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Improving the FW system (my ideas)

Author
Feffri
Dead's Prostitutes
The Initiative.
#21 - 2012-12-22 01:36:19 UTC  |  Edited by: ISD Tyrozan
Sir Prometeus wrote:
I have shared my thoughs in several threads, but I want to make a summary of the most interesting and also adding new ones


T1 militias

- In order to help militias who reached the T1 level to recover from their situation (due to lack of active/quality players)

"Bonus to the speed capturing systems (nothing to do with LP, just the progress bar and maybe the HP of the I-Hub)"
T1 highest speed >T2>T3......>T5 (slowest)


- In order to spread the amount of players between systems and encourage a lot of small fights everywhere:

* A system should be able to become vulnerable within a day. The amount of plexes remain the same, but the % each one adds or deducts from the progress bar must be much bigger. A lonely pilot must be able to cap a system in 4h or so. And a group doing every plex at the same time (2 or 3 plexes) should need between 1h and 2h.

*System alert: Once the capture status reaches the 50%, there should be some kind of alert to the enemy militia so everybody goes as fast as they can to defend. it could be through the faction warfare window, and the neocom icon blinking to avoid the spam in everyone's evemail. These systems also will be marked in orange (not in red like the vulnerable/captured systems)

* The system changes owner as soon as the old I-hub is destroyed. There is no need to wait for the DT. However, there should be a cooldown of a couple of hours between sovereignty changes


I want to write something constructive but WOW! EDIT: No personal attacks - ISD Tyrozan What have you been playing faction warfare for.. like 2 days. Systems flipping faster doesn't help already tried it. Used to be able to flip in 6-7hrs. It only promoted blobs jumping into system and flipping it. All your ideas will increase farming thats why they got rid of them. Play in fw for more then 2 weeks before you make any suggestions EDIT:No personal attacks - ISD Tyrozan Also if you can't post on your main nobody cares.
Hidden Snake
Inglorious-Basterds
#22 - 2012-12-25 04:18:10 UTC
Tsobai Hashimoto wrote:
Wey'oun wrote:
Eve players are terrible game designers..

All those sugguestions seem designed to boost the farming/care bear side of FW. it is meant to be PVP primarilly remember that.



As soon as you take away the PVE element, myself, along with thousands of other pilots will leave FW....and it can be a dead half uses "feature" just like before

I need a way to make isk, I hate running missions in high sec, with FW I wont have access to null sec anoms, I dont want to fly my alt that is crap skilled for pvp, or anything really

I do 1 or 2 days of PVE to earn a decent wage, and spend 2-3 days of fleets and pvp.... ( I dont play for 1 -2 days, I like my family)

its fun...its the first time I have had fun in EVE in a long time


If someone wants to just PVE all the time, go for it, I will still chase them from plexes and I have fun with that

If someone wants to PVP all the time, go for it! What do you care about system control, LP payouts etc if you just want to do pure PVP and buy plex for ISK or use some market alt in jita to make all your isk?


FW is setup so that a lot of play sytles can have fun together, and that lower skillpoint pilots can have a role as well

It is the best system CCP has made in EVE

Pease leave ... Fw was pvp busy before ... Now it is farmville thnx to farmers like u ....
X Gallentius
Black Eagle1
#23 - 2012-12-25 11:13:55 UTC
Matopicus wrote:
However i think what Gallentius was trying to point out was that having good systems for these FW hubs can increase player activity in some systems.

Actually what I was saying is that you can CHOOSE to make your base of operations away from the main (player driven) FW home systems. That way you'll see fewer blobs and will be able to engage at more favorable odds. BTW, most of the player driven home systems are in low sec.

X Gallentius
Black Eagle1
#24 - 2012-12-25 11:16:08 UTC
Hidden Snake wrote:
Pease leave ... Fw was pvp busy before ... Now it is farmville thnx to farmers like u ....

Complete, utter, misinformation. FW is still quite alive and kicking and full of pvp. More so than before they updated it in May.
Bad Messenger
Rehabilitation Clinic
#25 - 2012-12-28 02:41:01 UTC
There is no point to think how to change FW. It is what is now and CCP will not change it anymore.

If you do not like current FW do something else.
ground ctrl
Goose Swarm Coalition
#26 - 2012-12-28 08:14:16 UTC
Bad Messenger wrote:
There is no point to think how to change FW. It is what is now and CCP will not change it anymore.

If you do not like current FW do something else.



Sad but true.

Far from attracting huge numbers of new players to eve, the faction war changes hardly seemed to attract many current eve players. This despite fw being the most efficient way to make isk through pve that I know of.

Its hard to see how this can be described as anything but underwhelming. But I am sure XG will come in to tell how awesome everything is.

CCP has left the station for null sec. Cany you believe what theme the null sec csm has chosen? Unironically it is "farms and fields."

"Everyone versus everyone" will soon be "farmville with friends."

Major Killz
inglorious bastards.
#27 - 2012-12-28 15:01:50 UTC
Your Ideas are terrible. Go play the game and be quite.

[u]Ich bin ein Pirat ![/u]

ground ctrl
Goose Swarm Coalition
#28 - 2012-12-28 20:46:49 UTC
Major Killz wrote:
Your Ideas are terrible. Go play the game and be quite.



I'm no fan of the ops suggestions.

But the current fw sov warfare is terrible, and you should stop telling everyone to waste hours of their lives playing it.
Dan Carter Murray
#29 - 2012-12-28 20:58:14 UTC
Dan Carter Murray wrote:
my 2 isk:

  1. system upgrades need to be changed.
  2. tier needs to be changed.
  3. tier benefits need to be changed.


tier should be based solely on % of systems owned.
in other words there are 70 systems in amarr/minmatar FW.
amarr owns 21 and minmatar owns 49.
amarr have have 30% control so tier 2 and minmatar have 70% control so tier 4.

tier benefits
tier 1: 0% increased LP
tier 2: 5% increased LP
tier 3: 10% increased LP
tier 4: 15% increased LP, 0 LP for defensive plexing
tier 5: 20% increased LP, 0 LP for defensive plexing

change the system upgrade **** though.
level 0: nothing
level 1: 5% cheaper clones, 5% cheaper market orders, 5% plex rat dmg, 5% plex rat armor/shield repair, 5% plex rat armor/shield/structure
level 2: 10% cheaper clones, 10% cheaper market orders, 10% plex rat dmg, 10% plex rat armor/shield repair, 10% plex rat armor/shield/structure
level 3: 15% cheaper clones, 15% cheaper market orders, 15% plex rat dmg, 15% plex rat armor/shield repair, 15% plex rat armor/shield/structure
level 4: 20% cheaper clones, 20% cheaper market orders, 20% plex rat dmg, 20% plex rat armor/shield repair, 20% plex rat armor/shield/structure
level 5: 25% cheaper clones, 25% cheaper market orders, 25% plex rat dmg, 25% plex rat armor/shield repair, 25% plex rat armor/shield/structure

buffer: plexes time down when no enemies are inside (only times down back to original 0 time), plex NPCs scram and web in addition to their increased dmg, repping, and total armor/shield/structure hitpoints

http://mfi.re/?j7ldoco 50GB free space @ MediaFire.com

Tsobai Hashimoto
State War Academy
Caldari State
#30 - 2012-12-28 22:52:19 UTC
Hidden Snake wrote:
Tsobai Hashimoto wrote:
Wey'oun wrote:
Eve players are terrible game designers..

All those sugguestions seem designed to boost the farming/care bear side of FW. it is meant to be PVP primarilly remember that.



As soon as you take away the PVE element, myself, along with thousands of other pilots will leave FW....and it can be a dead half uses "feature" just like before

I need a way to make isk, I hate running missions in high sec, with FW I wont have access to null sec anoms, I dont want to fly my alt that is crap skilled for pvp, or anything really

I do 1 or 2 days of PVE to earn a decent wage, and spend 2-3 days of fleets and pvp.... ( I dont play for 1 -2 days, I like my family)

its fun...its the first time I have had fun in EVE in a long time


If someone wants to just PVE all the time, go for it, I will still chase them from plexes and I have fun with that

If someone wants to PVP all the time, go for it! What do you care about system control, LP payouts etc if you just want to do pure PVP and buy plex for ISK or use some market alt in jita to make all your isk?


FW is setup so that a lot of play sytles can have fun together, and that lower skillpoint pilots can have a role as well

It is the best system CCP has made in EVE

Pease leave ... Fw was pvp busy before ... Now it is farmville thnx to farmers like u ....



Farmers like me? cuz i do one or two sets of missions a week so i can blow stuff up for the rest of the week?

Yeah, such a damn farmer
Gunship
Viziam
Amarr Empire
#31 - 2012-12-29 02:06:41 UTC
I would like to see the removal of the IHOB put LP in them crap.

I would like to see a smaller difference in the LP you get for completing a plex on the different levels, like 10-25% max. and make T1 higher to start with.

Very few want's to plex when the fraction Tier is T1 or T2 and T4 just means plex alts..

We need a fun game, not one where people sit in a plex and refress D-scan constantly only to warp out regardless.

Maybe we should have a micro plex where only a basic T1 frig from each side can enter to ensure true 1v1?
Cromwell Savage
The Screaming Seagulls
#32 - 2012-12-29 02:30:37 UTC
The only change that needs to happen at this point is the removal of the utterly stupid docking mechanic.

There are other ways to have "consequences" for "losing" - i.e. no access to agents/medical bay and a sharp increase for in-station repairs, etc...

Never was a fan of the idea and even with our recent success....am still not.
Abannan
Federal Navy Academy
Gallente Federation
#33 - 2012-12-30 05:36:11 UTC
step 1: take lp back away from plexing
step 2: reset the warzone
step 3: enjoy
JaneBudden
Spiritus Draconis
#34 - 2012-12-30 09:45:08 UTC
Abannan wrote:
step 1: take lp back away from plexing
step 2: reset the warzone
step 3: enjoy



1) ... make them a waste of time again \o/ .... just decrease the payout so its less then a lvl 4 mission (keeps the farmers away)

2) ...lol no

3) enjoy: yeah cant say anything against it^^
Cromwell Savage
The Screaming Seagulls
#35 - 2012-12-30 14:28:54 UTC  |  Edited by: Cromwell Savage
JaneBudden wrote:



1) ... make them a waste of time again \o/ .... just decrease the payout so its less then a lvl 4 mission (keeps the farmers away)



Actually, they are less, even now. Doing missions still gets you more LP. At T4, 3 missions last night got me 241K LP... In that same amount of time, I might have ran 3 plexes (of what sizes available). And would only get the max LP from those only if someone didn't come in to leach or if not forced out. Missions will still give you more LP consistantly for the time invested - and it's all yours.


The plexing LP is not the issue. The issue is the docking mechanic. You roll that back (but still have consequences like I suggested), and the losing side won't be forced out of lo-sec. It'll still be "tough" or "inconvenient", but it won't be dull-sec lite...

EDIT - Even with all this talk of plex farmers.....and with Gallente at T4....the Caldari are still earning more VP than the Gallente. Yesterday: 11.9K vs 10.42K and for the Week: 75.7K vs 72.4K. Again, "farming" is not the issue here....
X Gallentius
Black Eagle1
#36 - 2012-12-30 15:05:39 UTC
Cromwell Savage wrote:
Again, "farming" is not the issue here....

One faction being super awesome (Gallente) while the other faction being pathetically lame (Caldari) is the only problem with FW right now.
Zoe Panala
Blobcats
#37 - 2013-01-03 22:25:58 UTC
JaneBudden wrote:
Abannan wrote:
step 1: take lp back away from plexing
step 2: reset the warzone
step 3: enjoy



1) ... make them a waste of time again \o/ .... just decrease the payout so its less then a lvl 4 mission (keeps the farmers away)

2) ...lol no

3) enjoy: yeah cant say anything against it^^


No it won't. You can reduce it all you want, when I can run 12 accounts easily to AFK plex it will be always profitable.
Veshta Yoshida
PIE Inc.
Khimi Harar
#38 - 2013-01-03 22:40:24 UTC  |  Edited by: Veshta Yoshida
Abannan wrote:
step 1: take lp back away from plexing
step 2: reset the warzone
step 3: enjoy

1. Yup. Worst thing CCP ever did to FW was direct incentives .. that one change was/is the cornerstone of FarmVille™. Profits should not be from the war itself but rather from access to the space afterwards .. you don't hear null bitching and moaning that they are not getting LP/ISK/Clean underwear for doing their turf control 'stuff'.
2. Nope. Accomplishes nothing without a diminishing return mechanic (plus its invert) to allow an underdog to hold his ground and eventually make a comeback .. and with such a mechanic the reset becomes moot as there something to be said about punching the bully in the groin on the way up!
3. And give up being grumpy? .. nope!!!!111.

As for other stuff:
- Poison pills in missions.
Self explanatory if one has kept up with the FW threads and doubly important when/if plex LP is trashed/reduced.

- Variable capture ranges (ie. old ones) with button placed so that capture range ends 5-10km from warp-in.
Currently suicide to enter an occupied plex, first man there will always be in largest allowed ship on warp-in making even an equal ship a dicey match due to load/lock delays and what not.

- Remove the goddamn farming already!
Farmers have to wear guns now but thanks to the foolish idea of being able to remove all subsequent spawns if one has slightly more than 1dps, farms are still running smoothly .. must be all those volcanic fumes I reckon.

- Revise access rules again (in conjunction with two above).
Replacing Dessie spam with Faction frig spam solves nothing .. the supposed noob friendly plexes (even name points to it!) are anything but.

- Get rid of the horrendous tier system already!
Having a massive ISK gap based on semi-AFK PvE in a PvP environment is bad for business .. if you absolutely want to keep it then throw a wrench into it in the form of increased performance for the enemy the further back he is (ex. plex timers, bunker EHP etc.). Instability has and is the single greatest limiting factor when it comes to Empire building .. except in Eve (and other games) .. such a simple way to balance stuff out .. give us the choice and tools to go wide or tall!

/Rant off.
Zoe Panala
Blobcats
#39 - 2013-01-04 00:06:17 UTC
Veshta Yoshida wrote:
due to load/lock delays and what not.

- Remove the goddamn farming already!
Farmers have to wear guns now but thanks to the foolish idea of being able to remove all subsequent spawns if one has slightly more than 1dps, farms are still running smoothly .. must be all those volcanic fumes I reckon.



No they don't have to. Currently the 4th best faction warfare corp is made of pilots who use unarmed ships most of the time.
http://evewho.com/faction/
I have a growing suspicion that you spend more time posting on these forums than playing FW.
Dan Carter Murray
#40 - 2013-01-04 11:11:24 UTC
Zoe Panala wrote:
Veshta Yoshida wrote:
due to load/lock delays and what not.

- Remove the goddamn farming already!
Farmers have to wear guns now but thanks to the foolish idea of being able to remove all subsequent spawns if one has slightly more than 1dps, farms are still running smoothly .. must be all those volcanic fumes I reckon.



No they don't have to. Currently the 4th best faction warfare corp is made of pilots who use unarmed ships most of the time.
http://evewho.com/faction/
I have a growing suspicion that you spend more time posting on these forums than playing FW.


he doesn't play EVE, just EVE forums

http://mfi.re/?j7ldoco 50GB free space @ MediaFire.com

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