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NPC Corps - Time for a change?

Author
Mag's
Azn Empire
#121 - 2013-01-14 17:55:16 UTC  |  Edited by: Mag's
Malcorian Vandsteidt wrote:
Roime wrote:
Malcorian Vandsteidt wrote:

Simple, it's a choice and a playstyle, and "Sandbox" basically means you can play any way you like. Being "Forced" to pvp, would not be "Sandbox". It would be PvP only.


No, sandbox means that everybody plays according to the same rules in one huge persistent universe existing on a single server.

This means that it is not possible to tick a box somewhere in settings that makes the game "PVE only" just for you. You can choose to stick to your "playstyle" and not shoot other players if you so wish, but the common rules allow others to shoot you if they want to.




Wrong:

Taken from:

http://en.wikipedia.org/wiki/Sandbox_game

Definition:

An open world is a type of video game level design where a player can roam freely through a virtual world and is given considerable freedom in choosing how or when to approach objectives.[1]
The term "free roam" is also used, as is "sandbox" and "free-roaming".[2][3] "Open world" and "free-roaming" suggest the absence of artificial barriers,[4] in contrast to the invisible walls and loading screens that are common in linear level designs. An "open world" game does not necessarily imply a sandbox.
Quote:
In a true "sandbox," the player has tools to modify the world themselves and create how they play
.[citation needed]
Generally open world games still enforce some restrictions in the game environment, either due to absolute technical limitations or in-game limitations (such as locked areas) imposed by a game's linearity.

So If Carebears want to create their world with roids and wardec Immunities it is their Game Given right to do so.
Sandbox means you can play exactly how you want. But it also mean everyone else can do the same. If this interferes with your play, then that's a part of the same sandbox.
This means Eve gives you the opportunity to succeed in whatever you want within it's rules, but it also gives everyone else the opportunity to try and stop you.

Also, PvP isn't a synonym for combat. Therefore carebears, miners and industrialists, are all already involved in PvP.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Nikk Narrel
Moonlit Bonsai
#122 - 2013-01-14 18:14:53 UTC
Mag's wrote:
Sandbox means you can play exactly how you want. But it also mean everyone else can do the same. If this interferes with your play, then that's a part of the same sandbox.
This means Eve gives you the opportunity to succeed in whatever you want with it's rules, but it also gives everyone else the opportunity to try and stop you.

It is perverse, but a lot of the complaints I see most often revolve around one player or group of players trying to force another to change their play style.

Noone has the right to dictate terms in this game, and on the surface people accept this.
But then you get the guys who try to suggest that so and so is cheating. And because they are cheating, the game needs to be changed to stop them.

Here is the balance point of justice: if they cannot demonstrate / prove this flaw, they repeat themselves hoping to drum up popular dislike of it.
Noone has proven NPC corps guilty of anything, beyond being inconvenient for PvP.
It is really as simple as that.

And if they think a popular drumbeat will make up for this lack of proof, try to remember that CCP will balance the expected backlash against this. Being unable to justify such a change to the players spells disaster.
And this thread has failed to justify it even to us.

Mag's wrote:
Also PvP isn't a synonym for combat. Therefore carebears, miners and industrialists, are all already involved in PvP.

I always marvel on this detail.

We can look at the business community in RL, see plainly how they fight each other for profit, but yet blank out when we buy or sell in the game.
It's like tunnel vision.
Mag's
Azn Empire
#123 - 2013-01-14 18:50:51 UTC
Nikk Narrel wrote:
Mag's wrote:
Sandbox means you can play exactly how you want. But it also mean everyone else can do the same. If this interferes with your play, then that's a part of the same sandbox.
This means Eve gives you the opportunity to succeed in whatever you want with it's rules, but it also gives everyone else the opportunity to try and stop you.

It is perverse, but a lot of the complaints I see most often revolve around one player or group of players trying to force another to change their play style.

Noone has the right to dictate terms in this game, and on the surface people accept this.
But then you get the guys who try to suggest that so and so is cheating. And because they are cheating, the game needs to be changed to stop them.

Here is the balance point of justice: if they cannot demonstrate / prove this flaw, they repeat themselves hoping to drum up popular dislike of it.
Noone has proven NPC corps guilty of anything, beyond being inconvenient for PvP.
It is really as simple as that.

And if they think a popular drumbeat will make up for this lack of proof, try to remember that CCP will balance the expected backlash against this. Being unable to justify such a change to the players spells disaster.
And this thread has failed to justify it even to us.
Oh I agree people shouldn't try to dictate how you play. But as you and I know, that's a far cry from being able to do things to others in game within it's rules. Some have a hard time seeing the difference.

Nikk Narrel wrote:
Mag's wrote:
Also PvP isn't a synonym for combat. Therefore carebears, miners and industrialists, are all already involved in PvP.

I always marvel on this detail.

We can look at the business community in RL, see plainly how they fight each other for profit, but yet blank out when we buy or sell in the game.
It's like tunnel vision.
Indeed. CCP even turned ship spinning, into PvP.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

DeMichael Crimson
Republic University
Minmatar Republic
#124 - 2013-01-14 20:39:16 UTC
Roime wrote:
DeMichael Crimson wrote:
Bottom line, stop claiming that you know how all the other NPC starter corps are like and definitely stop claiming they are not good for the game.


True, but I know FNA, RUN, UC, RMS, PTS and SAK, which is a big enough a sample for personally to for a valid opinion, and they are all bad for this game.

Well, I'm going to call you on your examples since I have first hand experience with two of them. This character (my main) is in RUN (Republic University) and I have an alt in PTS (Pator Tech School). Both channels are active, though not constantly. That doesn't mean those channels are dead. I can assure you they are very much alive. When players ask questions about the game, others will give answers. When players ask for help to complete a mission, others will fleet up. When players initiate open conversation, others will respond. Mining Ops and PvP gang roams have been advertised and conducted in the past but not anymore due to being abused by griefers having alt spies in starter corps looking for easy gank opportunity's to pad their killboard stats.

Roime wrote:
What do you think about my suggestion?
If you're referring to this :
Roime wrote:
Solution: ISD Tutors in all NPC corps

Scripted tutorials can never teach players about a game of this complexity. Currently the tutorials push people mostly towards missioning and exploration, but what if we had Real Humans tutoring new players? Arranging PVE and PVP fleets? Holding EVE Uni-style lectures? Moderating corp chat? Being responsible for creating the best possible New Player Experience.

It's a good idea. I especially like the idea of them moderating the channels as well as contributing info and helping new players whenever needed. I don't know if they still do it but the ISD used to give lectures for new players in various systems at different times. The date, time and topic info was posted in the new players sub forum. Now if the ISD is still giving those lectures, they could also advertise those lectures in the starter corps chat channel MOTD.


DMC
Fey Ivory
Center for Advanced Studies
Gallente Federation
#125 - 2013-01-14 21:31:54 UTC  |  Edited by: Fey Ivory
Mags...

And highsecurity is called just that for a reason, also a fact is that the starter/npc corps is actuall corps belogning to empires, states and federations, so with this said if you get your way, and concord looks the other way, should you get a faction loss, would Gallante armed forces hunt down or outright declare war on you and your corp since you and your friends decide to destroy valuable assets of their "country"... i know, its a game, so we shouldent point to realism, its about fun, but i think ccp already given you tools within the game to do what you want and when you want it, but with the consequenses of the security level your in...

but lets reason further...

lets say we can wardec start corps, and i were a really old Gallante player, with buckets of isks, one day i decide that, those damn Amarr people, i done want them to get any new players, so, i make a alt, bring a few friends, transfer assets, and now the "fun" comenses as i wardec every new pilot that leaves the start place... is it absurd ?, with the resources some people have in this game, they could set entire high sec a flame, and im not sure it ewen make a dent in their wealth... is this a high security system for you ?
Shinzhi Xadi
Doomheim
#126 - 2013-01-14 21:35:19 UTC
You pvpers want me out of my NPC corp..

Why should I join a player corp? I have been in eve almost 5 years, the few friends I had have all moved on. I have no friends in eve now. Due to the unbelievable hostility that eve players usually show, I don't trust ANYBODY. Why should I move my main and alts into a player corp?? What can they offer me that I don't already have?

I have no use for a POS.
I have no desire to pvp with other players. Its just throwing my hard earned isk away so they can fap to pewpew.
Make new friends? how? I don't trust anybody thanks to how the eve community behaves.
War decs? see my reply to pvp.
Ganking? I'm not a griefer, I don't get off on ruining other people's fun.
Low-sec? Why would I go there, its just a pvp zone.
Nul-sec? Why would I go there, its just a pvp zone.
Capital ships? Why bother with them? If I spend the time/effort/isk to build one, and be proud of it, it will probably be blown up.

If I want to be a trader, mission runner, manufacturer, miner, or prober, I can do all that in high sec. Without having to constantly look over my shoulder.

I play eve to log in after work and relax, enjoy some sci-fi, and have fun in my way. If pvpers manage to convince CCP to ruin my fun by changes to the game, well, there are other games to play. Not like the 5 years worth of real money CCP has got from me is worth anything to them I suppose. What do they care if they are driving players away.

And for those of you that say "eve is a pvp game!!!!!!!". If eve was 100% pvp, why does high sec exist? Why are there missions for pve, why is there ANYTHING to do that doesn't involve shooting other players?

/breaths into paper bag :)

Mac Pro dual 6-core Xeon 3.06ghz, 24gig ecc ram, EVGA GTX 680 Mac Edition, Intel SSD, OS X Yosemite and Windows 8.1 Pro.

Mag's
Azn Empire
#127 - 2013-01-14 22:21:00 UTC  |  Edited by: Mag's
Fey Ivory wrote:
Mags...

And highsecurity is called just that for a reason, also a fact is that the starter/npc corps is actuall corps belogning to empires, states and federations, so with this said if you get your way, and concord looks the other way, should you get a faction loss, would Gallante armed forces hunt down or outright declare war on you and your corp since you and your friends decide to destroy valuable assets of their "country"... i know, its a game, so we shouldent point to realism, its about fun, but i think ccp already given you tools within the game to do what you want and when you want it, but with the consequenses of the security level your in...

but lets reason further...

lets say we can wardec start corps, and i were a really old Gallante player, with buckets of isks, one day i decide that, those damn Amarr people, i done want them to get any new players, so, i make a alt, bring a few friends, transfer assets, and now the "fun" comenses as i wardec every new pilot that leaves the start place... is it absurd ?, with the resources some people have in this game, they could set entire high sec a flame, and im not sure it ewen make a dent in their wealth... is this a high security system for you ?
You are mistaken, if you think I would advocate the wardecing of starter NPC corps. They are and always have been, a needed yet problematic mechanic in Eve.

To be quite honest, they bother me not. Mainly because CCP give me more than one way to skin a cat, so to speak.

Shinzhi Xadi wrote:
And for those of you that say "eve is a pvp game!!!!!!!". If eve was 100% pvp, why does high sec exist? Why are there missions for pve, why is there ANYTHING to do that doesn't involve shooting other players?

/breaths into paper bag :)
PvP isn't a synonym for combat. This is why mining, trading, industry etc etc, is PvP.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Fey Ivory
Center for Advanced Studies
Gallente Federation
#128 - 2013-01-14 22:29:03 UTC
Mags

Do apologice for slightly missreading you then, atleast i now know where you stand, thanks
Mag's
Azn Empire
#129 - 2013-01-14 22:42:09 UTC
Fey Ivory wrote:
Mags

Do apologice for slightly missreading you then, atleast i now know where you stand, thanks
No worries, it happens.
Fly safe.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Drake Doe
88Th Tax Haven
#130 - 2013-01-17 10:28:48 UTC
This also raises the question to me, should you be able to leave corps during a war dec? I admit I did it once during my first month but it just seems like a feature to abuse so you can never lose any money. And even if you could leave said corp wouldn't you still be classified as a valid target until the war dec expires?

"The homogenization of EVE began when Gallente and Caldari started sharing a weapon system."---Vermaak Doe-- "Ohh squabbles ohh I love my dust trolls like watching an episode of Maury with less " Is he my Dad " but more of " My Neighbor took a dump on my lawn " good episode! pops more corn" ---Evernub--

Sam Korak
Doomheim
#131 - 2013-01-24 18:49:27 UTC
Changing noob corps and/or adding more tax to them will mostly hit newbies and casuals. Most hardcore players only have alts there just for social purposes.
Dolorous Tremmens
The Scope
Gallente Federation
#132 - 2013-01-24 22:43:53 UTC  |  Edited by: Dolorous Tremmens
A forum link to a milder approach to improving highsec, few downsides, even for npc, more reason to join player owned corps:

https://forums.eveonline.com/default.aspx?g=posts&t=195938&find=unread



Malcorian Vandsteidt wrote:

Yes you could, if you wanted to lower yourself to carebear status. Having flown with 1000's of pvpers, I can say "Most" of the hardcore elitest who slander the carebears would not be caught flying any type of industry ship... Period. They are totally reliant on a market and game mechanic they do not even remotely understand.

I had a conversation with a few of my PvP buddies awhile back, and having been a 10 year vet I've done pretty much everything in eve, the convo went something like:

Me: Hey guys what type of roids are in your system up there currently?

Them: No idea.

Me: Wait you live in 0.0 and have no idea what roids are in your systems?

Them: Nope. Not much use to us up here.

Me: So building capitals, titans and Moms, and replenishing your ships and being self sustaining isn't useful to you?

Them: We just buy them off the market and then go shoot the miners up here. No need for us to build them, Man we poped an orcas and several hulks the other day, they should have known better then to be mining in 0.0 lols bunch of noobs.

Me: You do realize that those carebears are probably the ones who manufacture and put the ships you fly on the market yes?

Them: Nah man they just sell that **** for isk.


At this point I simply kept quiet went oh ok.

* The fact is Most" not all pvpers have no interest in industry. I have had similar conversations with entire alliances when attempting to explain to them the importance of having a few indy corps in their alliance. and why they need to protect them.

* So while yes, people like me and you who PvP and understand the economy of eve and the importance of Industry Both PvP and do Industry, we are not the majority, in fact we are a very small "Minority" of players.


Why do you so consistently talk out of your ass? You pump out more strawman arguments than I've ever seen from any other forum troll.

I've flown with 1000's of pvpers and that was just a single side of the conflict I have mined my ass off in nullsec, along side other alliances in multiple systems, building up alot of mineral reserves in order to, yes, build titans, and supercarriers, as well as regualr carriers and every type of ship out there from PVE to fleet doctrine PVE. I ratted and mined for isk, salvage and corp donations to the cause of bigger and better ships, and so i could build my niche product, t2 rigs.

"you interviewed your pvp buddies" yeah sure you did, and no doubt you can present the logs, just give you a few hours to write them up first.
First of all, NO nullsec alliance will admit in game to mining. "Thats scrub work!" and its also intel. Who know who you may be now? just cause threse a sanctioned character sale in eve doesn't mean accounts aren't handed off without being officially reported.
Its scrub work, but it also pays. where do your rare minerals come from? Lowsec? unlikely. They come from nullsec industrialists that keep a vertically integrated approach to production and manufacture. Why buy all the rare mins when you can mine them in your own backyard? You can look up industry stats as a part of the Sov map, and wow, do you know theres actually industry indexes in nullsec.
Those people i end up bumping elbows with in the asteroid belts, are the same people locking and shooting the Primary secondary etc targets in fleets when CTAs go up, or quick docking and switching to PVP ships when intel comes in about a roaming gang comming down the pipe. They sell their SURPLUS. "Reliant on a game mechanic they don't understand," Hogwash.

You have not been in a sov owning nullsec group, or if you had it has not been for a very long time, because your statements have no bearing on the activities I participated in that made null the reason I still play eve.

That thread I linked is one of the only really constructive solutions I've seen for Highsec that didn't involve massive pains for everyone in npc corps such as being taxed more than anyone else, being unable to fly anything but t1 ships and having all manufacturing rights to t2 and anything beyond cruisers, which as i recall was your idea. Have fun speed editing that, but first page, post #16 of the linked thread:

Malcorian Vandsteidt wrote:

I agree with this, and in leu of such propose the following restrictions to NPC corps concerning Industry:

If you are in an NPC corp you can NOT:

1. Use the research Lab Functions in stations (Copy, PE,ME, etc..) Period. (unless doing the Tutorials)
2. Use the Factories to produce ships of a Higher level then a "T-1" Battlecruiseror T-1 Mod or Ammo. (No BS's or T-3's, and No T-2 Ships (Or Items) at all.)
3. Restrict Per day how much Ore can be refined.

What you CAN do in an NPC corp:

1. Mine to your hearts content
2. Refine a limited amount per day sufficient to help a New player learn about the system and gain ISK for new ships. (Say 3 - 5 Million M3 per day)
3. Produce all T-1 modules and Ships up to BC.
4. Do Planetary Interaction. (unlimitedly)


What you can do in a Player Corp:

1. Everything unlimited.

Basically you can still play your game from an NPC corp, however if you want to do Advanced Industry, like in the Real world if you want a better job, you need to leave your current one, and go look for a better employer.


So read the post and if you want your own corner of highsec in real corp, give constructive replys and a few likes.

Get some Eve. Make it yours.

Fey Ivory
Center for Advanced Studies
Gallente Federation
#133 - 2013-01-25 04:41:49 UTC  |  Edited by: Fey Ivory
Dolorous Tremmens

first off... aparantly, you cant go back to a start corps once you leave, when you quit a player corp you end up in one of three holding corps, depending on your line... and those are dead... So as i mentioned earlier alot of people be alot more willing to try corps if they knew they could go back to something they now work... like CAS

Secondly, like been mentioned in other threads, mostly when it regards highsec, its not carebears like me thats the problem, the problem is PVPers that use starts corps to fuel their pvp efforts... so if you want to go after the root of the problem, dont change things that work for me, as a carebear...

So how can we fix that, one way would be to change how Wardecks works... When a wardeck happens, corps involved gets frozen out, untill the war has been settled... i also think that tax could be risen for NPC corps maybe 15-20% and also alow all corps be ableto bribe Concord with a added tax also, thats optional

No new members can be recruited
No members can leave
No creation of contracts, except within corp
No ability to buy contracts, except within corp
No ability to use market in station, except the four realms trade hubs, Jita, Dodixee Amarr etc
No ability to give or sell items outside of your corp (except at trade hubs)
No ability to give or recive ISKs outside of your corp

Set up those rules, and let corp wars be fought out as they were intended, then PVPers that hide in start corps, suddenly are cut off from their industry in times of war...
Rented
Hunter Heavy Industries
#134 - 2013-01-25 05:50:15 UTC
No.

7/10 though, just because you're Lady Spank.
Dolorous Tremmens
The Scope
Gallente Federation
#135 - 2013-01-25 05:50:26 UTC
Fey Ivory wrote:
Dolorous Tremmens

first off... aparantly, you cant go back to a start corps once you leave, when you quit a player corp you end up in one of three holding corps, depending on your line... and those are dead... So as i mentioned earlier alot of people be alot more willing to try corps if they knew they could go back to something they now work... like CAS

Secondly, like been mentioned in other threads, mostly when it regards highsec, its not carebears like me thats the problem, the problem is PVPers that use starts corps to fuel their pvp efforts... so if you want to go after the root of the problem, dont change things that work for me, as a carebear...

So how can we fix that, one way would be to change how Wardecks works... When a wardeck happens, corps involved gets frozen out, untill the war has been settled... i also think that tax could be risen for NPC corps maybe 15-20% and also alow all corps be ableto bribe Concord with a added tax also, thats optional

No new members can be recruited
No members can leave
No creation of contracts, except within corp
No ability to buy contracts, except within corp
No ability to use market in station, except the four realms trade hubs, Jita, Dodixee Amarr etc
No ability to give or sell items outside of your corp (except at trade hubs)
No ability to give or recive ISKs outside of your corp

Set up those rules, and let corp wars be fought out as they were intended, then PVPers that hide in start corps, suddenly are cut off from their industry in times of war...

I find there is a frequent loss in translation when discussing things with you. PVPers that wardec do not hide in start or NPC corps. they are a player corp that declares war on other player corps. Griefers use players from NPC's to prey upon, by ganking as well as alts in those NPC corps because they get erased and the alt re started when the security has taken too much of a hit.

Having to counter bribe concord to end a war would be a bad precedent, letting the rich just buy their way out of wars.
Not allowing members to leave locks all players into that corp for the duration of war, and wars can be exended. The highsec playerbase would start to lose subscriptions.
In fact most of the ideas you have listed end up giving the griefing corp more power, because the griefers have stocks in their favorite griefing locations, and their prey is for the most part industrialists.

You have hit close to some ideas i have had in the past. Standings loss and loss of docking rights for certain stations with a standings bias in favor of the defending corp. Corp A wardecs Corp B. Corp A is no longer able to dock at factions that corp B has high(er) standings in by certain margins. Corp A loses standings with those groups every day they pursue the Wardec, right from the 24hr warning that occurs to the final 24hr cooldown warning. This includes the empire they are declaring war in. I add this because if you have low enough standsings in one of the highsec empires, you are pursued by concord untill you are out of their empire. it does not really stop anyone from traveling, but it is enough of a hindrance that it might give pause to the casual griefing that wardecs are.

Get some Eve. Make it yours.

Fey Ivory
Center for Advanced Studies
Gallente Federation
#136 - 2013-01-25 06:45:50 UTC  |  Edited by: Fey Ivory
Dolorous Tremmens

i guess i will need to try explain better then... Carebears, build, research, industry, mine, they want how things are in high sec or if they stay in the start corp, most accept the fact that low and null is violent, so they mostly dont go there... if you change the foundations of what they want, youll loose equally many subscriptions if not more

what i have problem with is, PvPers that talk of how good low and null is, and how they want to change highsec couse start corps are wrong, yet, ALOT of them have alts themself in start corps, just couse its practical, im not sure what kind of PvP that is, or dubbel morale... and this becomes a problem when their mane characters in PvP corps fight, couse their alt production will help fuel the wars

As for my earlier suggestion, bribe might been a poor use of word, what i ment was like a running extra tax exactly like we in start corps have... you either pay it running at the start of every month, and get a months wourth of concord protection, exactly like start corps... or you dont, you choise to have more or less tax

So, with above said, using my earlier "secluded wardecs" each corp have to fight it out on their own, as they cant run, cant take outside help... and isent that what you PvPers want ?, then i can carebear as best as i like, since i cant influence, nor can alts in start corps... everyone is happy ?, or is the underlaying problem, really that low and null is dead, so you really just want more targets ?
Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#137 - 2013-01-25 08:12:50 UTC
Majority of players being in high sec is it safe to say those "non-players" as some like to call them, are actually players? Lol

removed inappropriate ASCII art signature - CCP Eterne

Malcorian Vandsteidt
Alpha Trades
Solyaris Chtonium
#138 - 2013-01-25 16:27:14 UTC
Dolorous Tremmens wrote:
A forum link to a milder approach to improving highsec, few downsides, even for npc, more reason to join player owned corps:

https://forums.eveonline.com/default.aspx?g=posts&t=195938&find=unread



Malcorian Vandsteidt wrote:

Yes you could, if you wanted to lower yourself to carebear status. Having flown with 1000's of pvpers, I can say "Most" of the hardcore elitest who slander the carebears would not be caught flying any type of industry ship... Period. They are totally reliant on a market and game mechanic they do not even remotely understand.

I had a conversation with a few of my PvP buddies awhile back, and having been a 10 year vet I've done pretty much everything in eve, the convo went something like:

Me: Hey guys what type of roids are in your system up there currently?

Them: No idea.

Me: Wait you live in 0.0 and have no idea what roids are in your systems?

Them: Nope. Not much use to us up here.

Me: So building capitals, titans and Moms, and replenishing your ships and being self sustaining isn't useful to you?

Them: We just buy them off the market and then go shoot the miners up here. No need for us to build them, Man we poped an orcas and several hulks the other day, they should have known better then to be mining in 0.0 lols bunch of noobs.

Me: You do realize that those carebears are probably the ones who manufacture and put the ships you fly on the market yes?

Them: Nah man they just sell that **** for isk.


At this point I simply kept quiet went oh ok.

* The fact is Most" not all pvpers have no interest in industry. I have had similar conversations with entire alliances when attempting to explain to them the importance of having a few indy corps in their alliance. and why they need to protect them.

* So while yes, people like me and you who PvP and understand the economy of eve and the importance of Industry Both PvP and do Industry, we are not the majority, in fact we are a very small "Minority" of players.


Why do you so consistently talk out of your ass? You pump out more strawman arguments than I've ever seen from any other forum troll.

I've flown with 1000's of pvpers and that was just a single side of the conflict I have mined my ass off in nullsec, along side other alliances in multiple systems, building up alot of mineral reserves in order to, yes, build titans, and supercarriers, as well as regualr carriers and every type of ship out there from PVE to fleet doctrine PVE. I ratted and mined for isk, salvage and corp donations to the cause of bigger and better ships, and so i could build my niche product, t2 rigs.

"you interviewed your pvp buddies" yeah sure you did, and no doubt you can present the logs, just give you a few hours to write them up first.
First of all, NO nullsec alliance will admit in game to mining. "Thats scrub work!" and its also intel. Who know who you may be now? just cause threse a sanctioned character sale in eve doesn't mean accounts aren't handed off without being officially reported.
Its scrub work, but it also pays. where do your rare minerals come from? Lowsec? unlikely. They come from nullsec industrialists that keep a vertically integrated approach to production and manufacture. Why buy all the rare mins when you can mine them in your own backyard? You can look up industry stats as a part of the Sov map, and wow, do you know theres actually industry indexes in nullsec.
Those people i end up bumping elbows with in the asteroid belts, are the same people locking and shooting the Primary secondary etc targets in fleets when CTAs go up, or quick docking and switching to PVP ships when intel comes in about a roaming gang comming down the pipe. They sell their SURPLUS. "Reliant on a game mechanic they don't understand," Hogwash.

You have not been in a sov owning nullsec group, or if you had it has not been for a very long time, because your statements have no bearing on the activities I participated in that made null the reason I still play eve.

That thread I linked is one of the only really constructive solutions I've seen for Highsec that didn't involve massive pains for everyone in npc corps such as being taxed more than anyone else, being unable to fly anything but t1 ships and having all manufacturing rights to t2 and anything beyond cruisers, which as i recall was your idea. Have fun speed editing that, but first page, post #16 of the linked thread:

Malcorian Vandsteidt wrote:

I agree with this, and in leu of such propose the following restrictions to NPC corps concerning Industry:

If you are in an NPC corp you can NOT:

1. Use the research Lab Functions in stations (Copy, PE,ME, etc..) Period. (unless doing the Tutorials)
2. Use the Factories to produce ships of a Higher level then a "T-1" Battlecruiseror T-1 Mod or Ammo. (No BS's or T-3's, and No T-2 Ships (Or Items) at all.)
3. Restrict Per day how much Ore can be refined.

What you CAN do in an NPC corp:

1. Mine to your hearts content
2. Refine a limited amount per day sufficient to help a New player learn about the system and gain ISK for new ships. (Say 3 - 5 Million M3 per day)
3. Produce all T-1 modules and Ships up to BC.
4. Do Planetary Interaction. (unlimitedly)


What you can do in a Player Corp:

1. Everything unlimited.

Basically you can still play your game from an NPC corp, however if you want to do Advanced Industry, like in the Real world if you want a better job, you need to leave your current one, and go look for a better employer.


So read the post and if you want your own corner of highsec in real corp, give constructive replys and a few likes.


So.. You insult me, then give praise to my idea and say its one of the only real solutions for highsec you've seen....

I am not really sure how to take that lol.
Dolorous Tremmens
The Scope
Gallente Federation
#139 - 2013-01-25 16:58:15 UTC  |  Edited by: Dolorous Tremmens
Fey Ivory wrote:
Dolorous Tremmens

i guess i will need to try explain better then... Carebears, build, research, industry, mine, they want how things are in high sec or if they stay in the start corp, most accept the fact that low and null is violent, so they mostly dont go there... if you change the foundations of what they want, youll loose equally many subscriptions if not more

what i have problem with is, PvPers that talk of how good low and null is, and how they want to change highsec couse start corps are wrong, yet, ALOT of them have alts themself in start corps, just couse its practical, im not sure what kind of PvP that is, or dubbel morale... and this becomes a problem when their mane characters in PvP corps fight, couse their alt production will help fuel the wars

As for my earlier suggestion, bribe might been a poor use of word, what i ment was like a running extra tax exactly like we in start corps have... you either pay it running at the start of every month, and get a months wourth of concord protection, exactly like start corps... or you dont, you choise to have more or less tax

So, with above said, using my earlier "secluded wardecs" each corp have to fight it out on their own, as they cant run, cant take outside help... and isent that what you PvPers want ?, then i can carebear as best as i like, since i cant influence, nor can alts in start corps... everyone is happy ?, or is the underlaying problem, really that low and null is dead, so you really just want more targets ?

You have "explained better" or a least made attempts at it many times. RIGHT NOW, every corp does have to fight it out on its own. They can request allies, but that only bring in more targets for griefers, so the corps disband, that is, they shut down and everyone rejoins NPC corps. What you suggested only punished the corporation that has been decced. The ones that declared war will have been set up from the start, ready for all of your ideas.

Am I going slow enough?

Having a tax that is just a counter bribe is simply paying to not be involved in a sandbox game that is about risk and reward. War deccers want to fight, they pay money to concord. You dont want to fight, you pay money to concord. Both sides lose, but one side loses more: the wardeccers. They may just wardec the same group again, and again to try to bankrupt them.

Or you may be talking about protection money, so that concord comes and helps you faster when you are being ganked. Risk and reward. What you would be doing is paying to not really play the game everyone else has to. You have shown that you do not understand the game, and are unwilling to read or search for BASIC game mechanics. There are alot of resources that explain this in many languages.

https://forums.eveonline.com/default.aspx?g=posts&t=195938&find=unread

The thread I linked, and will link again, changes NOTHING for npc corps apart from taking the higher end research and manufacturing to different stations. You are still safe in your cushioned playpen. As safe as anyone in eve CAN be. You can't be wardecced which takes away your risk, but you are rewarded as much as any other highsec player owned corp member with equivalent taxes. no corp hangar or pos? Trivial.

Alot of PVPers and Null sec residents have alts in NPC corps because;

Those alts do almost nothing compared to the mains, they may just be there for scouting and price checks

They do not want what they are doing tracked by other groups, including the side they are on

The ability to not be wardecced provides a shelter to do things like logistical movements of supplies

Nullsec corps need a certain PVPers:Industry ratio or are seen as nullbears. that does not sit well with neighbors

Ganking. enough said.

Highsec mining. no one will admit it, but ice and the basic minerals are easier to get in empire.

Highsec Production. Why waste money and fuel in null when theres all these station in highsec things can be done at?
I can keep going on, and on. If you're going to abuse NPC corp benefits, why shouldn't others that play and know the game better.

After having to deal with you in so many posts I'm starting to understand why some want the school systems to kick players out into holding corps after the trial period ends. It might make you wake up and learn things, since people in those Corps will know eve alot better, and can give better advice.

The tiny nudge might be a good hint that this is not hello kitty online, and you're expected to grow up and join the rest of eve sometime.

Get some Eve. Make it yours.

Dolorous Tremmens
The Scope
Gallente Federation
#140 - 2013-01-25 17:03:31 UTC
Malcorian Vandsteidt wrote:

So.. You insult me, then give praise to my idea and say its one of the only real solutions for highsec you've seen....

I am not really sure how to take that lol.

I was praising the thread, not your contribution to it. The quotes and the context they were taken in should have made that clear.
But understandably you would see what you want to see.

Get some Eve. Make it yours.