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CCP got news for you:

First post
Author
GallowsCalibrator
Imperial Academy
Amarr Empire
#221 - 2012-12-10 18:36:39 UTC
Natsett Amuinn wrote:
GallowsCalibrator wrote:



Newbie thunderdomes are now practically self funding. Corp on Corp bounties need to stay.

True, but something tells me that when one corp puts a bounty on another corp that they don't intend for that corp to get paid from it.

Even if you lose more than is put on the corp, It's kind of counter to the idea of having a bounty on that corp when the people in the corp that the bounty is placed on can collect it.

I don't think the idea is for corp bounties to get people in the same corp shooting each other, but people not in that corp shooting them.

I don't think this is something CCP is going to allow to stay in; even if it does make for fun.


I'd be very disappointed if they did remove it, as it adds a new greed/danger,risk/reward action between players. Does loyalty come before cash?
Mire Stoude
Center for Advanced Studies
Gallente Federation
#222 - 2012-12-10 18:38:58 UTC
Bounties could be placed on you for any reason before in the old system, that has not changed. The only thing that has changed is that having a bounty on your head actually means something now. The mechanic is finally working as intended.
Natsett Amuinn
Caldari Provisions
Caldari State
#223 - 2012-12-10 18:44:33 UTC
Mire Stoude wrote:
Bounties could be placed on you for any reason before in the old system, that has not changed. The only thing that has changed is that having a bounty on your head actually means something now. The mechanic is finally working as intended.

True, but didn't the person also have to have the proper standing in order for you to put a bounty on them, or you had to have a killright or somehting.

Which meant that previously you could only bounty a criminal. In that regard there was a reason.

Which is what some of the risk averse want, and not the point of a bounty.
Natsett Amuinn
Caldari Provisions
Caldari State
#224 - 2012-12-10 18:46:35 UTC
GallowsCalibrator wrote:


I'd be very disappointed if they did remove it, as it adds a new greed/danger,risk/reward action between players. Does loyalty come before cash?

True, but that also sounds like the point of a personal bounty.

Regardless, I'm not really that worried about it. I started out as a goon, getting ganked by a goon, I expect nothing less.
Jame Jarl Retief
Deep Core Mining Inc.
Caldari State
#225 - 2012-12-10 18:49:49 UTC  |  Edited by: Jame Jarl Retief
Natsett Amuinn wrote:
Which is what some of the risk averse want, and not the point of a bounty.


It's not just the risk-averse.

"Wanted" is the kind of thing you put on a poster with a portrait of someone who did something bad. Someone with a warrant (even if the "crime" was a "harmless" one, like not showing up in court for a traffic ticket). But with the current mechanic, you can have someone with +5.0 standing that nobody has killrights on and a "Wanted" under his name, and at the same time someone with -10.0 standing, dozens of killrights and no bounty or "Wanted" under his name. I'm sorry, but to me this just makes no friggin' sense whatsoever.

And for the record, I'm not terribly risk-averse, and I do have a bounty on me.
Ranger 1
Ranger Corp
Vae. Victis.
#226 - 2012-12-10 18:54:09 UTC
Natsett Amuinn wrote:
GallowsCalibrator wrote:


I'd be very disappointed if they did remove it, as it adds a new greed/danger,risk/reward action between players. Does loyalty come before cash?

True, but that also sounds like the point of a personal bounty.

Regardless, I'm not really that worried about it. I started out as a goon, getting ganked by a goon, I expect nothing less.

I think a healthy compromise would be that Alliance bounties can not be collected by anyone in the alliance, Corp bounties can not be collected by anyone in that corp, and personal bounties can be collected by anyone.

This would lend a certain layer of strategy as to what type of discord you are hoping to generate with your bounty.

Personal bounties on an enemies cap pilots to encourage awoxing.
Corp bounties to encourage blue on blue discord among allies or alliance members.
Alliance bounties to make them a more lucurative target to other alliances.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Cameron Zero
Sebiestor Tribe
#227 - 2012-12-10 19:13:23 UTC
Every time I see a pilot that doesn't have a bounty in a hauler flying past me, I throw a small bounty on them. I don't care who they are, where they're from, or where they're going. I just want my overview painted black...

"I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhauser Gate. All those moments will be lost in time, like tears in rain. …"

Urgg Boolean
Center for Advanced Studies
Gallente Federation
#228 - 2012-12-10 19:29:17 UTC
To the OP:
I think the EvE developers have read too much Lord of the Flies.

Don't stress dude. Nobody is going to kill due to some wimpy bounty. Now if you had a billion isk bounty, someone would be motivated. Likewise, if you carry 1 billion in PLEX on a shuttle - you are considered a very sweet target indeed.

If somebody wants to gank your Hulk, they will. A wimpy bounty won't make any difference.

The thing I don't like, is the thread that proposed "Bounties on week old toons" as a new mini-game. That is just not nice and will scare new players off.

The important point here is that a new freedom has been used irresponsibly. But they have every legitimate right to exercise their new freedom. When the novelty wears off, this practice will stop.
Natsett Amuinn
Caldari Provisions
Caldari State
#229 - 2012-12-10 19:40:28 UTC
Jame Jarl Retief wrote:
Natsett Amuinn wrote:
Which is what some of the risk averse want, and not the point of a bounty.


It's not just the risk-averse.

"Wanted" is the kind of thing you put on a poster with a portrait of someone who did something bad. Someone with a warrant (even if the "crime" was a "harmless" one, like not showing up in court for a traffic ticket). But with the current mechanic, you can have someone with +5.0 standing that nobody has killrights on and a "Wanted" under his name, and at the same time someone with -10.0 standing, dozens of killrights and no bounty or "Wanted" under his name. I'm sorry, but to me this just makes no friggin' sense whatsoever.

And for the record, I'm not terribly risk-averse, and I do have a bounty on me.


It's a game. You need some means of presenting information, that's all the "wanted" label is.

It's not intended as a record of crminal action, it's has nothing to do with anything you've done or your sec standing.


Wanted does not have the same connotation in EVE in the real world, even though in the real world there peole that are wanted who are not criminals. Some people just need to get over it. If I want to know who is wanted I look at the bounty list, and the bounty list isn't there for criminal acts.

I'll look at your sec standing if I want to know if you do "bad" things.
And to be honest, ganking a miner in high sec should increase your sec status. High sec miners are worse than criminals, gankers don't hurt my business in null; high sec miners do.

This is the wild west, and you don't need to be a bank robber to have a wanted poster hung up.
Some people have to learn to accept that that is the nature of the game they choose to play.
Natsett Amuinn
Caldari Provisions
Caldari State
#230 - 2012-12-10 19:42:19 UTC
Ranger 1 wrote:
Natsett Amuinn wrote:
GallowsCalibrator wrote:


I'd be very disappointed if they did remove it, as it adds a new greed/danger,risk/reward action between players. Does loyalty come before cash?

True, but that also sounds like the point of a personal bounty.

Regardless, I'm not really that worried about it. I started out as a goon, getting ganked by a goon, I expect nothing less.

I think a healthy compromise would be that Alliance bounties can not be collected by anyone in the alliance, Corp bounties can not be collected by anyone in that corp, and personal bounties can be collected by anyone.

This would lend a certain layer of strategy as to what type of discord you are hoping to generate with your bounty.

Personal bounties on an enemies cap pilots to encourage awoxing.
Corp bounties to encourage blue on blue discord among allies or alliance members.
Alliance bounties to make them a more lucurative target to other alliances.

Yes.

That's pretty much what I think CCP expects, and what they'll iterate on to achieve.
Malcanis
Vanishing Point.
The Initiative.
#231 - 2012-12-10 19:48:35 UTC
Jame Jarl Retief wrote:
Natsett Amuinn wrote:
Which is what some of the risk averse want, and not the point of a bounty.


It's not just the risk-averse.

"Wanted" is the kind of thing you put on a poster with a portrait of someone who did something bad. Someone with a warrant (even if the "crime" was a "harmless" one, like not showing up in court for a traffic ticket). But with the current mechanic, you can have someone with +5.0 standing that nobody has killrights on and a "Wanted" under his name, and at the same time someone with -10.0 standing, dozens of killrights and no bounty or "Wanted" under his name. I'm sorry, but to me this just makes no friggin' sense whatsoever.

And for the record, I'm not terribly risk-averse, and I do have a bounty on me.



You can loot my corp wallet or scam me or bump my mining barge and have a perfect +5.0 sec

Stop extrapolating assumptions from RL to EVE. Negative sec means CONCORD doesn't like you and wants you dead. a bounty and a "wanted" blaze means a player doesn't like you and wants you dead. It really is that simple.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Tiberious Thessalonia
True Slave Foundations
#232 - 2012-12-10 20:14:57 UTC
I had a guy say I ruined 6 months of skill training because I put a 100k isk bounty on him. He said that now he had a criminal record and no one would ever hire him in game.

He is now biomassed, sitting in Doomheim.

Drama queens!
Ranger 1
Ranger Corp
Vae. Victis.
#233 - 2012-12-10 20:29:56 UTC
Tiberious Thessalonia wrote:
I had a guy say I ruined 6 months of skill training because I put a 100k isk bounty on him. He said that now he had a criminal record and no one would ever hire him in game.

He is now biomassed, sitting in Doomheim.

Drama queens!

You have to wonder if this actually made sense to him at some point, or if he was just looking for an excuse (and someone else to blame).

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Tiberious Thessalonia
True Slave Foundations
#234 - 2012-12-10 20:31:06 UTC
Ranger 1 wrote:
Tiberious Thessalonia wrote:
I had a guy say I ruined 6 months of skill training because I put a 100k isk bounty on him. He said that now he had a criminal record and no one would ever hire him in game.

He is now biomassed, sitting in Doomheim.

Drama queens!

You have to wonder if this actually made sense to him at some point, or if he was just looking for an excuse (and someone else to blame).


He sounded quite serious while he was screaming at me.
Sheynan
Lighting the blight
#235 - 2012-12-10 20:31:29 UTC
Tiberious Thessalonia wrote:
I had a guy say I ruined 6 months of skill training because I put a 100k isk bounty on him. He said that now he had a criminal record and no one would ever hire him in game.

He is now biomassed, sitting in Doomheim.

Drama queens!


This is kind of terrible, but on the other hand comedy gold Lol
La Volpe DaFlorence
The Scope
Gallente Federation
#236 - 2012-12-10 20:33:53 UTC
Sheynan wrote:
Tiberious Thessalonia wrote:
I had a guy say I ruined 6 months of skill training because I put a 100k isk bounty on him. He said that now he had a criminal record and no one would ever hire him in game.

He is now biomassed, sitting in Doomheim.

Drama queens!


This is kind of terrible, but on the other hand comedy gold Lol


That's amazing. I have a 1.15 billion ISK bounty, and I just happily mine away in high sec. Not like it gives kill rights or anything, and CAS pretty much has a competition for highest bounties.
LHA Tarawa
Pator Tech School
Minmatar Republic
#237 - 2012-12-10 20:35:51 UTC
GallowsCalibrator wrote:

I'd be very disappointed if they did remove it, as it adds a new greed/danger,risk/reward action between players. Does loyalty come before cash?


Yeah... what we need is more reason to be suspicious of that new player that wants to join our corp... he may be a griefer looking to awox us for bounty.

That will make it easier for new players to join up with a good corp.

People already complain that it is hard to get new players integrated into the game quickly, and corp on corp bounty payout just makes that worse.

Natsett Amuinn
Caldari Provisions
Caldari State
#238 - 2012-12-10 20:36:55 UTC  |  Edited by: Natsett Amuinn
I don't think biomassing would be enough for me.

13 billion bounty by virtue of the corp I'm in.
EVE is scary.

More so for some apparently.


Edit: How does that that work exactly?

Is the corp bounty combined with the personal bounty, and the hunter gets a payout of the total combined?
LHA Tarawa
Pator Tech School
Minmatar Republic
#239 - 2012-12-10 20:44:31 UTC
Mire Stoude wrote:
Bounties could be placed on you for any reason before in the old system, that has not changed. The only thing that has changed is that having a bounty on your head actually means something now. The mechanic is finally working as intended.



Not sure this is accurate, on either point.

1) Before retribution, you had to have a sec status below -1 to have a bounty put on you.

2) For cheap ships, the bounty payout is so small ( (destroyed value - max insurance) * .2) that people won't put a whole lot of effort into tracking someone down to kill them for bounty, only to find them in a firg, and now they have to suicide gank just to collect 30K bounty.

You couldn't put a bounty on anyone before, and I'm not sure that getting everyone into cheap ships so people won't bother attacking them for tiny bounty means "working as designed".
Tiberious Thessalonia
True Slave Foundations
#240 - 2012-12-10 20:46:16 UTC
La Volpe DaFlorence wrote:
Sheynan wrote:
Tiberious Thessalonia wrote:
I had a guy say I ruined 6 months of skill training because I put a 100k isk bounty on him. He said that now he had a criminal record and no one would ever hire him in game.

He is now biomassed, sitting in Doomheim.

Drama queens!


This is kind of terrible, but on the other hand comedy gold Lol


That's amazing. I have a 1.15 billion ISK bounty, and I just happily mine away in high sec. Not like it gives kill rights or anything, and CAS pretty much has a competition for highest bounties.


Basically all it means is that any ganker is going to look at you and factor in the ~38 million ISK extra they are guaranteed to make if their gank succeeds.