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Cost of Hubris: Polarization of Alignment

First post
Author
Mekhana
The Scope
Gallente Federation
#81 - 2012-12-28 19:29:27 UTC
Also:

Communist is utopian as in every communist government in their primes weren't really communist. Russia was mostly Leninst and Stalinist. China was mostly Maoist.

The very basic principle of communism is that the State is an enemy and must be destroyed, kinda hard to run a government that way. That's why a lot of anarchists are communists and vice versa.

True utopias would have no need for government you could say. Because the State (I mean the State from a RL prespective) has the monopoly over power and violence in it's boundaries so it can protect and represent it's citizens. All this is possible due to taxes.

So yes true utopias would require no government or taxes because the populace would not need to rely on the government for protection and representation.

Vide longe er eros di Luminaire VII, uni canse pra krage e determiniex! Sange por Sange! Descanse bravex eros, mie freires. Mortir por vostre Liberete, farmilie, ide e amis. lons Proviste sen mort! Luminaire liber mas! 

Roga Dracor
Gladiators of Rage
Fraternity.
#82 - 2012-12-28 19:48:19 UTC  |  Edited by: Roga Dracor
And the reason we humans need government is because we are unable or unwilling to govern our own affairs. And so we pass the responsibility on to an elected or appointed representative. One who is ultimately no more capable than we ourselves.

We designate ourselves commensurate with creation itself, decrying the creator as a lie, which enables tyrannical despots to place themselves in the position for themselves.

Good intentions pave the way to hell...

The idea that "GOD" gave us inalienable rights is not to validate a religious pathway, it is to give us the sure understanding that no MAN may take these rights away. I would most assuredly stand up for anyone's inalienable rights, giving my life in their defense were it to become neccesary. Substitute any word that fits for "GOD" if you will. The sentiment remains.

I reject the notion that anyone knows what is "good for me", beyond me. I reject the idea that a Utopian society could be based upon anything beyond individual liberty and responsibility. When you say you have a better way, I must assume you a fool or a would be tyrant.

When you say I must give up my ability to defend myself, so that I can be safer in my home or my hometown, I wonder what exactly your agenda truly is. Because it is not the safety of myself or my peers. And so, I would again contend, the Federation is far from Utopian in any sense of the meaning of the word.

\/ Liked for sarcastic content...Lol

It's no use going back to yesterday, because I was a different person then, and it's a poor sort of memory that only works backward.

Mekhana
The Scope
Gallente Federation
#83 - 2012-12-28 19:50:58 UTC
But if they say it's for the State, it must be for the greater good right? =P

Vide longe er eros di Luminaire VII, uni canse pra krage e determiniex! Sange por Sange! Descanse bravex eros, mie freires. Mortir por vostre Liberete, farmilie, ide e amis. lons Proviste sen mort! Luminaire liber mas! 

Ghost Hunter
True Slave Foundations
#84 - 2012-12-29 06:21:10 UTC  |  Edited by: Ghost Hunter
Saede Riordan wrote:
Recently though, I feel as if that's changed. First with Incursions, with Nation losing a lot of the interesting moral questions and interesting ambiguity that was present in that faction, Sansha and His Nation went from being seen as a fairly tragic figure by some, to a fairly one dimensional cartoon villain. He was bad, concord was good. That was all there was to it.


I feel inclined to provide my experience in this area as it'll help explain the over all picture from the Sansha angle.

Naqam was the first Sansha corporation I joined and the biggest Sansha entity I knew of for its time Their established story and public relations focused on the tragedy of the Nation's downfall, the 'true slave mistake', and public appeasement with our 'truly humane utopian goals'. This was not the entirety of Naqam's senior membership's intention, but it was the story thus far presented.

For the duration of Naqam, this approach gave character and color to the otherwise 'Borg' Sansha's Nation. Izzychan, Silver Night, Carcosa Hali, and others in the corporation added flavor to the Nation with their different focuses on the Nation as an entity. This was the general state of affairs until the resurgence of the Live Events.

When the Live Events rolled around, rumors of activity from Sansha's Nation drew my attention immediately. I was very quick to jump onto their boat by getting in touch with the actor characters as I could, and re-activating the True Slave Foundations. Independent of Naqam, I wanted to see what the Nation's activity now meant and what I would have to do to fall in line with what ever their mission statement was.

The revival of the Nation threw out years of political conservatism and appeasement that Naqam had built up. The Nation made it very clear it survived, it rebuilt, and it was pissed. I was quite happy to follow this new line of the story for it fell into what I originally envisioned for my first draft of Sansha roleplay : survivors that wanted revenge. Yet as things unfolded, the intellectual intrigue of the Nation's character came through.

While it is easy to say the Nation is simply hell-bent on revenge, those who delve into its intrigue can discover a much more complicated driving force. Sansha Kuvakei isn't simply a scorned dictator in charge of a mindless, hyper-advanced drone army. He's a radically deranged intellectual whose bought into his own messianic propaganda. He genuinely believes in the goals he has set forth and he genuinely involves himself in them. He wants to reshape the world into his perfect Nation for a human utopia.

His methods can be argued of course, but I digress...

The Live Events and the precursor to Incursion all brought this forth, and it helped shine light into the murky abyss of Sansha's Nation. The Nation can easily be considered a one dimensional villain, and I do think presentation of its entire self is ... lacking. Those without experience in the area or an ability to study the history of the Sansha have a great deal of trouble finding its 'redeeming' aspects. For new players and even many regulars, it is still 'The Borg', and the work of those who tried to make it otherwise isn't seen or heard.

Yet the Nation was always this to these people anyway. Those who didn't delve into the intrigue still see the Nation as they always have. The Borg, The Weekly Big Bad, and so forth. Incursion merely brings this problem into clarity - the average consumer has no accessible means of finding out more of the pirate factions. It is always presented as the one dimensional villain on the big screen.

The nature of game mechanics furthers this problem, because the integrity of the story must be bent to satisfying game mechanics. The Nation has any number of tools at its disposal to make Incursions truly horrifying and dangerous. It can even do something as simple as copying player hot-drops with devastating results. That isn't followed through because it isn't balanced. The feature doesn't sell, and it becomes very bad for game health. There are many tears as it is when Live Event actors do this, let alone an automated feature.

The result of course is the very common communal perception the Nation is a moronic entity. It isn't scary, there isn't any danger to it. "Oh look the Sansha have come around again to line my pockets". It's bent over and broken in half by game balancing. Does anyone see high sec Incursion gate camps that actually, you know, murder all the freighters and rag-tag fleets that come through?

This is my issue with the nature of the story in the game, particularly around Sansha's Nation. Live events and the storyline of Incursion have done tremendous to developing it, yet its presentation is neither wholly complete nor logically obeyed. The only avenues of exploring outside the Saturday Morning Cartoon Villain aspects are not well developed and 'Big Bad Power Houses' are the neighborhood weenie. One can argue the hype of Incursion further complicated the latter problem, but conversely can also protest that Incursions were not designed threateningly at all...

As a whole, the story development is good - the juicy fat is in the little details hidden by the screen. The bad is how difficult it can be to find for the average consumer, and the cognitive dissonance that exists between story and game world. Faction loyalty, 'strong NPCs', threatening villains; they're all laughed at because the game doesn't give them teeth. As an analogy, if this were a D&D game: the GM has players fighting each other. Strangely, the world the GM has built is afraid of doing anything to the players.

tl;dr - Sansha's Nation got good development. Poorly demonstrated/conveyed. Crystallizes dissonance between public selling and story integrity.

lol huge post

True Slave Foundations Overseer

ϕ

Pieter Tuulinen
Societas Imperialis Sceptri Coronaeque
Khimi Harar
#85 - 2012-12-29 08:54:34 UTC
I wasn't at all dismayed by the latest publication on the State in the way that Vikarion was. Granted that I haven't got his history of RPing within the State, but it seems to me that the State has a LOT of flexibility for RPers.

The first mistake is to conflate the CPD and Heth with The State. In fact the debate as to whether either are still necessary is in full flow. The Eight are basically waiting with bated breath for the moment that the war lessens so that they can return to more autonomy.

The second is to miss the separation between public statements and private sentiments within the State. Heiian demands that the whole State pulls together, but the very construction of the State presents a desire for an internally competitive 'marketplace of ideas'. Starting with the political parties of Practicals, Provists, Patriots and Liberals and then further breaking down within those blocs by MegaCorp you can find a place for almost any RPing idea.

Even within those blocs there seem to be a lot of leeway for personal belief and practice - so long as nobody questions the Corporate Policy in public.

Regarding Nepotism, I thought that the recent Demographics article fixed a lot of the worst excesses of TEA. Only the very top families are now protected by their extensive squirreling away of power and wealth. It states that Executive families can and have toppled all the way down to the lower castes, whilst those from those same low castes have risen to become Executives. I don't think any other faction in Eve outside of the Pirates can make that sort of boast.

The demographics article also painted a picture of a State making hard decisions and passing the gains of those decisions to more than the Elite. The State has a tiny population but enjoys the second best standard of living. It has a tiny fleet but has consistently held the Federation to a standstill. Granted that recent changes to the FW mechanics have granted the Federation a huge advantage, but you can't blame PF for not aligning with unintended results of mechanics changes. The picture I see being painted of the State is of a small faction punching WELL above it's weight, focused more on collective progress than individual liberty.

I like that State.

For the first time since I started the conversation, he looks me dead in the eye. In his gaze are steel jackhammers, quiet vengeance, a hundred thousand orbital bombs frozen in still life.

Vikarion
Doomheim
#86 - 2012-12-29 11:25:21 UTC
Pieter Tuulinen wrote:
Argument


I think that you're focusing far too much on one article, one article, incidentally, which both contradicts itself (forex, the Caldari aren't racists, but do discriminate by ethnicity. WTF?), and previous lore. I'm frustrated by a pretty long history of the Caldari State getting turned from what you just stated into essentially a designated villain for the mary-sue-topia of the Gallente Federation to beat up on in terms of moral values.

I don't know if you read my (truncated due to space restrictions) list of PF attacks on your faction. What's more, I could have made the list half again as long if I'd had the time and inclination. There is no shortage of PF depicting the Caldari as greedy, incompetent, evil, corrupt, and incapable of success without outside help. If you disagree, I can only conclude that you haven't taken the time to read all of the PF. Read TEA. Read through the past few years of news items. Read Ruthless, and Templar One, and The Burning Life, and The History of the Gallente Federation, and take note of how often the Caldari get portrayed as selfish, barbaric, and excelling only in the area of killing civilians.

And take note of how the Federation is portrayed. When it fails, it's typically the result of some outsider (usually the ebil Caldari) gratuitously attacking them. When it succeeds, it's because of its own values, its tremendously capable citizenry basking in the light of freedom and social equality. The absolute worst thing The Burning Life can say about the Federation is that it's essentially too glitzy and focused on show. Oh my, how terrible. And, moreover, the only way its enemies can prevail against it is by traitors or accident - it's never that another civilization was just damn better at something. I could make a list for them as I did for the Caldari, but twice as long and opposite in nature. I will note that the Gallente epic arc mission is a glaring exception. There are one or two others that I could also name, but then, there are one or two bright spots for the Caldari, too. It's the overall portrayal that I'm upset about, and I haven't come to this conclusion without a fairly extensive knowledge of the lore.

If we wanted to bring the Federation down to the level of everyone else - because even the Minmatar don't get the kid gloves like this - we'd need stories, and a lot of them, about corruption in the Federation, crony capitalism, vote buying, abuses of minorities, religious violence between factions within the country, corporations using political influence to destroy the property and lives of others, government agents using their power to do the same, giant bureaucracies serving only themselves, welfare recipients getting paid to not work, needy people starving and homeless, the government trying to control the media, and on and on. You know, the things that actually occur in real democracies, but are somehow absent from the Federation. I sure would like to know what the Federation's secret is, because if I could find it out, I'd be the best president this world has ever seen.
Pieter Tuulinen
Societas Imperialis Sceptri Coronaeque
Khimi Harar
#87 - 2012-12-29 19:50:24 UTC
I'm sure you have more experience of PF than I do, although I've done my best to read as much as I can. I was also disapointed to see the degree to which even the new article stated that the Caldari have an inbuilt racial bias - because this conflicted with everything else I've read (even within that article!) which said that provided a new worker embraced The Way and achieved their citizenship, they were fully fledged Citizens.

I continue to treat people that way.

Regarding the Federation - when I read PF I see a self-absorbed and wasteful people who could easily have won the war against the State if they could just be bothered to fight it. PF suggests they are prone to factional infighting, navel-gazing, a parochial view to their politics and a central government that doesn't enjoy the enthusiastic support of its client states.

Almost every victory they've achieved has been won by a President willing to throw aside the rules. Their citizens have unprecedented rights and freedoms - that the Government special-cases away whenever it becomes expedient and creates shadowy organisations to casually violate!

I think the PF falls down a little in not explaining EXPLICITLY that the ideal of the Federation is a utopia, but it is a utopia that the Federation's members states almost uniformly fail to achieve in a real sense. There are ugly currents boiling away below that placid surface, huge pressures building and just looking to find a fracture point. Frankly I'm excited to see what kind of balance the writing team will bring in the coming year and very tempted to apply to Mercury so that I can help them achieve it.

For the first time since I started the conversation, he looks me dead in the eye. In his gaze are steel jackhammers, quiet vengeance, a hundred thousand orbital bombs frozen in still life.

Seriphyn Inhonores
Elusenian Cooperative
#88 - 2012-12-29 22:51:50 UTC
I agree with what Pieter has said.

Also, Vikarion, human history and nature is self-contradicting and paradoxical. That's the way it is. Stop basing all your arguments off of TEA as well. TonyG isn't with CCP anymore.
Hamish Grayson
#89 - 2013-01-14 19:17:37 UTC  |  Edited by: Hamish Grayson
The problem here is that players like Vikarion, Dex Nederland and myself have been Caldari Roler players for a very long time; we dofted out Jack-boots before the current fiction team worked for CCP. In the middle of the story, the authors were changed - and those authors have a different vision for how the story world works that the authors who originally hooked us. It's not that the new guys aren't brilliant and creative authors, it's just that we've sort of had the rug pulled out from under us.

The Caldari State of today is a very different one that the one I chose to join in Eve: Second Genesis . Back then (2004), the Gallente did seem like the 'good guys' on the surface, but when you took a deeper look into the lore you began to understand that in the conflict with the Caldari, the Gallente were mostly the aggressor (the Caldari were by no means white knights). The Caldari were hyper militant, not because they were warmongers per se, but because that were constantly under attack. Even in era of 'peace,' there was always a tech war, economic war and cultural war. That was a very important part of the backstory that's been redone on us.

The Eve we were introduced to has been completely retconned out of existence and it only gets farther from what we knew with every new bit of fiction. It's not the fault of the new team mind you, it is what it is. But the majority of these updates directly conflict with both the tone and the facts some of us have been operating with for a decade. To make matters worse, with the website changes most of the old sources of PF we had are gone and we can't even point the new players to it. This creates an ever growing gap between us bitter vets and the new generation.
CCP Falcon
#90 - 2013-01-14 19:56:17 UTC

What people need to understand is that things are naturally going to swing back and forth, such is the way of things.

New Eden, by design is dark, dystopian, cut throat and filled with a million shades of grey. There is good and bad in all four of the major powers, and indeed in all of the pirate factions and sub-factions. Sometimes one of those shades will come to the surface and persist for a while, before moving with the ebb and flow, and being swallowed up by something fresh (but not always pleasant).

There's a lot going on behind the scenes, and we're planning a lot for the next 6 months. There are a lot of things that may be considered "wrong" to some roleplayers that are going on, and this has been the case for the last few years. I know, I was very active EVE Roleplayer until mid October last year, and have been such since a week after release. I suppose I still am, just in a different respect.

It's going to be awesome to see how people react over the next 6 months. There's going to be a lot of spilled blood, a lot of those "wrongs" put right, but in the same respect, the actions of a few are going to open up a whole can of worms for everyone.

Stay the course, times are changing.

CCP Falcon || EVE Universe Community Manager || @CCP_Falcon

Happy Birthday To FAWLTY7! <3

Hamish Grayson
#91 - 2013-01-15 10:53:47 UTC  |  Edited by: Hamish Grayson
CCP Falcon wrote:

It's going to be awesome


Like Microtransactions awesome or Walking in stations awesome?

CCP Falcon wrote:

What people need to understand


No, what people need to understand is that we the general complaint from the handful of us left from early Eve isn't that the plot is taking a new direction but that you are erasing the old chapters of the book. If CCP want's to destroy the world we RP'd in for the last ten years, it's their toy to smash as they see fit, but to do so and then demand we feel a certain way about it is a bit silly.

For the record, Vikarion isn't a forum warrior. Vikarion is a skilled PvPer, griefer, spy and industrial tycoon who also happens to do these things in character and sometimes participates in the forums. Because he has better things to do that suck up to your actor alts during live events doesn't mean he isn't doing 'awesome' things in space.
Hamish Grayson
#92 - 2013-01-15 10:56:08 UTC  |  Edited by: Hamish Grayson
double post
Bataav
Intaki Liberation Front
Intaki Prosperity Initiative
#93 - 2013-01-15 16:42:17 UTC  |  Edited by: Bataav
Seriphyn Inhonores wrote:
Stop basing all your arguments off of TEA as well. TonyG isn't with CCP anymore.

But the legacy of his work is.

I'm always on the look out for new material with which to challenge the Feds because over the course of the three years I've been with the ILF, there's only so many times I can shake my fist and say "Damn you for exiling those 5000 all those years ago!" (which as far as I can tell was somewhat validated in the last release of content anyway).

Still the we're told the work is ongoing and with more to come maybe the light will be shone on some more Federal nasties soon.

That said, damn this is a good thread Big smile
Hamish Grayson
#94 - 2013-01-15 17:55:15 UTC  |  Edited by: Hamish Grayson
CCP Falcon wrote:
I still see a lot of Caldari liberal and practical Corporations that are doing just fine, and aren't folding because no one will join


The I-RED alliance has maybe six RPers total and they don't make decisions for IC reasons. If you can point me to any other thriving Caldari Liberal or Practial Corporation I'd be very grateful.

WHG and LDIS are both Patriot aligned and both can rarely even count a dozen actual players behind their characters. I've also seen a few FW corps and alliances that have RP sounding names and RP fluff in their descriptions but don't actually RP.

The handful of other corps i know of out there are one, maybe two players with multiple accounts. Your 'doing just fine' seems like a long, drawn out death throe to me.
Vikarion
Doomheim
#95 - 2013-01-16 08:30:11 UTC
Hamish Grayson wrote:
CCP Falcon wrote:

It's going to be awesome


Like Microtransactions awesome or Walking in stations awesome?

CCP Falcon wrote:

What people need to understand


No, what people need to understand is that we the general complaint from the handful of us left from early Eve isn't that the plot is taking a new direction but that you are erasing the old chapters of the book. If CCP want's to destroy the world we RP'd in for the last ten years, it's their toy to smash as they see fit, but to do so and then demand we feel a certain way about it is a bit silly.

For the record, Vikarion isn't a forum warrior. Vikarion is a skilled PvPer, griefer, spy and industrial tycoon who also happens to do these things in character and sometimes participates in the forums. Because he has better things to do that suck up to your actor alts during live events doesn't mean he isn't doing 'awesome' things in space.


Thanks, Hamish. I appreciate that. Smile