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You CANT Nerf HighSec!

First post First post First post
Author
Buzzy Warstl
Quantum Flux Foundry
#1341 - 2012-12-27 18:10:35 UTC
Malcanis wrote:
Buzzy Warstl wrote:
Malcanis wrote:
So, Buddy: Why shouldn't players be able to build a better civilisation than NPCs? Are you able to answer this question?

Because CCP, in their limited wisdom, designed a game where every decision that would have allowed that to be the case has been answered with "the NPC's will always have an advantage".



So what is is what should be? EVE is a perfect, unchangable monolith that can't be altered in anyway from its original flawless conception?

Also, from where I'm sitting, EVE's lore and design seems to be predicated on the idea that capsuleers are virtually gods compared to those who aren't, and that CCP has been slowly but surely removing NPC monopolies for half a decade. Why should they stop now? What on earth makes you think they will?

EDIT: And your answer isn't an answer. It boils don't to "players shouldn't be able to build a better empire than the NPC because players can't build a better empire than the NPCs".

WHY shouldn't they be able to?

You obviously stopped at the portion you quoted, because I answer that as well as possible there.

The short form "because that would be a different game, call me when you find it."

http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs

Vaerah Vahrokha
Vahrokh Consulting
#1342 - 2012-12-27 18:22:23 UTC  |  Edited by: Vaerah Vahrokha
La Nariz wrote:

1. I'll stop talking about them when you stop using them

2. Who was it that said this "Oh just because you say it over and over again, it doesn't make it true." Thank one of your fellow ~highsec intellectuals~ for that.

3. It has nothing to do with thinking differently, plenty of people think differently from me in this thread. They don't do near the hand waiving, waffling, and horrible misdirection that you do. We're you not claiming to be "knowledgeable" earlier in the thread I wouldn't be considering you a ~highsec intellectual~.

4. Yeah I have no idea where you pulled this from but put it back where you got it from, the chained strawman has been beaten too fiercely today.

5. This is blatant incoherence paired with hand waiving, don't waive those hands too fast you'll fly away. The twisting and redefining of everything imaginable to paint your opponent as the enemy of all that is good is hilarious. You whine about ad hominem fallacies in your first point yet you are one of the repeat offenders when it comes to this.

6. Good you admitted you have influence that means you are a lobby and everything you say is bad.

7. You rail against labels in your first point then you label me in an attempt to discredit me. You know you could attack my arguments instead but I think you have nothing, hence your amazing impression of :foxnews:. You think the complaints are over boomerang, yeah you are totally out of touch if you think that is true. The complaints are over the unwarranted barge EHP buffs.

8. You're the one that called them gods take your own drama out of it. In case you are incapable of noticing my post was hyperbole designed to make your allegation look moronic. Then backed up with a little bit of reason.


1. I'll be kind here, I'll concede you the precedence, and wait for you to stop using them yourself before I do.

2. A Google search revealed it was Tesal in a reply to you. No idea about your criterium to define somebody ~highsec intellectual~ but I see you get hurt when being confronted in a debate. Now, freedom happens and so do different opinions. Freedom is being fixed both in game and RL ASAP but for now you'll have to survive the different opinions for a little while.

3. Where? I went back the history till this post which should be the first and could not find it. While doing that, I noticed how many identical NERF HI SEC, NAO! threads have been spammed and how on mittani.com at the same time we had similar articles. I have to tip my hat to the relentless, ever present and coordinated, almost concentric propaganda steamroller. No one, NO ONE does it harder and better than you guys.

4. Griping in fear at the idea of turning EvE into a real PvP game? You know, one not entirely driven by alliance leaders who don't even need to log in or be subbed to decide the sorts of tens of thousands. I like this strawman then.

5. This is you not willing to accept that I have a rubber dinghy while you have a Titanic. Unlike that other guy who in previous posts kept repeating "we", us" I don't even pretend having a single other player backing me up. If this makes me a lobby, then I am a lobby and also Superman!

6. Which part of "MD is not my "reign" and I have groups of opponents at everything I do" and "influencing non risk averse people in a PvP forum (would be pointless since) is certainly not your best propeller for your "hisec intellectual" definition is not clear?

7. I don't discredit you. You are doing your task in a most effective, stupefying resilient way!
"You think the complaints are over boomerang, yeah you are totally out of touch if you think that is true. The complaints are over the unwarranted barge EHP buffs." => you should better what I post (as also seen at point 6), since I really wrote down the whole process at how CCP nerfs everything. Boomerang and other PvP nerfs including barge EHP buff are all related to statistics. Your alliance for some reason does not play smart with the statistics, they keep pushing the limits till CCP smashes your toys. If you wanted to not have the EHP buff you should just had to refrain *a little*. Also, spamming everywhere about the thousands of ships killed and boasting about the 4 trillions (if I recall correctly) of damage dealt, certainly prompts CCP at checking their stats about what you are doing. Exactly like it happened when people started spamming about how easy, effective, fool proof boomerang methods had been implemented and kept posting on the most read forum about how to do it en masse.

8. I am trying to emulate what your alliance are doing since ever but I just can't beat the masters.
Vaerah Vahrokha
Vahrokh Consulting
#1343 - 2012-12-27 18:37:51 UTC  |  Edited by: Vaerah Vahrokha
Buzzy Warstl wrote:
Malcanis wrote:
Buzzy Warstl wrote:
Malcanis wrote:
So, Buddy: Why shouldn't players be able to build a better civilisation than NPCs? Are you able to answer this question?

Because CCP, in their limited wisdom, designed a game where every decision that would have allowed that to be the case has been answered with "the NPC's will always have an advantage".



So what is is what should be? EVE is a perfect, unchangable monolith that can't be altered in anyway from its original flawless conception?

Also, from where I'm sitting, EVE's lore and design seems to be predicated on the idea that capsuleers are virtually gods compared to those who aren't, and that CCP has been slowly but surely removing NPC monopolies for half a decade. Why should they stop now? What on earth makes you think they will?

EDIT: And your answer isn't an answer. It boils don't to "players shouldn't be able to build a better empire than the NPC because players can't build a better empire than the NPCs".

WHY shouldn't they be able to?

You obviously stopped at the portion you quoted, because I answer that as well as possible there.

The short form "because that would be a different game, call me when you find it."



EvE is made on a center-periphery model somewhat based on the Dependency Theory.

That brings in two different and quite important issues:

1) Changing that into a "peer model" (or even swapping the sides) is something extremely profound. If done fast or bad it could impact EvE like NGE did for SWG.

This (and not the immediate hi sec nerfs) is what really really troubles me into stepping in with two elephant feet as GS members want.

While I'd like for EvE to change, I don't want it to die because of the change. Unlike SWG we *already* start with a "nerfed" number of player base, we can't afford a second WiS fiasco (even the risk of having it), EvE is still not done recovering from it!

I wish the various GS posters could *see* this hugely massive danger, but they seem "water proof" when limitations are presented before them.


2) We know CCP are using an economist (with a part time team or similar). His expertise and view of how EvE should work are probably strictly doubly tied to how the game actually works. Changing EvE as requested would put him in a position of having to adapt the whole thing to a new course. Who is ready to bet he would be willing to do that or even could manage to do that?
Buzzy Warstl
Quantum Flux Foundry
#1344 - 2012-12-27 18:48:57 UTC
Right. People play EvE as it currently exists for the most part because it is the game they want to play (warts and all).

Change the game too much, especially dramatic changes around core content, and it's no longer the game they expect, and breaking that expectation would cause a large portion of the player base to simply abandon ship.

WiS wasn't even a big change, despite the broughaha around it, and it came perilously close to killing the game because of the expectation that bigger changes would be around the corner that would make it not EvE any more.

http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs

Alavaria Fera
GoonWaffe
#1345 - 2012-12-27 18:52:33 UTC
Malcanis wrote:
Also, from where I'm sitting, EVE's lore and design seems to be predicated on the idea that capsuleers are virtually gods compared to those who aren't, and that CCP has been slowly but surely removing NPC monopolies for half a decade. Why should they stop now? What on earth makes you think they will?

EDIT: And your answer isn't an answer. It boils don't to "players shouldn't be able to build a better empire than the NPC because players can't build a better empire than the NPCs".

WHY shouldn't they be able to?

NPC monopolies are the way of the future. Lay down arms or CONCORD will ~deal with~ you.

Your barbarism will not be tolerated.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

La Nariz
Aliastra
Gallente Federation
#1346 - 2012-12-27 19:03:27 UTC
Vaerah Vahrokha wrote:

1. I'll be kind here, I'll concede you the precedence, and wait for you to stop using them yourself before I do.

2. A Google search revealed it was Tesal in a reply to you. No idea about your criterium to define somebody ~highsec intellectual~ but I see you get hurt when being confronted in a debate. Now, freedom happens and so do different opinions. Freedom is being fixed both in game and RL ASAP but for now you'll have to survive the different opinions for a little while.

3. Where? I went back the history till this post which should be the first and could not find it. While doing that, I noticed how many identical NERF HI SEC, NAO! threads have been spammed and how on mittani.com at the same time we had similar articles. I have to tip my hat to the relentless, ever present and coordinated, almost concentric propaganda steamroller. No one, NO ONE does it harder and better than you guys.

4. Griping in fear at the idea of turning EvE into a real PvP game? You know, one not entirely driven by alliance leaders who don't even need to log in or be subbed to decide the sorts of tens of thousands. I like this strawman then.

5. This is you not willing to accept that I have a rubber dinghy while you have a Titanic. Unlike that other guy who in previous posts kept repeating "we", us" I don't even pretend having a single other player backing me up. If this makes me a lobby, then I am a lobby and also Superman!

6. Which part of "MD is not my "reign" and I have groups of opponents at everything I do" and "influencing non risk averse people in a PvP forum (would be pointless since) is certainly not your best propeller for your "hisec intellectual" definition is not clear?

7. I don't discredit you. You are doing your task in a most effective, stupefying resilient way!
"You think the complaints are over boomerang, yeah you are totally out of touch if you think that is true. The complaints are over the unwarranted barge EHP buffs." => you should better what I post (as also seen at point 6), since I really wrote down the whole process at how CCP nerfs everything. Boomerang and other PvP nerfs including barge EHP buff are all related to statistics. Your alliance for some reason does not play smart with the statistics, they keep pushing the limits till CCP smashes your toys. If you wanted to not have the EHP buff you should just had to refrain *a little*. Also, spamming everywhere about the thousands of ships killed and boasting about the 4 trillions (if I recall correctly) of damage dealt, certainly prompts CCP at checking their stats about what you are doing. Exactly like it happened when people started spamming about how easy, effective, fool proof boomerang methods had been implemented and kept posting on the most read forum about how to do it en masse.

8. I am trying to emulate what your alliance are doing since ever but I just can't beat the masters.


1. Soon as you can figure out how to stop I'll stop.

2. It has nothing to do with differing opinions, I can respect those. It has everything to do with people like you not actually making an argument but then going "lol I'm right your wrong no matter how well of a point you make the moment I can't answer I'll redefine something already clear to better suit my already failing argument, attempt to change the subject to something that has nothing to do with what is going on, or completely ignore what you said even if it defeats my argument." I can't stand :foxnews: and you might as well be the Rupert Murdoch of highsec.

5. By your own definitions that makes you a lobby glad you can finally admit that. Also by your own definitions that makes everything you say worthless glad you can finally come to terms with that.

6. Good you admit you have influence and are trying to influence people glad we could get that out of the way.

3 & 4 & 7 & 8: Goonspiracy lol.

This post was loving crafted by a member of the Official GoonWaffe recruitment team. Improve the forums, support this idea: https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=345133

Buzzy Warstl
Quantum Flux Foundry
#1347 - 2012-12-27 19:05:36 UTC
Alavaria Fera wrote:
Malcanis wrote:
Also, from where I'm sitting, EVE's lore and design seems to be predicated on the idea that capsuleers are virtually gods compared to those who aren't, and that CCP has been slowly but surely removing NPC monopolies for half a decade. Why should they stop now? What on earth makes you think they will?

EDIT: And your answer isn't an answer. It boils don't to "players shouldn't be able to build a better empire than the NPC because players can't build a better empire than the NPCs".

WHY shouldn't they be able to?

NPC monopolies are the way of the future. Lay down arms or CONCORD will ~deal with~ you.

Your barbarism will not be tolerated.

WTS: Nidhogger, Jita 4-4, slightly used, *don't undock*.

http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs

La Nariz
Aliastra
Gallente Federation
#1348 - 2012-12-27 19:07:12 UTC
Vaerah Vahrokha wrote:
Malcanis wrote:

EDIT: And your answer isn't an answer. It boils don't to "players shouldn't be able to build a better empire than the NPC because players can't build a better empire than the NPCs".

WHY shouldn't they be able to?


This is a good question I think you should answer.

This post was loving crafted by a member of the Official GoonWaffe recruitment team. Improve the forums, support this idea: https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=345133

Alavaria Fera
GoonWaffe
#1349 - 2012-12-27 19:10:16 UTC
La Nariz wrote:
2. It has nothing to do with differing opinions, I can respect those. It has everything to do with people like you not actually making an argument but then going "lol I'm right your wrong no matter how well of a point you make the moment I can't answer I'll redefine something already clear to better suit my already failing argument, attempt to change the subject to something that has nothing to do with what is going on, or completely ignore what you said even if it defeats my argument." I can't stand :foxnews: and you might as well be the Rupert Murdoch of highsec.

5. By your own definitions that makes you a lobby glad you can finally admit that. Also by your own definitions that makes everything you say worthless glad you can finally come to terms with that.

6. Good you admit you have influence and are trying to influence people glad we could get that out of the way.

3 & 4 & 7 & 8: Goonspiracy lol.

Next on :highsecnews: Goons defeated. Mission accomplished !

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

masternerdguy
Doomheim
#1350 - 2012-12-27 19:10:53 UTC  |  Edited by: masternerdguy
Alavaria Fera wrote:
La Nariz wrote:
2. It has nothing to do with differing opinions, I can respect those. It has everything to do with people like you not actually making an argument but then going "lol I'm right your wrong no matter how well of a point you make the moment I can't answer I'll redefine something already clear to better suit my already failing argument, attempt to change the subject to something that has nothing to do with what is going on, or completely ignore what you said even if it defeats my argument." I can't stand :foxnews: and you might as well be the Rupert Murdoch of highsec.

5. By your own definitions that makes you a lobby glad you can finally admit that. Also by your own definitions that makes everything you say worthless glad you can finally come to terms with that.

6. Good you admit you have influence and are trying to influence people glad we could get that out of the way.

3 & 4 & 7 & 8: Goonspiracy lol.

Next on :highsecnews: Goons defeated. Mission accomplished !


http://upload.wikimedia.org/wikipedia/en/f/ff/Bush_mission_accomplished.jpg

Goons are like herpes simplex anyway. They just go back to Syndicate and crop up 3 months later and itch again.

Things are only impossible until they are not.

Alavaria Fera
GoonWaffe
#1351 - 2012-12-27 19:11:31 UTC
La Nariz wrote:
Vaerah Vahrokha wrote:
Malcanis wrote:

EDIT: And your answer isn't an answer. It boils don't to "players shouldn't be able to build a better empire than the NPC because players can't build a better empire than the NPCs".

WHY shouldn't they be able to?

This is a good question I think you should answer.

Because the players abused having blue lists to do it.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

La Nariz
Aliastra
Gallente Federation
#1352 - 2012-12-27 19:17:58 UTC
Alavaria Fera wrote:

Because the players abused having blue lists to do it.


Oh I know heaven forbid we be social in an MMO, we can't have that, no instead we must buff highsec until no blues ever exist again and all solo content is > group content.

This post was loving crafted by a member of the Official GoonWaffe recruitment team. Improve the forums, support this idea: https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=345133

Vaerah Vahrokha
Vahrokh Consulting
#1353 - 2012-12-27 19:19:29 UTC  |  Edited by: Vaerah Vahrokha
La Nariz wrote:

1. Soon as you can figure out how to stop I'll stop.

2. It has nothing to do with differing opinions, I can respect those. It has everything to do with people like you not actually making an argument but then going "lol I'm right your wrong no matter how well of a point you make the moment I can't answer I'll redefine something already clear to better suit my already failing argument, attempt to change the subject to something that has nothing to do with what is going on, or completely ignore what you said even if it defeats my argument." I can't stand :foxnews: and you might as well be the Rupert Murdoch of highsec.

5. By your own definitions that makes you a lobby glad you can finally admit that. Also by your own definitions that makes everything you say worthless glad you can finally come to terms with that.

6. Good you admit you have influence and are trying to influence people glad we could get that out of the way.

3 & 4 & 7 & 8: Goonspiracy lol.


1. Sure

2. I have posted (yet another) post right above explaining the whole risks at changing the EvE foundation models. Skipping what others post and then rebutting they don't "make an argument" is like driving with sunglasses with salami as lenses. Can't see what you don't want to see.

5. One man "lobby" vs the most important alliances in game, with CSM members and stuff. That's certainly going to redefine the meaning of lobby.
I take it, in parliament the one man representing, one man lobbies *exist* Lol and are feared by National Rifle Association and similar! Roll

6. Lolwut?

3 & 4 & 7 & 8: Goonspiracy lol => Don't know how to reply or what? Seems Goonspiracy definition = every written text I won't reply to ~because~.
Vaerah Vahrokha
Vahrokh Consulting
#1354 - 2012-12-27 19:21:47 UTC
La Nariz wrote:
Vaerah Vahrokha wrote:
Malcanis wrote:

EDIT: And your answer isn't an answer. It boils don't to "players shouldn't be able to build a better empire than the NPC because players can't build a better empire than the NPCs".

WHY shouldn't they be able to?


This is a good question I think you should answer.


Nice putting the name of other posters like they typed text they never had Blink
Alavaria Fera
GoonWaffe
#1355 - 2012-12-27 19:22:28 UTC
La Nariz wrote:
Alavaria Fera wrote:

Because the players abused having blue lists to do it.

Oh I know heaven forbid we be social in an MMO, we can't have that, no instead we must buff highsec until no blues ever exist again and all solo content is > group content.

Bow down before CONCORD, resistance is futile.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

La Nariz
Aliastra
Gallente Federation
#1356 - 2012-12-27 19:48:18 UTC
Vaerah Vahrokha wrote:

1. Sure

2. I have posted (yet another) post right above explaining the whole risks at changing the EvE foundation models. Skipping what others post and then rebutting they don't "make an argument" is like driving with sunglasses with salami as lenses. Can't see what you don't want to see.

5. One man "lobby" vs the most important alliances in game, with CSM members and stuff. That's certainly going to redefine the meaning of lobby.
I take it, in parliament the one man representing, one man lobbies *exist* Lol and are feared by National Rifle Association and similar! Roll

6. Lolwut?

3 & 4 & 7 & 8: Goonspiracy lol => Don't know how to reply or what? Seems Goonspiracy definition = every written text I won't reply to ~because~.


2. That post basically says "I am afraid of CCP making a mistake, I am very risk-averse."

5 &6.
Vaerah Vahrokha wrote:
Of course I have admitted, I tell things straight in face. I am alone so I can't really be a "lobby".
You, for the simple reason at least 2 of your high rank officers posted to support are doing a bit more serious and coordinated task than being simple "industry fans" and certainly in a vastly more powerful way that a loner or 5-10 randoms could hope to do.

La Nariz wrote:

So a lobby is entirely dependent on the arbitrary number of people in it. What a convenient definition to place on something. Using that definition you can easily go "lol no you are a lobby," do a little hand waiving and then continue to disregard anything that person said no matter how well reasoned their post is without most people being the wiser. Lets not forget while doing this you can pretend to be the amazing white knight championing the cause for all these poor good good people you are protecting from the evil lobby. You really have this :foxnews: thing down.

Vaerah Vahrokha wrote:

No, a lobby is dependent on their ability to influence decisions. The largest alliance in EvE decided to push CCP's hands towards their objectives (regardless objectives even being the best in the world, it's still a push) including constant, never ending forum posting and 3rd party web sites.

Vaerah Vahrokha wrote:

The people in MD are independent, MD is not my "reign" and I have groups of opponents at everything I do expecially markets related. Also, influencing non risk averse people in a PvP forum (MD is a strictly completely unsafe PvP forum) is certainly not your best propeller for your "hisec intellectual" definition.


Now lets dissect this argument of yours that you keep going on about(ignoring the fact that you waffle and try to redefine whenever this gets shot down):

Premise 1: Lobbies are bad, any arguments they make, no matter how cogent, are wrong.
Premise 2: A lobby is determined by the arbitrary number of people in it.
Premise 3: A lobby is determined by attempting to influence people.
Conclusion: Anyone saying something I don't like is a lobby and therefore bad and their arguments are wrong.

So using this because you are 1(arbitrary number) person and you have influence(MD) therefore you are bad and all of your arguments are wrong. Can you see why this is a terrible thing to continue? It blocks all discussion of balancing highsec reward regarding industry for you to attempt "winning" the thread. Maybe, just maybe, the most insignificant maybe, you should drop all of this lobby nonsense. I can only assume you continue to try to point the conversation this way because there really isn't a good argument AGAINST nerfing highsec industry/buffing nullsec industry.

3 & 4 & 7 & 8. Every time you hint at some master plan by our "titanic" alliance its goonspiracy. That end summary there in your last post I responded to was all goonspiracy, less conspiracy more arguments against or for the proposed nerf highsec/buff nullsec industry.

This post was loving crafted by a member of the Official GoonWaffe recruitment team. Improve the forums, support this idea: https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=345133

La Nariz
Aliastra
Gallente Federation
#1357 - 2012-12-27 19:50:11 UTC
Vaerah Vahrokha wrote:
La Nariz wrote:
Vaerah Vahrokha wrote:
Malcanis wrote:

EDIT: And your answer isn't an answer. It boils don't to "players shouldn't be able to build a better empire than the NPC because players can't build a better empire than the NPCs".

WHY shouldn't they be able to?


This is a good question I think you should answer.


Nice putting the name of other posters like they typed text they never had Blink


It's true you should answer that question Malcanis asked that other poster. I don't think you can answer it well.

This post was loving crafted by a member of the Official GoonWaffe recruitment team. Improve the forums, support this idea: https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=345133

Buzzy Warstl
Quantum Flux Foundry
#1358 - 2012-12-27 19:51:53 UTC
La Nariz wrote:
Vaerah Vahrokha wrote:
La Nariz wrote:
Vaerah Vahrokha wrote:
Malcanis wrote:

EDIT: And your answer isn't an answer. It boils don't to "players shouldn't be able to build a better empire than the NPC because players can't build a better empire than the NPCs".

WHY shouldn't they be able to?


This is a good question I think you should answer.


Nice putting the name of other posters like they typed text they never had Blink


It's true you should answer that question Malcanis asked that other poster. I don't think you can answer it well.

Actually, she answered it better than I did.

http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs

Alavaria Fera
GoonWaffe
#1359 - 2012-12-27 19:56:12 UTC  |  Edited by: Alavaria Fera
La Nariz wrote:
Now lets dissect this argument of yours that you keep going on about(ignoring the fact that you waffle and try to redefine whenever this gets shot down):

Premise 1: Lobbies are bad, any arguments they make, no matter how cogent, are wrong.
Premise 2: A lobby is determined by the arbitrary number of people in it.
Premise 3: A lobby is determined by attempting to influence people.
Conclusion: Anyone saying something I don't like is a lobby and therefore bad and their arguments are wrong.

So using this because you are 1(arbitrary number) person and you have influence(MD) therefore you are bad and all of your arguments are wrong. Can you see why this is a terrible thing to continue? It blocks all discussion of balancing highsec reward regarding industry for you to attempt "winning" the thread. Maybe, just maybe, the most insignificant maybe, you should drop all of this lobby nonsense. I can only assume you continue to try to point the conversation this way because there really isn't a good argument AGAINST nerfing highsec industry/buffing nullsec industry.

3 & 4 & 7 & 8. Every time you hint at some master plan by our "titanic" alliance its goonspiracy. That end summary there in your last post I responded to was all goonspiracy, less conspiracy more arguments against or for the proposed nerf highsec/buff nullsec industry.

Goons work together to accomplish a goal, unlike relying on CONCORD. It's a goonspiracy.

Next on Wolf News, the New Eden "balanced eve" dream is over. CONCORD declares total victory.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Bump Truck
Doomheim
#1360 - 2012-12-27 20:14:30 UTC
Buzzy Warstl wrote:

...


Yes, I'm talking lore.

It's quite clear that despite the prevalence of robotics there's a lot of limits to what can be automated in the EvE universe.

It's also quite clear that with nullsec alliances leaving the Sansha's free reign to depopulate entire constellations that anyone with the ability to move into better protected space will do so.

Outside lore, a large percentage of players prefer to do their play in space with rules about who can shoot who and when. I use as evidence the simple fact of where the most people play even when there are better rewards and access to more features in other parts of space.

You could literally strip highsec of all advanced play features and most people would *still* spend most of their play time there, until you stripped so many features out that they no longer had any incentive to play at all.

Because rules rule.



Cool.

I think questions of lore are easily resolved, in general it's better to focus on the mechanics and let the lore follow.

I like the idea of having to do "slaving raids" on low sec to pick up workers for your factories, or there's snake oil salesmen telling all the young men to go west to work in a goon refinery in the invincible communist state.

Lore can be twisted and turned a thousand ways, it's no problem.


I think the second thing you say really cuts to the heart of this debate.

Buzzy Warstl wrote:

Outside lore, a large percentage of players prefer to do their play in space with rules about who can shoot who and when.


I think CCP are going to have to make a call about this and put their money where their mouth is. Either there is a way to be totally protected or there isn't.

Either there is a part of space, some sort of greenzone, where you can choose if someone can attack you or not, or it's a harsh galaxy and you can get shot any time. (And, as Yuri Wayfare of Suddenly Ninjas rightly points out, be careful what you wish for.)

Sure in HighSec there are some pretty severe consequences to shooting someone, but you can do it, any time, anywhere.

I think this is a core principle of the game and one of the main reasons I like EVE. If they choose to take it away it will, IMO, be a sad day for EVE.

This game is great because it is outlandish, violent and vicious. CCP doesn't want everyone in the world to like EVE, the only thing everyone likes is flavourless air and water (though some people don't even like water, according to some Oasis adverts).

Let's not bland out.

I'm aware this is only my opinion but I say anyone who will only play if they can choose when they are attacked can gtfo and play something else. There are loads of games that have that.

There are loads of single player games where you can be the king of everything.

EVE is different. That is why it is great and unique.

IMO we can't lose that, not for a million new subs, you can't sell your soul.

Though this is all my opinion.