTC
Marlona Sky wrote:
CCP should really just add two zero's at the end of each player built station slots and be done with it till an industrial revamp expansion.

Also now there is the subject of belts null bears are bringing up. So how much are you wanting removed from high sec and moved to null sec? Try and be precise on what you feel is 'balanced' in percentage terms.



it's definitely worth making the effort to give a detailed exposition of the issues for the 37th time to someone who uses the term "nullbears".

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Alavaria Fera
GoonWaffe
#455 - 2013-01-03 19:07:54 UTC
Malcanis wrote:
Marlona Sky wrote:
CCP should really just add two zero's at the end of each player built station slots and be done with it till an industrial revamp expansion.

Also now there is the subject of belts null bears are bringing up. So how much are you wanting removed from high sec and moved to null sec? Try and be precise on what you feel is 'balanced' in percentage terms.

it's definitely worth making the effort to give a detailed exposition of the issues for the 37th time to someone who uses the term "nullbears".

It certainly is, if the percentage is, say, greater than 0, they will whine at you.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Peter Raptor
Galactic Hawks
#456 - 2013-01-03 21:38:44 UTC
Malcanis wrote:
Peter Raptor wrote:
Malcanis wrote:


Does it really?

What are the numbers, exactly? What's the sum value of ore in a 0.0 belt over a 1-week cycle compared to a belt in hi-sec?






Well for one, a single Veldspar roid has a lot more volume in Null sec than in Hisec, thats pretty obvious I thought, but youre not gonna mine it unless youre surrounded by blues, no little group of miners is gonna risk it out there by themselves.


So you don't have any numbers, just assumptions?


Well .............. just go there with a survey scanner, its pretty easy to prove.

Evelopedia; 

The Amarr Empire, is known for its omnipresent religion  †  

Lord Zim
Gallente Federation
#457 - 2013-01-03 21:42:38 UTC
Peter Raptor wrote:
Well .............. just go there with a survey scanner, its pretty easy to prove.

Gee I'll move to nullsec because the roids are so big and fat oh whoops I forgot it meant I had to actually pay attention to the game instead of just pressing a button or two every 2-3 minutes as I would in hisec oh well I'll make less isk for more effort because there's almost no demand for minerals in nullsec I'm sure it'll be worth it in the end

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Malcanis
Vanishing Point.
The Initiative.
#458 - 2013-01-03 21:47:07 UTC
Peter Raptor wrote:
Malcanis wrote:
Peter Raptor wrote:
Malcanis wrote:


Does it really?

What are the numbers, exactly? What's the sum value of ore in a 0.0 belt over a 1-week cycle compared to a belt in hi-sec?






Well for one, a single Veldspar roid has a lot more volume in Null sec than in Hisec, thats pretty obvious I thought, but youre not gonna mine it unless youre surrounded by blues, no little group of miners is gonna risk it out there by themselves.


So you don't have any numbers, just assumptions?


Well .............. just go there with a survey scanner, its pretty easy to prove.


Great. Let us know when you've proved your assertion.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Malcanis
Vanishing Point.
The Initiative.
#459 - 2013-01-03 21:48:15 UTC
Lord Zim wrote:
Peter Raptor wrote:
Well .............. just go there with a survey scanner, its pretty easy to prove.

Gee I'll move to nullsec because the roids are so big and fat oh whoops I forgot it meant I had to actually pay attention to the game instead of just pressing a button or two every 2-3 minutes as I would in hisec oh well I'll make less isk for more effort because there's almost no demand for minerals in nullsec I'm sure it'll be worth it in the end



hauling minerals takes zero time and fuel c/d?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Lord Zim
Gallente Federation
#460 - 2013-01-03 21:50:43 UTC
and time is free anyways

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat