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New NPC AI, how about no?

First post First post
Author
KaDa en Bauldry
Aliastra
Gallente Federation
#381 - 2013-01-17 21:16:17 UTC
Nuela wrote:
Get a part time job. Use that money to sell Plex. Every couple hours you can afford what now...about an billion isk? Both may be boring but you well spend less time working at your part-time job in order to get your isk.


...Last time I had a part time job, with 12 hours at work, I earned enough for one PLEX I suppose.
That's like 600 mill?

Including the travel time, I can get more isk ingame for the same time spent. Roll

I know, I should have gotten a real job while at the university still.
It is in the works.

Don't forget about ship insurance before undocking. Don't forget about copy-paste saving before posting.

Theron Urian
Caldari Provisions
Caldari State
#382 - 2013-01-17 21:28:31 UTC  |  Edited by: Theron Urian
KaDa en Bauldry wrote:
Nuela wrote:
Get a part time job. Use that money to sell Plex. Every couple hours you can afford what now...about an billion isk? Both may be boring but you well spend less time working at your part-time job in order to get your isk.


...Last time I had a part time job, with 12 hours at work, I earned enough for one PLEX I suppose.
That's like 600 mill?

Including the travel time, I can get more isk ingame for the same time spent. Roll

I know, I should have gotten a real job while at the university still.
It is in the works.


Excuse me.... what? 12 hours of work = one plex? Umm no sorry.

I think minimum wage in the states is around 7.75 per hour, and most part time jobs are even paying over min wage.

7.75 x 12= 93 Dollars
6 plex = 105 US.
6 x around lets say 550 mil isk = 3.3 bil isk

Subtract gas/transportation and taxes, that's about lets say 2 bil for 12 hours of extra work a week.
Or you can grind out pve and make lets be generous and say 150 mil per hour... that equals out to 1.8 mil.
Vince Snetterton
#383 - 2013-01-17 22:03:06 UTC
Caldari Citizen20121206 wrote:
Marillio wrote:
Today another friend left the game due to the changes and having no fun anymore. 7 years, every day in the same channel and now hes gone. I dont know, if it was really worth to change the game like this. One can not simply take an online player everything he liked to play, without having to bear the consequences.

That leads me to another thing. If a game gets unbalanced, it gets uninteresting very fast. Even after 10 years of playing. I always thought, we play this game forever, no matter what happens, but I was wrong. My friend left without saying much, just its bored and he wanna have fun again. Very sad, that this happens so fast. Straight



Problem is, that eve fairly never got this kind of masses playing at the same time. 40-50k pilots active at all times are a lot. Before the retribution patch I usually saw 20-30k only.


Let's see those numbers in a few more months.
Well, let me rephrase that.

Login numbers are useless now, because there is an unknown amount of open beta Dust testers counted in the login number.
And that number is only going to climb.

The only thing that matters will be the Eve Online (not Dust) sub numbers.
And the full impact of the AI Armageddon won't be known for months, until people's 6 month/12 month subs slowly unwind.
Caldari Citizen20121206
Great Eastern
#384 - 2013-01-17 22:07:43 UTC
Theron Urian wrote:
KaDa en Bauldry wrote:
Nuela wrote:
Get a part time job. Use that money to sell Plex. Every couple hours you can afford what now...about an billion isk? Both may be boring but you well spend less time working at your part-time job in order to get your isk.


...Last time I had a part time job, with 12 hours at work, I earned enough for one PLEX I suppose.
That's like 600 mill?

Including the travel time, I can get more isk ingame for the same time spent. Roll

I know, I should have gotten a real job while at the university still.
It is in the works.


Excuse me.... what? 12 hours of work = one plex? Umm no sorry.

I think minimum wage in the states is around 7.75 per hour, and most part time jobs are even paying over min wage.

7.75 x 12= 93 Dollars
6 plex = 105 US.
6 x around lets say 550 mil isk = 3.3 bil isk

Subtract gas/transportation and taxes, that's about lets say 2 bil for 12 hours of extra work a week.
Or you can grind out pve and make lets be generous and say 150 mil per hour... that equals out to 1.8 mil.



Did you realize that the US is not the whole world, in most of europe if you got 7,75 us dollars/hour than youre very well paid. In my country the cost of bread is 1,25 usd/kg and the minimum salary is approx. 1,5 usd. Ofcourse since youre american you dont even know how much a kilogramm weights. No offense, and sorry but i feel embarassed that you dont count me on the map because im not in the center of it.
Call Rollard
Caldari Provisions
Caldari State
#385 - 2013-01-17 22:08:14 UTC
R.I.P all drones that die due to this new AI.
Muffinstops
State War Academy
Caldari State
#386 - 2013-01-17 23:46:27 UTC
The new AI is lame!!

Since the change it has made the game less enjoyable, its like you need 2 ships / 2 accounts just to mission.

Ewar is out of control, its hard to even have fun even in a shiny ship. thats perma damped, jammed, disrupted ect. I suppose if i had a machariel and could mission on angels all day i would haha:)

with the changes, it just feels like you have to sluuuuug it threw slowly in mission sites ect. I find flying my ships much less fun now, instead of feeling like i am destroying things , i feel like a slow boat to the finish line of the mission/plex :(


I sure hope they revert these changes!!!

leave PVE as PVE and PVP as PVP, we have sleepers in WH's for hard npc ai.
Theron Urian
Caldari Provisions
Caldari State
#387 - 2013-01-18 00:32:42 UTC
Caldari Citizen20121206 wrote:
Theron Urian wrote:
KaDa en Bauldry wrote:
Nuela wrote:
Get a part time job. Use that money to sell Plex. Every couple hours you can afford what now...about an billion isk? Both may be boring but you well spend less time working at your part-time job in order to get your isk.


...Last time I had a part time job, with 12 hours at work, I earned enough for one PLEX I suppose.
That's like 600 mill?

Including the travel time, I can get more isk ingame for the same time spent. Roll

I know, I should have gotten a real job while at the university still.
It is in the works.


Excuse me.... what? 12 hours of work = one plex? Umm no sorry.

I think minimum wage in the states is around 7.75 per hour, and most part time jobs are even paying over min wage.

7.75 x 12= 93 Dollars
6 plex = 105 US.
6 x around lets say 550 mil isk = 3.3 bil isk

Subtract gas/transportation and taxes, that's about lets say 2 bil for 12 hours of extra work a week.
Or you can grind out pve and make lets be generous and say 150 mil per hour... that equals out to 1.8 mil.






Did you realize that the US is not the whole world, in most of europe if you got 7,75 us dollars/hour than youre very well paid. In my country the cost of bread is 1,25 usd/kg and the minimum salary is approx. 1,5 usd. Ofcourse since youre american you dont even know how much a kilogramm weights. No offense, and sorry but i feel embarassed that you dont count me on the map because im not in the center of it.


Awww is some one cranky? Do you need a nap? Here let me explain it to you, many countries in Europe have equivalent if not highly superior minimum wage compared to America, yes some do have lower but I was going by what is called an average, do you know what that is? If I don't supposedly know what a kilogram is then you may not have heard of an AVERAGE. Forgive me please I did not want to go in to math on the subject for evrey country in the world separately.

Congratulations on implying all Americans are stupid and coming off like an angry little teenager, and Europeans say that we Americans are uncivil.

So what country are you from that I neglected to talk about?
KaDa en Bauldry
Aliastra
Gallente Federation
#388 - 2013-01-18 00:44:52 UTC
Theron Urian wrote:
many countries have equivalent if not highly superior minimum wage compared to America, yes some do have lower but I was going by what is called an average, do you know what that is?


Apparently my country does not have that kind of minimal wage.

Did check again with converting currencies, with the part time job I had could not pay for two plex while having been at work for 12 hours (ignoring travel time constraints).

Can we move on please and get back to internet spaceships?

Don't forget about ship insurance before undocking. Don't forget about copy-paste saving before posting.

TrouNoir
Love From Above
#389 - 2013-01-18 02:22:44 UTC
I agree.

I know I'm a little slow on the uptake here, but I've been doing Incursions for a while, and I've only just done a mission today since the patch.

So, after the AI update the playstyle that I have skilled for is no longer viable. Only about a month ago I reached my goal of a Rattlesnake with maxed drone skills for doing missions, and now that the patch is out using heavy drones at range is now unfeasible.

The new AI doesn't provide any kind of new challenge, it just forces me to recall drones every couple of minutes, losing time during their transit and usually losing one or two drones, as even with max drone skills heavies don't move fast enough to get back before being killed. For drones that cost around 1,000,000isk each, losing 5 or 6 can halve your profits.

I've never had an issue with nerfs and balance in the past, but this time the ship and drones I have skilled for have been rendered almost useless for the purpose I trained them for. I have 6 million skillpoints in Drones that are now wasted. I 5'd all my drone support skills just for heavies because I enjoy using them, and now that's just wasted time, of course I wouldn't have trained a Rattlesnake if I didn't like drones, so that's another month or so of training time down the drain.

I've also lost quite a bit of Standing, since to complete the missions I accepted I would need to buy a new ship.

I do Incursions for money, I don't AFK in IVs, and wouldn't dare to in a Pirate Battleship, I do them for fun, or when I can't find an Incursion fleet. I can still PLEX and I'm not really losing money, since I can just do Incursions, but it's a real pain to have a few million skill points wasted.

If there were some counter-balance, it would be ok, maybe if the drones were made harder to hit, but no, in a split second ten Battleships can switch to them and they're down to hull in seconds. It's also now very unwise to bring along lower skilled Corpmates to get them standing and some money, meaning the IRL friend I've been training is now limited to Is and IIs until he can grind standing.

I think it's a very ill-advised patch that has sucked a lot of the fun out of the game for me and my friends, in what I feel is a very unfair way. One of the things I like about EVE is that it's Darwinian, I'm not a total carebear, I do PvP roams regularly and I spent some time in a nullsec Alliance (although 0.0 was a little hectic for my taste), however unless CCP lets me redistribute all my wasted skillpoints, all this has done is waste a lot of my time. If this had been done a year ago it would have cut off my cash flow entirely.

Sure I can just not use heavies and not do missions anymore, and sell my Rattlesnake, but I enjoyed playing with them and I can't get that wasted training time back.
Jullliana
Perkone
Caldari State
#390 - 2013-01-18 02:50:41 UTC
I bought a gallente toon a bit ago. I logged him in and used a myrmidon.

The guns were useless cause of tracking disruption. The drones were also useless cause they got eaten.

So after thinking for 30secs. I switched to a exequer(sp) t2 remote Rep reaches to 66k
I launch 5 Federation ( I choose feds,cause they have the most armor buffer.)

I launch them then lock and perma rep them. They cant die, they kill level 1-3 missions. I tried L4s in my T1 logi and his tank is immune to L4 missions but the fed drones cant pop BS rats. At this point ill switch to a ham drake...not sure.
Perhaps a talos...not sure.

Anyways a t1 cruiser makes u immune to the AI and also incoming DPS for all missions. (Bear in mind I'm skilled in game as how to negate half incoming Dps without any need for tank or reps.
Spc One
The Chodak
Void Alliance
#391 - 2013-01-18 04:47:31 UTC  |  Edited by: Spc One
Jullliana wrote:
I bought a gallente toon a bit ago. I logged him in and used a myrmidon.

The guns were useless cause of tracking disruption. The drones were also useless cause they got eaten.

So after thinking for 30secs. I switched to a exequer(sp) t2 remote Rep reaches to 66k
I launch 5 Federation ( I choose feds,cause they have the most armor buffer.)

I launch them then lock and perma rep them. They cant die, they kill level 1-3 missions. I tried L4s in my T1 logi and his tank is immune to L4 missions but the fed drones cant pop BS rats. At this point ill switch to a ham drake...not sure.
Perhaps a talos...not sure.

Anyways a t1 cruiser makes u immune to the AI and also incoming DPS for all missions. (Bear in mind I'm skilled in game as how to negate half incoming Dps without any need for tank or reps.

CCP only needs to do one thing:

1. Drones of all sizes are not agressed by mission / belt / complex AI.

That's it, problem solved.

So if you are jammed, tracking disrupted or sensor disrupted you use drones as counter.
Barrogh Habalu
Imperial Shipment
Amarr Empire
#392 - 2013-01-18 06:52:50 UTC
Spc One wrote:
CCP only needs to do one thing:

1. Drones of all sizes are not agressed by mission / belt / complex AI.

That's it, problem solved.

So if you are jammed, tracking disrupted or sensor disrupted you use drones as counter.

Basically, you are suggesting reverting the change. Which you know probably won't happen.
Spc One
The Chodak
Void Alliance
#393 - 2013-01-18 07:02:36 UTC
Barrogh Habalu wrote:
Spc One wrote:
CCP only needs to do one thing:

1. Drones of all sizes are not agressed by mission / belt / complex AI.

That's it, problem solved.

So if you are jammed, tracking disrupted or sensor disrupted you use drones as counter.

Basically, you are suggesting reverting the change. Which you know probably won't happen.

NPC's can still switch aggro between players.
So if there are two players that are doing a mission for example npc's will still switch aggro to players, just leave drones alone.
Rip Minner
ARMITAGE Logistics Salvage and Industries
#394 - 2013-01-18 09:26:38 UTC
Illusive Wolf wrote:
Make PvE more like PvP... Fine. When was the last time all the frigs in a -A- fleet decided they would shoot my hobgoblins?


Dude like never. They mite get smart bombed at some point but all the frigs in the fleet primary on light scout drones never.

Is it a rock point a lazer at it and profit. Is it a ship point a lazer at it and profit. I dont see any problems here.

Mund Richard
#395 - 2013-01-18 13:56:41 UTC
Barrogh Habalu wrote:
Spc One wrote:
CCP only needs to do one thing:

1. Drones of all sizes are not agressed by mission / belt / complex AI.

That's it, problem solved.

So if you are jammed, tracking disrupted or sensor disrupted you use drones as counter.

Basically, you are suggesting reverting the change. Which you know probably won't happen.

In fact, it would make afk soloing even easier, since not even new waves should go after drones.

"Which you know probably won't happen."

"We want PvE activities to require active participation and mirror PvP more closely." Stacking penalty for NPC EWAR then? Lock range under 9km from over 100 in a BS is not fun. Nor is two NPC web drones making me crawl 10m/s. PvP SW-900 x5: 75m/s.

Rengerel en Distel
#396 - 2013-01-18 14:18:56 UTC
TrouNoir wrote:

So, after the AI update the playstyle that I have skilled for is no longer viable. Only about a month ago I reached my goal of a Rattlesnake with maxed drone skills for doing missions, and now that the patch is out using heavy drones at range is now unfeasible.

Sure I can just not use heavies and not do missions anymore, and sell my Rattlesnake, but I enjoyed playing with them and I can't get that wasted training time back.


To be honest, there's no reason to use heavies with a rattlesnake. Sentries are the prime dps. In my mission rattlesnake, i carry a set of hob2s, then a set of therm, kinetic and EM sentries. I haven't come across any mission that I can't complete with that set up.

With the increase in shiptoasting, the Report timer needs to be shortened.

Spc One
The Chodak
Void Alliance
#397 - 2013-01-18 14:59:44 UTC
Mund Richard wrote:

In fact, it would make afk soloing even easier,

Then remove drones completely if they're such pain in the ass.
If drones were designed that way so you can do stuff while afk let it be.
Mund Richard
#398 - 2013-01-18 15:37:00 UTC
Spc One wrote:
Mund Richard wrote:
In fact, it would make afk soloing even easier,
Then remove drones completely if they're such pain in the ass.
If drones were designed that way so you can do stuff while afk let it be.
Well, there are few people who do not agree that SOMETHING needs to be done with drones, and probably that something is a lot of things.

To anyone wishing to say otherwise, I ask: What is a Praetor?
Using google counts as cheating. Roll

"We want PvE activities to require active participation and mirror PvP more closely." Stacking penalty for NPC EWAR then? Lock range under 9km from over 100 in a BS is not fun. Nor is two NPC web drones making me crawl 10m/s. PvP SW-900 x5: 75m/s.

Bedlin
Caldari Organizational Logistics Department
#399 - 2013-01-18 16:45:41 UTC  |  Edited by: Bedlin
The problem right now is that drones appear to be something CCP wants to make a consumable, like missiles for missioning purposes.

But they are a built in weapon system with limited capacity that makes them PART of their mothership. 2 things need to change if this is to be the new order of things:

1. Drone cost, this will have to be brought down to closer to where missiles are, not necessarily as low since they are not "theoretically" dead the first time they are launched, but under this new system their odds of survival are historically low now.

2. We need to be able to carry compliments of them similar to missiles, so their stored size will need to be significantly reduced, as well as have the ability to load more drones from our storage to our drone bays in space. A rattlesnake or domi without surviving drones is one in dire straits.

If these two problems were addressed almost no one here would have a problem with losing drones at an alarming rate, as long as the cost of losing them was in line with the cost of what a Tengu uses in missiles for the same mission.

If this is not the intention of CCP then I believe that the next best solution is to do what the majority is demanding, set back drones to not be agro switched to ONCE they have established agro on at least 1 player ship. Meaning they can agro drones when a wave spawns etc. so you have to pay some attention, but not when they "should be" being utilized as a combat mechanic.

Right now my Domi and Rattlesnake are on standby because the cost of using them is greater than the use of other vessels. Likewise I am also using a Tengu for exploration again instead of my (Icursus? The T2 frigate that looks like a Jousting frog with the big drone bonus.) My frigate is more fun to fly but cost of resupply on drones especially on what is sometimes a income neutral/opportunity cost negative venture already.

I just thought it would be prudent for me to weigh in on this as well as everyone else who has contributed to this 20 page long THREADNAUGHT. I encourage those of you reading who have not posted to also make a quick way in with a post to say that this is something that is also important to you.


ALSO.... this needs to be dealt with post haste in some fashion as well because it appears that more and more races are getting drone heavy systems (see amarr ships and new plans for the Prophecy.)

Where's the promised loot drops for Rogue Drones?    --DeMichael Crimson

Mund Richard
#400 - 2013-01-18 18:12:20 UTC  |  Edited by: Mund Richard
Bedlin wrote:
Right now my Domi and Rattlesnake are on standby because the cost of using them is greater than the use of other vessels. Likewise I am also using a Tengu for exploration again instead of my (Icursus? The T2 frigate that looks like a Jousting frog with the big drone bonus.)

Truth be told, the Domi and Rattlesnake (prolly Ishtar as well) still works, if you find "a way" for it.

Training a toon for it as we speak.

Things I'm skipping learning:
1) Drone navigation - Since I'll be using immobile sentries
2) Combat Drone Operation - Since I'll be using sentries
3) Heavy Drone Operation - Since I'll be using sentries
4-7) Racial Drone Specializations - Since I'll be using sentries

And my only losses are T2 Drone Link, and the inferior scout drones (frigate rats get sniped off at range, or picked off by someone else anyways).

Emergent gameplay ensumed. Roll

"We want PvE activities to require active participation and mirror PvP more closely." Stacking penalty for NPC EWAR then? Lock range under 9km from over 100 in a BS is not fun. Nor is two NPC web drones making me crawl 10m/s. PvP SW-900 x5: 75m/s.