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Cant Find a solid venture fit

Author
Bridgette d'Iberville
Better Killing Through Chemistry
#41 - 2012-12-11 22:17:00 UTC  |  Edited by: Bridgette d'Iberville
Which article? This one indicates that ECCM modules help you from being scanned down.

http://wiki.eveonline.com/en/wiki/Avoiding_scan_probes

To whit, the problem has to do with the formula using YOUR sensor strength to determine how easy/hard it is to scan you down. There really should be some other value used in that calculation.

"I considered a career in griefing, but then realized that I would never achieve the level of tear generation that CCP manages to do each and every expansion."

Arcaus Rotrau Romali
Empyrean Enterprise Conglomerate
#42 - 2012-12-11 22:34:52 UTC
http://wiki.eveonline.com/en/wiki/ECM

I see these in the entries:

The chance of one module to jam one ship on one cycle is p = ECM strength / ship sensor strength.
Target size is calculated as sig radius / sensor strength

From my POV and real world the ECM strength or sig radius is from the target ship and the sensor strength is from the scanning ship. I think whoever wrote the entry on avoiding scan probes was using the values only from the target ship which is illogical. I understand CCP makes mistakes or alters things for game balance but this seems too unlikely.
Bridgette d'Iberville
Better Killing Through Chemistry
#43 - 2012-12-11 22:42:37 UTC
I think the issue is that jamming and scanning are two largely unrelated things, even in the real world.

The ECM/ECCM formula makes sense. The ECCM/scan probes formula doesn't. But they both are accurate with respect to how the game works. You can search threads about off-grid boosters using ECCM modules to make them unscannable.

My guess would be that someone just pulled one of the numbers as a surrogate, since there wasn't another value to use. That or "Sensor Strength" not only reflects how well a ship is able to resist being jammed but also how well a ship can mask its electromagnetic emissions.

"I considered a career in griefing, but then realized that I would never achieve the level of tear generation that CCP manages to do each and every expansion."

Silivar Karkun
Doomheim
#44 - 2012-12-11 23:02:20 UTC  |  Edited by: Silivar Karkun
[Venture- Full Solo Yield]

highs:

Miner II x 2

medium:

Survey Scanner II

Low:

Mining Laser Upgrade II

Rigs:

Small Drone Mining Augmentator II x 2

Small Drone Mining Augmentator I

Drones:

Mining Drone II

made this fit in EFT, and this baby pulls like 940-950 m3 per minute (skills in V), this without fleet boost
Kyle Bergman
Doomheim
#45 - 2012-12-12 07:47:02 UTC
So for that first fit for gas harvesting with the cloaking device and ECCM, how do you actually find the ladar site in the first place without a probe launcher?
Luminocity
The Dark Revenants
PLEASE NOT VIOLENCE OUR BOATS
#46 - 2012-12-13 21:42:51 UTC
Gypsio III wrote:
Unfortunately, anyone with a brain will warp to the Ladar result at 100 km while dropping BMs. Then it's simple to bounce back and forth until you can warp straight to the Venture's can. You'd be better off dropping an ECCM for an ECM Burst, although that may cause horrific CPU problems.
Your argument is no longer valid post-Retribution. Gas now goes into ore hold. Venture has 5k m3 ore hold. No can is required in most cases.
bubble trout
Brutor Tribe
Minmatar Republic
#47 - 2012-12-14 00:44:57 UTC
Kyle Bergman wrote:
So for that first fit for gas harvesting with the cloaking device and ECCM, how do you actually find the ladar site in the first place without a probe launcher?


WIth a cov-ops alt or corpmate, or just go to pos/station and change after you scan it.

Gypsio III wrote:
Unfortunately, anyone with a brain will warp to the Ladar result at 100 km while dropping BMs. Then it's simple to bounce back and forth until you can warp straight to the Venture's can. You'd be better off dropping an ECCM for an ECM Burst, although that may cause horrific CPU problems.


You can mine for about 30-40 minutes without having to jet. If you are too lazy to go home or warp to your pos every 30-40 minutes you deserve to be ganked.

If they are really good, without the eccm, they might (I have no clue) pin you with one scan and warp to zero at you. With the eccm I don't think they can hit you with just one scan, and if they scan the site you will have even more time to get out. I do know the basics of combat probe someone down, after narrowing them down with d-scan and putting probes right on them, and while I don't have level 5's or am really great at it, I do know that with level 4's you need to get the combats right on them at .5 au.

Personally I'd rather just make it quite a bit more difficult for them to get the drop on me than to pray that my chance based mod will save me from the larger number of people that will be able to pin me with one scan.
Maichel Delving
Caldari Provisions
Caldari State
#48 - 2013-01-31 06:15:24 UTC  |  Edited by: Maichel Delving
Verum Peto wrote:
Suggestions?


I'm a noob but here is what I'm working with:

High:

  • Cu Vapor Particle Bore Stream I
  • Cu Vapor Particle Bore Stream I
  • Salvager I


Medium:

  • Small Clarity Ward Booster I
  • 'Dactyl' Type-E Asteroid Analyzer
  • 'Hypnos' Multispectral ECM I


Low:

  • Mining Laser Upgrade I


Drones:

  • Mining Drone I
  • Mining Drone I


I also keep two offensive drones in my cargo hold. If I need the offense I'll dock and swap the drones. Then I can use my salvager to pick up the scraps.
Maeltstome
Ten Thousand Days
#49 - 2013-01-31 09:09:07 UTC
Fronkfurter McSheebleton wrote:
[Venture, lol]

Damage Control II

Warp Scrambler II
Limited 1MN Microwarpdrive I
Medium Shield Extender II

75mm Gatling Rail II, Federation Navy Antimatter Charge S
75mm Gatling Rail II, Federation Navy Antimatter Charge S
Small Diminishing Power System Drain I

Small Anti-EM Screen Reinforcer I
Small Anti-EM Screen Reinforcer I
Small Anti-Thermal Screen Reinforcer I


Hobgoblin II x2


[Venture, Plate]

400mm Reinforced Rolled Tungsten Plates I

Limited 1MN Afterburner I
Warp Scrambler II
Balmer Series Tracking Disruptor I, Tracking Speed Disruption Script

Small 'Knave' Energy Drain
150mm Light AutoCannon II, Republic Fleet Phased Plasma S
150mm Light AutoCannon II, Republic Fleet Phased Plasma S

Small Trimark Armor Pump I
Small Trimark Armor Pump I
Small Trimark Armor Pump I


Hobgoblin II x2


Low-grade Slave Alpha
Low-grade Slave Beta
Low-grade Slave Gamma
Low-grade Slave Delta
Low-grade Slave Epsilon
Low-grade Slave Omega


HurrDurrKILLDATVENTURE
Feer Truelight
#50 - 2013-01-31 17:14:28 UTC
Griznatch wrote:
Daniel Plain wrote:
what's the eccm for?

Makes you harder to probe out.


So you probe the ladar site and be faster than scanning a frig with combats?

lololo

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Bugsy VanHalen
Society of lost Souls
#51 - 2013-01-31 20:19:23 UTC
bubble trout wrote:
Kyle Bergman wrote:
So for that first fit for gas harvesting with the cloaking device and ECCM, how do you actually find the ladar site in the first place without a probe launcher?


WIth a cov-ops alt or corpmate, or just go to pos/station and change after you scan it.

Gypsio III wrote:
Unfortunately, anyone with a brain will warp to the Ladar result at 100 km while dropping BMs. Then it's simple to bounce back and forth until you can warp straight to the Venture's can. You'd be better off dropping an ECCM for an ECM Burst, although that may cause horrific CPU problems.


You can mine for about 30-40 minutes without having to jet. If you are too lazy to go home or warp to your pos every 30-40 minutes you deserve to be ganked.

If they are really good, without the eccm, they might (I have no clue) pin you with one scan and warp to zero at you. With the eccm I don't think they can hit you with just one scan, and if they scan the site you will have even more time to get out. I do know the basics of combat probe someone down, after narrowing them down with d-scan and putting probes right on them, and while I don't have level 5's or am really great at it, I do know that with level 4's you need to get the combats right on them at .5 au.

Personally I'd rather just make it quite a bit more difficult for them to get the drop on me than to pray that my chance based mod will save me from the larger number of people that will be able to pin me with one scan.

Well the thing is you can scan down the site, then switch to combat probes, place them at minimum range right on the site, and usually get a lock on the ship with first scan. But if they are on the ball they will spot your scan probes before you can warp in, they will be gone when you get there.

Some one said about getting close enough to warp to there can, well Venture has 5000m3 ore hold. it does not need a can. This is not the old Cane or cruiser gas miners with no cargo hold.

A venture is hard to catch, especially when it is flown by a good pilot, I would fit for max yield, and GTFO, forget tank. It is a frigate that will die very fast if they can lock you to even start shooting. No need for a tank when you can be gone before the first shot lands.Your GTFO is your tank.
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