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Highsec "Carebear" representation from the CSM?

First post First post
Author
Frying Doom
#221 - 2012-12-12 00:32:57 UTC
Lin Suizei wrote:
Dinsdale Pirannha wrote:
And you just identify yourself as a troll as soon as you suggest that guy as a high sec rep.

To suggest a high sec griefer is a good rep for high sec would be the equivalent to suggest that a pedophile would be a good fit for a pediatric hospital advisory board.


You may disagree with his noble work, but I think everyone can agree that his actions have proven him a capable leader. Can you name any other Highsec-focused individuals, who are as fit to represent the will of the playerbase as James 315?

Actually I must disagree at least some other candidate have had the balls to tell CCP off over the years.

The last thing the CSM needs is the leader of The Hi-sec Cowards Association within its membership.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Vaerah Vahrokha
Vahrokh Consulting
#222 - 2012-12-12 00:35:42 UTC
Natsett Amuinn wrote:
Yes, you can do everything in null that you can do in high sec. The problem is that the amount of effort you have to put in compared to high sec is considerably greater.

Its not really fair that those of use that choose to take advantage of all the game has to offer have to work considerably harder to achieve the same level of reward. You shouldn't be able to sit in a belt ark for hours on end, mining the cheapest ore in the game, and make more isk than someone who actually ventures into null to mine.


So, in order to be kindly allowed to exist, how much LESS should an hi seccer earn? 1/10? 1/100? 1/1000 of a null seccer?

Let's talk practical, fluff is bad.
Dinsdale Pirannha
Pirannha Corp
#223 - 2012-12-12 00:42:24 UTC
Natsett Amuinn wrote:


Its not really fair that those of use that choose to take advantage of all the game has to offer have to work considerably harder to achieve the same level of reward.


And that is precisely what high sec players are saying about null.
We high sec players have to work much much harder for the same rewards lavished on null sec, even if you factor in this new term of 2012 "risk/rewards", created by null sec propagandists to work with the other popular term "rebalance high sec".

Modern politics works the same way.
If a lie is repeated long enough, and widespread enough, then the more gullible actually start to believe it.
Fox News operates this way.

And once the lie is believed, then anything can be justified as a solution to that lie.

I may hate people like goons and their acolytes with every fibre of my being, but that does not mean I don't respect my enemy.
Your ability to grasp use deception as a tool is unparalleled in this game.

Your group organises propaganda to an art form.

And you will ultimately dominate not just null sec, but finally, all of high sec as well, once you have completely destroyed any potential of making a living in high sec.

Lin Suizei
#224 - 2012-12-12 00:48:13 UTC
Frying Doom wrote:
We need more people to VOTE if we want this game to live or the CSM will convince CCP that all people want is NULL crap.


Then go out there and spread your message. Go into the highsec mission hubs, go to the ice belts, go to the incursion areas, and talk to people (who are at the keyboard) you claim have no representation. Ask them to take part, ask them to have a say, and see what happens. People have whinged about this on the forum for years, and we both know it doesn't work.

You want people to vote? Go ahead and tell them to do so.

Lol I can't delete my forum sig.

Nicolo da'Vicenza
Viziam
Amarr Empire
#225 - 2012-12-12 00:48:30 UTC  |  Edited by: Nicolo da'Vicenza
Quote:

We high sec players have to work much much harder for the same rewards lavished on null sec, even if you factor in this new term of 2012 "risk/rewards
^hahahahahahah
foxnod
Perkone
Caldari State
#226 - 2012-12-12 00:49:26 UTC  |  Edited by: foxnod
Lin Suizei wrote:
Dinsdale Pirannha wrote:
And yeah, high sec DOES NEED its own reps. WE should have at least 3 of the 7, maybe 4, to have proper representation. And yes, agreed, these reps do need to understand all concepts of the game. But to infer that high sec does not have such people is a total lie. We have plenty of people in high sec who understand every facet of the game as well as any null sec rep.


Then let these 3 or 4 people stand up and earn their place by making a name for themselves, and showing that they have what is necessary to lead. Right now, I can only see James 315 making an effort in this regard - if anyone else wants to step up to the plate, nothing is stopping them.


James 315 would make an excellent representitive for hisec. He not only understands what hisec needs, but he also understands low/null sec.
Dinsdale Pirannha
Pirannha Corp
#227 - 2012-12-12 00:50:14 UTC
Vaerah Vahrokha wrote:
Natsett Amuinn wrote:
Yes, you can do everything in null that you can do in high sec. The problem is that the amount of effort you have to put in compared to high sec is considerably greater.

Its not really fair that those of use that choose to take advantage of all the game has to offer have to work considerably harder to achieve the same level of reward. You shouldn't be able to sit in a belt ark for hours on end, mining the cheapest ore in the game, and make more isk than someone who actually ventures into null to mine.


So, in order to be kindly allowed to exist, how much LESS should an hi seccer earn? 1/10? 1/100? 1/1000 of a null seccer?

Let's talk practical, fluff is bad.


Vaerah, I gave the example from Jester's blog today of the idiot who lost a Titan, got tossed from his corp for being an idiot, then promptly lost 2 supercarries in a tantrum trying to nail a carrier of his ex-corp.

The pilot just lost over 100 billion in afternoon, and he was clearly not a particularly bright pilot, and his corp was in a smaller null sec corp. Yet he had 100 billion to throw away.

That example, of course, was completely ignored by the propagandist because facts like that don't jive with the message.
It is always about the message, not facts.
Korinne
The Partisan Brigade
#228 - 2012-12-12 00:50:17 UTC
IIshira wrote:

Is there any representation in the CSM for "Carebears" in highsec?

I genuinely don't know but I noticed most of the recent patches have been to buff the PVP aspects of Eve and nerf the PVE aspects of Eve. It seems like most of the talk is about nullsec and stuff to help the big alliances but nothing for the small PVE corps in highsec.

Yes I know they changed NPCs to attack drones and dumbed down mission agents but I was talking about real improvements that would make PVE less boring and a grind. For example, change missions to make spawns more random and less predictable, put level 5 missions back in highsec and make them require a fleet to do efficiently. These are just two random suggestions and I'm sure someone could come up with better ones if thought was given to the topic,

Yes I know Eve is a mostly PVP game so please don't attempt to troll or derail the thread with comments about we need to remove highsec etc.... I do both PVE and PVP (on separate pilots) and enjoy both aspects of Eve.

I'm just asking if any of the CSM represent the small highsec PVE corps rather than big nullsec alliances like Goons etc.



What do you think CFC and OTEC are? Ultimately they are carebears, they're just high grade carebears and have managed to 'win' the carebear wars so that now they can afford to screw other people with their market strangleholds and superblobs.
Vaerah Vahrokha
Vahrokh Consulting
#229 - 2012-12-12 00:50:22 UTC
Dinsdale Pirannha wrote:


And you will ultimately dominate not just null sec, but finally, all of high sec as well, once you have completely destroyed any potential of making a living in high sec.



That outcome depends on how many gullible idiots work at CCP.


If I was a CCP stakeholder (it'd be cool to know what's the minimum shares to hold to become heard) I'd impose that null seccers REALLY engage in pre-2010 furious 0.0 continuous warfare and destruction, THEN I'd reward them for risk.

EvE news should return to be the old, continuous epic battle reports that made to the media.

The current news? Somer blink, buy 28 PLEX... YAWN.
foxnod
Perkone
Caldari State
#230 - 2012-12-12 00:51:47 UTC
Dinsdale Pirannha wrote:


And that is precisely what high sec players are saying about null.
We high sec players have to work much much harder for the same rewards lavished on null sec, even if you factor in this new term of 2012 "risk/rewards", created by null sec propagandists to work with the other popular term "rebalance high sec".




If your going to lie; try to at least make it believable.
Joe Skellington
Sarz'na Khumatari
#231 - 2012-12-12 00:53:02 UTC
IIshira wrote:

Is there any representation in the CSM for "Carebears" in highsec?

I genuinely don't know but I noticed most of the recent patches have been to buff the PVP aspects of Eve and nerf the PVE aspects of Eve. It seems like most of the talk is about nullsec and stuff to help the big alliances but nothing for the small PVE corps in highsec.

Yes I know they changed NPCs to attack drones and dumbed down mission agents but I was talking about real improvements that would make PVE less boring and a grind. For example, change missions to make spawns more random and less predictable, put level 5 missions back in highsec and make them require a fleet to do efficiently. These are just two random suggestions and I'm sure someone could come up with better ones if thought was given to the topic,

Yes I know Eve is a mostly PVP game so please don't attempt to troll or derail the thread with comments about we need to remove highsec etc.... I do both PVE and PVP (on separate pilots) and enjoy both aspects of Eve.

I'm just asking if any of the CSM represent the small highsec PVE corps rather than big nullsec alliances like Goons etc.



I don't have a problem if CCP puts L5 agents in Highsec,, I'm probably in the minority here.

Please note that ASCII art is not permitted in the forum signatures. Spitfire

Vaerah Vahrokha
Vahrokh Consulting
#232 - 2012-12-12 00:54:33 UTC
Dinsdale Pirannha wrote:

Vaerah, I gave the example from Jester's blog today of the idiot who lost a Titan, got tossed from his corp for being an idiot, then promptly lost 2 supercarries in a tantrum trying to nail a carrier of his ex-corp.

The pilot just lost over 100 billion in afternoon, and he was clearly not a particularly bright pilot, and his corp was in a smaller null sec corp. Yet he had 100 billion to throw away.

That example, of course, was completely ignored by the propagandist because facts like that don't jive with the message.
It is always about the message, not facts.


Yes I read that, but I want THEM to tell with THEIR straight face what they want.

Because you can bet your eyes that after they removed L2+ missions, removed industry, removed mining, removed POSes, removed PI (all bullcrap they have demanded in the last years), it won't be STILL enough.

So let's decide how low they aim to, I want to read one of them with the balls to tell the truth.
Natsett Amuinn
Caldari Provisions
Caldari State
#233 - 2012-12-12 00:55:24 UTC
Dinsdale Pirannha wrote:
Natsett Amuinn wrote:


Its not really fair that those of use that choose to take advantage of all the game has to offer have to work considerably harder to achieve the same level of reward.


And that is precisely what high sec players are saying about null.
We high sec players have to work much much harder for the same rewards lavished on null sec, even if you factor in this new term of 2012 "risk/rewards", created by null sec propagandists to work with the other popular term "rebalance high sec".

Modern politics works the same way.
If a lie is repeated long enough, and widespread enough, then the more gullible actually start to believe it.
Fox News operates this way.

And once the lie is believed, then anything can be justified as a solution to that lie.

I may hate people like goons and their acolytes with every fibre of my being, but that does not mean I don't respect my enemy.
Your ability to grasp use deception as a tool is unparalleled in this game.

Your group organises propaganda to an art form.

And you will ultimately dominate not just null sec, but finally, all of high sec as well, once you have completely destroyed any potential of making a living in high sec.



You act like I don't have several years of experience playing explicity in high sec, as compared to only about a year of playing in null. I started EVE in '05.

Go try that crap with someone who hasn't actually experienced the wider game.
Natsett Amuinn
Caldari Provisions
Caldari State
#234 - 2012-12-12 01:00:16 UTC
Vaerah Vahrokha wrote:
Natsett Amuinn wrote:
Yes, you can do everything in null that you can do in high sec. The problem is that the amount of effort you have to put in compared to high sec is considerably greater.

Its not really fair that those of use that choose to take advantage of all the game has to offer have to work considerably harder to achieve the same level of reward. You shouldn't be able to sit in a belt ark for hours on end, mining the cheapest ore in the game, and make more isk than someone who actually ventures into null to mine.


So, in order to be kindly allowed to exist, how much LESS should an hi seccer earn? 1/10? 1/100? 1/1000 of a null seccer?

Let's talk practical, fluff is bad.

You and I both know it's not that simple.

It costs more to build in null, period.
Low end ores are the most valuable in the game, period.
Null missions are a stones throw away from high sec ones that pair nearly as much, but don't have a bunch of people trying to blow you up.

Considerably more people started mining in high sec after inferno than did prior to it. They didn't do it because it got more dangerous, or because the mineral prices made it more worthwhile; it actually drove prices down. There's an entire dev blog about it.

Frying Doom
#235 - 2012-12-12 01:02:19 UTC
Lin Suizei wrote:
Frying Doom wrote:
We need more people to VOTE if we want this game to live or the CSM will convince CCP that all people want is NULL crap.


Then go out there and spread your message. Go into the highsec mission hubs, go to the ice belts, go to the incursion areas, and talk to people (who are at the keyboard) you claim have no representation. Ask them to take part, ask them to have a say, and see what happens. People have whinged about this on the forum for years, and we both know it doesn't work.

You want people to vote? Go ahead and tell them to do so.

You need to read the forums more, as I have stated many times I will be starting a campaign using multiple different characters over a month period before the elections to try to get more people to VOTE. Plus hopefully CCP Xhagen will be doing his part outside the game to promote the elections a lot more thoroughly this year.

I have high hopes he will and that meaning full changes will be made to the White Paper

And What is the CSM will actually be updated to show the new changes especially as that page has not been updated in years.

And actually I think the fact I got someone elected last year via these forums using tinfoil, really shows the power of these forums.

It is not that I claim these people have no representation, the pure fact is we don't know what they want out of the game, as the same one who don't vote are the same people who rarely speak on(if they ever even look at) these forums and they are the same people that don't answer the questionnaires in their email.

So yes between the forums, ingame and CCP Xhagen, we will hopefully have more people vote next year. So long as this CSMs behavior hasn't gotten too many people fed up but more about that come election time.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Nicolo da'Vicenza
Viziam
Amarr Empire
#236 - 2012-12-12 01:19:20 UTC  |  Edited by: Nicolo da'Vicenza
Vaerah Vahrokha wrote:
Natsett Amuinn wrote:
Yes, you can do everything in null that you can do in high sec. The problem is that the amount of effort you have to put in compared to high sec is considerably greater.

Its not really fair that those of use that choose to take advantage of all the game has to offer have to work considerably harder to achieve the same level of reward. You shouldn't be able to sit in a belt ark for hours on end, mining the cheapest ore in the game, and make more isk than someone who actually ventures into null to mine.


So, in order to be kindly allowed to exist, how much LESS should an hi seccer earn? 1/10? 1/100? 1/1000 of a null seccer?

Let's talk practical, fluff is bad.
Agreed.

Highsec rewards should be commensurate to the risks made to receive that reward, relative to the risks taken in other sec status areas. Another fix is collectively limiting the resources that can be extracted from highsec and let the denizens themselves determine who gets what share (I like this solution, personally).

For the former, one bases isk loss in pursuit of goals per capita on a basis of secstatus, for the latter we compare total levels of resources consumed per sec status region. Which would you prefer?
Vaerah Vahrokha
Vahrokh Consulting
#237 - 2012-12-12 01:19:47 UTC  |  Edited by: Vaerah Vahrokha
Natsett Amuinn wrote:
Vaerah Vahrokha wrote:
Natsett Amuinn wrote:
Yes, you can do everything in null that you can do in high sec. The problem is that the amount of effort you have to put in compared to high sec is considerably greater.

Its not really fair that those of use that choose to take advantage of all the game has to offer have to work considerably harder to achieve the same level of reward. You shouldn't be able to sit in a belt ark for hours on end, mining the cheapest ore in the game, and make more isk than someone who actually ventures into null to mine.


So, in order to be kindly allowed to exist, how much LESS should an hi seccer earn? 1/10? 1/100? 1/1000 of a null seccer?

Let's talk practical, fluff is bad.

You and I both know it's not that simple.

It costs more to build in null, period.
Low end ores are the most valuable in the game, period.
Null missions are a stones throw away from high sec ones that pair nearly as much, but don't have a bunch of people trying to blow you up.

Considerably more people started mining in high sec after inferno than did prior to it. They didn't do it because it got more dangerous, or because the mineral prices made it more worthwhile; it actually drove prices down. There's an entire dev blog about it.



1) It's more annoying (utter lack of facilities) than "costs more". Ofc you are also probably being overtaxed every breath you take, because swimming in Technetium was not considered enough of an income so gotta whip those poor bees.

In my alliance we did just fine (I was logistics and research officer).

2) Low end ores cost exactly like ice which costs exactly like Morphite: zero.

Players attribute value to items with no intrinsic value and that value is due to demand vs supply and to risk vs reward.

High ends stopped earning a killing once you made 0.0 an hi sec copy, started digging tons of it (supply vs reward) with a risk that the markets price as "low enough".

3) Null missions, since I had -10 standings with rats I grinded an alt for those L4s in Stain, she'd take the mission and I'd kill the rats. Now, I don't know why you call it "stones away" considering a stupid *low sec* (yes I have done L4 everywhere) yields > 13k LP vs 7-8k-ish hi sec LP and a null sec mission also yields pirate BPCs.

The "bunch" of guys trying to blow you up is another legend, both in low sec and null sec. In low sec it's sufficient to not be an idiot and then you can even "flirt" with the known ganker passing by. In null sec I don't recall a single time I was not with other 7-8-10 other guys in the same system all happily missioning. Each of them had hawk eyes, the instant a neut showed in local (yes we did not even have the gate guarded, figure out the danger!) they screamed like sissies.
The neut in local happened about 4 times a day, plenty enough to not affect ISK/hour too much.

Of course that means there's more :effort: and :risk: but it's not something to smash the head against the wall about and I felt more in danger in local-less WH than in 0.0 by a good margin.

Try finding a single DR corp mate of mine (including me) coming complaining on the forums because of OH GOSH bad life in low/nullsec when we lived there.

This constant complaining really started with GS, even TESTs are way much more relaxed.
Vaerah Vahrokha
Vahrokh Consulting
#238 - 2012-12-12 01:21:11 UTC  |  Edited by: Vaerah Vahrokha
Nicolo da'Vicenza wrote:
Vaerah Vahrokha wrote:
Natsett Amuinn wrote:
Yes, you can do everything in null that you can do in high sec. The problem is that the amount of effort you have to put in compared to high sec is considerably greater.

Its not really fair that those of use that choose to take advantage of all the game has to offer have to work considerably harder to achieve the same level of reward. You shouldn't be able to sit in a belt ark for hours on end, mining the cheapest ore in the game, and make more isk than someone who actually ventures into null to mine.


So, in order to be kindly allowed to exist, how much LESS should an hi seccer earn? 1/10? 1/100? 1/1000 of a null seccer?

Let's talk practical, fluff is bad.
Agreed.

Highsec rewards should be commensurate to the risks made to receive that reward, relative to the risks taken in other sec status areas. Another fix is collectively limiting the resources that can be extracted from highsec and let the denizens themselves determine who gets what share (I like this solution, personally).


Yes, please monetize those risks.

Gotta start from somewhere, else how do we get the *numbers* to input in the game?


Edit: I stress so much on numbers because:

1) They stop the whining and start *decisions*.

2) Imho hi sec should not have existed at all, but now the milk's been spilled and we have to keep it.
But why it should not have existed at all? Because it's impossible to "price" a reward for a place that does not involve deaths vs others that involve deaths.

IE in the past I have made 10.0 corp standings on 4 characters, never lost a single ship, lost like 10 drones a year. This equals to no loss, so how can you nerf a no loss environment enough to match the risk of say doing 1000 missions in low sec? It's just impossible, hi sec would always get a "zero ISK", that's why the very notion of hi sec is wrong.

But as I said, the notion has been made and now we have to keep hi sec and price its rewards knowing they should tend to zero. But if they tend to zero, we get a mass unsub. So what's the fair price?
Darek Castigatus
Immortalis Inc.
Shadow Cartel
#239 - 2012-12-12 02:05:51 UTC
One thing I wanted to mention is that it really doesnt matter if you think the CSM is representative of the playerbase or not.

They are the ones CCP has decided to go to when they want an opinion that comes from the players, they are the ones that get first comment on new stuff and they are the ones that get to influence CCP more than anyone else. Honestly if you want more highsec ideas to get through and you dont feel that the guys already there (Khelduum Revan & Issler Dainze for anyone whose been under a rock this whole time) are doing a decent job then you need to start getting your own candidate ready, preferably someone who has sensible ideas and can motivate people to support them.

Another thing is that although you guys are correct in that it will be more difficult to motivate highseccers on a large scale that really doesnt matter too much. You arent going for the chairmanship after all, just to get someone on the council, which takes a lot less in terms of required support.

Anyway im in danger of rambling so ill leave it there.

Pirates - The Invisible Fist of Darwin

you're welcome

Dinsdale Pirannha
Pirannha Corp
#240 - 2012-12-12 02:13:28 UTC
Natsett Amuinn wrote:

You and I both know it's not that simple.

It costs more to build in null, period.
Low end ores are the most valuable in the game, period.
Null missions are a stones throw away from high sec ones that pair nearly as much, but don't have a bunch of people trying to blow you up.

Considerably more people started mining in high sec after inferno than did prior to it. They didn't do it because it got more dangerous, or because the mineral prices made it more worthwhile; it actually drove prices down. There's an entire dev blog about it.



You know, this is getting too easy.
It costs more to build in null.....giggle.
Guess you forgot that post already where I ran my null sec corp's industrial wing, and have just a tad bit of experience there.

POS fuel: Chaper, or rather, Dark Glitter is everywhere making pos fuel mfg very cheap.
High End Ores: Cheaper as most miners can't sell their product because most null sec corps are too busy ratting to do industry and therefore no demand for high end ores. Trit and Pyerite, different story, if you have an active cap and super cap building corp nearby.

The only reason things cost more in null is because most corps are too busy making so much cash ratting and moon goo that they can't be bothered with industry since the ISK/hour sucks compared to chaining belts or ratting Sanctums in a Tengu with fighters supplied by a carrier at a nearby POS.

And pray tell, if industry is so difficult in null, how do you ever manage to build so many Titans and supercarriers?
Bottom line, what you are saying is just another lie out of the goon propaganda machine.