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Crime & Punishment

 
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Can You Cancel A Bounty After You Have Placed it?

Author
Christine Peeveepeeski
Low Sec Concepts
#21 - 2012-12-09 12:33:50 UTC
Last time i was online i did'nt have a bounty. Which I find a constant source of amusement when an 'anti pirate' comes my way with a wanted sign on his profile. Of course by posting this someone's bound to stick one on but it was funny none the less.
Thomas Gallant
Quafe Company Courier Shipping
#22 - 2012-12-10 02:17:28 UTC  |  Edited by: Thomas Gallant
Craterius wrote:
Thomas Gallant wrote:
No form of punishment in this game will fully work, as punishment is not intended to stop "unwanted" activity. Instead it's intended to add a cost to the activity. with of course the rich shrugging such costs off.

As for 100k bounties, it does seem kind of pointless, as the cost is low enough that people can grief with it, however, how is this different than any other form of griefing? it has it's cost, like all greifing. if people want to place 100k bounties on random people to tick them off, they can, meaningless as it is. If people want to ring doorbells and run, they can, meaningless as it is as well.



Griefing, which is doing things within the game which have no game purpose but to cause grief to other players, has been prohibited by CCP for years. They have adopted a very restricted definition of griefing, by trying to find some game purpose when possible.

However, griefing for griefing's sake is prohibited. Or, at least it used to be.

As you say, randomly placing bounties on players with whom you have no interaction, is no different from any other griefing.


Really? from what I understand that's not true, or at least it's not felt as true, as far as I can tell.
From what I gather all things are allowed to cause grief to other players, and the petition system for harassment is all but useless, as very very rarely will something be considered harassment, as what is defined as harassment is dependent on the mood of CCP/the GM at any given time, and that it's very easy for someone to justify an action as having results or purpose beyond griefing.

What I mean by this is let's say someone suicide ganks a miner, and the miner petitions it as harassment, the GM then contacts the ganker and he/she says "I was after his Veldspar x 37" and is let off as a legit use of gameplay mechanics. (ignoring the fact that the chances of ever turning a meaningful profit is almost nil)
SeaSaw
Tribal Liberation Force
Minmatar Republic
#23 - 2012-12-10 16:25:53 UTC
Good Sirs;

Specific areas see the same players day after day. It makes sense to saturate a system with meaningless bounties, since in time, the pickings will draw "real" bounty hunters. If you know there are lots of bounties to be had in Sisiede for instance, you will go and hunt in Sisiede. 20 10mil bounties spread around a system may be more likely to get your specific target killed than putting it all on one.

Yes it is a waste of money, but it has a point.

your humble servent
SeaSaw
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