These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Missions & Complexes

 
  • Topic is locked indefinitely.
12Next page
 

Deds, DeadSpace 1/10 & 2/10 are gone

Author
Joker Amar06
Madness Agent
#1 - 2012-12-04 21:08:13 UTC
I cant find Deds, DeadSpace 1/10 & 2/10 anymore and was reading the new patch info and it says nothing about it.

Had they been removed temp or for ever ?
Zhilia Mann
Tide Way Out Productions
#2 - 2012-12-04 21:09:40 UTC
Re-read the patch notes. They are now scannable sites, not static. They're out there, but now you have to work for them.
Jack Miton
School of Applied Knowledge
Caldari State
#3 - 2012-12-04 21:23:23 UTC
About time too

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Fronkfurter McSheebleton
Horse Feathers
CAStabouts
#4 - 2012-12-05 03:25:21 UTC
^ +1

The static sites just got afk script-camped....

thhief ghabmoef

Oopsy Bear
Doomheim
#5 - 2012-12-05 05:14:44 UTC
Zhilia Mann wrote:
Re-read the patch notes. They are now scannable sites, not static. They're out there, but now you have to work for them.


To be fair you don't have to work very hard. Minimal scanning skills plus throwing out some probes set to max range finds the easy sites almost immediately. Its more of a "did you read the patch notes" and "did you do the exploration newbie missions" check than anything else.

Has to annoy bot runners though so +1 for that.
Ifly Uwalk
Perkone
Caldari State
#6 - 2012-12-05 06:37:07 UTC
Joker Amar06 wrote:
someone busted my camp wtf /100botaccountsRAAAAAGE111!1!1eleven

DeMichael Crimson
Republic University
Minmatar Republic
#7 - 2012-12-05 19:56:10 UTC
*DeMichael Crimson wonders if anybody has updated the various Evelopedia pages that contain reference to these sites.*
St Mio
Imperial Academy
Amarr Empire
#8 - 2012-12-05 20:28:28 UTC
I'm waiting for someone to do the hard work for me and and get the initial signature strength, then I'll update my guide. I'm sure Elisa Fir will update the wiki :D
Copper Rei
Copper Corp
Aggressively Passive Bears
#9 - 2012-12-06 03:31:20 UTC
They should have just prevented the respawn if any room is occupied and also made the site despawn and respawn in a new location.
Much better solution than taking away the option for a new player to gain valuable experience in sites outside missions.
Mnemosyne Gloob
#10 - 2012-12-06 05:58:37 UTC
Copper Rei wrote:
Much better solution than taking away the option for a new player to gain valuable experience in sites outside missions.


I don't think that anything is taken away from newer players there. You can start probing with just 1 or 2 days of training (i did this and hunted radar sites in highsec for instance) - and i would venture a guess that the DED 1 and 2 sites are easy to probe. So new players that want to look into exploration now actually have a better chance to do those sites, because before they would just run into one of the campers.
Nelran Estemaire
No Spoon Inc
#11 - 2012-12-06 11:05:52 UTC
this is the exact purpose we got new dessies for, go out there and scan down the sites in those :)
Jungleland Roy
#12 - 2012-12-06 12:06:52 UTC
St Mio wrote:
I'm waiting for someone to do the hard work for me and and get the initial signature strength, then I'll update my guide. I'm sure Elisa Fir will update the wiki :D



I been looking Mio - just not found any for you yet :)

BTW the highest strength (for signatures) I am seeing on a DSP scan is still 0.6 - which is hideout band for me. I am assuming they are in there.

_if you could fly it before, you can fly it now. _ Read the Blog.

St Mio
Imperial Academy
Amarr Empire
#13 - 2012-12-06 12:17:00 UTC
Nelran Estemaire wrote:
this is the exact purpose we got new dessies for, go out there and scan down the sites in those :)


You mean we got the T1 scanning frigs buffed so they can actually run easier sites :P

Jungleland Roy wrote:
St Mio wrote:
I'm waiting for someone to do the hard work for me and and get the initial signature strength, then I'll update my guide. I'm sure Elisa Fir will update the wiki :D



I been looking Mio - just not found any for you yet :)

BTW the highest strength (for signatures) I am seeing on a DSP scan is still 0.6 - which is hideout band for me. I am assuming they are in there.


Yeah I'm assuming so as well, but I need to make sure first!
Mistah Ewedynao
Ice Axe Psycho Killers
#14 - 2012-12-06 17:12:17 UTC
As others have said, this is killing the campers, botters etc.

Although I enjoyed the occaisional run thru some of the known ones, am more than happy that they botters/campers got screwed.

Now I can stop petitioning them. Lol

Nerf Goons

Nuke em from orbit....it's the only way to be sure.

Zhilia Mann
Tide Way Out Productions
#15 - 2012-12-06 17:46:04 UTC
Mnemosyne Gloob wrote:
Copper Rei wrote:
Much better solution than taking away the option for a new player to gain valuable experience in sites outside missions.


I don't think that anything is taken away from newer players there. You can start probing with just 1 or 2 days of training (i did this and hunted radar sites in highsec for instance) - and i would venture a guess that the DED 1 and 2 sites are easy to probe. So new players that want to look into exploration now actually have a better chance to do those sites, because before they would just run into one of the campers.


Concur. If new players are hungry for an exploration experience then there's nothing holding them back from probing. Ship restrictions will still keep 1s and 2s away from the high sec T3 crowd, and now new players won't hit the various walls of camped sites and realizing that those few sites are all that you can get without fitting a probe launcher.
Solomar Espersei
Quality Assurance
#16 - 2012-12-06 18:34:29 UTC
St Mio wrote:
I'm waiting for someone to do the hard work for me and and get the initial signature strength, then I'll update my guide. I'm sure Elisa Fir will update the wiki :D

Great news their St Mio, the exploration community, particularly those who'll looking for the 1/10 & 2/10 will be quite thankful. Have some likes.

Quality Assurance Recruiting intrepid explorers and BlOps/Cov Ops combat enthusiasts

Copper Rei
Copper Corp
Aggressively Passive Bears
#17 - 2012-12-29 01:14:25 UTC
This may seem silly but I really do miss them because they were fun.
Due to higher skill set I preferred to run them in civilian fit frigs.
This made them still challenging.

Punisher fit with:
3 x Civilian Gatling Pulse Laser
Salvager 1
Civilian Stasis Webifier
Civilian Afterburner
Civilian Damage Control
2 x Civilian Armor Repairer
Basic Energized Adaptive Nano Membrane

Vigil fit with:
2 x Civilian Gatling Railgun
Civilian Light Missle Launcher
2 x Civilian Stasis Webifier
Civilian Afterburner
Civilian Damage Control
2 x Civilian Armor Repairer
Civilian Hobgoblin
Naela Ambramotte
Doomheim
#18 - 2012-12-29 03:09:40 UTC
Just scanned down a 2/10 today in a previously static system. Gave me a Dramiel blueprint :)
Turgesson
Gorillaz In The Mist
#19 - 2012-12-29 18:05:26 UTC
Nelran Estemaire wrote:
this is the exact purpose we got new dessies for, go out there and scan down the sites in those :)



It's a shame they removed the low sec ones rather than fixing the key spawning problems. They would have been fun to fight over rather than having to premark bait sites and hit defenseless scan boats. The high sec ones were overdue for removal though.
Darius Brinn
The Scope
Gallente Federation
#20 - 2012-12-29 20:08:58 UTC
Naela Ambramotte wrote:
Just scanned down a 2/10 today in a previously static system. Gave me a Dramiel blueprint :)


Yesterday I was extremely bored, decided to fit a Vexor with probes and crap I had in the hangar. A few minutes later I docked with a Coreli A-type small armor repairer XD
12Next page