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Carebears with bounties, welcome back to EVE

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Author
Galaxy Pig
New Order Logistics
CODE.
#101 - 2012-12-08 02:29:32 UTC
Ok, paint us the picture then, what would Highsec be like if everyone "moved to null to fight players who can fight back"? Are you really willing to advocate for a safe highsec?

Highsec is owned by players now. Systems 0.5-1.0 are New Order Territory. All miners and other residents of Highsec must obey The Code. Mining without a permit is dangerous and harmful to the EVE community. See www.MinerBumping.com

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#102 - 2012-12-08 02:32:47 UTC
Galaxy Pig wrote:
Ok, paint us the picture then, what would Highsec be like if everyone "moved to null to fight players who can fight back"? Are you really willing to advocate for a safe highsec?

The day CCP makes high-sec fully safe is the day I put a few dozen cores on bot farming duties, just to help **** up the economy out of spite.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Remiel Pollard
Aliastra
Gallente Federation
#103 - 2012-12-08 02:35:14 UTC
Frying Doom wrote:
Galaxy Pig wrote:
We don't have to demonize them, it's just the traditionally effective way to rally masses to your side. Why would I need a justification for slaughtering carebears? It's my solemn duty. It's not my fault they dumped all their skill points into carebear stuff and none into their own defense.

Yes sounds very similar to the reasoning used to club baby seals.

But we need there skins
Its not our fault they cant fight back.

blah blah blah.

Stop cowarding up the place.

You kill defenseless characters because you don't have what it takes to fight things that attack back.

You do it in Hi-sec so you are protected from other peoples attacks. You are weaker and more pathetic than the miners at least they have the balls to sit in space without guns.

Grow a pair and go fight people who can fight you back.


Let's see.... internet pixels v. real world animal cruelty...


Yep. Seems legit.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Galaxy Pig
New Order Logistics
CODE.
#104 - 2012-12-08 02:46:59 UTC
Confirming that miners are baby seals.

Highsec is owned by players now. Systems 0.5-1.0 are New Order Territory. All miners and other residents of Highsec must obey The Code. Mining without a permit is dangerous and harmful to the EVE community. See www.MinerBumping.com

Mallak Azaria
Caldari Provisions
Caldari State
#105 - 2012-12-08 02:53:31 UTC
Frying Doom wrote:
Sorry does not sound like a PvP game when the most often done thing is mission running.


Mission running injects new isk in to the game, which makes everyone's isk worth less overall.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Frying Doom
#106 - 2012-12-08 02:54:17 UTC
Galaxy Pig wrote:
Ok, paint us the picture then, what would Highsec be like if everyone "moved to null to fight players who can fight back"? Are you really willing to advocate for a safe highsec?

Not at all, let me paint you a picture.

You are running missions in a hi-sec system and next you see a player with a big fat juicy bounty. You reship and locate the player.

His ship is armed to the teeth but thankfully yours has better teeth. You gank him before CONCORD get you and walk away with a nice fat bounty.

Or opinion B is of course you come in from a much needed break from Null sec where you have fought the powers of chaos, where you see in your travels the above player and again fight tooth and nail against an opponent that can fight back.

Bit different from you hide under a rock only coming out to kill defenseless ships because you are to scared you might just get killed yourself.

Killing defenseless ships while hiding in Hi-sec is just cowardice pure and simple.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Frying Doom
#107 - 2012-12-08 02:58:09 UTC
Mallak Azaria wrote:
Frying Doom wrote:
Sorry does not sound like a PvP game when the most often done thing is mission running.


Mission running injects new isk in to the game, which makes everyone's isk worth less overall.

I was not commenting on the inflationary pressures caused by mission running, nor was i commenting on the fact that if it was any more boring mission runners would need access to suicide watch (This may have improved now due to the new AI but I am unable to see anyone commenting about it being more fun over the drones are worthless threads and I have no want to find out personally as if they are not greatly improved I may still need to find a bus to jump under shortly after completing the mission.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Frying Doom
#108 - 2012-12-08 02:59:20 UTC
Galaxy Pig wrote:
Confirming that miners are baby seals.

Yes completely defenseless and attacked by bullies who come up with stupid justifications as to why they do it.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Galaxy Pig
New Order Logistics
CODE.
#109 - 2012-12-08 02:59:54 UTC
Well, who's gonna kill the carebears?

Highsec is owned by players now. Systems 0.5-1.0 are New Order Territory. All miners and other residents of Highsec must obey The Code. Mining without a permit is dangerous and harmful to the EVE community. See www.MinerBumping.com

Mallak Azaria
Caldari Provisions
Caldari State
#110 - 2012-12-08 03:03:42 UTC
Frying Doom wrote:
Mallak Azaria wrote:
Frying Doom wrote:
Sorry does not sound like a PvP game when the most often done thing is mission running.


Mission running injects new isk in to the game, which makes everyone's isk worth less overall.

I was not commenting on the inflationary pressures caused by mission running, nor was i commenting on the fact that if it was any more boring mission runners would need access to suicide watch.


Where did I mention anything about suicide watch? You were arguing against some activities being PvP centric & noted mission running twice. I showed you how mission running is PvP centric along with every other activity in this game.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Frying Doom
#111 - 2012-12-08 03:04:16 UTC
Galaxy Pig wrote:
Well, who's gonna kill the carebears?

Bounty Hunters people who will go after a bounty whether the persons ship is a close call or not.

Not some little cowards afraid of their own shadow.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Frying Doom
#112 - 2012-12-08 03:05:51 UTC
Mallak Azaria wrote:
Frying Doom wrote:
Mallak Azaria wrote:
Frying Doom wrote:
Sorry does not sound like a PvP game when the most often done thing is mission running.


Mission running injects new isk in to the game, which makes everyone's isk worth less overall.

I was not commenting on the inflationary pressures caused by mission running, nor was i commenting on the fact that if it was any more boring mission runners would need access to suicide watch.


Where did I mention anything about suicide watch? You were arguing against some activities being PvP centric & noted mission running twice. I showed you how mission running is PvP centric along with every other activity in this game.

You did?

Does PvP have some strange isk sink ability I don't know about?

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#113 - 2012-12-08 03:07:04 UTC
Frying Doom wrote:
Galaxy Pig wrote:
Confirming that miners are baby seals.

Yes completely defenseless and attacked by bullies who come up with stupid justifications as to why they do it.

I don't think the bully argument works here the way it does in real life. In real life, people are different. Some are predisposed to physical strength and aggression, and some are predisposed to opposite traits. In EVE, everyone starts off on the same footing. Players' experiences are dependent entirely on the choices they make, and not on limitations resulting from differing physical and emotional traits. Anyone can be a pirate, a miner, a soldier, a role-player; anyone can be anything. Being "defenseless" isn't actually a thing is this game.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Frying Doom
#114 - 2012-12-08 03:12:13 UTC  |  Edited by: Frying Doom
Destiny Corrupted wrote:
Frying Doom wrote:
Galaxy Pig wrote:
Confirming that miners are baby seals.

Yes completely defenseless and attacked by bullies who come up with stupid justifications as to why they do it.

I don't think the bully argument works here the way it does in real life. In real life, people are different. Some are predisposed to physical strength and aggression, and some are predisposed to opposite traits. In EVE, everyone starts off on the same footing. Players' experiences are dependent entirely on the choices they make, and not on limitations resulting from differing physical and emotional traits. Anyone can be a pirate, a miner, a soldier, a role-player; anyone can be anything. Being "defenseless" isn't actually a thing is this game.

While physical traits do not come out in this game, emotional ones very much do so, for a person to find an activity pleasurable it is one that their own mind finds pleasurable.

So mining is pleasurable to some while things like ganking is something a person who feels powerless in the real world is more likely to accomplish. A person who in RL bullies in RL may be a bully in this game depending on their natural tenancies but is actually less likely to bully within the game, due to their own empowerment in RL.

So yes who a person is in RL very much effects what cyber personality they will take on.

Edit: I should put in the note that while it can effect your cyber personality it by the same nature does not follow that to be a bully in this game you have to be a RL Bully or victim but it does effect the possibility of this occurring. It is the human mind we are talking about there are no 100% certainties.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Xavier Hasberin
University of Caille
Gallente Federation
#115 - 2012-12-08 03:13:55 UTC  |  Edited by: Xavier Hasberin
All EVE PvP does is mirror society, for good and ill.

I'm a 'carebear', and I recognize several things.

1) Just like real life, I can die in supposedly safe zones by the actions of random people with various reasons. Some will want my money, some will want my items, some are sociopaths, some are what the religious would call 'evil'. Motivation does not matter as far as 'violence' against my character is concerned.

2) I know and have the ability to use weapons to defend myself, but like the vast majority of society, I don't use them on others routinely and have no illusions about my ability to do so successfully going up against someone (say, a soldier) with training and superior weapons on ground of their choosing. John Rambo I am not. Yes, everyone starts on the 'same footing', but at the same time I'm an older person with bad vision and worse reflexes, which shows up even in virtual combat.

3) It is difficult to claim that PvP is a main engine of EVE when the majority of people are neither discussing PvP nor engaging in PvP - instead, they are mostly in highsec doing nonviolent things with rocks or violent things against the computer. If this were untrue, most 'carebears' wouldn't make it from dock to jump in the starting zones.

4) Unlike RL, I can do many dangerous things as a 'carebear' and still reap rewards, if I'm willing to risk it. Somedays you find a wormhole, and an unguarded ore field or radar site, and you walk away with nice goods. Some days you start over after getting podded.

5) While motivation doesn't bother me as far as getting killed, I have to wonder at how proudly they display their ability to destroy Catalysts loaded with t1 gear for exploration or miners when they fly much superior ships outfitted for combat. It DOES smack of 'bullying', simply because they are engaging with minimal risk to themselves. My ship is named Zero Liability for a reason.
Mallak Azaria
Caldari Provisions
Caldari State
#116 - 2012-12-08 03:14:06 UTC
Frying Doom wrote:

You did?

Does PvP have some strange isk sink ability I don't know about?


It can once you realise that PvP isn't just blowing up ships.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#117 - 2012-12-08 03:16:34 UTC
I didn't argue about taking on personalities, I argued about starting on even ground, and as such, always having the same means to defend yourself that all other players have. A nerdy kid can get beat up in school because he doesn't have the body mass of a bumbling football jock, but in EVE, everyone can equip the same guns, the same armor plates, and the same tackling modules. Being defenseless in EVE is a choice.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Frying Doom
#118 - 2012-12-08 03:17:25 UTC
Mallak Azaria wrote:
Frying Doom wrote:

You did?

Does PvP have some strange isk sink ability I don't know about?


It can once you realise that PvP isn't just blowing up ships.

Such as?

Could you go into detail about this isk sink I have never heard of?

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Galaxy Pig
New Order Logistics
CODE.
#119 - 2012-12-08 03:18:01 UTC
Frying Doom wrote:
Galaxy Pig wrote:
Well, who's gonna kill the carebears?

Bounty Hunters people who will go after a bounty whether the persons ship is a close call or not.

Not some little cowards afraid of their own shadow.


Do you mind explaining why you feel carebears with bounties deserve to die while those without a bounty don't? Also, why should carebears without bounties be effectively safe?

Highsec is owned by players now. Systems 0.5-1.0 are New Order Territory. All miners and other residents of Highsec must obey The Code. Mining without a permit is dangerous and harmful to the EVE community. See www.MinerBumping.com

Frying Doom
#120 - 2012-12-08 03:18:56 UTC
Destiny Corrupted wrote:
I didn't argue about taking on personalities, I argued about starting on even ground, and as such, always having the same means to defend yourself that all other players have. A nerdy kid can get beat up in school because he doesn't have the body mass of a bumbling football jock, but in EVE, everyone can equip the same guns, the same armor plates, and the same tackling modules. Being defenseless in EVE is a choice.

It is in Real life as well.

You can be armed to the teeth in RL without carrying a weapon, in EvE you must have those.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!