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how do you counter the 500dps daredevil? (novice FW)

Author
W0lf Crendraven
Federal Navy Academy
Gallente Federation
#41 - 2012-12-17 18:27:55 UTC
Hidden Snake wrote:
dual web hookbil .... same web, scram MSE and 120 dps with rockets ... keep at 10 km with overheated webs and scram ... he will be dead in water during first 10 secs.

dual web 400mm rocket plate kestrel do the same business and u will have hilarious moment of tears in local from him.

but if yo ucannot fit t2 these ships dont go against competent dd pilot.





You do realize that the daredevil is faster than the hookbill and also has 3 non stacking penalized webs?
God's Apples
Wilderness
IIIIIIIIIIIIIIIIIIIIIIIII
#42 - 2012-12-17 22:16:04 UTC
W0lf stop being right all the time. Big smile

I would try something not terrible like people are suggesting such as a maulus for example which will own his lock range and you will destroy him with your warriors which will go in and out of his lock range. Or a slicer because by the time he reaches you he'll probably be dead.

"Hydra Reloaded are just jealous / butthurt on me / us because we can get tons of PVP action in empire while they aren't good enough to get that." - NightmareX

Reuqh Dew
Anasta.
#43 - 2012-12-18 16:32:12 UTC
[Maulus, get dat dd]
Damage Control II
Drone Damage Amplifier II
Nanofiber Internal Structure II

Limited 1MN MicroWarpdrive I
Warp Disruptor II
Phased Muon Sensor Disruptor I, Targeting Range Dampening Script
Phased Muon Sensor Disruptor I, Targeting Range Dampening Script

125mm Railgun II, Caldari Navy Tungsten Charge S
125mm Railgun II, Caldari Navy Tungsten Charge S

Small Inverted Signal Field Projector I
Small Semiconductor Memory Cell I
Small Semiconductor Memory Cell I


Warrior II x4
Kuro Bon
Test Corp 123
#44 - 2012-12-19 00:11:01 UTC
Malus fit looks interesting.... Why the MWD instead of AB? I presume you will both be warp-scrammed immediately. Seems better to fit an AB. No?

Protip: 100M ISK per hour is about $3US an hour.

W0lf Crendraven
Federal Navy Academy
Gallente Federation
#45 - 2012-12-19 00:34:28 UTC
Because the only way for him to win is to get enough range, dd locking range is terrible so if he manages to get 8 or so km off the daredevil he will be outside its dampened lockrange were as he is faster he can slowly grind it down!

Anything in scram range is slower anyways (except another daredevil or a cruor)!
Qolde
Scrambled Eggs Inc.
#46 - 2012-12-19 05:05:37 UTC
Cruor seems like it would easily take this setup out. He has no cap booster, and the cruor has equal webbing power. The DD still has a little speed, but probably wont be able to run his AB, the cruor will win with range.

If someone craps in your sandbox: 1. Light it on fire 2. Grab your shovel 3. Throw it back at them.

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