These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Assembly Hall

 
  • Topic is locked indefinitely.
 

Collapsible windows

Author
Taliah Meyhin
#1 - 2012-12-21 18:11:12 UTC  |  Edited by: Taliah Meyhin

If you like this idea, please vote for it, clicking on the "thumbs up" icon, at the top right of this page. Thank you.


Hello.

This topic contains two parts : a feature request (at least, an idea) and a question concerning the right to do this with a third party software.



In EVE, there are lots of informations to keep an eye on : the Overview, the Local channel, the Fleet window, the Watch List, the Scanner... (+ other windows that players often use : Selected item, Channels, Inventory..).
So with all these windows there is only little free room to see the player's ship and the fight scene in space.

To circumvent the problem, there are a few solutions :

1 - use third party softwares like "GimeSpace Ultimate Taskbar" (unfortunately, it's a shareware) that can stretch your Windows Desktop to whatever "virtual" resolution you want (3200x1050 or 9000x4800, ... any resolution really...)
With such software, if you want, you can display a very wide EVE client window with all your windows opened.

2 - buy an extra wide LCD screen. Recent ones have up to 2560x1600 resolution but they cost a lot of money.
Example : LG Intros 21:9 UltraWide monitor

Both above solutions are good but displaying an EVE client with such resolution doesn't make it run faster... on the contrary (especially with old GPU cards).

3 - use AutoHotKey or HotKeynet to simulate a keypress (TAB) automatically, each time your cursor enters specific area of the screen.
But I don't know if it's legally possible (according to the EULA rules) to use such softwares to simulate a key press in this specific case. (Could a CCP team member enlight me ?)




And this #3 point led me to this idea..

Currently, to be able to clearly see the fight scene (like on this screenshot), players can press TAB key to minimize all windows. Pressing TAB key again toggles windows states (minimized/maximized).

So, I think it would be nice if the Interface could interact with the player's cursor position. Some windows could be hidden according to the cursor position on the screen.



First of all, there could be some options for this feature :

What to do if the cursor hovers windows areas :
- - - make windows background half-transparent
[ x ] make windows background filled with theme color

What to do if the cursor doesn't hover windows areas anymore :
[ x ] minimize windows
- - - make windows background half-transparent
- - - make windows background filled with theme color

Choose which windows must always be displayed :
[ x ] Selected item
[ x ] Overview
- - - Scanner
[ x ] Fleet
[ x ] Watch list
[ x ] Local channel
- - - Other channels
- - - Private chats
- - - Inventory



Here is how it would work :
- the player undocks (this feature would only work in space..)

- player's cursor is being moved in the middle of the screen... (for example, the player is using the HUD or clicks on ship's modules) : all windows are then hidden (except those specified in options, see above).
So, the only windows the player sees are : Selected item, Overview, Fleet, Watch list, Local channel

- then, player's cursor moves to the right side of the scren (hovering the area where the Overview window is generally displayed) : the Overview which was half-transparent, is now displayed imediately with plain theme color

- Now, let's say, the player's cursor moves to the top of the screen, then all channels tabs would appear



This is just an example... With this feature, a player could have a very clean interface (without any window displayed at first) and just by moving the mouse elsewhere on his screen, all windows could appear at once, immediately.
Taliah Meyhin
#2 - 2012-12-21 18:16:15 UTC
Taliah Meyhin
#3 - 2012-12-26 20:30:29 UTC
No answer? Hmm ... But everyone does not have two screens (or more).
Zol Interbottom
Blimp Requisition Services
#4 - 2012-12-29 14:01:27 UTC
if you are looking at the ship you are doing it wrong, this is internet spreadsheets simulator, not some fancy spaceship game

"If you're quitting for the 3rd time you clearly ain't quitting" - Chribba

Taliah Meyhin
#5 - 2013-02-14 17:53:56 UTC
Hmm.. it's both.
Taliah Meyhin
#6 - 2013-03-09 10:20:41 UTC
Taliah Meyhin
#7 - 2013-04-28 06:09:41 UTC
DiamondDave Maximus
Latter Day Saints
Dark Taboo
#8 - 2013-05-08 19:40:01 UTC
I'd propse that if you have a second monitor, non critcal windows can be moved to the second monitor.

Maybe something like Corp Chat/ People and Places, or whatever the indiviudual deems needed.

I personally purchased a 27" monitor simply for the better screen realestate, but really dont get all that much more because of the resolution of the game.

I'm on a 2 year old Nvidia Geforce GPU.
Lykouleon
Noble Sentiments
Second Empire.
#9 - 2013-05-09 05:09:22 UTC
You can already just double-click the top of any UI window and it'll collapse.

Lykouleon > CYNO ME CLOSER so I can hit them with my sword

Mallak Azaria
Caldari Provisions
Caldari State
#10 - 2013-05-09 07:07:23 UTC
Is asking for a function that already exists some sort of new fad?

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.