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Tec2 Capital ships

Author
Revalyn
North Atlantic Holdings
#1 - 2012-12-26 11:25:43 UTC  |  Edited by: Revalyn
Do you think we will ever get these?

A tec2 Titan that costs a trillion ISK- I'd like to be on that kill?

Titans are now very prolific- perhaps it is time to bring back the magic of a really elite capital that costs trillions and can only ever be owned by an Alliance as its upkeep would be huge. I was thinking more in line of a truly mobile station.

A dream or a future reality?

Quick edit- CCP can we have a proper carrier- how can a capital ship that can only carry 2 battleships be called a carrier- even a supercap can only carry 5-6 battleships.
Vera Algaert
Republic University
Minmatar Republic
#2 - 2012-12-26 11:28:40 UTC
In 2 years everyone would have one of these.

(And alliances are rarely wealthy - they earn a lot and spend a lot; there are probably many more individuals who could afford to buy a 1T ship on short notice than there are alliances who could do the same)

.

ElQuirko
University of Caille
Gallente Federation
#3 - 2012-12-26 11:30:30 UTC
Revalyn wrote:
Quick edit- CCP can we have a proper carrier- how can a capital ship that can only carry 2 battleships be called a carrier- even a supercap can only carry 5-6 battleships.


Because it carries fighters and drones...

You reckon you could fit two battleships on the Ark Royal? Good luck.

Dodixie > Hek

Revalyn
North Atlantic Holdings
#4 - 2012-12-26 11:33:13 UTC
ElQuirko wrote:
Revalyn wrote:
Quick edit- CCP can we have a proper carrier- how can a capital ship that can only carry 2 battleships be called a carrier- even a supercap can only carry 5-6 battleships.


Because it carries fighters and drones...

You reckon you could fit two battleships on the Ark Royal? Good luck.


We play Eve as a fantasy game so real life comparisons are a bit lame. When we have to move large numbers of battleships into null the limited capacity of carriers for large ships can be a hindrance.
GreenSeed
#5 - 2012-12-26 11:36:41 UTC
making things expensive hoping that it will limit their existence is a terrible idea, just look at current titans, CCP needs to start thinking "upkeep" instead of "cost".
Dr Frust
Federal Navy Academy
Gallente Federation
#6 - 2012-12-26 12:14:46 UTC  |  Edited by: Dr Frust
Oh I can immagine the scenario:

Scout: "There's another ship comming in!"
P1: "It's a goonfighter"
Newbro: "He has followed us!"
P1: "No it's a short range fighter."
P2: "There's no carrier around here, where'd he come from?"
FC: "Webb him."
P1: "Let him go he's too far out of range."
P2: "Not for long."
P3: "A fighter couldn't have gotten this deep into space on its own."
P1: "Look at him. He's headed for that small moon."
P2: "I think I can get him before he gets there. He's almost in range."
FC: "That's no moon."
P1: "It's too big to be a Titan."
P2: "I have a very bad feeling about this."
FC: "Turn your ships around warp OUT!"
P1: "Yeah, I think your right. Warping out now!"
P2: "Why are we still moving towards it?"
P1: "We're caught in a tractor beam! It's pulling us in!"
Newbro: "But there's gotta be something we can do!"
FC: "There's nothin' we can do about it, kid. We're going to have to shut down our burners. But they're not going to get us without a fight."
Doomsday
ElQuirko
University of Caille
Gallente Federation
#7 - 2012-12-26 12:22:52 UTC
Revalyn wrote:
We play Eve as a fantasy game so real life comparisons are a bit lame. When we have to move large numbers of battleships into null the limited capacity of carriers for large ships can be a hindrance.


Compare the size of a machariel to a thanatos. It's barely smaller. A carrier is not a jump freighter - if you want risk-free travel, set up a jump bridge network. Alternately, fly in a big enough blob that nobody's going to shoot your 200+ battleships.

Dodixie > Hek

Gen Fesslenski
Caldari Provisions
Caldari State
#8 - 2012-12-26 12:24:29 UTC  |  Edited by: Gen Fesslenski
Revalyn wrote:
ElQuirko wrote:
Revalyn wrote:
Quick edit- CCP can we have a proper carrier- how can a capital ship that can only carry 2 battleships be called a carrier- even a supercap can only carry 5-6 battleships.


Because it carries fighters and drones...

You reckon you could fit two battleships on the Ark Royal? Good luck.


We play Eve as a fantasy game so real life comparisons are a bit lame. When we have to move large numbers of battleships into null the limited capacity of carriers for large ships can be a hindrance.


So ask for a capital freighter. You can't have it all. A super-carrier that could carry 10 BS and a fighter wing would be a seriously unbalancing thing unless the prices were made stupid-high. A 10 man gang could effectively have 20 ships, so a fleet of 40 or so with 10 of these ships would have nearly 100 BS at their disposal on grid, a massive RR source and not even really have to protect the thing.

If you took away the fighters though, and maybe restricted it to 1-3-1 (1-1-3 for armor) slot layout, things would get very interesting. Sort of like a T2 Orca without the slots for fleet boosting.

If you have that many BS that it takes you an age to move it with Carriers, then you should have enough corp-mates to escort some freighters anyway.
Scatim Helicon
State War Academy
Caldari State
#9 - 2012-12-26 12:30:47 UTC
Gen Fesslenski wrote:
So ask for a capital freighter. You can't have it all. A super-carrier that could carry 10 BS and a fighter wing would be a seriously unbalancing thing unless the prices were made stupid-high. A 10 man gang could effectively have 20 ships, so a fleet of 40 or so with 10 of these ships would have nearly 100 BS at their disposal on grid, a massive RR source and not even really have to protect the thing.

You realise they're talking about carrying ships in the SMA, not launching battleships and controlling them like drones, right?

Every time you post a WiS thread, Hilmar strangles a kitten.

Scatim Helicon
State War Academy
Caldari State
#10 - 2012-12-26 12:32:21 UTC  |  Edited by: Scatim Helicon
double post hurr

Every time you post a WiS thread, Hilmar strangles a kitten.

Sentient Blade
Crisis Atmosphere
Coalition of the Unfortunate
#11 - 2012-12-26 12:35:04 UTC
A super-carrier that was just that, a carrier for other ships, would be rather nice.

Add a clone vat bay to it too and you've got yourself a nice little tool that smaller alliances could operate.
Luke Visteen
#12 - 2012-12-26 12:50:55 UTC  |  Edited by: Luke Visteen
maybe if there was a global limit on how many Tech 2 caps can be active in space within a fixed period of time (like max 2 per month) in the whole of EVE universe ??

that could be justified by some strange RP reasons (t2 caps causing disturbances in the force, etc lol) ?

.

Malcanis
Vanishing Point.
The Initiative.
#13 - 2012-12-26 12:58:08 UTC
Revalyn wrote:
Do you think we will ever get these?

A tec2 Titan that costs a trillion ISK- I'd like to be on that kill?

Titans are now very prolific- perhaps it is time to bring back the magic of a really elite capital that costs trillions and can only ever be owned by an Alliance as its upkeep would be huge. I was thinking more in line of a truly mobile station.

A dream or a future reality?

Quick edit- CCP can we have a proper carrier- how can a capital ship that can only carry 2 battleships be called a carrier- even a supercap can only carry 5-6 battleships.


Please god no

Supercaps are still toxic enough as it is without dreaming up ones with T2 resists and extra role bonuses.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Malcanis
Vanishing Point.
The Initiative.
#14 - 2012-12-26 12:58:31 UTC
Luke Visteen wrote:
maybe if there was a global limit on how many Tech 2 caps can be active in space within a fixed period of time (like max 2 per month) in the whole of EVE universe ??

that could be justified by some strange RP reasons (t2 caps causing disturbances in the force, etc lol) ?


Then one alliance builds 2 and no one ever gets to fly any

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Asuka Solo
I N E X T R E M I S
Tactical Narcotics Team
#15 - 2012-12-26 13:01:31 UTC
Future reality

Hobo pro-rifter pilots gonna be hatin

Eve is about Capital ships, WiS, Boobs, PI and Isk!

Mallak Azaria
Caldari Provisions
Caldari State
#16 - 2012-12-26 13:01:41 UTC
Gen Fesslenski wrote:
So ask for a capital freighter.


These already exist.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Tippia
Sunshine and Lollipops
#17 - 2012-12-26 13:04:58 UTC
Revalyn wrote:
A tec2 Titan that costs a trillion ISK- I'd like to be on that kill?

Titans are now very prolific- perhaps it is time to bring back the magic of a really elite capital that costs trillions and can only ever be owned by an Alliance as its upkeep would be huge. I was thinking more in line of a truly mobile station.
Yes, let's use the same strategy that failed in every way to limit supercap proliferation and apply it to something even worse.

Or better yet, let's not.
Malcanis
Vanishing Point.
The Initiative.
#18 - 2012-12-26 13:21:50 UTC
Tippia wrote:
let's not.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

SegaPhoenix
Chicks on Speed
#19 - 2012-12-26 14:19:54 UTC
I would actually support the removal of supercaps. Dreads fill the role for DPS perfectly and carriers for logistics and support.
Pitorro0
Blazing Sun Group
#20 - 2012-12-26 14:27:51 UTC
Yes please more content for the 1%
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