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You CANT Nerf HighSec!

First post First post First post
Author
Jenn aSide
Soul Machines
The Initiative.
#2041 - 2013-01-03 18:13:19 UTC
Buzzy Warstl wrote:
Jenn aSide wrote:

And what game was that?

Not saying, because I know you will come back with "but that game is totally different from EvE", which is exactly my point.

Let's just say that it was an "always on PvP" game that allowed for a mix of play styles but had some stylistic and philosophical quirks that have led to it not being all that popular these days (including with me).


Ah i get it, so the game doesn't exist. Didn't think so, thanks for confirming.
Lexmana
#2042 - 2013-01-03 18:28:00 UTC
Highsec comes pre nerfed with concord.
Buzzy Warstl
Quantum Flux Foundry
#2043 - 2013-01-03 18:28:11 UTC
Jenn aSide wrote:
Buzzy Warstl wrote:
Jenn aSide wrote:

And what game was that?

Not saying, because I know you will come back with "but that game is totally different from EvE", which is exactly my point.

Let's just say that it was an "always on PvP" game that allowed for a mix of play styles but had some stylistic and philosophical quirks that have led to it not being all that popular these days (including with me).


Ah i get it, so the game doesn't exist. Didn't think so, thanks for confirming.

And that attitude is exactly why I won't say.

Putting you back on forum mute. Have fun talking to yourself.

http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs

Jenn aSide
Soul Machines
The Initiative.
#2044 - 2013-01-03 18:42:31 UTC  |  Edited by: Jenn aSide
Buzzy Warstl wrote:
Jenn aSide wrote:
Buzzy Warstl wrote:
Jenn aSide wrote:

And what game was that?

Not saying, because I know you will come back with "but that game is totally different from EvE", which is exactly my point.

Let's just say that it was an "always on PvP" game that allowed for a mix of play styles but had some stylistic and philosophical quirks that have led to it not being all that popular these days (including with me).


Ah i get it, so the game doesn't exist. Didn't think so, thanks for confirming.

And that attitude is exactly why I won't say.

Putting you back on forum mute. Have fun talking to yourself.


Ok I will.

Jenn: Hey Jenn, what's up?

Jenn's Alter ego: Nothing, just exposing Buzzy's wacko opinions again, how are you?

Jenn: oh I'm fine, just flying around dodging both -A- and Goons on one screen while on the other screen I'm watching some Por....erm, i mean PORK preparation on the Food Channel (yea, that's the ticket).

Jenn's Alter Ego: That's cool, try not to get "pork juice" everywhere this time lol, keyboards are getting expensive.
Hey, wanna go on the EVE-O forums and tick off some high sec carebears because we don't like their play style and want them to move to null sec so we can have some easy targets, because you know that's the only reason we ever post.

Jenn: Sure, lets do it, but lets keep our true motivations hidden, I don't want the high sec people catching on to what we are doing to deprive them of their noble and totally appropriate play style, which is perfectly fine and appropriate.

*Both Jenns take xanax and skip off together to the GD forums for fun and adventure*
Nicolo da'Vicenza
Viziam
Amarr Empire
#2045 - 2013-01-03 18:51:55 UTC
If you buff nullsec and balance highsec manufacturing around highsec's consumption, nullsec willl stagnate, because everyone will want to use the space and fight over it and stuff!

...wait
Malcanis
Vanishing Point.
The Initiative.
#2046 - 2013-01-03 18:53:33 UTC
Nicolo da'Vicenza wrote:

...wait


Fuel for a new round of "EVE is dying" threads!

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Alavaria Fera
GoonWaffe
#2047 - 2013-01-03 19:01:37 UTC
Malcanis wrote:
Nicolo da'Vicenza wrote:
...wait

Fuel for a new round of "EVE is dying" threads!

But EVE is dying...

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Buzzy Warstl
Quantum Flux Foundry
#2048 - 2013-01-03 19:11:01 UTC
So, anyway, the point is that nullsec needs to be balanced against nullsec, not against highsec.

The fundamental basis is that to have highsec levels of resources in nullsec, there has to be at least NPC nullsec levels of availability to those resources.

CONCORD is definitely not a necessity, but full-service stations such as people appear to be asking for should not ever be limited access.

Charge ridiculous amounts for refinery, repair, and manufacturing access. Go right ahead, it's your station.

But it should be possible for your worst enemy to dock there.

If that is too much risk for you, maybe it's a reward you don't deserve.

http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs

Nicolo da'Vicenza
Viziam
Amarr Empire
#2049 - 2013-01-03 19:18:53 UTC  |  Edited by: Nicolo da'Vicenza
Buzzy Warstl wrote:
So, anyway, the point is that nullsec needs to be balanced against nullsec, not against highsec.
Thats a dumb point because EVE takes place on a single sharded server where the different sec statuses all effect each other. I'm not sure if you knew that before, but hey now you do.

Quote:
The fundamental basis is that to have highsec levels of resources in nullsec, there has to be at least NPC nullsec levels of availability to those resources.

CONCORD is definitely not a necessity, but full-service stations such as people appear to be asking for should not ever be limited access.

Charge ridiculous amounts for refinery, repair, and manufacturing access. Go right ahead, it's your station.

But it should be possible for your worst enemy to dock there.

If that is too much risk for you, maybe it's a reward you don't deserve.
The real risk is that you lose control of your station from an enemy and have billions worth of ships locked out. No rsk of that happening in NPC 0.0. This is why many sov null alliances often stockpile their assets in the relatively low-risk NPC 0.0 stations/lowsec. I guess that's that example about the non-specified PvP game which probably is dead or something you probably flat-out made up cleared up for you

hth
Buzzy Warstl
Quantum Flux Foundry
#2050 - 2013-01-03 19:21:22 UTC
Nicolo da'Vicenza wrote:
Buzzy Warstl wrote:
So, anyway, the point is that nullsec needs to be balanced against nullsec, not against highsec.
Thats a dumb point because EVE takes place on a single sharded server where the different sec statuses all effect each other. I'm not sure if you knew that before, but hey now you do.

Quote:
The fundamental basis is that to have highsec levels of resources in nullsec, there has to be at least NPC nullsec levels of availability to those resources.

CONCORD is definitely not a necessity, but full-service stations such as people appear to be asking for should not ever be limited access.

Charge ridiculous amounts for refinery, repair, and manufacturing access. Go right ahead, it's your station.

But it should be possible for your worst enemy to dock there.

If that is too much risk for you, maybe it's a reward you don't deserve.
The real risk is that you lose control of your station from an enemy and have billions worth of ships locked out. No rsk of that happening in NPC 0.0. This is why many sov null alliances often stockpile their assets in the relatively low-risk NPC 0.0 stations/lowsec.

hth

The same restriction would apply to the conqueror.

You can't lock them out, but they can't lock you out either.

http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs

Nicolo da'Vicenza
Viziam
Amarr Empire
#2051 - 2013-01-03 19:25:35 UTC
Buzzy Warstl wrote:

The same restriction would apply to the conqueror.

You can't lock them out, but they can't lock you out either.

delve 2012 lol
Buzzy Warstl
Quantum Flux Foundry
#2052 - 2013-01-03 19:29:56 UTC
Nicolo da'Vicenza wrote:
Buzzy Warstl wrote:

The same restriction would apply to the conqueror.

You can't lock them out, but they can't lock you out either.

delve 2012 lol

Something like that, but everywhere.

It's a totally different dynamic than current sov rules, but it would allow for much greater rewards.

http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs

Nicolo da'Vicenza
Viziam
Amarr Empire
#2053 - 2013-01-03 19:33:43 UTC
Buzzy Warstl wrote:
Nicolo da'Vicenza wrote:
Buzzy Warstl wrote:

The same restriction would apply to the conqueror.

You can't lock them out, but they can't lock you out either.

delve 2012 lol

Something like that, but everywhere.

It's a totally different dynamic than current sov rules, but it would allow for much greater rewards.

No it wouldn't.
Alavaria Fera
GoonWaffe
#2054 - 2013-01-03 19:41:23 UTC
Nicolo da'Vicenza wrote:
Buzzy Warstl wrote:
Nicolo da'Vicenza wrote:
Buzzy Warstl wrote:

The same restriction would apply to the conqueror.

You can't lock them out, but they can't lock you out either.

delve 2012 lol

Something like that, but everywhere.

It's a totally different dynamic than current sov rules, but it would allow for much greater rewards.

No it wouldn't.

Delve 2012 is over, now it is bluesec 2013

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Buzzy Warstl
Quantum Flux Foundry
#2055 - 2013-01-03 19:43:17 UTC
Nicolo da'Vicenza wrote:
Buzzy Warstl wrote:
Nicolo da'Vicenza wrote:
Buzzy Warstl wrote:

The same restriction would apply to the conqueror.

You can't lock them out, but they can't lock you out either.

delve 2012 lol

Something like that, but everywhere.

It's a totally different dynamic than current sov rules, but it would allow for much greater rewards.

No it wouldn't.

Why not?

I say that having to allow people you don't like into "your space" means the rewards of that space can be set higher because the challenge of holding it is greater.

That's why WH space pays better than sov nullsec.

http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs

Nicolo da'Vicenza
Viziam
Amarr Empire
#2056 - 2013-01-03 19:46:57 UTC  |  Edited by: Nicolo da'Vicenza
Buzzy Warstl wrote:

Why not?

I say that having to allow people you don't like into "your space" means the rewards of that space can be set higher because the challenge of holding it is greater.

That's why WH space pays better than sov nullsec.

you mean that perma-cynojammed space where you control the entrances and exits into your space by way of manipulating wh mass limits with capital ships during PvE ops? You don't really understand much about either null or wh space if you think w-space is the easier for intruders to gain access to
Lord Zim
Gallente Federation
#2057 - 2013-01-03 19:47:09 UTC
Buzzy Warstl wrote:
So, anyway, the point is that nullsec needs to be balanced against nullsec, not against highsec.

Wrong. Everything's interconnected, and when hisec's as powerful as it is, with nullsec as ****** as it is for industrial types, only dumbos try to do industry (apart from supercaps) in nullsec.

If anything, stations in nullsec should've blown hisec's stations out of the water and make people in hisec salivate to get out into nullsec. Currently, they don't.

Buzzy Warstl wrote:
The fundamental basis is that to have highsec levels of resources in nullsec, there has to be at least NPC nullsec levels of availability to those resources.

No. You want access to the resources, you go take them. Once you have them, you use them and defend them. That's the point of nullsec. You want NPC access, go to NPC nullsec.

Buzzy Warstl wrote:
CONCORD is definitely not a necessity, but full-service stations such as people appear to be asking for should not ever be limited access.

CONCORD shall never, ever even come near nullsec. **** CONCORD. We provide our own security.

Buzzy Warstl wrote:
Charge ridiculous amounts for refinery, repair, and manufacturing access. Go right ahead, it's your station.

People compress ore and ship it to hisec if we try to take even 1% in refinery taxes, there's absolutely no leeway on this in any way, shape or form.

Buzzy Warstl wrote:
But it should be possible for your worst enemy to dock there.

If that is too much risk for you, maybe it's a reward you don't deserve.

Why should my worst enemy be able to dock there? I took that station, it's now mine. I tell you to stay the **** out of it, you either stay the **** out of it or you bring a bigger hammer and knock down the door. That's, again, how nullsec works. That's not going to change.

As for reward and risk, what reward, what risk? The hell are you smoking?

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Buzzy Warstl
Quantum Flux Foundry
#2058 - 2013-01-03 19:58:34 UTC  |  Edited by: Buzzy Warstl
Zim, the reward is highsec levels of industry.

The risk is NPC nullsec levels of access.

You can still shoot at them when they're trying to do stuff in your space, without penalty, and if they try to move goods in and out you can shoot at them then, too.

Heck, the additional amount of access could even be used to justify such niceties as being able to anchor POS guns at gates and stations in systems you control.

http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs

Nicolo da'Vicenza
Viziam
Amarr Empire
#2059 - 2013-01-03 19:59:42 UTC
the reward is something available in highsec for free for no risk

lol
Lord Zim
Gallente Federation
#2060 - 2013-01-03 20:01:19 UTC  |  Edited by: Lord Zim
Why on earth would anyone try to "do stuff in [your] space", when they can just as well do the same thing in hisec, for less hassle and less risk?

Edit: make that do the same thing in hisec for no hassle and no risk, and no cost.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat