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EVE Online: Retribution 1.0 Feedback

First post
Author
robbyx
#21 - 2012-12-04 12:07:30 UTC
Locking reticles at the top of the screen and floating ones on the ships in space are far to large...an option for small/medium/large would have been much better.
nesdaq
Viziam
Amarr Empire
#22 - 2012-12-04 12:10:42 UTC  |  Edited by: nesdaq
Insta agro (10 sec)from rats. Fun if you're in a BS/ orca/ freighter jumping around and have jamming rats Shocked (and not mention the 5min. timer every time)
Clith
The Scope
Gallente Federation
#23 - 2012-12-04 12:12:52 UTC
Sexy new vaga model :D
Rek Seven
The Persuaders
#24 - 2012-12-04 12:13:50 UTC
i don't like the new warp sound, it doesn't fit with what you see on-screen. The "boom" was better.
Hauntable
School of Applied Knowledge
Caldari State
#25 - 2012-12-04 12:14:35 UTC
Silver Coon wrote:
I really don't like that now when I use the scroll wheel in the market for modifying prices, I HAVE to be with the cursor over the price box for it to work. (PC)


Xilael wrote:
Who the f... changed the mousewheel settings so that it scrolls in the current window instead of the highlighted box?

Makes adjusting prices so slow...


"Scroll bars become active once the user hovers the area of their function which applies to both windows and tabs within windows"

This is a not a good change. Requires you to constantly move your mouse to the window/text box you want to scroll or you can end up scrolling a window in the background.
Daedalus II
Aliastra
Gallente Federation
#26 - 2012-12-04 12:19:15 UTC
Hauntable wrote:

"Scroll bars become active once the user hovers the area of their function which applies to both windows and tabs within windows"

This is a not a good change. Requires you to constantly move your mouse to the window/text box you want to scroll or you can end up scrolling a window in the background.

This is useful in the inventory system though, because if you need to scroll in it while holding items you couldn't click in it without dropping the items (or depositing them in the wrong container). Though I do understand it's less than optimal when it comes to the market window.
Alx Warlord
The Scope
Gallente Federation
#27 - 2012-12-04 12:48:45 UTC  |  Edited by: Alx Warlord
Yey finally!!!!!! Congratullations to all CCP Staff !!!!

And now time to Revamp POS and the Planetery ring and the Tecnetium!!!!
Hostile Ralph
DOES NOT APPROVE
#28 - 2012-12-04 12:53:30 UTC
drones get shredded in lvl4's. no seriously, my drone domi is now even more of a pos.
Mara Rinn
Cosmic Goo Convertor
#29 - 2012-12-04 12:54:57 UTC
Does anyone else get the target-following camera bouncing around?
Tippia
Sunshine and Lollipops
#30 - 2012-12-04 13:00:19 UTC
Hostile Ralph wrote:
drones get shredded in lvl4's. no seriously, my drone domi is now even more of a pos.

Have you tried managing rat aggro using the standard techniques of ewar and remote support?
Lolar55
Banana Toaster
#31 - 2012-12-04 13:01:20 UTC
Which assembly array builds the new salvager drone i tried drone assembly and it didn't work and bpo doesn't mention where.
Remiel Pollard
Aliastra
Gallente Federation
#32 - 2012-12-04 13:03:52 UTC
Some sound issues - one is an annoying sound, the other appears to be a glitch.

First, the annoying one.

So, after engaging some 'roid rats earlier, I noticed it does a little "bzz" noise when you get flagged.

And then it does the "bzz" noise again when you jump to another system...

and then again when you dock...

and then again when you undock...

It's REALLY annoying CCP. I don't have any other complaints and RARELY complain about games, but this one is a little ridiculous. Just play the noise once - we get it, we're flagged, we can see the big yellow emblem at the top of the screen and we can hear the "bzz" the first time.

The glitch: there appears to be an epic high-pitched squeal coming from the Caldari shuttle - not sure about any other shuttles. If you zoom out your view, you can't hear it anymore, but if your zoomed in, it just squeals like a set of poorly tuned swim jets in a backyard swimming pool.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

CCP Arrow
C C P
C C P Alliance
#33 - 2012-12-04 13:09:33 UTC
Hauntable wrote:
Silver Coon wrote:
I really don't like that now when I use the scroll wheel in the market for modifying prices, I HAVE to be with the cursor over the price box for it to work. (PC)


Xilael wrote:
Who the f... changed the mousewheel settings so that it scrolls in the current window instead of the highlighted box?

Makes adjusting prices so slow...


"Scroll bars become active once the user hovers the area of their function which applies to both windows and tabs within windows"

This is a not a good change. Requires you to constantly move your mouse to the window/text box you want to scroll or you can end up scrolling a window in the background.


It is a common feature in recent interfaces to only need to intersect the area you want to control with the mouse without the need to click it first. It also allows you to be able to control that area in more ways like moving items and scrolling at the same time as mentioned above. We realize this is a change to how EVE used to be but we are quite sure it is the way we would do it if we were releasing EVE for the first time today and this change is part of updating the EVE UI so that it can keep evolving to meet the needs of the majority of our players.

CCP Arrow   |   Director of User Experience   |   EVE Online   |   @CCP_Arrow

Galmas
13.
Enigma Project
#34 - 2012-12-04 13:10:44 UTC  |  Edited by: Galmas
I dont get it (or havnt yet found out how to), why have you put so much effort into the damage notification and other notification window and made them "movable"... but still we cannot get rid it????

I cant even hide the notifications behind another window since they always show up on top of everything.

I really dont get it, it almost makes me angry. Ugh

Good job on the log window!!! very very much appreciated, that will free up a lot of room on my screen....

now lets give me a switch to disable the damage notifications that are STILL crowding the main window and let me have them only in the log window. i am pretty sure a lot of folks would really prefer to have it like that. well.. the folks i am flying with at least.

PPPLLLEEEEAAAASSSSEEEE

PS: anyone who thinks "what a ******, you can disable the damage notifications", read again please, think again, just don't post.
Hostile Ralph
DOES NOT APPROVE
#35 - 2012-12-04 13:11:32 UTC  |  Edited by: Hostile Ralph
Tippia wrote:
Have you tried managing rat aggro using the standard techniques of ewar and remote support?

doesn't work so well when your drones are 60+ km away and webbed, and everything not shooting at the drones is melting the t3 BC alt that came in the room second. hurr durr aggro control what?
edit: Also, a mission fit BS is supposed to fit enough ewar AND tank for the rest of the rats just to shut down the 12 or so frigs that go for the drones that a BS uses to..kill..the.. frigs... See the problem there yet?
Tomiko Kawase
Perkone
#36 - 2012-12-04 13:25:05 UTC
The new recruitment interface is terrible. Having 1/3 of your screen taken up by a box that will get use maybe once every couple of years sucks.

Another change that would help is being able to click someone's name on the list and have it highlight into show info with one click.

--

The safety button needs to be able to be turned off completely. It draws your eye being a solid color on the bottom of the screen.
Basil Vulpine
Blueprint Haus
Blades of Grass
#37 - 2012-12-04 13:25:31 UTC
Hostile Ralph wrote:
Tippia wrote:
Have you tried managing rat aggro using the standard techniques of ewar and remote support?

doesn't work so well when your drones are 60+ km away and webbed, and everything not shooting at the drones is melting the t3 BC alt that came in the room second. hurr durr aggro control what?


So you're saying that you might have to adjust how you operate because the rats are behaving differently?
Maybe clear the webbing frigs first or start off with Sentries that are pretty quick to pull back? Do something to boost the tank on that t3 BC or bring an actual friend who can respond faster to being yellow boxed?

On the bright side at least all those dying drones are buying you time to warp out, think and replan without losing an expensive hull.
I'm still waiting to hear some wailing and gnashing of teeth from some comedy loss mails, there are always some people who don't actually read the patch notes and expect nothing to have changed. Given that I'm based in Gurista null-sec I'm putting high odds on there being some in my own alliance, a combination of points and jamming rats is going to ruin somebodies day if they don't think ahead.
Etara Silverblade
Morex Group Inc.
Haven.
#38 - 2012-12-04 13:33:25 UTC
Salvage drones don't work properly, or as I would expect. They don't automatically salvage the wrecks which is somewhat fine but the annoying thing is that the "Engage" keyboard shortcut doesn't work properly. You have to tell the drones to salvage through the right click menu rather then using a shortcut key. Can we get this fixed?
Silver Coon
Coon Corp Reloaded
#39 - 2012-12-04 13:34:44 UTC  |  Edited by: Silver Coon
CCP Arrow wrote:

It is a common feature in recent interfaces to only need to intersect the area you want to control with the mouse without the need to click it first. It also allows you to be able to control that area in more ways like moving items and scrolling at the same time as mentioned above. We realize this is a change to how EVE used to be but we are quite sure it is the way we would do it if we were releasing EVE for the first time today and this change is part of updating the EVE UI so that it can keep evolving to meet the needs of the majority of our players.

At least for the market guys this is hell.
LE: How many people need to complain?
Etienne Picard
Knights of the Posing Meat
Snuffed Out
#40 - 2012-12-04 13:35:11 UTC
The new aggro timer sound is REALLY annoying