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Missions & Complexes

 
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Running missions post patch is deadly.

Author
Mund Richard
#81 - 2012-12-11 22:56:53 UTC
Sammybear wrote:
So far my fav tactic is to use a faction smartbomb on the close orbit frigs and just shoot everything else. If any frigs are past my smartbomb range ill send drones out for them as soon as the close orbit frigs are dead. After that it is a cakewalk.

Smartbombs in Hisec?
One brave person, I would never dare to. Until they fix the silly way Concorde reacts to blowing stuff up in a rat hive.

"We want PvE activities to require active participation and mirror PvP more closely." Stacking penalty for NPC EWAR then? Lock range under 9km from over 100 in a BS is not fun. Nor is two NPC web drones making me crawl 10m/s. PvP SW-900 x5: 75m/s.

Sammybear
Pyke Syndicate
Solyaris Chtonium
#82 - 2012-12-11 22:58:44 UTC
Mund Richard wrote:
Sammybear wrote:
So far my fav tactic is to use a faction smartbomb on the close orbit frigs and just shoot everything else. If any frigs are past my smartbomb range ill send drones out for them as soon as the close orbit frigs are dead. After that it is a cakewalk.

Smartbombs in Hisec?
One brave person, I would never dare to. Until they fix the silly way Concorde reacts to blowing stuff up in a rat hive.


I've hit every structure on purpose in WC and no concord (I used a junk ship to test it, but it worked fine for me)
Caellach Marellus
Stormcrows
#83 - 2012-12-11 23:02:47 UTC
The risk isn't hitting structures, it's some ass warping in and ruining your day.

When your gut instincts tell you something is wrong, trust them. When your heart tells you something is right, ignore it, check with your brain first. Accept nothing, challenge everything.

Mund Richard
#84 - 2012-12-11 23:03:59 UTC
Sammybear wrote:
I've hit every structure on purpose in WC and no concord (I used a junk ship to test it, but it worked fine for me)
Must say, a small frig with a small SB would be a good way to check.

Now if I only remembered how Stealth Bombers and T2 exploration frigs interact with Smart Bombs while cloaked.
Would be a silly way to loose a ship.

"We want PvE activities to require active participation and mirror PvP more closely." Stacking penalty for NPC EWAR then? Lock range under 9km from over 100 in a BS is not fun. Nor is two NPC web drones making me crawl 10m/s. PvP SW-900 x5: 75m/s.

Sammybear
Pyke Syndicate
Solyaris Chtonium
#85 - 2012-12-11 23:12:28 UTC
Caellach Marellus wrote:
The risk isn't hitting structures, it's some ass warping in and ruining your day.


frigs are dead within the first 30-45 seconds, not a huge window for a person to scan down and warp into my mission AND get into range during that 30-45 second window.
Caellach Marellus
Stormcrows
#86 - 2012-12-11 23:14:07 UTC
Sammybear wrote:
Caellach Marellus wrote:
The risk isn't hitting structures, it's some ass warping in and ruining your day.


frigs are dead within the first 30-45 seconds, not a huge window for a person to scan down and warp into my mission AND get into range during that 30-45 second window.


Aye, there's the odd mission with secondary/tertiary rooms or secondary spawns. But as you said chances are slim, happens but slim.

Like everything else really, it's a case of assessing the risk.

When your gut instincts tell you something is wrong, trust them. When your heart tells you something is right, ignore it, check with your brain first. Accept nothing, challenge everything.

Sammybear
Pyke Syndicate
Solyaris Chtonium
#87 - 2012-12-11 23:15:12 UTC
Caellach Marellus wrote:
Sammybear wrote:
Caellach Marellus wrote:
The risk isn't hitting structures, it's some ass warping in and ruining your day.


frigs are dead within the first 30-45 seconds, not a huge window for a person to scan down and warp into my mission AND get into range during that 30-45 second window.


Aye, there's the odd mission with secondary/tertiary rooms or secondary spawns. But as you said chances are slim, happens but slim.

Like everything else really, it's a case of assessing the risk.


the small risk is worth it to me :D if i have to, ill just buy another 5-6 plex to rebuy my ship if it gets popped. Tis just a game :D
Caellach Marellus
Stormcrows
#88 - 2012-12-11 23:17:42 UTC
Sammybear wrote:
Caellach Marellus wrote:
Sammybear wrote:
Caellach Marellus wrote:
The risk isn't hitting structures, it's some ass warping in and ruining your day.


frigs are dead within the first 30-45 seconds, not a huge window for a person to scan down and warp into my mission AND get into range during that 30-45 second window.


Aye, there's the odd mission with secondary/tertiary rooms or secondary spawns. But as you said chances are slim, happens but slim.

Like everything else really, it's a case of assessing the risk.


the small risk is worth it to me :D if i have to, ill just buy another 5-6 plex to rebuy my ship if it gets popped. Tis just a game :D



I'm the reverse, PLEX pays my account.

And my fanfest ticket...

When your gut instincts tell you something is wrong, trust them. When your heart tells you something is right, ignore it, check with your brain first. Accept nothing, challenge everything.

Sammybear
Pyke Syndicate
Solyaris Chtonium
#89 - 2012-12-11 23:19:25 UTC  |  Edited by: Sammybear
Caellach Marellus wrote:


I'm the reverse, PLEX pays my account.

And my fanfest ticket...



if i needed to i could replace it the old fashioned way, and grind the isk, but atm i have no need to be frugal.
Lugalzagezi666
#90 - 2012-12-11 23:20:26 UTC
Caellach Marellus wrote:

Serpentis Assault is pretty damn realistic, considering the scenario of 8+ sensordamps instantly on you in the first room.

Perhaps you should quit with the overdramatic qq that's gone beyond a bug related to NPC aggression and just becomes pointless QQ from someone who needs to learn to adapt.

I've been making plenty of isk post patch, this expansion has hampered it somewhat due to the full room aggro bug in certain scenarios with high lock out e-war scenarios. But it's not suddenly made missions "impossible" nor has my ship suddenly been at a giant risk of loss. So sorry I can't nod and agree with your QQ, mainly because it's as you put it so delicately "bullshit."


Your own words : "I haven't had a realistic test of it." Funny how it suddenly happened to be pretty damn realistic?Lol Also do you think flying one mission allows you to judge every other possible mission including missions against different factions? Did you even run angel/sansha wc? Is there even 8 scram frigs in total in that mission (let alone on warpin)? And arent you the guy who said he ran wc and hadnt any full room agro?

Also learn to read and understand text properly, I stated plain facts, I have no reason to "qq" or "learn to adapt." Apparently my way of adapting was much more efficient than yours as my income wasnt hampered by this expansion at all.

Caellach Marellus
Stormcrows
#91 - 2012-12-11 23:28:48 UTC
Lugalzagezi666 wrote:
Your own words : "I haven't had a realistic test of it." Funny how it suddenly happened to be pretty damn realistic?Lol


Nice cut of what was said. You realise that was referring to WC right? Where the NPCs are now warping in late instead of being there on arrival right? That's why I said I can't comment on that one mission because it's been acting bizarre for me.

Quote:
Also do you think flying one mission allows you to judge every other possible mission including missions against different factions? Did you even run angel/sansha wc? Is there even 8 scram frigs in total in that mission (let alone on warpin)? And arent you the guy who said he ran wc and hadnt any full room agro?


Not had Cartel/Sansha come up yet, but I've run the Wildfire arc post patch, and that didn't present any problems, and there's plenty of Gistii frigates in that.

Biggest mission I've seen anyone complain about is Serpentis Assault, which is the only mission that's been troubling because of **** tons of sensor dampening and the instant swarm of frigates/destroyers.

Quote:
Also learn to read and understand text properly, I stated plain facts, I have no reason to "qq" or "learn to adapt." Apparently my way of adapting was much more efficient than yours as my income wasnt hampered by this expansion at all.


Good for you, I've had to warp out of one mission because of the inability to target, it was faster to warp out/warp in than burn towards targets to get a 5km lock range with a 40 second lock timer. Could just volley the targets.

Irony that you criticise my reading comprehension when I have to point out the first quote response.


In short, this "YOU NEED stupidnumber K DPS TANK" and "ALL MY FRIGATES ARE INSTAPOPPED" bullshit is my objection. People are taking an issue and making it a laughing stock with their QQ.

When your gut instincts tell you something is wrong, trust them. When your heart tells you something is right, ignore it, check with your brain first. Accept nothing, challenge everything.

Mund Richard
#92 - 2012-12-11 23:43:58 UTC
Caellach Marellus wrote:
Biggest mission I've seen anyone complain about is Serpentis Assault, which is the only mission that's been troubling because of **** tons of sensor dampening and the instant swarm of frigates/destroyers.

Funniest part about The Assault, Serpentis (for me) is, that I believe I asked CCP FoxFour to run this very specific mission in one boat and post his experience with it.

He stopped replying to specific mission/plex questions afterwards (the citadel torp missile was asked about the same time, that was "fixed" though).

"We want PvE activities to require active participation and mirror PvP more closely." Stacking penalty for NPC EWAR then? Lock range under 9km from over 100 in a BS is not fun. Nor is two NPC web drones making me crawl 10m/s. PvP SW-900 x5: 75m/s.

Caellach Marellus
Stormcrows
#93 - 2012-12-11 23:48:52 UTC
Mund Richard wrote:
Caellach Marellus wrote:
Biggest mission I've seen anyone complain about is Serpentis Assault, which is the only mission that's been troubling because of **** tons of sensor dampening and the instant swarm of frigates/destroyers.

Funniest part about The Assault, Serpentis (for me) is, that I believe I asked CCP FoxFour to run this very specific mission in one boat and post his experience with it.

He stopped replying to specific mission/plex questions afterwards (the citadel torp missile was asked about the same time, that was "fixed" though).


It really has been the biggest bastard mission post patch, more people I know have had to call in for help or abandon that mission than any other.

The way to fly it requires a lot of manual piloting, and crap tons of micro management. If you're the kind of people who finds mm gaming fun, it's a brilliant little room. But for everyone else I can see why it's a pain in the arse.

When your gut instincts tell you something is wrong, trust them. When your heart tells you something is right, ignore it, check with your brain first. Accept nothing, challenge everything.

Ealric Sorden
BVS FabriTech
#94 - 2012-12-11 23:49:28 UTC  |  Edited by: Ealric Sorden
The Assault (Serpentis) is really the only mission I've found so far that's not worth the trouble. And even then, I still did it in a T2 fitted floating brick Dominix. I didn't have a MJD at the time, but using that and deploying sentries on aggressive for a while, then picking them up and move again, and so on, should work.

But in the end, that's an issue with the full room aggro bug combined with huge sensor dampening. It really doesn't have anything to do with new NPC AI.
Lugalzagezi666
#95 - 2012-12-11 23:59:14 UTC
Caellach Marellus wrote:
...

And do you realize I was referring to worlds collide? WC where all npcs now aggro you despite not aggressing or approaching them? WC where there is bunch of scram frigs right on warpin and bunch of battleships in their optimal?
As I thought - you HAVENT run angel/sansha worlds collide and you are basing all your assumptions on experience from serpentis assault that YOU think is hardest and thats why all other missions must be easy.

And here we go again "I've run the Wildfire arc post patch, and that didn't present any problems, and there's plenty of Gistii frigates in that..."
I guess that means any mission with gistii frigs is easy, because you ran some mission with same rats and it was easy. Right...Roll Do you even realize "gistii" just means it belongs to angel faction and there are many types of them ranging from 8k bounty up to 30k bounty?

In short, you think your experiencese with specific missions and specific ships must apply to every other mission and every single player, "because you experienced it and thats why it must be true for everything and everyone."Roll
Mund Richard
#96 - 2012-12-12 00:00:25 UTC  |  Edited by: Mund Richard
Ealric Sorden wrote:
But in the end, that's an issue with the full room aggro bug combined with huge sensor dampening. It really doesn't have anything to do with new NPC AI.

The tree combined make it so deadly, as you are dampened, cannot tell what your frigs are targeting, cannot assist them with EWAR or remote rep properly, and they pop fast, hence the AI made it worse.

If we only had one of these three issues, it would be a lot less troublesome, than with all of them.
Lugalzagezi666 wrote:

Oh yes, the extravagant TD must be horrible just as well, only in that case, you can target ships properly, you can help your drones on the frigs (somewhat), but in return struggle a lot more on anything larger, specially further away.

Not sure how the angel side makes it worse I must admit, as I usually pulled agro on everything, but I did fly brick tank with sentry drones.

"We want PvE activities to require active participation and mirror PvP more closely." Stacking penalty for NPC EWAR then? Lock range under 9km from over 100 in a BS is not fun. Nor is two NPC web drones making me crawl 10m/s. PvP SW-900 x5: 75m/s.

Caellach Marellus
Stormcrows
#97 - 2012-12-12 00:11:57 UTC
Lugalzagezi666 wrote:
Caellach Marellus wrote:
...

And do you realize I was referring to worlds collide? WC where all npcs now aggro you despite not aggressing or approaching them? WC where there is bunch of scram frigs right on warpin and bunch of battleships in their optimal?
As I thought - you HAVENT run angel/sansha worlds collide and you are basing all your assumptions on experience from serpentis assault that YOU think is hardest and thats why all other missions must be easy.


Actually your words were.

"If you havernt had a realistic test, then you shouldnt spam bullshit about these missions here."

THESE MISSIONS, and considering in most cases I've had experiences, and looking at the feedback I've had experiences other people have been having, and having done WC before now when it worked properly and stupidly hitting the trigger frigate for full room aggro pre patch, the bullshit I've heard about people going "OMG NEED 9K TANK FOR THIS" is crap.

Quote:
And here we go again "I've run the Wildfire arc post patch, and that didn't present any problems, and there's plenty of Gistii frigates in that..."
I guess that means any mission with gistii frigs is easy, because you ran some mission with same rats and it was easy. Right...Roll Do you even realize "gistii" just means it belongs to angel faction and there are many types of them ranging from 8k bounty up to 30k bounty?


Yeah, have you run the epic arc? You should, it's good isk, mainly because they roll out the Arch elite frigates and cruisers and the expensive higher end 1.5-1.8 mil battleships. Now if I can kill those comfortably, I don't see why any other Cartel frigate post patch would be a problem.


Quote:
In short, you think your experiencese with specific missions and specific ships must apply to every other mission and every single player, "because you experienced it and thats why it must be true for everything and everyone."Roll


Or perhaps I'm doing something you're not, perhaps rather than having people come on here with absurd claims of all their Drones getting instant total helldeath and requiring capital sized tank numbers to survive a mission, people should quit spamming their doomsday bullshit and discuss how to actually do these missions.

Yes they're harder, yes that full room aggro bug is a pain in the arse. But don't try to poke holes going "Well that's just your experience" because if I can do it, there's no reason someone who's been around as long or longer like yourself shouldn't be able.


Now as I've said, for new players it sucks, and the best option may well be to decline certain flagged missions, or go in a group. But I'm personally of the opinion that if you can't fit and skill a battleship properly, you really shouldn't be flying it in the first place, which means newer players need a source of income that isn't "Get your ass into a battleship asap and run L4's" Which is a whole other discussion entirely.

When your gut instincts tell you something is wrong, trust them. When your heart tells you something is right, ignore it, check with your brain first. Accept nothing, challenge everything.

Sammybear
Pyke Syndicate
Solyaris Chtonium
#98 - 2012-12-12 00:13:38 UTC  |  Edited by: Sammybear
Caellach Marellus wrote:
which means newer players need a source of income that isn't "Get your ass into a battleship asap and run L4's" Which is a whole other discussion entirely.


ccp nudging em all to buy plex.... LOL

tho in all seriousness isk is the dividing factor (as i've said before) and not so much sp. You do not need a ton of sp to fit out an officer/deadspace fit out pirate bs that can basically **** the new full aggro, you just need lots of isk.
Caellach Marellus
Stormcrows
#99 - 2012-12-12 00:34:52 UTC
Sammybear wrote:
Caellach Marellus wrote:
which means newer players need a source of income that isn't "Get your ass into a battleship asap and run L4's" Which is a whole other discussion entirely.


ccp nudging em all to buy plex.... LOL

tho in all seriousness isk is the dividing factor (as i've said before) and not so much sp. You do not need a ton of sp to fit out an officer/deadspace fit out pirate bs that can basically **** the new full aggro, you just need lots of isk.


No amount of isk compensates for all the flaws a low sp player has though, sure you might fix the tank, but your tracking sucks still, and your targeting is shite.


Try to fix everything you'll cap out in seconds.

When your gut instincts tell you something is wrong, trust them. When your heart tells you something is right, ignore it, check with your brain first. Accept nothing, challenge everything.

Sammybear
Pyke Syndicate
Solyaris Chtonium
#100 - 2012-12-12 00:40:40 UTC  |  Edited by: Sammybear
Caellach Marellus wrote:
Sammybear wrote:
Caellach Marellus wrote:
which means newer players need a source of income that isn't "Get your ass into a battleship asap and run L4's" Which is a whole other discussion entirely.


ccp nudging em all to buy plex.... LOL

tho in all seriousness isk is the dividing factor (as i've said before) and not so much sp. You do not need a ton of sp to fit out an officer/deadspace fit out pirate bs that can basically **** the new full aggro, you just need lots of isk.


No amount of isk compensates for all the flaws a low sp player has though, sure you might fix the tank, but your tracking sucks still, and your targeting is shite.


Try to fix everything you'll cap out in seconds.


7m sp into my actual ship skills (rest is in mining, industry, and trade, i have 11m sp total) and 4b isk in my mach and i can solo angel WC with no real problem, and pushing ~800 dps. Not sure if that amount of sp fits your definition of low sp tho.....