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Cloaks

Author
Sutec
Quantum Corp
#1 - 2012-12-13 15:32:46 UTC  |  Edited by: Sutec
what good is cloaks if we are seen as we leave the gate?
should stay cloaked at all times till turned off or some how got hit by something.
Lexar Mundi
Imperial Shipment
Amarr Empire
#2 - 2012-12-17 05:25:38 UTC  |  Edited by: Lexar Mundi
Sutec wrote:
what good is cloaks if we are seen as we leave the gate?
should stay cloaked at all times till turned off or some how got hit by something.

I like cloaks and i think this idea is just wrong.

Question 1:
How close do you have to be to a gate to jump?
A. 2500m

Question 2:
How close do you have to be to something for it to decloak you?
A. 2000m

500m isn't much to play with, so you would be finding yourself decloaking most of the time anyway. I could maybe see this work with a wormhole because of the 5,000m jump on it but i still think even as a hunter my pray should get some sort of small warning. If they pat attention that's great, if not... well they go boom.
Cyprus Black
School of Applied Knowledge
Caldari State
#3 - 2012-12-17 16:44:49 UTC
Sutec wrote:
what good is cloaks if we are seen as we leave the gate?
should stay cloaked at all times till turned off or some how got hit by something.
You must be new to the game. Welcome to EvE.

You're referring to the cloaking effect after you jump through a gate, correct? The purpose behind that temporary cloaking effect is because many times your ship will appear in space before your screen loads. It sucks having your ship blown up before your screen ever loads after a jump. So CCP came up with a 30 second cloak effect to negate that problem.

If you want to stay permanently cloaked, there are cloak modules for sale that you could fit onto a high slot. There are even cloak modules that let you warp while cloaked.

Summary of EvEs last four expansions: http://imgur.com/ZL5SM33

Sutec
Quantum Corp
#4 - 2012-12-19 04:40:52 UTC  |  Edited by: Sutec
Cyprus Black wrote:
Sutec wrote:
what good is cloaks if we are seen as we leave the gate?
should stay cloaked at all times till turned off or some how got hit by something.
You must be new to the game. Welcome to EvE.

You're referring to the cloaking effect after you jump through a gate, correct? The purpose behind that temporary cloaking effect is because many times your ship will appear in space before your screen loads. It sucks having your ship blown up before your screen ever loads after a jump. So CCP came up with a 30 second cloak effect to negate that problem.

If you want to stay permanently cloaked, there are cloak modules for sale that you could fit onto a high slot. There are even cloak modules that let you warp while cloaked.


no.. been playing for years.
my toons i have now are only a little over a year old.
i have 4 accounts.
and i know about cloak modules.
Cyprus Black
School of Applied Knowledge
Caldari State
#5 - 2012-12-19 08:23:54 UTC
Sutec wrote:

no.. been playing for years.
my toons i have now are only a little over a year old.
i have 4 accounts.
and i know about cloak modules.
Really? Because you seem to be new to EvE. This is common knowledge and one would have to go out of their way not to know this.

Summary of EvEs last four expansions: http://imgur.com/ZL5SM33

Defenseless Miner
Caldari Provisions
Caldari State
#6 - 2012-12-20 11:11:23 UTC
Cyprus Black wrote:
Sutec wrote:

no.. been playing for years.
my toons i have now are only a little over a year old.
i have 4 accounts.
and i know about cloak modules.
Really? Because you seem to be new to EvE. This is common knowledge and one would have to go out of their way not to know this.


His idea is to remove decloaking while moving systems. With covert op cloaks you can warp cloaked but you have to deaclok while moving from 1 system to the other. I think his idea is to prevent this from happening. So a covert op cloaker is realy cloaked at all times.. inc moving systems
Mag's
Azn Empire
#7 - 2012-12-21 20:32:58 UTC
ToonsStraight

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#8 - 2012-12-26 04:10:35 UTC
Because it's a cloaking device, not a 100%-guaranteed-absolute-invulnerability device.

Besides, have you ever tried catching someone with a cloak coming through a gate? That fraction of a second between them hitting "warp" and "cloak" isn't much to do anything at all.
Sutec
Quantum Corp
#9 - 2012-12-31 00:32:59 UTC
Defenseless Miner wrote:
Cyprus Black wrote:
Sutec wrote:

no.. been playing for years.
my toons i have now are only a little over a year old.
i have 4 accounts.
and i know about cloak modules.
Really? Because you seem to be new to EvE. This is common knowledge and one would have to go out of their way not to know this.


His idea is to remove decloaking while moving systems. With covert op cloaks you can warp cloaked but you have to deaclok while moving from 1 system to the other. I think his idea is to prevent this from happening. So a covert op cloaker is realy cloaked at all times.. inc moving systems


Right