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Titan Bridges… Fair or Not?

Author
Dragnarok
Tork n' beans
#1 - 2012-12-17 08:40:57 UTC
Hello everyone,

I am writing this forum page in hope to get CCP’s attention. To get CCP’s attention, I first need to get my fellow peers attention. The purpose of this forum is to discuss whether Titan Bridging in Low-Sec should have any sort of LIMITATIONS or INDICATIONS of a possible bridging.

The reason behind this is because, my corporation along with our coalition live in low sec Pirate, and we have been bridged 6 times by bigger coalitions and stronger alliances ON DECEMBER ALONE Shocked. Obviously if you got a Titan at your disposal, you certainly have a bigger advantage on smaller corporations. Now, wrecking a gate camp or a roaming fleet of 5 ships with 30 to 40 ships thanks to Titan Bridges, whether they have SKILLS OR NOT is a different forum Topic Blink.

My propositions are:
1. Limitation
My propositions regarding Limitation are a lot, but I will propose only one of my ideas. My idea regarding limitation on a Titan Bridge would be to limit a Titan Bridge to Null-Sec area only. By doing so, those who CAN Titan Bridge will have to deal with corporations and alliances that can do the same.

2. Indication
My proposition on this matter is that ships that have a Cynosural Field Generator I (or for that matter any type of Cyno modules) should have some physical property on the ship that they are fitted just as turrets do. When you click Look At on a ship, an experienced PvP pilot can recognize and distinguish different type of turrets installed on a ship to asses his/her chances of winning an engagement against his/her foe. Such a thing should be possible for ships that have a Cyno fitted to it. By doing so, you give a chance to the pilot to decide whether he/she should or shouldn’t spring the trap.

As things stand right now, corporations that own Titans have a huge field advantage over smaller corporations.

Note: Please, use and post on this forum only if you have Pros. Vs Cons to point out for my propositions. Otherwise you are humbly requested to ignore and not post anything unconstructively. Thank you for your collaboration.
Wey'oun
#2 - 2012-12-17 09:32:09 UTC
show me on the doll where the nasty piwates hotdropped you


seriously all these people bitching about titan hotdrops. its easily avoidable just get scouts in the titan home systems, be intelligent, its not difficult. This new eve attitude is what is killing eve. 'oh noes somthign that beats me, i must forum complain about the mechanics rather than think of a solution via ingame methods'
Veshta Yoshida
PIE Inc.
Khimi Harar
#3 - 2012-12-17 09:55:01 UTC
Welcome to the lobby. Been advocating a removal of bridges into (ie. perfectly fine "out of") empire space for a while and it should be fairly easy to do by using the existing cyno jammer code. Low has no tools available to do much of anything against bridge/hot-drops and it makes no sense RP wise for sovereign nations to allow unaffiliated armies to come and go as they please ..

Might get something when/if CCP deems it necessary to give low some flavour of its own, but I fear they are more likely to drag it down to null levels rather than give it a unique identity .. time will tell. Either way, null has a revamp coming up and one must assume it will include a super revision (again!) so it might be possible to get something in under the radar as it were.
Wey'oun wrote:
show me on the doll where the nasty piwates hotdropped you


seriously all these people bitching about titan hotdrops. its easily avoidable just get scouts in the titan home systems, be intelligent, its not difficult. This new eve attitude is what is killing eve. 'oh noes somthign that beats me, i must forum complain about the mechanics rather than think of a solution via ingame methods'

So for FW, you are looking at 20+ scouts as the bored to tears Titan pilots are all over the place .. literally .. a smattering of null, low and "pirate" Titans.

Low-sec (includes FW) does not generally have the option of meeting or countering a bridge drop so the only remaining solution, the one allowed by current mechanics, is to avoid massing any ship type that might attract a bored Titan's gaze and/or otherwise just leave whenever an unknown cyno goes up .. sandboxes are great but only really work if all parties are given access to the same tools, in cases where discrepancies arise you 'have' to partition off sections of the box (ie. special (with a lisp!) rules for low).
Dragnarok
Tork n' beans
#4 - 2012-12-17 10:55:25 UTC
Wey'oun wrote:
show me on the doll where the nasty piwates hotdropped you


seriously all these people bitching about titan hotdrops. its easily avoidable just get scouts in the titan home systems, be intelligent, its not difficult. This new eve attitude is what is killing eve. 'oh noes somthign that beats me, i must forum complain about the mechanics rather than think of a solution via ingame methods'

Fon Revedhort
Monks of War
#5 - 2012-12-17 11:05:46 UTC
Not just not fair, but utterly stupid.

And yes, both things are making much sense and should have been implemented (one way or another) right from the start.

Also, there should be an indication of what's going through cyno, while the whole process should cease being instantenious and actually take some time (30 seconds, give or take)

In general bridging should have no benefits over moving through gates with the exception that bridging avoids gates and thus all the mobile warp disruptors etc. That alone is a huge advantage.

"Being supporters of free speech and free and open [CSM] elections... we removed Fon Revedhort from eligibility". CCP, April 2013.

Mnemosyne Gloob
#6 - 2012-12-17 11:18:27 UTC
Dragnarok wrote:
[snip] INDICATIONS [snip]


The indication is the cyno for everyone to see on the overview. Seriousely tho, have some situational awareness. Learn who the cyno characters are and use your contacts. Fit ship scanners for that moment when the lone myrmidon/maller/whatever appears.

Also if you are prepared they most likely won't be able to catch more than the cynoship can point (just yesterday saw a notorious group around here drop on a FW cruiser gang and they managed to kill 3 cruisers with their t2/t3 gang ... lol).

Trendafil
Balkan Kings
Goonswarm Federation
#7 - 2012-12-17 11:23:59 UTC
Man is it "Titan Bridge Awareness Month" or something? Get over it .. there will aways be a bigger fish and there is nothing you can say on the forums that will bring yor space pixels back to life.

Other things are waaay more overpowered in low sec so lets enjoy the game and have fun. Here is a small cheklist for all you smaller and new-ish corporations to consider before engaging anyone anywhere:

1. Do you know who are you about to engage and what is their capability of fielding ships and friends
2. Have you been recently bridged by the guys that you are about to engage
3. Have you scouted for possible reinforcements of the fleet that you want to engage
4. Consider if what you are about to engage in an obv. bait (if yes - go back and check steps 1 to 3)

If the answer to any of these is "No" than you will most likely lose your fleet. There are simply too many bored people in eve that have nothing better to do than kill you.

Some general tips:
*You dont absolutly have to fight everything you see in space, if you do.. don't expect to live 100% of the time
*Don't expect your enemy to fight fair, you know you wouldn't
*Learn from past misstakes
*If you consider sometiong to be overpowered - get some of that for your fleets (boost are op - why dont u have a booster?!, titan bridges are op - why don't u get a titan?! the enemy has larger fleet - why don't you recruit more people?!)
*If you are not having fun where you are, maybe thats not the place you should be. There are somany alternatives in Eve to what you could be doing ritght now and you are sitting on the forums complaining :)

I hope some of you smaller and/or new-ish low sec corps get some usefull info out of this
Dragnarok
Tork n' beans
#8 - 2012-12-17 11:28:15 UTC
Wey'oun wrote:
show me on the doll where the nasty piwates hotdropped you


seriously all these people bitching about titan hotdrops. its easily avoidable just get scouts in the titan home systems, be intelligent, its not difficult. This new eve attitude is what is killing eve. 'oh noes somthign that beats me, i must forum complain about the mechanics rather than think of a solution via ingame methods'



We have scouted, and we have found out about some of the Titan pilots... but then a new Alliance or Coalition comes in and drops a fleet over our heads, then another one, and another one, and so on. Would you believe me if I told you after we got wrecked by a 16 man fleet hotdrop, we chased them and forced them to log off in stations with a fleet of 6? Would you? Their biggest ship was BCs (several of them), our biggest ships were BCs too (we only had 2 of them). We chased them with our fleet so that we could kill as many of them as possible before going down... yeah, we did. Guess what they did. They warp to me, their scout jumps in the system where my 5 friends are, and all of their fleet scatters like roaches from the gate we were at... After they trashed talked for like 5 min they logged off. 10 min later they log back on and run. This is what we have to deal with, with bigger fleets that catch us by surprise but run like cowards at the sight of fleet put together to counter them (even if they outnumber us by 3 to 1).


So you know, I too would do a Titan-Bridge on an unsuspecting fleet for the LOLs of it. But I WOULD REFUSE to use it a Warfare Tactic against a small corp or coalition. I would give the small corp a fighting chance... and believe me, PvPing in EVE would be far more fun than it is right now. IF I were to use a Titan-Bridge as a warfare tactic to BLOB a fleet on a daily basis, I am pretty much admitting that I am scared of that corp and that I don't have what it takes to PvP. SO MY GOOD SIR, I AM NOT THE ONE WITH THE ATTITUDE WHO IS KILLING EVE, BUT YOU ARE. Denial at its finest. YOU REFUSE TO SEE THAT YOU DO NOT HAVE WHAT IT TAKES AND SHOW SUPREMACY BY TAKING ON THE SMALLER CORP ON AN EQUAL FOOTING. Go use your Titans against corporations that can use Titans too. All you are doing is picking on the weaker corporations so to make your kill-board look better. Hence, the definition of coward. Now, If you have a brain you would realize that what I am saying is true, and that you do have access to better resources at your disposal than corporations like mine. And if you are intelligent, you would not respond and continue this pointless discussion. But if you do not see eye to eye with me, then please realize that I will just agree to disagree with you. Have yourself a nice day, and keep on flying with the you belief that I am the one ruining EvE.

Taunting you and ridiculing you any further will defeat the purpose of this Forum-Post, and it will derail this Post away from my scope of posting this forum. So do me a favor (and also the likes of you) to please move along. You are welcomed to post a discussion board about my POST, and i will be more than happy to join that post and discuss with you to your hearts content.

Now, for the rest of my peers that have something constructive to add to this forum, I MUST APOLOGIZE for taking such a lengthy post to respond to this coward and the likes of him.
Dragnarok
Tork n' beans
#9 - 2012-12-17 11:41:10 UTC
Trendafil wrote:
Man is it "Titan Bridge Awareness Month" or something? Get over it .. there will aways be a bigger fish and there is nothing you can say on the forums that will bring yor space pixels back to life.

Other things are waaay more overpowered in low sec so lets enjoy the game and have fun. Here is a small cheklist for all you smaller and new-ish corporations to consider before engaging anyone anywhere:

1. Do you know who are you about to engage and what is their capability of fielding ships and friends
2. Have you been recently bridged by the guys that you are about to engage
3. Have you scouted for possible reinforcements of the fleet that you want to engage
4. Consider if what you are about to engage in an obv. bait (if yes - go back and check steps 1 to 3)

If the answer to any of these is "No" than you will most likely lose your fleet. There are simply too many bored people in eve that have nothing better to do than kill you.

Some general tips:
*You dont absolutly have to fight everything you see in space, if you do.. don't expect to live 100% of the time
*Don't expect your enemy to fight fair, you know you wouldn't
*Learn from past misstakes
*If you consider sometiong to be overpowered - get some of that for your fleets (boost are op - why dont u have a booster?!, titan bridges are op - why don't u get a titan?! the enemy has larger fleet - why don't you recruit more people?!)
*If you are not having fun where you are, maybe thats not the place you should be. There are somany alternatives in Eve to what you could be doing ritght now and you are sitting on the forums complaining :)

I hope some of you smaller and/or new-ish low sec corps get some usefull info out of this



Those are some beautiful points you make. And I agree with you on every single point of yours. But tell me, how would you counter a BLOB where there was no indication of one to begin with? We engaged a small fleet of 4 with 5 of our pilots, they were all different corps and no connection what so ever to one another... guess what happens after we engage them. A cyno is dropped, and 30 man fleet jumps in and engages us. 5 of us against 4 of them probably was not a fair fight (although we do engage fleets bigger than ours), the myrmidon drops a cyno and turns the what you would call "a slight advantage" on your side, to a complete and an overwhelming odds. Thank god they were as terrible as they were cowardly and only distributed their points to 3 of your ships, a BC and a BS managed to warp out... but not before killing their buffer fitted cyno Myrmidon. So beside the point of them failing and not being able to point all of our ships with their interceptors, what constructive suggestion would you have on this matter? Shouldn't there be a physical property and show the Cyno module on a ship the same way it shows Weapon Turrets? Or would you suggest some other type of remedy?
Bad Messenger
Rehabilitation Clinic
#10 - 2012-12-17 11:45:49 UTC
why should something be fair?
Trendafil
Balkan Kings
Goonswarm Federation
#11 - 2012-12-17 12:00:14 UTC  |  Edited by: Trendafil
As i said there will always be a bigger fish and someone will manage to "blob" you. Nothing you can do about it but try to avoid when you can, wen u can't... just go buy some more ships. I will however suggest few practical things to do before engaging an unknown fleet.

*Corp history of the pilots - a quick look at this can give you an idea if the person might have contacts and be a cyno for someone (i can't stress enough the need to know the major players in your area to begin with)
*eve-kill is your friend - a quick look at the pilots kills/losses can show you if he had recently did the same thing he is about to do to you to someone else - most eve pilots are creatures of habit and fly simmilar or same fits over time
*If in doubt consider the worst - you are not sure if its a cyno bait or not - aproach it as if it was one - engage at range, stay out of scram/web range to minise the loss
*If it looks like bait, moves like bait - it's a bait - simple as that (If you see a lonely faction battleship traveling from gate to gate - u can be sure he is not lost. If a battleship is sitting on your station undock and agressing - take the type to scan it for cyno before engaging)
*know your game mechanics - be aware where the engagement is taking place, how that affects reinforcements for both sides.
*have friends - nothing is stoping you from calling friends and counter bridge
kraiklyn Asatru
Sebiestor Tribe
Minmatar Republic
#12 - 2012-12-17 12:48:43 UTC  |  Edited by: kraiklyn Asatru
1. Buy Titan
2. ????
3. Profit!




Just to clarify, being a member of a corp that doesn't have a single super. Stop whining.
Gunship
Viziam
Amarr Empire
#13 - 2012-12-17 14:27:58 UTC
You could make the process from jumping in to be in combat longer ( the uncloak/being able to target) in low sec than it is in null sec.

It would allow the fleet more time to get out if they did not like what they saw.

not saying it should be done, just saying it would nerf it a little.

Crosi Wesdo
War and Order
#14 - 2012-12-17 14:35:27 UTC
Dragnarok wrote:
Wey'oun wrote:
show me on the doll where the nasty piwates hotdropped you


seriously all these people bitching about titan hotdrops. its easily avoidable just get scouts in the titan home systems, be intelligent, its not difficult. This new eve attitude is what is killing eve. 'oh noes somthign that beats me, i must forum complain about the mechanics rather than think of a solution via ingame methods'



We have scouted, and we have found out about some of the Titan pilots... but then a new Alliance or Coalition comes in and drops a fleet over our heads, then another one, and another one, and so on. Would you believe me if I told you after we got wrecked by a 16 man fleet hotdrop, we chased them and forced them to log off in stations with a fleet of 6? Would you? Their biggest ship was BCs (several of them), our biggest ships were BCs too (we only had 2 of them). We chased them with our fleet so that we could kill as many of them as possible before going down... yeah, we did. Guess what they did. They warp to me, their scout jumps in the system where my 5 friends are, and all of their fleet scatters like roaches from the gate we were at... After they trashed talked for like 5 min they logged off. 10 min later they log back on and run. This is what we have to deal with, with bigger fleets that catch us by surprise but run like cowards at the sight of fleet put together to counter them (even if they outnumber us by 3 to 1).



Why are you complaining? Seems like the titan bridge added some fun game content for you.
Dragnarok
Tork n' beans
#15 - 2012-12-17 14:40:47 UTC
kraiklyn Asatru wrote:
1. Buy Titan
2. ????
3. Profit!




Just to clarify, being a member of a corp that doesn't have a single super. Stop whining.



Can't afford a Titan. Don't have access to build one, and we are not big enough to build one. I though I explained all of this in my first post.

Thank you for your pointers... Do you have anything else to say regarding my propositions other than assuming I'm "whining"? If not, then you are wasting valuable space and adding to more useless post material that people can actually spent their time in reading something more interesting.

When I created this Forum-Post, I did realize that I was going to attract the attention of players who do use such tactics to deal with small corps, and try to make some smart ass remarks like POST #2, #6, I am tempted to say #7 but he does make some valid points although there is still so much you can do in a small time frame (although someone can easily use an ALT that has NO affiliation with his corp to Cyno in his Alliance members) and for the past 3 months our corp has expanded our list of enemy Titan Pilots and what not, but there isn't much we can do when some new Alliance Titan holder comes in... but seriously??? Seriously?I am starting to think that the average EvE player is not smart. It is a pity, cause this is a game I love and have been playing it for a long time. I started to love the PvP aspect of it. Should I start making a Forum Post on how CCP should implement an IQ test for EvE players and if they don't meet a minimum IQ requirement send them a link to WoW home page? Although I jest, this is actually on the back of my mind.

WE HAVE SPRUNG OBVIOUS TRAPS ON PURPOSE, BECAUSE WE KNEW FULLY WELL WE HAD A CHANCE OF WINNING. There is nothing anyone can do in a small corp/coalition against bigger fishes as #7 post likes to point out. Now, as the owner of Post #6 likes to point out "awareness" and "overview"... I am sorry, but your freedom of speech rights should be revoked. I understand this is a very unpopular thing to talk about in your opinion, because you are one of those I like to call a "no skill PvPer that bring anything that can shoot in overwhelming numbers" so they can improve their Kill-Board (K/B). When a cyno is popped, the only way you can escape successfully is if the other group does not bring fast tacklers or are just too damn BAD at spreading points (as I mentioned on my Post #9).

EvE has turned into a game where morons only care about their K/B and not about the game itself. We care about PvPing and enjoying that aspect of the game, and make ISK while at it (so to fuel our PvPing).

Now, I am suggesting to implement some kind of method to allow anyone in EvE to be aware of a ship that has a Cyno fitted on and that you should spring the trap at your own risk. As it stands right now, bigger corporations just steam-roll over smaller corps with zero skills just bigger numbers. We have neighbours who have supper caps, but we respect them, because they generally know what they are doing, and fleet up some good fleets. Even when we used to fell for their baits at first and hotdrop us every now and then, they DID NOT bring their whole alliance with them. They were confident in their skills and fleet composition in taking us out. Even if we have lost to them, we respect them for their PvPing skills. The rest that have hotdropped us are just meat heads one after another... ZERO SKILLS.

Has EvE turn into a game of who has the bigger wallet and all about K/B? What happened to those who actually enjoy a good fight? I've lost fights, I've lost expensive ships, and I never regretted them cause I did enjoy the fight... even if it cost me an expensive ship. Losing ships to a hotdrop blob, is just disappointing.

I, along with a lot of other players do FIRSTLY care MORE ABOUT PvPing, then SECONDLY having a decent K/B. That is why we are a Pirate that honors duels requests... BECAUSE WE ENJOY PVPING UNLIKE SOME OF THE
Gibbo5771
AQUILA INC
Verge of Collapse
#16 - 2012-12-17 14:41:48 UTC
Wey'oun wrote:
show me on the doll where the nasty piwates hotdropped you


seriously all these people bitching about titan hotdrops. its easily avoidable just get scouts in the titan home systems, be intelligent, its not difficult. This new eve attitude is what is killing eve. 'oh noes somthign that beats me, i must forum complain about the mechanics rather than think of a solution via ingame methods'


Coming from the person, who is a member of a corp that does this exclusively.

People would do anything to defend something that makes life easier, who wants stuff to be more difficult anyways?
Dragnarok
Tork n' beans
#17 - 2012-12-17 14:42:21 UTC
Gunship wrote:
You could make the process from jumping in to be in combat longer ( the uncloak/being able to target) in low sec than it is in null sec.

It would allow the fleet more time to get out if they did not like what they saw.

not saying it should be done, just saying it would nerf it a little.



That is a beautiful idea. Thank you. Keep them coming guys! Thank you for the support.
Dragnarok
Tork n' beans
#18 - 2012-12-17 14:46:49 UTC
Trendafil wrote:
As i said there will always be a bigger fish and someone will manage to "blob" you. Nothing you can do about it but try to avoid when you can, wen u can't... just go buy some more ships. I will however suggest few practical things to do before engaging an unknown fleet.

*Corp history of the pilots - a quick look at this can give you an idea if the person might have contacts and be a cyno for someone (i can't stress enough the need to know the major players in your area to begin with)
*eve-kill is your friend - a quick look at the pilots kills/losses can show you if he had recently did the same thing he is about to do to you to someone else - most eve pilots are creatures of habit and fly simmilar or same fits over time
*If in doubt consider the worst - you are not sure if its a cyno bait or not - aproach it as if it was one - engage at range, stay out of scram/web range to minise the loss
*If it looks like bait, moves like bait - it's a bait - simple as that (If you see a lonely faction battleship traveling from gate to gate - u can be sure he is not lost. If a battleship is sitting on your station undock and agressing - take the type to scan it for cyno before engaging)
*know your game mechanics - be aware where the engagement is taking place, how that affects reinforcements for both sides.
*have friends - nothing is stoping you from calling friends and counter bridge


Good points again.
We don't have friend capable of such a feat. Although we do not enjoy asking for support, we tried asking for assistance or looked for NAP but all we got back is some vulgarity form of expression (and they were proud of their achievement to boot) that I would rather keep it out of this Forum Post.
Angelina Joliee
Malakim Zealots
Angel Cartel
#19 - 2012-12-17 15:22:26 UTC
I vote for a little change in cyno-mechanics.

After Cyno has been activated, it should be visible in space but not usable for 30 seconds. Only after this time has passed, jumping threw a cyno should be possible.

That would give the fleet a chance to prepare for the hotdrop or to escape.
Cedo Nulli
Royal Amarr Institute
Amarr Empire
#20 - 2012-12-17 15:44:00 UTC
Ah jeez .... Not another hero syndrome case ...

OP complains that far stronger and better prepared enemy destroyed him. You should move to single player games like X3 series maybe ?

Working as intended.
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