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New dev blog: A letter to the followers of EVE

First post First post
Nyssa Litari
#341 - 2011-10-05 22:41:46 UTC
Liking the general direction the letter and dev blog indicate things are heading. Thanks, and keep up the good work.
Lillith Demodae
Imperial Shipment
Amarr Empire
#342 - 2011-10-05 22:47:44 UTC
Very pretty words, and a nice message.

Now . . . make us BELIEVE it.

Looking forward to seeing what happens, so please . . . don't let us down again.

It is by caffeine alone I set my body in motion. It is by the juice of Java that the blood stream acquires speed, the hands acquire shakes, the shakes become a warning. It is by caffeine alone I set my body in motion.

Dun Bar
Baba Yagas
The Initiative.
#343 - 2011-10-05 22:47:51 UTC
The greatest lesson for me is the realization that EVE belongs to you, and we at CCP are just the hosts of your experience.

took you 8 years to figure that out?? lol
Lin Xiao
Gooseflock Featheration
#344 - 2011-10-05 22:47:59 UTC
All I have to say is that talk is cheap and that there are a lot of players who will be basing their decision to continue to subscribe to Eve Online or not based on this next expansion so it would be in CCP's best interest to make sure that it is thoroughly tested, polished and makes real improvements to how the game is played.
Malcom Dax
Sebiestor Tribe
Minmatar Republic
#345 - 2011-10-05 22:48:13 UTC
That was a good read. I respect a man that can publically say 'I was wrong' like that. It'll be interesting to see the game evolve over the next 12 months.


Good Sax
#346 - 2011-10-05 22:48:13 UTC
As someone who loved this game, then lost interest and cancelled a few accounts, I hope this is a new chapter in the Eve experience.
Rub Jubblies
#347 - 2011-10-05 22:52:23 UTC
Takes a big man to admit he was wrong.

You sir, are a big man.

Markus Reese
Deep Core Mining Inc.
Caldari State
#348 - 2011-10-05 22:55:28 UTC
A big thank you Hilmar, It is as you said, eve is a community, and a good dialogue with the player base is the best way to make the dream of eve come true. I find it refreshing to have a bit of that old ccp shining through once again.

To quote Lfod Shi

The ratting itself is PvE. Getting away with it is PvP.

Ministry of War
Amarr Empire
#349 - 2011-10-05 22:56:57 UTC
Props to Hilmar admitting they was wrong .

However i have seen statements like this b4 in other mmo's Both free to play and paid .

"We also didn’t do enough to assure you that this wasn’t the beginning of a “pay to win” scenario in EVE. Let me be blunt: Unless the MMO business changes radically, our virtual goods strategy for EVE Online will remain limited in scope and focus on vanity items, or as we said after the CSM visit this summer: The investment of money in EVE should not give you an unfair advantage over the investment of time. "

This one little paragraph has me a bit worried . This is the reason i stopped playing a lot of mmos in the past . They did bring in a pay to win scenario and it ruined the game for the veterans like myself . I am not trying to blast the letter in any way . I am just stating my concerns on the "pay to win " scenario . It just seems to me that the pay to win situations is still on the cards and that worries me .

Please Hilmar and the rest of CCP Never under any circunstances bring PAY TO WIN into EVE . You will kill your own creation .
Ronja Mistysdottir
#350 - 2011-10-05 23:00:32 UTC
"Once Incarna hits its stride, EVE will be more personal, and thus more accessible to general audiences. Visual self-expression in a virtual setting is a core psychological component of gaming; most people need to see their avatars, or something vaguely humanoid, or else they don’t connect with the game. We were behind the curve and it needs to be addressed for the sake of EVE’s longevity."

Well, can we have a XXX client for above 18 year olds? Give us something to look forward to.

Nex apparatu5
Blackwood Co.
#351 - 2011-10-05 23:01:01 UTC
*Standing Ovation*
Astrid Stjerna
Sebiestor Tribe
#352 - 2011-10-05 23:06:16 UTC  |  Edited by: Astrid Stjerna
Thank you.

Hilmar, it's said that it takes a strong man to admit he's wrong.

I look forward to CCP's future endeavors, and to an improved and refocused EVE Online.

I hope any NASA techs that read this will forgive me for borrowing a phrase from your lexicon (....(then again, given that EVE is a space game, it's strangely appropriate) and possibly using it incorrectly:

You, sir, are a steely-eyed missile man.

I can't get rid of my darn signature!  Oh, wait....

#353 - 2011-10-05 23:07:28 UTC
Hilmar thanks for this, its nice to know that CCP is actually listening. After Incarna I haven't been so sure. However this definitely needed to be said months ago. This feels like the apology for Fearless that we never quite got, as a company CCP always needs to be able treat its customers as the most important part of the game. Fearless felt like a spit in the face to that, while the emergency meeting was all well and good there was never an apology, CCP only admitted there had been a mistake, thanks for owning up to it. I'm too young a player to be feeling tired of how CCP operates.
Crunac Arclight
Royal Amarr Institute
Amarr Empire
#354 - 2011-10-05 23:08:51 UTC
You have my respect Hilmar.

Now get to work and make EVE all it can be!

I am really excited about the coming months, so do not drop this!
#355 - 2011-10-05 23:09:37 UTC
I'm truly impressed with this statement. Yes, stating these facts is long overdue, but still, its not easy to do this as a CEO who had the luxury to lead EVE to new hights over 7 years thinking he is doing it right.

Often have we heard that management is becoming a PROBLEM at CCP, not what it should be: a way to make things happen.

I really hope, for the sake of the game, that this will change again.

And always remember: customers are not your ENEMY...neither are your employees who voice concern about things.
Mighty Orca Inc
#356 - 2011-10-05 23:11:11 UTC
Adding my kudos and thanks--it takes courage to admit one's mistakes.

Like many others, I'll be watching to see what happens. I came within a hair of quitting for good when Incarna and CQ were launched, and a game that had been running fine on my 64-but quad core with bells and whistles became seriously and unpredictably unstable until I disabled CQ

I have just two recommendations:

1. STABILITY, rock-solid across platforms, is infinitely more important than skin texture and character hair rendering

2. COMPLEXITY: don't dumb the game down, just make the sure the help and tutorials are inplace

Thanks for listening Big smile
Dennie Fleetfoot
DUST University
#357 - 2011-10-05 23:11:18 UTC
A welcome note of contrition and I look forward to seeing what you guys have for us.

But as you say the proof will be in what is done not what is said.

CEO Dust University

CPM 1&2 Member

Tanya Powers
#358 - 2011-10-05 23:13:52 UTC
Props to the big guy.

Looking forward to see how/when this will take place.

Cunane Jeran
#359 - 2011-10-05 23:13:53 UTC
Just what I needed to see. More Faith :D
Lady Zarrina
New Eden Browncoats
#360 - 2011-10-05 23:14:58 UTC
"The present is the ever moving shadow that divides yesterday from tomorrow. In that lies hope."
Frank Lloyd Wright

And today, for Eve, I now have hope.

EVE: All about Flying Frisky and Making Iskie