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"Mini" Incursions?

First post
Author
Varius Xeral
Doomheim
#21 - 2012-12-20 01:06:50 UTC
There should be constant low-end team content aimed at "newer" players in the form of racial pirate incursions. Higher sec systems should limit the hulls usable to enter the sites to destroyers, down to maybe BCs in 0.5. The payouts per player should rival but not surpass that of a solo level 4 farmer. Furthermore, corporation members should get increased payouts for running these sites in a limited locale as a form of "planting the flag". This then encourages team-building, while also encouraging viable hisec warfare between newer player organizations, as they compete to plant their respective flags on each incursion. Finally, you should be able to set a fixed "fleet tax" at the start of a fleet, where the tax pays directly to the FC to incentivize leadership, content-creation, and competition.

The playstyle should lead naturally to FW, and general lowsec/nullsec warfare.

TL;DR yes

Official Representative of The Nullsec Zealot Cabal

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