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Remove FW Missions from all Militias.

Author
psycho freak
Sebiestor Tribe
Minmatar Republic
#21 - 2012-12-24 15:27:22 UTC  |  Edited by: psycho freak
if you dont like missions in fw you caould allways leave fw or ignore missions


before when fw make not much isk ppl moan

then fw make crazy isk ppl moan

now fw make tidy isk ppl still moan

tbh ccp should leave fw as it is and say stuff you to fw guys for beeing whineing pansys who are never happy

my spelling sux brb find phone number for someone who gives a fu*k

nop cant find it

Tsobai Hashimoto
State War Academy
Caldari State
#22 - 2012-12-25 04:43:36 UTC
psycho freak wrote:
if you dont like missions in fw you caould allways leave fw or ignore missions


before when fw make not much isk ppl moan

then fw make crazy isk ppl moan

now fw make tidy isk ppl still moan

tbh ccp should leave fw as it is and say stuff you to fw guys for beeing whineing pansys who are never happy



I agree, though the farm fest was to much, good last change, was making 300m /hr in SB lol

only thing i'd like to see is only a -25% lp drop at t1 so its not completely useless, just to easy to get snowballed to death at t1
Gah'Matar
Phoenix Naval Operations
Phoenix Naval Systems
#23 - 2012-12-25 05:48:22 UTC
Stasis Towers. Should kill speed tanking SBs.
Tsobai Hashimoto
State War Academy
Caldari State
#24 - 2012-12-25 07:09:05 UTC  |  Edited by: Tsobai Hashimoto
Gah'Matar wrote:
Stasis Towers. Should kill speed tanking SBs.



If you put in Stasis tower then you also kill speed tanking for T3s.....so then what? You have to use a PVE fit BS? so no one does FW missions.....might as well remove them then LOL

You have to remember CCP loves FW missions

Gets pilots into LowSec (even if its in uncatchable SB)
It creates a lot of LPs in a store that takes isk out of the game

For every L4 completed by a T2 faction it removes 20-25m isk

(3-4m isk reward, 25-30k LP, costs 1m to cash out 1k LP)

for a T5 faction every L4 FW mission removes 75mill isk from the game!

CCP loves FW missions, and loves people that farm FW missons, its not going anywhere!!!
Dan Carter Murray
#25 - 2012-12-25 08:21:34 UTC
the thanks i get for trying to kill a mission runner in FW is that my own faction rats attack me.

rage

RAGE

RAAAAAAAAAAAAAAAAGE

oh and uh...CCP fix that please

http://mfi.re/?j7ldoco 50GB free space @ MediaFire.com

Meditril
Hoplite Brigade
Ushra'Khan
#26 - 2012-12-25 09:05:10 UTC
There is no problem with FW missions. They just give you the opportunity to hunt a few more targets. The only thing CCP should fix is that FW missions should only spawn in systems held by the enemy. This would automatically mean if your enemy is weak running missions will be less attractive because all missions will be herded in just a few systems.
Gunship
Viziam
Amarr Empire
#27 - 2012-12-25 10:06:37 UTC
imho the mission intend was for a gang to have to traverse space to complete a mission. The gang would have to go through a number of gates along the way and possible have to put themselves in harms way. With a cloaked bomber this is not happening.

imho cloaked ships should not be allowed in the missions or T3. Second each pilot in the complex should get the mission reward instantly (no hand in needed) and it should reward team work. IE if 4 pilots did a lvl4 mission they should get a reward bigger than 25% each. More like 66% each (I trust CCP could come up with a good formula).

This would all more roaming gangs that now and then would hit each other up on the way to and from.

It's a MULTI PLAYER game, make the game mechanics so that is rewarded.

And if it can't be fixed, then by all means remove it.

Its the farmers fault that a Navy BS cost less than 500Mill as an example, since they make stupid amounts of LP. It negatively impacts those who makes a little LP on the side while PvP'ing.

I know we "all" could do it, but I play a game for fun, not to be a slave or to be impacted by gold farmers.


Gunship
Viziam
Amarr Empire
#28 - 2012-12-25 10:08:23 UTC
Meditril wrote:
They just give you the opportunity to hunt a few more targets. The only thing CCP should fix is that FW missions should only spawn in systems held by the enemy. This would automatically mean if your enemy is weak running missions will be less attractive because all missions will be herded in just a few systems.


I think there is quite a few issues, but I do like your idea of the spawn locations.
Tsobai Hashimoto
State War Academy
Caldari State
#29 - 2012-12-25 21:51:12 UTC
Gunship wrote:
imho the mission intend was for a gang to have to traverse space to complete a mission. The gang would have to go through a number of gates along the way and possible have to put themselves in harms way. With a cloaked bomber this is not happening.

imho cloaked ships should not be allowed in the missions or T3. Second each pilot in the complex should get the mission reward instantly (no hand in needed) and it should reward team work. IE if 4 pilots did a lvl4 mission they should get a reward bigger than 25% each. More like 66% each (I trust CCP could come up with a good formula).

This would all more roaming gangs that now and then would hit each other up on the way to and from.

It's a MULTI PLAYER game, make the game mechanics so that is rewarded.

And if it can't be fixed, then by all means remove it.

Its the farmers fault that a Navy BS cost less than 500Mill as an example, since they make stupid amounts of LP. It negatively impacts those who makes a little LP on the side while PvP'ing.

I know we "all" could do it, but I play a game for fun, not to be a slave or to be impacted by gold farmers.





wow i like your idea gunny, but i dont think limiting T3s is a good idea, that is a very spendy ship and at more risk than a SB would ever be (even if it was a more cloaky version)

so having someone run T3s in FW missions is ok with me

The idea above about having them limited to enemy owned systems is blah, even if you took that system over you have to make a lot of low sec jumps from the pick up point.

Also when you own all of the space, there are no plexes to run (or very little) it gives a winner a way to still earn isk, and make it worth while to win the systems

A group bonus would be nice, but should be rather small, otherwise you just get a guy with 3 accounts running them lol
Sean Parisi
Blackrise Vanguard
#30 - 2012-12-26 01:21:34 UTC
Meditril wrote:
There is no problem with FW missions. They just give you the opportunity to hunt a few more targets. The only thing CCP should fix is that FW missions should only spawn in systems held by the enemy. This would automatically mean if your enemy is weak running missions will be less attractive because all missions will be herded in just a few systems.


I would then literally take all but one system held by our enemy (Station-less of course) that is right next door to an agent. This would allow me to hypothetically run missions one jump away.
Meditril
Hoplite Brigade
Ushra'Khan
#31 - 2012-12-26 07:10:37 UTC  |  Edited by: Meditril
Sean Parisi wrote:
Meditril wrote:
There is no problem with FW missions. They just give you the opportunity to hunt a few more targets. The only thing CCP should fix is that FW missions should only spawn in systems held by the enemy. This would automatically mean if your enemy is weak running missions will be less attractive because all missions will be herded in just a few systems.


I would then literally take all but one system held by our enemy (Station-less of course) that is right next door to an agent. This would allow me to hypothetically run missions one jump away.


You should consider thinking one step further. If your enemy has only one system left, you can be sure that all non-LP-grinding players will concentrate in this system to catch mission runners. This means, StealthBomber or not, you won't be able to finish off any mission.
psycho freak
Sebiestor Tribe
Minmatar Republic
#32 - 2012-12-29 01:28:02 UTC
Tsobai Hashimoto wrote:
psycho freak wrote:
if you dont like missions in fw you caould allways leave fw or ignore missions


before when fw make not much isk ppl moan

then fw make crazy isk ppl moan

now fw make tidy isk ppl still moan

tbh ccp should leave fw as it is and say stuff you to fw guys for beeing whineing pansys who are never happy



I agree, though the farm fest was to much, good last change, was making 300m /hr in SB lol

only thing i'd like to see is only a -25% lp drop at t1 so its not completely useless, just to easy to get snowballed to death at t1



Not realy

ever since i can rember in eve players have used alts to farm

alts to farm old static plexes
alts to farm belt rats
alts to farm lvl 4s
alts to farm data cores
alts to farm noms
alts to farm incursions
alts to farm fw

its allways the same but latly just seems like alot more whineing

this is alts online get used to it allways has been allways will be

my spelling sux brb find phone number for someone who gives a fu*k

nop cant find it

psycho freak
Sebiestor Tribe
Minmatar Republic
#33 - 2012-12-29 01:29:32 UTC
Damn phone quoted rong dude lol

my spelling sux brb find phone number for someone who gives a fu*k

nop cant find it

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