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CCP, you are taking away the meaning of the (Wanted) sign!

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Author
Natsett Amuinn
Caldari Provisions
Caldari State
#161 - 2012-12-09 16:54:03 UTC  |  Edited by: Natsett Amuinn
Michael Harari wrote:
Natsett Amuinn wrote:


If a 15 billion isk bounty meant a 40% payout, and a 500 million isk bounty meant 20%, who do you think the bounty hunter is more likely to hunt down?



So you would rather have 20% of 500 million than 20% of 15 billion?

Well, that's certainly not correct, on your part.

Of course I'd rather 20% of 15 billion. Unfotunetly it doesn't work that way.

15 bil or 500 mil. You get only 20% of the estimated value of any item that is destroyed. 15b or 500m only indicate the potential number of times you can be blown up, in relation to the value of what you lose.

A guy with a 15b bounty is not worth shooting anymore than a guy with 500m. You're very unlikely to be killing the same guy over and over and over and over. If you are, it's probably because you're trying to manipulate the top 10 hunter list by killinga friend or alt with a high bounty.

And I don't discount anyone's willingness to do such things. It's a video game, ISK isn't real, some people aren't that attached to imaginary currency in a video game. Some people have hundreds of billions and trillions of isk; some are even bored enough to do stuff like manipulate the bounty lists with all that isk.


A handful of people are upset over the connotation of "wanted".
I just want to see being "most wanted" actually mean more than them paying out on a few more deaths than someone else.
I would prefer that your bounty amount impact the percentage amount of the payout, so that people are encouraged to hunt the guys with higher bounties.
TharOkha
0asis Group
#162 - 2012-12-09 17:30:57 UTC
Natsett Amuinn wrote:
Michael Harari wrote:
Natsett Amuinn wrote:


If a 15 billion isk bounty meant a 40% payout, and a 500 million isk bounty meant 20%, who do you think the bounty hunter is more likely to hunt down?



So you would rather have 20% of 500 million than 20% of 15 billion?

Well, that's certainly not correct, on your part.

Of course I'd rather 20% of 15 billion. Unfotunetly it doesn't work that way.

15 bil or 500 mil. You get only 20% of the estimated value of any item that is destroyed. 15b or 500m only indicate the potential number of times you can be blown up, in relation to the value of what you lose.

A guy with a 15b bounty is not worth shooting anymore than a guy with 500m. You're very unlikely to be killing the same guy over and over and over and over. If you are, it's probably because you're trying to manipulate the top 10 hunter list by killinga friend or alt with a high bounty.

And I don't discount anyone's willingness to do such things. It's a video game, ISK isn't real, some people aren't that attached to imaginary currency in a video game. Some people have hundreds of billions and trillions of isk; some are even bored enough to do stuff like manipulate the bounty lists with all that isk.


A handful of people are upset over the connotation of "wanted".
I just want to see being "most wanted" actually mean more than them paying out on a few more deaths than someone else.
I would prefer that your bounty amount impact the percentage amount of the payout, so that people are encouraged to hunt the guys with higher bounties.



THIS Idea
Karsa Egivand
Sebiestor Tribe
Minmatar Republic
#163 - 2012-12-09 17:31:34 UTC  |  Edited by: Karsa Egivand
CCP Soundwave wrote:
The sandbox isn't for everyone vOv


Tbh, as far as the OP was concerned, he did not object to the bounties itself (awsome system, btw), but only to the proliferation of the Wanted sign due to small bounties (mostly for highsec and maybe non-fighting nullsec pilots).

I think some sort of adjustment to keep the meaning of the Wanted sign isn't that bad an idea. Do you track how many people have bounties on their head?

If it get's to be almost everybody, some sort of minimum sum before the Wanted sign is displayed isn't that bad an idea. It doesn't mess with the concept at all, it's just a small suspension-of-disbelief adjustment - and it is probably only a line of code (!).
Pretty GuyYeah
#164 - 2012-12-09 17:32:46 UTC
'Wanted' means one is a criminal andis dangerous.

A miner named Lilly Belle in a minin frigate is NOT a criminal nor dangerous. She should for god's sake not have a huge red warning sign over her face saying "WANTED" because a criminal and dangerous pirate decided to put a bounty on her.


That's redicilous

Post with your main.

A legend walks among us, a genius so significant he so dares to degrade himself as camouflage when you dispute.

Natsett Amuinn
Caldari Provisions
Caldari State
#165 - 2012-12-09 17:41:58 UTC
Pretty GuyYeah wrote:
'Wanted' means one is a criminal andis dangerous.

A miner named Lilly Belle in a minin frigate is NOT a criminal nor dangerous. She should for god's sake not have a huge red warning sign over her face saying "WANTED" because a criminal and dangerous pirate decided to put a bounty on her.


That's redicilous

No it doesn't.

There are wanted people all of the world who are not criminals. And people issue bounties on other people who are not wanted by the law.
Pretty GuyYeah
#166 - 2012-12-09 17:44:58 UTC  |  Edited by: Pretty GuyYeah
Natsett Amuinn wrote:
Pretty GuyYeah wrote:
'Wanted' means one is a criminal andis dangerous.

A miner named Lilly Belle in a minin frigate is NOT a criminal nor dangerous. She should for god's sake not have a huge red warning sign over her face saying "WANTED" because a criminal and dangerous pirate decided to put a bounty on her.


That's redicilous

No it doesn't.

There are wanted people all of the world who are not criminals. And people issue bounties on other people who are not wanted by the law.



thus it should be more confidential like a hitman system, since it is the extreme opposite of a wanted system


wanted system: get gold for hunting bad guys aka a reason to actually have a huge red wanted sign


hitman system: get gold for hunting a person regardless of sec status. this will not place a huge red warning of "WANTED" because it's actually underground

people who ar enot wanted by the law should not run around with a huge red WANTED sign across their profile, that is, redicilous

Post with your main.

A legend walks among us, a genius so significant he so dares to degrade himself as camouflage when you dispute.

Natsett Amuinn
Caldari Provisions
Caldari State
#167 - 2012-12-09 17:49:49 UTC  |  Edited by: ISD TYPE40
Pretty GuyYeah wrote:
Natsett Amuinn wrote:
Pretty GuyYeah wrote:
'Wanted' means one is a criminal andis dangerous.

A miner named Lilly Belle in a minin frigate is NOT a criminal nor dangerous. She should for god's sake not have a huge red warning sign over her face saying "WANTED" because a criminal and dangerous pirate decided to put a bounty on her.


That's redicilous

No it doesn't.

There are wanted people all of the world who are not criminals. And people issue bounties on other people who are not wanted by the law.



thus it should be more confidential like a hitman system, since it is the extreme opposite of a wanted system

No, it's exactly as it should be.

Some of you guys are just used to the old system making an indication of something bound to limiting mechanics. You guys are using a very narrow example of a word and stating as meaning simply that, and it does not.

"Wanted" is not explicit to criminal behavior, and bounties are not solely reserved for the apprehension of criminals.

Bounties are not even historically used for the capture of criminals.
You guys have some silly pop culture meaning for the word that has no bearing on the current bounty sytem, that works more like a real bounty system, and not just a policing system.

*snip*

EDIT: Please leave that sort of discussion off these forums - ISD Type40.
Pretty GuyYeah
#168 - 2012-12-09 18:03:57 UTC  |  Edited by: ISD TYPE40
Natsett Amuinn wrote:
Pretty GuyYeah wrote:
Natsett Amuinn wrote:
Pretty GuyYeah wrote:
'Wanted' means one is a criminal andis dangerous.

A miner named Lilly Belle in a minin frigate is NOT a criminal nor dangerous. She should for god's sake not have a huge red warning sign over her face saying "WANTED" because a criminal and dangerous pirate decided to put a bounty on her.


That's redicilous

No it doesn't.

There are wanted people all of the world who are not criminals. And people issue bounties on other people who are not wanted by the law.



thus it should be more confidential like a hitman system, since it is the extreme opposite of a wanted system

No, it's exactly as it should be.

Some of you guys are just used to the old system making an indication of something bound to limiting mechanics. You guys are using a very narrow example of a word and stating as meaning simply that, and it does not.

"Wanted" is not explicit to criminal behavior, and bounties are not solely reserved for the apprehension of criminals.

Bounties are not even historically used for the capture of criminals.
You guys have some silly pop culture meaning for the word that has no bearing on the current bounty sytem, that works more like a real bounty system, and not just a policing system.

*snip*.



*snip*


And no, you're wrong yet again. (obivously) haha

You assume you think we think it's wrong that there's a bounty on them - we don't. We think its' stupid that there's a huge red warning saying "WANTED" across their profile picture.



EDIT: Quoted post edited and subsequent response and personal attack removed - ISD Type40.

Post with your main.

A legend walks among us, a genius so significant he so dares to degrade himself as camouflage when you dispute.

Natsett Amuinn
Caldari Provisions
Caldari State
#169 - 2012-12-09 18:10:02 UTC  |  Edited by: ISD TYPE40
Pretty GuyYeah wrote:


*snip*


And no, you're wrong yet again. (obivously) haha

You assume you think we think it's wrong that there's a bounty on them - we don't. We think its' stupid that there's a huge red warning saying "WANTED" across their profile picture.

*snip*

I suppose it's easier to dismiss the obvious and argue the nonsensicle when you have no argument to support things.

I agree, reality is a *****; often times it sucks.


What do you call the money a mobster pays to have a lawyer killed, how about a juror, or a judge. Each one is "wanted" by a crminal, and has a bounty on thier heads.


Dog the bounty hunter did not create or define bounty or wanted.


I always find learning new things more enjoyable. Expanding my knowledge base.
Ignorance isn't always bliss.

EDIT: Edited quoted posts - ISD Type40.
Mag's
Azn Empire
#170 - 2012-12-09 18:13:39 UTC
Pretty GuyYeah wrote:
And no, you're wrong yet again. (obivously) haha

You assume you think we think it's wrong that there's a bounty on them - we don't. We think its' stupid that there's a huge red warning saying "WANTED" across their profile picture.
But they have a hugh red wanted sign, because it's a player driven mechanic. As such a player has decided they are wanted. No more, no less.

Pretty GuyYeah wrote:
but what could you expect from a goon lol
You're also wrong, but would the fact you're in a NPC corp have any relevance to that?

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Mourning Souls
Minmatar Republic
#171 - 2012-12-09 19:34:46 UTC
I love it, while it's just as pointless as before, it's fun to get replies from the random hauler pilots I bounty.

And it's even more fun to see massively bigger bounties put on me by them.
Natsett Amuinn
Caldari Provisions
Caldari State
#172 - 2012-12-09 19:37:51 UTC
I wish you could pay money to have NPC's attack people in high sec.

The bad post bounty thing is awesome, but it just seem so pointless to put bounties on people who never leave high sec.

It's like being able to wardec an NPC corp, but not be allowed to shoot them in high sec stil.



I want to hire NPC mercenary pirates that can be used to go after these people who are WANTED in high sec.
Any bounty the NPC got from killing the player, would then go towards the bounty paid out if someone blows up the NPC. Including a sum of the money paid to hire them.
Pretty GuyYeah
#173 - 2012-12-09 19:46:57 UTC
Natsett Amuinn wrote:
I wish you could pay money to have NPC's attack people in high sec.

The bad post bounty thing is awesome, but it just seem so pointless to put bounties on people who never leave high sec.

It's like being able to wardec an NPC corp, but not be allowed to shoot them in high sec stil.



I want to hire NPC mercenary pirates that can be used to go after these people who are WANTED in high sec.
Any bounty the NPC got from killing the player, would then go towards the bounty paid out if someone blows up the NPC. Including a sum of the money paid to hire them.



yes, let's add a feature that reduces player interaction,

haha what else you got

Post with your main.

A legend walks among us, a genius so significant he so dares to degrade himself as camouflage when you dispute.

Darth Gustav
Sith Interstellar Tech Harvesting
#174 - 2012-12-09 20:08:41 UTC
Krixtal Icefluxor wrote:
Ben Fenix wrote:
[The problem with the current system is that it marks just everyone who has a bounty on him as a criminal. No matter what. And thats not just plain silly but more than unrealistic and even unfair.

CCP, you propagate the fact that a character's reputation in EVE is his most valuable property. But with this patch, you just damaged everyones image who might play the game in a more helpful manner than others. People who are known for their selfless acts of helping other players (especially helping newbies) are now marked as suspicious.

The actual problem with that is that people believe what they see, not what they hear. If there is a new player who might have heard of this helpful guy mentioned before he might want to know more about him and the first impression that he will get from this guy's information window is a big picture of a wanted criminal.



This. ^^

I've lost all my business contracts for selling Fuel Blocks over this so I'm just simply leaving the game until the entire thing is' re-thunked'.

We will miss you.

The investment required to achieve this result was worth every ISK, though.

He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom

Natsett Amuinn
Caldari Provisions
Caldari State
#175 - 2012-12-09 20:11:43 UTC
How do you lose your business contacts over selling fuel blocks, and how is that related to the bounty system?

I'm so confused.
Darth Gustav
Sith Interstellar Tech Harvesting
#176 - 2012-12-09 20:14:56 UTC
Natsett Amuinn wrote:
How do you lose your business contacts over selling fuel blocks, and how is that related to the bounty system?

I'm so confused.

Risk increase due to bounty on head means his "big contracts" are now too risky for his patrons.

I think it's an awesome result of the new bounty system!

He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom

Natsett Amuinn
Caldari Provisions
Caldari State
#177 - 2012-12-09 20:17:52 UTC
Darth Gustav wrote:
Natsett Amuinn wrote:
How do you lose your business contacts over selling fuel blocks, and how is that related to the bounty system?

I'm so confused.

Risk increase due to bounty on head means his "big contracts" are now too risky for his patrons.

I think it's an awesome result of the new bounty system!

So you're saying that he's afraid that someone he traded with will shoot him now because they can easily see that he's wanted by someone and therefore has a bounty on his head.

I got it now.
Alua Oresson
Aegis Ascending
Solyaris Chtonium
#178 - 2012-12-11 11:29:50 UTC
Vixen Soul wrote:


But in reality, all these 100k and 1m and even 10m bounties mean is (haha, you now have a wanted sign). I have set bounties on players I want to die, and it wasn't a joke bounty of 10m.



Just checked last night (was out of town). OP did NOT place a bounty on me. I did find that OP lost a Pilgrim that resulted in his/her bounty being paid out in its entirety. I have placed 10 million isk more on OP's character.

http://pvpwannabe.blogspot.com/

Abditus Cularius
Clancularius Industries
#179 - 2012-12-11 11:33:29 UTC
I want the ability to bounty the NPC empires. Only by mailspamming the thousands of people in all the newb and FW corps over and over and over for 50m a pop can we demonstrate how functionally annoying these mails are to get.
Malcanis
Vanishing Point.
The Initiative.
#180 - 2012-12-11 11:53:55 UTC
Abditus Cularius wrote:
I want the ability to bounty the NPC empires. Only by mailspamming the thousands of people in all the newb and FW corps over and over and over for 50m a pop can we demonstrate how functionally annoying these mails are to get.


You don't treasure those bounty notifications? Shocked


Well I guess when you only get a few they feel more important. Cry

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016