These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
Previous page12
 

Gallente PVE competitiveness just got killed. Even after soon to come reduced drone aggro

First post
Author
Some Rando
University of Caille
Gallente Federation
#21 - 2012-12-07 15:17:02 UTC
"PVE competitiveness" lol

CCP has no sense of humour.

Lex Alandar
Q Division Five
#22 - 2012-12-07 15:19:36 UTC
good job CCP, nerfing hisec multibox mission runners, while at the same time buffing 0.0 vindi/mega blaster ratting (never have to pull drones in hubs anymore...here I come 65m ticks)

to OP, drone boats are grand, but blaster boats are better, I think you know what to train for.
Complex Potential
Caldari Provisions
Caldari State
#23 - 2012-12-07 16:44:34 UTC  |  Edited by: Complex Potential
Derek Quaid wrote:
Complex Potential wrote:
Valkyrie Vixen wrote:
This should be relaxing, almost brain dead activity that I would do to earn isk for PVP.


Um... I think the changes were brought in for this exact reason. The mechanics of the game should not allow one to earn significant isk while in a "brain dead state".

Just sayin'

This logic would dictate a very severe nerf to the Drake, Tengu, and Machariel in the near future.


Perhaps, but I would say that the recent ai change has meant that missioning in any ship needs to be a little less brain dead than before.
Unsuccessful At Everything
The Troll Bridge
#24 - 2012-12-07 17:23:32 UTC
Not so stealth "Im unsubbing (#) accounts unless CCP changes (problem)" thread # CANIHAVEYOURSTUFF?

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

No More Heroes
Boomer Humor
Snuffed Out
#25 - 2012-12-07 17:33:02 UTC
Valkyrie Vixen wrote:
You want to make missions challenging and interesting? How about putting more effort and redesigning whole content from the ground up with an engaging story


You mean that flavor text in the agent window that everyone ignores as they click accept and complete? Or is it that annoying popup window that gets closed immediately in certain sites?

.

Complex Potential
Caldari Provisions
Caldari State
#26 - 2012-12-07 17:41:24 UTC
No More Heroes wrote:
Valkyrie Vixen wrote:
You want to make missions challenging and interesting? How about putting more effort and redesigning whole content from the ground up with an engaging story


You mean that flavor text in the agent window that everyone ignores as they click accept and complete? Or is it that annoying popup window that gets closed immediately in certain sites?


I almost feel sorry for the guy who writes all of those.
YoYo NickyYo
Doomheim
#27 - 2012-12-07 17:50:53 UTC
Hate to say it, but OP does have a minor point.
CCP pushes multiple accounts on their customers. They have trouble getting new players, so their answer was, get everyone to buy more accounts.
If they now make it much harder to operate multiple accounts, even if it's only one race, well, it's probably not going to help subscription numbers.....


I am not, nor will I ever be...Nicky Yo.... The question you should ask is.....When will they release the NICKY!

KrakizBad
Section 8.
#28 - 2012-12-07 19:17:33 UTC
Valkyrie Vixen wrote:
I don't want my pve to be intense and tiring as pvp. This should be relaxing, almost brain dead activity that I would do to earn isk for PVP.

Try mining.
Jame Jarl Retief
Deep Core Mining Inc.
Caldari State
#29 - 2012-12-07 19:21:06 UTC
KrakizBad wrote:
Valkyrie Vixen wrote:
I don't want my pve to be intense and tiring as pvp. This should be relaxing, almost brain dead activity that I would do to earn isk for PVP.

Try mining.


He said "almost braindead". Blink

Seriously though, there's an argument to be had either way. They can make PvE as hard as PvP (almost). But what happens to rewards then? I mean, if a slight screwup or two on your part ends up leading to ship loss in PvE, then the reward needs to be in line with that risk. I could live with that. But if they pull some crap like make PvE take as much or more effort than PvP, and still pay pennies? No thanks.
Titas Agor
TITANS OF PEACE
#30 - 2012-12-07 19:24:37 UTC  |  Edited by: Titas Agor
The OP does actually have a point, regardless of what all the PVP nerds in here actually think... Multi-Boxing / Mutli-Acounting with severals characters has actually been hindered by this AI change towards drones big time, no matter which way people try to rationalize it, its made it very more difficult...EVE DOES support multiboxing otherwise CCP wouldn't be advertizing "The Power Of TWO" promotions every other month !!! There are plenty of ways that you could really buff hi-sec to be a little more less suckage then it currently is right now.. but CCP and the majority of players in EVE simply do not want it.... Everyone see's EVE has the hardcore MMO, the harshest MMO out there, and the real enjoyment comes from PVP, going out to nullsec, joining alliances, getting your ass handed to you 2 or 3 systems in nullsec or vise versa, whoever has the biggest blob... and untill this line of thinking changes, PVE will always been limted in this game.

Incursions = complete waste of time unless your in a particularly huge fleet....

Wormholes = same as incursions, unless your in a nullsec PVP corp, you'll never succeed inside a wormhole because you'll never get to hold onto the assests long enough before a roaming gank squads find you... there is no protection in WH space cept yourself because its nullsec.... Its a PVP asset reward... not a PVE one...

LvL 5s = Should be both high and low sec, there is MORE then enough stuff in nullsec, and low sec, to keep people busy and if they wreck their reputation, then thats their fault if they cant get back into hi-sec space because of it, rewarding piracy with awesome missions like that is a disgrace, especially when you got some amazing ded plex's out there as well, and on top of that, you have pirate faction missions out in nullsec as well... level 5s should be high sec also as right now, there isn't a single reason why high sec corporations should bunch together to do missions as there is next to nothing in ways of rewards for doing so.... level 5s can be tough enough as it is especially with all the neuting and damage output as well so risk vs reward is already inside the mission itself, never lone adding the bs that comes with low sec as well.....

Level 4s are completely useless unless you do them solo... get any group of just 3 players dont even get a mil each cept for like 3 missions... completely useless for corporation events... COMPLETELY useless..
ISD Dorrim Barstorlode
ISD Community Communications Liaisons
ISD Alliance
#31 - 2012-12-07 20:11:53 UTC
Quote:
Ranting is prohibited

A rant is a long-winded, redundant post, often filled with angry, non-constructive comments. A free exchange of ideas is essential to building a strong sense of community and helpful in the development of the game, but rants are disruptive and incite flaming and trolling. Please post your thoughts in a concise, clear manner and avoid going off on rambling tangents.



We encourage actual discussion about features you like or dislike, as opposed to ranting about it. Please try and avoid ranting. Thank you.

Thread locked.

ISD Dorrim Barstorlode

Senior Lead

Community Communication Liaisons (CCLs)

Interstellar Services Department

Previous page12