These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE New Citizens Q&A

 
  • Topic is locked indefinitely.
 

Advice: So, what should be my next ship?

First post First post
Author
Aquila Shadow
Deep Core Mining Inc.
Caldari State
#121 - 2011-10-08 02:35:28 UTC
RIFTER BOAT BEST BOATPirate

                                              "Let Vigilance Be Your Sword"

Raendel
#122 - 2011-10-08 02:37:09 UTC  |  Edited by: Raendel
I myself enjoy frigates and cruisers as they are cheap, readily available everywhere, and versatile.

And yes, the Rifter is probably the best Frigate in the game, and opens the door to the Dramiel, which is just wtfoverpowered.

Only two things are infinite: the universe and human stupidity, although I'm not sure about the universe. - Albert Einstein

Tycoonigan
Garoun Investment Bank
Gallente Federation
#123 - 2011-10-08 02:47:25 UTC
Anything but a Deimos.
CaptainQuick
Havoc Violence and Chaos
#124 - 2011-10-08 02:53:10 UTC
In my opion i know the drake is probably the EVE love to hate ship....but in all reality it is the best versital ship in the game....Excellent pve and pvp ship if fitted properly...and the ship really isn't that hard to get into.....so ya want to know what ship for a new pilot i'd recommend getting into...most positivly the rude crude the ship that everyone hates to LOVE the almighty DRAKE
Pvt Stash
Brutor Tribe
Minmatar Republic
#125 - 2011-10-08 03:14:17 UTC  |  Edited by: Pvt Stash
As a new guy...Drake...Drake Drake Drake Drake Drake!

30m isn't too bad for a hull, it's all passive tank and missile skills which means you don't have to train gunnery skills or cap skills except to run active hardeners.

Once you get a decent tank on the thing then you'll have to really try to get it blown up, and as a new guy replacing hulls is usually your biggest expense. Yeah, the firepower isn't really anything special, but by the time you realize that you'll probably be blowing through level 3 missions like nobody's business and planning out your first CNR or tengu purchase. P

And as an added bonus it doubles as a fairly decent pvp ship when fitted properly.
Phorneus
Imperial Academy
Amarr Empire
#126 - 2011-10-08 03:35:46 UTC  |  Edited by: Phorneus
Drake!!!? I hate the drake!!!!

If you are a noob, all you need is a Magnate or Anathema with combat probes and a Destroyer with Salvagers, a Proto Cloak and some Warp Core Stabs... lol...

After you have the ships, just go to a mission running hub and scan for player doing missions in Marauders, Battleships and Battlecruisers....

Get their position and warp in with the destroyer, turn on the cloak and wait for them to leave, then start salvaging and looting their stuff lol!!!!

If you want to spice things a little more... Start salvaging their wrecks in the face of the mission runner or "LOOT" the stuff in the wrecks and wait for him to lock you, after he do, warp out lol!!!

Oh wait! Sometimes they destroy the wrecks... If they do, just keep moving from wreck to wreck, each wreck they destroy, is one less wreck for them, after all the point is not in the wrecks you get, the point of this is the wrecks they dont get... You can encourage them to keep destroying the wrecks!!! Keep it up boy, shoot more wrecks...

One last thing... from time to time people will flood your inbox with hate mails or will bash your name in local... I have to be honest, I enjoy when people trash me in local, it feels lovely, I personally need to keep my emotions at bay because sometimes I simply fall in love with those mission runners because their tears are so cute... I could use a Teddy Bear right now...

Anyway, if probing is not your thing, then get a thrasher with artilleries and camp the amarr or jita gate, when someone flying in the pod shows up... You shoot him!!!! BOOM!!!! Make sure you have a nice low sec or null sec corp that is willing to give you protection after that lol!...

+1
Andy Landen
Deep Core Mining Inc.
Caldari State
#127 - 2011-10-08 03:53:07 UTC
Clearly, the most correct answer is the curse. It has you training everything that you will need to do whatever it is you will most likely find yourself doing in the future. It is hands down, the best solo pvp ship in the game. Amarr cruiser 5 gives you access to cloaky recons, powerful armor logi, respected Command ships, fierce roaming zealot gangs, access to ideal ships for incursions, effective wh gangs, hard devoters, plus solid-omni tanking armor, and laser skills, and a respectable T1 line of cruisers. While working into the curse, you can prepare for it effectively by flying the arbitrator drone boat, which follows a similar mold. With the advent of Time Dilation, lag warfare will no longer bless the passive shield tanking ships above the active armor tanking ones. With lag, passive shield ships kept their tank, while active tanks failed due to modules not cycling, but as TiDi rolls in, this massive bias will soon disappear. So my vote is clearly with the Curse simply because Amarr cruiser 5, drone skills, and neut skills (helps logi energy transfer) open so many doors effectively. Then there is of course the Legion strategic cruiser available with a few other skills as well.

"We cannot solve our problems with the same thinking we used when we created them." Albert Einstein 

Huaman Chung
The Scope
Gallente Federation
#128 - 2011-10-08 03:53:52 UTC
I'm Gallente. I like Incursus. If I cross train, the Rifter. I like Federation Navy comet for faction (More firepower than the combat interceptor Taranis, just lacks the MWD bonuses but I'm not into PvP), and Iskur for Tech 2 (Jaguar for cross-training). For big ships, I like Myrmidon. I'm thinking I'll like both the Dominx and Megathron, but don't know what I'll like better for battleships. I'll be training tech 2 frigates before I'll train battleships.
San Jina
Just Another Industrial Corp
#129 - 2011-10-08 03:55:58 UTC
Newbies

1. Join a corp, any corp
2. Purchase a frigate (rifter is king right now)
3. train support skills
4. Train to cruiser ( Vexor is a good choice for Gallente pilots)
5. Train more support skills
6. Get to T2 everything
7. Train Battlecruiser to V
8. Buy a Hurricane and wreck shop
Shade Mokashi
Battle Buddies
#130 - 2011-10-08 04:07:25 UTC
i started out having no idea what to do...i had to depend on other ppl to get my ships and somewhat now i don't a ship that should be added is a all purpose ship that go to minmatar since we have nothing good so far its all caldari and amarr all we have is ugly ships and bad cap we need something that is a good tanker and can dish back the dps in any fight but have a big anof cargo hold to make sure the fight goes on for a while
Myrkala
Royal Robot Ponies
#131 - 2011-10-08 04:15:32 UTC
As a newb you need to start making a bit of isk before venturing into 0.0, you should try venturing into 0.0 as soon as possible if you failed the first time, wait a few days then try again when your confidence is back up again.

Not all regions are equal in EVE and not all ships are equally versatile depending on where you use them.


But you can get into 0.0 and make some good isk pretty fast this way:

Kestrel>Caracal>Drake

Amarr or Minmatar Frig V > Purifier or Hound

Venture into an NPC 0.0 region where the belt rats don't like either EM or EXP, for example Stain or Great Wildlands.

With the right fit on the you can start making good money (Hint use an afterburner and range to your advantage), while being relatively mobile because of your Covert Ops Cloak. You will make some mistakes on the way but hopefully you learn from them and adapt to 0.0 and make some friends on the way, you might join a corp or form one yourself with your friends. It can be a lot of fun.
nails
Ota Corps
#132 - 2011-10-08 04:54:23 UTC
It's easier to just buy 1-5 of every ship.
Eve Carel
SWAT Team Sales Consultants
#133 - 2011-10-08 05:02:02 UTC
nails wrote:
It's easier to just buy 1-5 of every ship.


Please buy me 1-5 of every Titan. Thank you.
Gogela
Epic Ganking Time
CODE.
#134 - 2011-10-08 05:10:18 UTC
Pirates in the know, fly solo, and camp gates fly heavy dictors. Just sayin...

Signatures should be used responsibly...

Mirrodin
Aliastra
Gallente Federation
#135 - 2011-10-08 05:12:42 UTC
I think the first ship that any new player should shoot for is their faction of choice's Strategic Cruiser. On top of usually being a good ship, the required skills leading up to it are some that Newbies forget to (or only train to level 4) train up to 5. Engineering, Navigation, Gunnery, Electronics, etc.

Once you can fly those, move on to a BC where you will be relatively effective in PvP as DPS/Fodder :)
Karea Riscinda
Odysseus Enterprises
#136 - 2011-10-08 05:44:32 UTC
I found that for starting off, Assault Ships, the Jaguar in particular was a lot of fun to fly and run agent missions on. I don't remember having any trouble on L2's, with only an assault ship. When time came to upgrade, I went right into heavy assault ships. But the final result is a toss-up between my two personal favorites: The command ship Sleipnir and the marauder Vargur.Big smile
Dalilus
Federal Navy Academy
Gallente Federation
#137 - 2011-10-08 06:16:30 UTC  |  Edited by: Dalilus
This list is for noob Minmatar pilots only...tech I ships and marauder

Mission runners train frigate Rifter (lvl 1), destroyer Thrasher (lvl 2), cruiser Rupture (lvl 2/3), battlecruiser Cyclone (lvl 3), battleship Maelstrom (lvl 4), marauder Vargur (lvl 4, fastest mission runner). Train shields and artillery plus supportr skills. Bear

PVPers train frigate Rifter and/or Scythe, destroyer Thrasher, cruiser Stabber, battlecruiser Hurricane, battleship Typhoon. Train a bit of everything because these ships are "versatile" meaning you can fit them to your heart's content and then some. Especially the Typhoon. Twisted

Of course you can run missions in the Hurricane and Typhoon except not as quickly. Of course you can PVP with the Rupture, Cyclone, and Maelstrom. Don't PVP with a Vargur unless you have lots of isk and goooooood back up in your corp. Don't run missions with a Stabber, waste of time.

Don't forget to train drones and always remember to carry lots and lots of ammo in your cargohold.

If you are in EVE for the long run and like PVP think about crosstraining other races and train skills so that endgame will be a capital or supercapital ship. This could change with the winter expansion.
Alexander Oromov
Black Eagles.
#138 - 2011-10-08 07:33:04 UTC
Keres. It's like a 1970's Lancia - as beautiful as art, but take it out of the garage and you'll almost certainly be arriving back without it. But at least people will stop and point and stare. Some of them won't even be laughing.
Greygal
Redemption Road
Affirmative.
#139 - 2011-10-08 07:49:17 UTC
DarkAegix wrote:
Myrmidon, oh you can have so much fun with it.
You can fit blasters, arties, ACs. railguns or energy neutralisers.
You can buffer shield tank it, active armour rep, passive shield tank it or armour buffer it.
Armour tanked? Look at all those mids... Cap boosters, sensor boosters, ewar.
Shield tanked? Look at all those lows... Nano, power relays, damage mods.

Fun, flexible and good for both missions and PVP.


Everything above :)

Hands down, the Myrmidon is my favorite ship. I've got Myrms fit for missions, sleepers, pvp, gas mining, discrete hauling... I even have a salvager Myrm (retired now since the Noctis came out). Over two years of playing, and I still fly a Myrm for something every day.

All of the battlecruisers are dang good ships to aim for .

Next to the Myrm, I love my Anathema. Covops are so much fun to fly, cloaky warping is a kick! Especially handy when you need to haul a load of sleeper salvage or blueprints around.

And finally, as has already been said, the mighty Rifter ... that is one ship every pilot should have a dozen or so of.

What you do for yourself dies with you, what you do for others is immortal.

Free weekly public roams & monthly NewBro new player roams!

Visit Redemption Road or join mailing list REDEMPTION ROAMS for information

Ameno Furi
A LEAP IN THE DARK...
#140 - 2011-10-08 08:12:56 UTC
Well if an advice is wanted for what a new player should train to find into eve easier i simply would answer the "Drake"

Why?

well its a nice boat with good defence and a pretty nice offence. Missiles are pretty quickly trained aswell as shield skills and for missiles always hit on and you dont have to go with calculating optimal range and fall off.

So you are new and want an easy go and some nice money doing missions?

The Drake is your choice.




Personally i love my Macha, its a nice ship to go for and play with :P