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New NPC AI, how about no?

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Author
Achenar Chertio
Rajatapaukset Oy
#521 - 2013-02-09 22:33:51 UTC
CCP Ytterbium wrote:
Hello folks,
  • Elite frigates and cruisers NPCs will go for small drones and above.


  • Currently this is the only part I don't understand (as I haven't gotten further than lvl 3s). Why aren't elite frigates in the same category as normal frigates?
    Ikshuki
    Awoken Disintegration Fleet
    #522 - 2013-02-10 00:57:56 UTC
    TheGunslinger42 wrote:
    I hope they aren't "the many". I'd hate to think that "the many" was a bunch of entitled baddies who think high level PVE should be something they can solo without effort or thought and make insane amounts from.

    yeah well L4s has always been soloable, isn't that why there are pirate faction ships? to solo L4s? if they don't want us soloing L4s they should've never released those ships
    Ikshuki
    Awoken Disintegration Fleet
    #523 - 2013-02-10 00:59:26 UTC
    Achenar Chertio wrote:
    CCP Ytterbium wrote:
    Hello folks,
  • Elite frigates and cruisers NPCs will go for small drones and above.


  • Currently this is the only part I don't understand (as I haven't gotten further than lvl 3s). Why aren't elite frigates in the same category as normal frigates?


    Normally they are in the same category, but when they flash yellow it means your drones are toast
    Mund Richard
    #524 - 2013-02-10 01:07:40 UTC  |  Edited by: Mund Richard
    Achenar Chertio wrote:
    CCP Ytterbium wrote:
    Hello folks,
  • Elite frigates and cruisers NPCs will go for small drones and above.


  • Currently this is the only part I don't understand (as I haven't gotten further than lvl 3s). Why aren't elite frigates in the same category as normal frigates?

    [Sarcasm]
    Because that way the Dragoon and Algos introduced so rescently would be completely non-newbie friendly in level 1-2s, and thus aspiring new Gallente players would learn soon enough not to put too much SP in drones.
    [/Sarcasm]

    No, seriously, something had to be done to make lower level missions doable with drones without knowing the game well enough, and this is what they came up with (ofc a Vexor's mediums are happily eaten in a L2).

    It helps a bit in L4s as well (though a single elite frig can still kill or at least put into hull a T2 drone while 5 gang up on him, not mention when it's 5 vs 5 or worse).

    "We want PvE activities to require active participation and mirror PvP more closely." Stacking penalty for NPC EWAR then? Lock range under 9km from over 100 in a BS is not fun. Nor is two NPC web drones making me crawl 10m/s. PvP SW-900 x5: 75m/s.

    anishamora
    Atelierele Grivita
    #525 - 2013-02-11 11:46:06 UTC
    Whatever CCP had in mind with this change, it totally brought the demise of good ol' drone boats and their viability in PvE. Anyone saying "HTFU, L2P" has obviously never used drones since the change was implemented or just uses sentries with marginal success.

    Also comparing drones with ammo is silly from many points of view and shows an utter lack of knowledge of this weapon system.
    Conan edogawa
    Center for Advanced Studies
    Gallente Federation
    #526 - 2013-02-11 16:00:59 UTC
    anishamora wrote:
    Anyone saying "HTFU, L2P" has obviously never used drones since the change was implemented or just uses sentries with marginal success.


    Or are using HAM Tengu which seems to be the fix for every kind of problem when I read the forum Roll
    Mund Richard
    #527 - 2013-02-11 20:59:40 UTC
    Conan edogawa wrote:
    anishamora wrote:
    Anyone saying "HTFU, L2P" has obviously never used drones since the change was implemented or just uses sentries with marginal success.
    Or are using HAM Tengu which seems to be the fix for every kind of problem when I read the forum Roll

    Which is pretty much the "never used drones since the change", ain't it now?

    Well, I also hear good things about AC Mach running away from the rats, as long as you keep webs off of you, and that one has a drone bay you can load with T1/lights for dire need.

    "We want PvE activities to require active participation and mirror PvP more closely." Stacking penalty for NPC EWAR then? Lock range under 9km from over 100 in a BS is not fun. Nor is two NPC web drones making me crawl 10m/s. PvP SW-900 x5: 75m/s.

    Conan edogawa
    Center for Advanced Studies
    Gallente Federation
    #528 - 2013-02-11 23:23:02 UTC
    Mund Richard wrote:
    Conan edogawa wrote:
    anishamora wrote:
    Anyone saying "HTFU, L2P" has obviously never used drones since the change was implemented or just uses sentries with marginal success.
    Or are using HAM Tengu which seems to be the fix for every kind of problem when I read the forum Roll

    Which is pretty much the "never used drones since the change", ain't it now?

    Well, I also hear good things about AC Mach running away from the rats, as long as you keep webs off of you, and that one has a drone bay you can load with T1/lights for dire need.



    People says to use this or this ship. But the real problem is to fix those drones. Escaping auto-aggro by using other ships is the same thing as telling CCP to delete drones from game (this is actually what they did).
    Drones should NOT be auto-aggro'ed as they are part or entire DPS of a ship. If drones can be killed, well then allow rats to destroy turrets and bay. As a gallente, this is exactly the same thing. Drones are 75/100% of a droneboat DPS.
    La'Krul
    HolyTrident
    Tactical Narcotics Team
    #529 - 2013-02-12 01:31:44 UTC
    Conan edogawa wrote:
    Mund Richard wrote:
    Conan edogawa wrote:
    anishamora wrote:
    Anyone saying "HTFU, L2P" has obviously never used drones since the change was implemented or just uses sentries with marginal success.
    Or are using HAM Tengu which seems to be the fix for every kind of problem when I read the forum Roll

    Which is pretty much the "never used drones since the change", ain't it now?

    Well, I also hear good things about AC Mach running away from the rats, as long as you keep webs off of you, and that one has a drone bay you can load with T1/lights for dire need.



    People says to use this or this ship. But the real problem is to fix those drones. Escaping auto-aggro by using other ships is the same thing as telling CCP to delete drones from game (this is actually what they did).
    Drones should NOT be auto-aggro'ed as they are part or entire DPS of a ship. If drones can be killed, well then allow rats to destroy turrets and bay. As a gallente, this is exactly the same thing. Drones are 75/100% of a droneboat DPS.


    I concur. Eve is in a really good place right now, I haven't enjoyed it this much probably ever. The direction of the game (aside from the incremental dumbing down that seems to be happening) has been fantastic but there still seems to be some devs at CCP who have no idea what they are doing.

    Imagine if they released a new change with the last expansion that meant everytime you fired your lasers 1m isk was removed from your wallet. Would people like that I wonder? No, it would be irritating, counterproductive and ludicrous - well, that's what happens every time I use my drones - several of them die. Sentries are 2m a piece in null sec - thanks very much for that one CCP!
    Tauranon
    Weeesearch
    CAStabouts
    #530 - 2013-02-12 01:52:31 UTC
    CCP has historically been very iffy on drones, but IMO I cannot fault their current policy. They've added drone damage mods, T2 drone applied damage mods, and nerfed the historically no drawback missile fits.

    Ishtar probably has one of the highest ranged damage fits for a cruiser, typically fires a good damage type (thermal) and has excellent protection against damps, jams and TD, so they have 2 drawbacks - 1 easy to lock down with probes and 2 - can be shot in space.

    There is no way IMO CCP can keep the current relative performance of drones without the drone aggro being such as it is now, otherwise it would be viewed as thoroughly overpowered.

    As an amusing aside, I setup in sansha space, and I dragged with me 30mil isk in drones, and 114mil isk in faction ammo. I imagine that there will be plenty of drones left when that ammo is gone.
    auraofblade
    Caldari Provisions
    Caldari State
    #531 - 2013-02-12 04:07:20 UTC
    Man, this Drone change reminds me of GW2 Ranger Pets. Theoretically usable, but they die in any intensive encounter, are a large chunk of your DPS and you have little to no ability to save them even if you try. Actually, Ranger Pets are better since you don't have a replacement fee, but drones can cost you millions. Per mission. And only if there are even drones to buy as replacements in the first place.

    If there was a reasonable way for me to bail out my drones that are 65km out, I'd do so even if I end up sacrificing tons of damage for it. I want to be able to make that choice. Instead, I end up trying to tank the entire pocket aggro, only to blink and have my drones get picked off before I have a chance to react.

    In small scale PvP, the counterplay is honestly better. My opponent can opt to train some of their DPS on the drones, in return for me not taking as much damage. They can fit a Smartbomb, which is inherently kinda bad against anything other than drones. Additionally, in PvP I'm already expecting losses no matter what the situation is. By contrast, in PvE the death of your drones is basically a forgone conclusion and there's no reasonable way to prevent that outcome, nor does the death of your drones come at a price to your opponent(s).
    Arturo Min
    Native Freshfood
    Minmatar Republic
    #532 - 2013-02-12 05:26:03 UTC
    this new AI infuriates both sides of the fence,

    droneboats are obsolete and pvpers wanting to gank in paper tanked ships in sites are obsolete

    roll back please!
    Claire Raynor
    NovaGear
    #533 - 2013-02-12 08:57:32 UTC
    Hi All,

    I've posted in this massive thread before - so you know I'd like drones to become viable again, (as a primary weapon), and for missions to be more fun solo, (against E War). This stuff needs fixed up so that it is good.

    I wanted to make the point though - that LvL 4s are now more fun than ever before for fleets, (IMO). We've had massive fun recently doing some of the ~8500LP LvL 4s. We're using missiles almost exclusivly - the RF Typhoons have dropped the non-missile part of their armament for reppers, (Cruise Missiles - the other weapon systems kinda suck in comparison now), and we are operating spider tanks, all armour - and using lots of utility Mids. Even our CNR is now armour tanked - but the utility Mids make it a lot of fun. Oddly enough we are only now using medium drones with much painters and webifiers - and the medium drones are used to mop up NPC battleships. Constant aggro shifting makes multiplayer PvE a lot of fun.

    BUT. Solo play is yuk. Esspecially vs EWar enemies. And I still have no idea what a Drone boat will do solo - or even in a fleet?

    When this all gets fixed - it would be nice if the new co-operative PvE could remain as good as it is now. But even if things were to revert back - we might still play this new way. We don't actually fit counter-measures to the NPC E-War. It is pointless. But force of numbers alows us to simply aknowledge one of our number is down for a bit whilst we take out the enemy EWar. Solo - I just don't see how this can be fun.

    We've not tried micro-jump drive yet. We haven't tried non-missiles with tracking links / tracking computers. We are thinking of trying the Armour CNR with remote ECCM and sensor links . . .etc. At the moment - we are using masses of CAP boosters, Painters and Webs. The E-WAR countermeasures will not help us deal with close in NPCs. So we don't want to sacrifice that to counter E-War when simply having force of numbers already counters E-War - but simple force of numbers makes killing little close n fast ships still hard to deal with, (if we want to use medium drones - which we all like - so we use webs and painters - and the painters help the cruise missiles too).

    Cheers
    Signal11th
    #534 - 2013-02-12 09:07:20 UTC  |  Edited by: Signal11th
    Claire Raynor wrote:
    Hi All,

    I've posted in this massive thread before - so you know I'd like drones to become viable again, (as a primary weapon), and for missions to be more fun solo, (against E War). This stuff needs fixed up so that it is good.

    I wanted to make the point though - that LvL 4s are now more fun than ever before for fleets, (IMO). We've had massive fun recently doing some of the ~8500LP LvL 4s. We're using missiles almost exclusivly - the RF Typhoons have dropped the non-missile part of their armament for reppers, (Cruise Missiles - the other weapon systems kinda suck in comparison now), and we are operating spider tanks, all armour - and using lots of utility Mids. Even our CNR is now armour tanked - but the utility Mids make it a lot of fun. Oddly enough we are only now using medium drones with much painters and webifiers - and the medium drones are used to mop up NPC battleships. Constant aggro shifting makes multiplayer PvE a lot of fun.

    BUT. Solo play is yuk. Esspecially vs EWar enemies. And I still have no idea what a Drone boat will do solo - or even in a fleet?

    When this all gets fixed - it would be nice if the new co-operative PvE could remain as good as it is now. But even if things were to revert back - we might still play this new way. We don't actually fit counter-measures to the NPC E-War. It is pointless. But force of numbers alows us to simply aknowledge one of our number is down for a bit whilst we take out the enemy EWar. Solo - I just don't see how this can be fun.

    We've not tried micro-jump drive yet. We haven't tried non-missiles with tracking links / tracking computers. We are thinking of trying the Armour CNR with remote ECCM and sensor links . . .etc. At the moment - we are using masses of CAP boosters, Painters and Webs. The E-WAR countermeasures will not help us deal with close in NPCs. So we don't want to sacrifice that to counter E-War when simply having force of numbers already counters E-War - but simple force of numbers makes killing little close n fast ships still hard to deal with, (if we want to use medium drones - which we all like - so we use webs and painters - and the painters help the cruise missiles too).

    Cheers



    My god don't use the word solo in these forums you'll get nothing but crap,

    It's an MMo they will cry to have fun you have to mingle they will say..Please if you vaule your sanity don;t ever say you can have fun in EVE "ON YOUR OWN" man the shivers I'm having already.

    PVP I enjoy with a group,
    PVE, the last thing I want to do is PVE with other people.

    God Said "Come Forth and receive eternal life!" I came fifth and won a toaster!

    Claire Raynor
    NovaGear
    #535 - 2013-02-12 09:12:26 UTC  |  Edited by: Claire Raynor
    So I guess what I was saying is that NPC EWar is so OP that even if all the fleet was equipped with remote EWar counter measures - that would still only be enough to negate the ewar aplied against one of our fleet mates. Which is a waste of our Mids as they can be used for other stuff - and force of numbers would already negate NPC EWar anyway. A solo player wouldn't have enough Mids to counter EWar by themselves - (not sure about ECCM) - but tracking and dampening defo - and who cares about being painted.

    How will they fix this? Diminishing returns on EWar applied - so that a single ship can counter the EWar of the NPCs they will fight??? sounds yuk - and would make countermeasures just whayyy too strong. . .i don't know.

    Maybe a CAP Booster charge using Mid that acts as an electronic warfare countermeasure for a specific type of ewar? Crap idea - probably is - but. . ? Any thoughts,

    At the moement - there doesn't sem much point to the countermeasures available [EDIT: in the context of PvE]. Please tell me I've missed something and that it's fixed already! But I don't think it is?
    Claire Raynor
    NovaGear
    #536 - 2013-02-12 09:14:40 UTC
    Signal11th wrote:
    Claire Raynor wrote:
    Hi All,

    I've poste
    I BLAH BLAH BLAH
    Cheers



    My god don't use the word solo in these forums you'll get nothing but crap,

    It's an MMo they will cry to have fun you have to mingle they will say..Please if you vaule your sanity don;t ever say you can have fun in EVE "ON YOUR OWN" man the shivers I'm having already.

    PVP I enjoy with a group,
    PVE, the last thing I want to do is PVE with other people.



    Ha ha!! Nah - Solo is what you do when waiting for everyone to get ready for the roam in ten minutes - and an hour later you are still waiting!

    Incursions are co-operative PvE too though

    :)
    Conan edogawa
    Center for Advanced Studies
    Gallente Federation
    #537 - 2013-02-12 09:40:00 UTC
    Claire Raynor wrote:
    Signal11th wrote:
    Claire Raynor wrote:
    Hi All,

    I've poste
    I BLAH BLAH BLAH
    Cheers



    My god don't use the word solo in these forums you'll get nothing but crap,

    It's an MMo they will cry to have fun you have to mingle they will say..Please if you vaule your sanity don;t ever say you can have fun in EVE "ON YOUR OWN" man the shivers I'm having already.

    PVP I enjoy with a group,
    PVE, the last thing I want to do is PVE with other people.



    Ha ha!! Nah - Solo is what you do when waiting for everyone to get ready for the roam in ten minutes - and an hour later you are still waiting!

    Incursions are co-operative PvE too though

    :)


    This is so fu*** true except it's the same for every kind of activity you may want to start.
    "I'm here in 5 minutes" he said. "Just a few jump" he said.
    amurder Hakomairos
    Deep Core Mining Inc.
    Caldari State
    #538 - 2013-02-12 12:21:01 UTC  |  Edited by: amurder Hakomairos
    If CCP had properly implemented this as a part of a full PvE refresh along with an update to the drone control interface the whole drone aggro problem could have been mitigated by introducing a new high slot module that is a long range remote repper that only works on drones. Instead we got this pile of fail that seems to have been done just so someone could check a box on their annual evaluation to say they completed a task.
    Bryla Jax
    AeD Corp
    #539 - 2013-02-12 14:00:13 UTC
    amurder Hakomairos wrote:
    If CCP had properly implemented this as a part of a full PvE refresh along with an update to the drone control interface the whole drone aggro problem could have been mitigated by introducing a new high slot module that is a long range remote repper that only works on drones. Instead we got this pile of fail that seems to have been done just so someone could check a box on their annual evaluation to say they completed a task.


    This.


    Keko Khaan
    Center for Advanced Studies
    Gallente Federation
    #540 - 2013-02-13 17:02:37 UTC
    amurder Hakomairos wrote:
    If CCP had properly implemented this as a part of a full PvE refresh along with an update to the drone control interface the whole drone aggro problem could have been mitigated by introducing a new high slot module that is a long range remote repper that only works on drones. Instead we got this pile of fail that seems to have been done just so someone could check a box on their annual evaluation to say they completed a task.


    But i dont want to fill my highslots with some stupid drone rr module.. Just saying its bad idea.. Unless someone gives me one more highslot in my BS.. But even then i would have better use for that "extra" high slot.. Maybe make one hidden "drone" highslot in all ships what can only be used for drone RR.. Yea thats just as bad idea..