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What would happen if you couldn't control docking rights on outposts?

Author
Gizznitt Malikite
Agony Unleashed
Agony Empire
#21 - 2012-12-17 20:03:43 UTC
Weaselior wrote:
conquerable 0.0 would be exactly the same as npc 0.0 but with much worse outposts (and many fewer player-built ones)

why did you even need to ask this question


But you can still upgrade Sov Nullsec, which you cannot do in NPC nullsec... That, by itself, leaves a major difference between the two... Perhaps non-strategic IHUB upgrades should be "install-able" by all people too...
Ocih
Space Mermaids
#22 - 2012-12-17 20:11:42 UTC
The reason most Null bears object to this is the status of the people who set up and manage stations. They are alts, in Alt corps.

Station managers can eject hostile entities now. Set insane taxing fees to anyone they view as hostile and manage facilities according to status.
So suppose I am red. They could actually set it up so I need to pay millions to dock, then refuse to let me repair and kick me out 15 minutes later when they have put a drag bubble up on the undock point.

All that requires ATK game play though and they don't want that. They want to be able to run them passive. So they just barrier them off and never worry about what might happen while they sleep. The system in place now is just fine. Lazy players are what make it what it is.
NEONOVUS
Mindstar Technology
Goonswarm Federation
#23 - 2012-12-17 20:55:35 UTC
Simple, replace the standing system with the wardec.
If you are hostile no docking.
If you are neutral (not in alliance) you pay a fee just like in a normal station (make it the same as with pocos)
If you are friendly, then same as above.


As for the whole enemies could hide a fleet, war dec them instead of just pretending they are.
Oh and make bubbles follow the same rules as cans for deploying.
Thus drag bubbles will work but now you have to actually man your traps instead of just leaving them.
That and have them be 1 warp strength and T2 be 2 warp.

Now suddenly people can actually get into sov null and do something at least.

Another option is to have stations have a rental fee much like offices.
If your alliance doesnt pay the fee it goes back to neutral.
The fee should be increasing each month such that holding them all represents a challenge and thus forcing a certain value to which station you maintain and which go neutral.
Also the one per system limit is foolish and should be removed.
And replaced with one per planet.
Even in wh space, though there it will always be neutral as no one can claim sov.

So this would open null up more to other people, force action on the part of those holding space, and allow the much wanted industry in null by increasing the local ease.
Unfortunately it would remove the current easy mode in null that allows power centralization and would increase the turn over in territory.
Sadly this would ruin the ways of many glorious null bears as they must deal with people out to get them.
But then there are plenty of empty systems they can play in that no one cares about.
Natsett Amuinn
Caldari Provisions
Caldari State
#24 - 2012-12-17 21:04:02 UTC
Hey guys, I'm putting a fleet up to go find some guys to shoot at.

Cool, fleet up and undock.

And wait.

For the hostiles to undock from our station.


Why in the world would you want hostiles docking in your stations.
And why in the world would anyone say that it would be good for sov., that's just rediculous.
NEONOVUS
Mindstar Technology
Goonswarm Federation
#25 - 2012-12-17 21:17:02 UTC
Natsett Amuinn wrote:
Hey guys, I'm putting a fleet up to go find some guys to shoot at.

Cool, fleet up and undock.

And wait.

For the hostiles to undock from our station.


Why in the world would you want hostiles docking in your stations.
And why in the world would anyone say that it would be good for sov., that's just rediculous.

We said sov warfare and the sov turnover.
None of that is compatible with the continued holding of space by one owner.
Besides if they are in your station, then its easier to surround them.
And if you are the hostiles, then its good because you are surrounded and thus cant miss when you shoot.
Natsett Amuinn
Caldari Provisions
Caldari State
#26 - 2012-12-17 21:34:16 UTC
NEONOVUS wrote:
Natsett Amuinn wrote:
Hey guys, I'm putting a fleet up to go find some guys to shoot at.

Cool, fleet up and undock.

And wait.

For the hostiles to undock from our station.


Why in the world would you want hostiles docking in your stations.
And why in the world would anyone say that it would be good for sov., that's just rediculous.

We said sov warfare and the sov turnover.
None of that is compatible with the continued holding of space by one owner.
Besides if they are in your station, then its easier to surround them.
And if you are the hostiles, then its good because you are surrounded and thus cant miss when you shoot.

Why would you allow a hostile in your station?

You don't want them in your space, let alone your station.

Being "in" the station is not the extent of why you wouldn't want them to be able to dock. A hostile in one of your stations that never undocks is as much a threat as one that might.

If you want to spy on your enemy then be a spy. It shouldn't be as simple as just getting your guy docked in the station. YOu should have to infilitrate the corp to get access.

Access to enemy stations is an asset.
You do not want them in there, ever.

And no,
No one should be required to sit in a station and monitor every single person coming and going, and actively removing the guys you want.

That's no better than the suggestion from people that we should be forced to patrol all of our systems so that a small handful of guys can't blow **** up.

Apparently, some of you don't care if EVE is fun to play, or seem to think that since we live in null we don't want to have fun when we play.
Attor
Royal Amarr Institute
Amarr Empire
#27 - 2012-12-17 21:40:46 UTC
Where do people get the idea that when when people complain about sov warfare what they're really trying to say is "geez, I wish a 5 man corp could move next door, harass our industry, muck up our markets, and then dock in our stations while spamming youtube links in local?
Alavaria Fera
GoonWaffe
#28 - 2012-12-17 21:42:01 UTC
Natsett Amuinn wrote:
Apparently, some of you don't care if EVE is fun to play, or seem to think that since we live in null we don't want to have fun when we play.

You signed up to shoot structures and sit on titans with Boat.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Simetraz
State War Academy
Caldari State
#29 - 2012-12-17 21:55:26 UTC
Natsett Amuinn wrote:

That's no better than the suggestion from people that we should be forced to patrol all of our systems so that a small handful of guys can't blow **** up.


Your kidding right ?
Blow up the station no but damaging OH yeh.

Come on I would be disappointed if I brought a small hand full of guys out and you made me damage your station.
That is just the excuse to come out and play with a hand full of your guys.

Raiding is no fun if your target doesn't respond.
Natsett Amuinn
Caldari Provisions
Caldari State
#30 - 2012-12-17 21:56:42 UTC  |  Edited by: Natsett Amuinn
Alavaria Fera wrote:
Natsett Amuinn wrote:
Apparently, some of you don't care if EVE is fun to play, or seem to think that since we live in null we don't want to have fun when we play.

You signed up to shoot structures and sit on titans with Boat.

No, and it's obviously not enjoyable.

Neither are the suggestions that amount to, "null sec guys should have to sit around monitoring things all day in order to hold sov". Which is exactly what all these kinds of suggestion boil down to.

Some people seem to think that if you're in null, and not engages in an active war, that your playtime should be spend doing "manditory" things instead of being able to log in and enjoy your time.

Having mechanics that require people to sit in a station, monitoring every one that comes and goes so that you have to actively remove any hostile from within your station, are "structure shooting".

Why is it that when people clearly dislike structure shooting, do people constantly suggest changes to null that would amount to 24/7 structure shooting for everyone that lived here.


Oh wait. I'm stupid.
If we were forced to play in our space because we were required by mechanics to do things like patrol systems and monitor docking ships, we wouldn't be in high sec. If we're not in high sec, we won't really notice the god awful balancing between the two places, and EVE won't die.
Natsett Amuinn
Caldari Provisions
Caldari State
#31 - 2012-12-17 22:01:00 UTC  |  Edited by: Natsett Amuinn
Simetraz wrote:
Natsett Amuinn wrote:

That's no better than the suggestion from people that we should be forced to patrol all of our systems so that a small handful of guys can't blow **** up.


Your kidding right ?
Blow up the station no but damaging OH yeh.

Come on I would be disappointed if I brought a small hand full of guys out and you made me damage your station.
That is just the excuse to come out and play with a hand full of your guys.

Raiding is no fun if your target doesn't respond.

So come out and ******* shoot something! You can already do exactly what you're asking for.

There's crap all over Deklein you could come shoot, and I promise, you'll get a fight.

So what are you waiting for?

Having to constantly repair crap all over null sec would be tedious.

Please show me where I can find people praising the joy that is fueling jump bridges and structures.
Seriously, is EVE to much fun for some of you?
Simetraz
State War Academy
Caldari State
#32 - 2012-12-17 22:09:23 UTC  |  Edited by: Simetraz
Natsett Amuinn wrote:
Simetraz wrote:
Natsett Amuinn wrote:

That's no better than the suggestion from people that we should be forced to patrol all of our systems so that a small handful of guys can't blow **** up.


Your kidding right ?
Blow up the station no but damaging OH yeh.

Come on I would be disappointed if I brought a small hand full of guys out and you made me damage your station.
That is just the excuse to come out and play with a hand full of your guys.

Raiding is no fun if your target doesn't respond.

So come out and ******* shoot something! You can already do exactly what you asking for.

There's crap all over Deklein you could come shoot, and I promise, you'll get a fight.

So what are you waiting for?

Having to constantly repair crap all over null sec would be tedious.

Please show me where I can find people praising the joy that is fueling jump bridges and structures.
Seriously, is EVE to much fun for some of you?


Your are having a bad day.
And it shows me you are obviously over extended.
And you only need to fuel things you actually need, the price for putting there to begin with.
It is part of the whole checks and balances deal.
There are lots of people that don't mind doing stuff like that, although generally they are called carebears.
They do it because logistics isn't tedious to them but PvP is tedious.
If you play to peoples strengh and let them do what they are good at then that frees you up to do what you want to do.
Not very difficult really.

Every alliance I have ever been in has had some guy who is around 65 that loves spreadsheets and is really happy if you let them crunch numbers all day long.
THink about it.
Alavaria Fera
GoonWaffe
#33 - 2012-12-17 22:12:25 UTC
Natsett Amuinn wrote:
So come out and ******* shoot something! You can already do exactly what you're asking for.

There's crap all over Deklein you could come shoot, and I promise, you'll get a fight.

No, they'll get triage carriers repping the thing and a blob that by far outnumbers them.

And a Boat.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Natsett Amuinn
Caldari Provisions
Caldari State
#34 - 2012-12-17 22:22:12 UTC
Wow.

Just because some dude likes to do really boring things for fun, does not mean that CCP should make other areas of EVE less fun.


Look,
Ideally, yeah. Doing things like having to monitor traffic in a station woud cool.
If I was able to participate in some kind total recallish, type virtual world simulation, adventure were I got to play the part of space station traffic controller.

That would be awesome.

A mechanic that actually requires someone to fil that role, in EVE, is absurd.
I don't care if one guy out of every 10k finds that enjoyable.

I'd rather CCP made things that 1 guy out of every 3 found fun.
Simetraz
State War Academy
Caldari State
#35 - 2012-12-17 22:26:27 UTC
Natsett Amuinn wrote:
Wow.

Just because some dude likes to do really boring things for fun, does not mean that CCP should make other areas of EVE less fun.


Look,
Ideally, yeah. Doing things like having to monitor traffic in a station woud cool.
If I was able to participate in some kind total recallish, type virtual world simulation, adventure were I got to play the part of space station traffic controller.

That would be awesome.

A mechanic that actually requires someone to fil that role, in EVE, is absurd.
I don't care if one guy out of every 10k finds that enjoyable.

I'd rather CCP made things that 1 guy out of every 3 found fun.


Umm you are stuck on the whole opening up the station to everyone thing.
Don't get me wrong I agree with you there and have from the beginning that is too much.
In fact I would rather see SOV be pushed down to the Corp level.
That is where all the control is anyways/

But either way we have both gone way of the point of the thread which is all access which we both agree is too much and ultimately a different solution needs to be found.

I am perfectly will to debate the other subjects in another thread though Lol
Natsett Amuinn
Caldari Provisions
Caldari State
#36 - 2012-12-17 22:31:53 UTC  |  Edited by: Natsett Amuinn
Simetraz wrote:


Umm you are stuck on the whole opening up the station to everyone thing.
Don't get me wrong I agree with you there and have from the beginning that is too much.
In fact I would rather see SOV be pushed down to the Corp level.
That is where all the control is anyways/

But either way we have both gone way of the point of the thread which is all access which we both agree is too much and ultimately a different solution needs to be found.

I am perfectly will to debate the other subjects in another thread though Lol

Hold on.

We're having entirely different conversations.

You see,
I'm stuck on the whole opening up the station to everyone thing, because that's what the ******* OP is about! Shocked

lol!
Come on man!

Someone else actually commented that "It woud be good for sov". WTF? No, it would not.

Do you think a hundred alts, parked in your enemies bussiest trade hub, isn't a prolbem for them?
Oh hey guys, only 79 hostiles in station today.


Are we not talking about an area of space where one guy in a cloak can shut down an entire system?
Are we not playing the same EVE?
NEONOVUS
Mindstar Technology
Goonswarm Federation
#37 - 2012-12-17 22:40:01 UTC
Natsett Amuinn wrote:
NEONOVUS wrote:
Natsett Amuinn wrote:
Hey guys, I'm putting a fleet up to go find some guys to shoot at.

Cool, fleet up and undock.

And wait.

For the hostiles to undock from our station.


Why in the world would you want hostiles docking in your stations.
And why in the world would anyone say that it would be good for sov., that's just rediculous.

We said sov warfare and the sov turnover.
None of that is compatible with the continued holding of space by one owner.
Besides if they are in your station, then its easier to surround them.
And if you are the hostiles, then its good because you are surrounded and thus cant miss when you shoot.

Why would you allow a hostile in your station?

You don't want them in your space, let alone your station.

Being "in" the station is not the extent of why you wouldn't want them to be able to dock. A hostile in one of your stations that never undocks is as much a threat as one that might.

If you want to spy on your enemy then be a spy. It shouldn't be as simple as just getting your guy docked in the station. YOu should have to infilitrate the corp to get access.

Access to enemy stations is an asset.
You do not want them in there, ever.

And no,
No one should be required to sit in a station and monitor every single person coming and going, and actively removing the guys you want.

That's no better than the suggestion from people that we should be forced to patrol all of our systems so that a small handful of guys can't blow **** up.

Apparently, some of you don't care if EVE is fun to play, or seem to think that since we live in null we don't want to have fun when we play.

I suggested that hostiles, those you have war decced, cant dock.
Rather than the current standings thing.
Now as I am understanding one involves a few clicks a week, and the other involves many clicks.
Besides if the small group moves in next door, you can still crush them.
The issue as you are not stating is you do not desire any competition.
Which is where the other clause about going to warm and fluffy hisec comes in and the obligatory HTFU.
Being in null means you want fights, hi means you dont, and low means you are okay with the possibility of their being a fight.
Also if you arent using the system and dont want some one to set up, then use the system.
I mean that is the complaint on the phantom cloaker.
Taking advantage of stuff without input or effort.
Same as with bots and other AFK stuff.
Natsett Amuinn
Caldari Provisions
Caldari State
#38 - 2012-12-17 22:49:18 UTC
NEONOVUS wrote:

I suggested that hostiles, those you have war decced, cant dock.
Rather than the current standings thing.
Now as I am understanding one involves a few clicks a week, and the other involves many clicks.
Besides if the small group moves in next door, you can still crush them.
The issue as you are not stating is you do not desire any competition.
Which is where the other clause about going to warm and fluffy hisec comes in and the obligatory HTFU.
Being in null means you want fights, hi means you dont, and low means you are okay with the possibility of their being a fight.
Also if you arent using the system and dont want some one to set up, then use the system.
I mean that is the complaint on the phantom cloaker.
Taking advantage of stuff without input or effort.
Same as with bots and other AFK stuff.

I was under the impression that someone who is hostile towards us, like someone we're at war with or who our standing is set negatively towards, weren't allowed to dock. You'll have to explain that part better please; I don't understand what you mean about the clicking.

What's being clicked?


Not wanting hostiles in station has nothing to do with competition.


Please feel free to correct me. How exactly would it be good for null sec if hostiles could dock in their enemies stations; in a game were one guy in a cloaked ship can keep people from playing in an entire system.
Gizznitt Malikite
Agony Unleashed
Agony Empire
#39 - 2012-12-17 22:51:57 UTC

Personally, I'm not a fan of having a Station Controller with the ability to kick people out of a station... Not at all....

Quote:
Why in the world would you want hostiles docking in your stations.
And why in the world would anyone say that it would be good for sov., that's just rediculous.


This change is not about making your life easy.... It's about improving the game by giving people more "staying power". Currently, it's very easy to evict players from a system... destroy their POS, remove their access to a station, and they can linger but they cannot live there.... This allows you, and your friends, to remove most threats within many regions of you.

In short, this is to stop you and your purple friends from shooting yourself in the foot... Removing all hostiles in the area is BAD for the game... as it creates large stagnant zones across most of EvE. How is it good for the game when you have to travel 50 systems to find a hostile group to mess with??? How is it good for the game when 95% of nullsec is controlled by a few powerblocks that essentially inhibit small groups from expanding into nullsec?

I understand that you don't want to deal with nearby threats, but having them around is generally good for the game. When I fly a small gang into the VFK area, people undock and start hunting us, they suddenly have purpose.... Truth be told, to most of Sov Nullsec, a small group of hostiles entering the area is typically the most exciting thing that happens....

And lets be frank... people generally won't just move into VFK.... you'll outnumber them, camp them into station, and make it unplayable if they do.... In general, people will move into the "under-used" stations... they'll take advantage of your "off hours" and setup shop then... The result will be more targets for you, more targets for them, and more utilized space....

So please explain... while you may not want it from a "This is my home, stay out" perspective, why, from the general game play standpoint, do you think this is bad for the game??

Gizznitt Malikite
Agony Unleashed
Agony Empire
#40 - 2012-12-17 22:58:05 UTC  |  Edited by: Gizznitt Malikite
Natsett Amuinn wrote:

Please feel free to correct me. How exactly would it be good for null sec if hostiles could dock in their enemies stations; in a game were one guy in a cloaked ship can keep people from playing in an entire system.



If one guy in a cloaked ship can keep you from playing in an entire system... you fail at EvE and need to move back to highsec... Please don't litter my thread "OMG, afk cloaker prevents me from playing" whines....
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