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Blockade Runners?!

Author
Krixtal Icefluxor
INLAND EMPIRE Galactic
#81 - 2012-12-01 18:46:07 UTC
baltec1 wrote:
After all of these words in this thread we are still no closer to figuring out why this change has happenedStraight



Well, I think there is a hint in this blog.......about a certain Dev and his 'desires'.

http://jestertrek.blogspot.com/2012/11/second-coming-of-comment-of-week.html

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Andski
Science and Trade Institute
Caldari State
#82 - 2012-12-01 18:48:39 UTC
Krixtal Icefluxor wrote:
The point is to do it in Amamake without getting popped as soon as station exit is made, before cloaking.


Yeah uh this doesn't happen because ships undock with invulnerability

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Mr Epeen
It's All About Me
#83 - 2012-12-01 18:53:55 UTC
Someone screwed up.

Even if some of the bizarre scenarios that people are coming up with ever happened in the actual game, it's still a dumb change. Dumb as in pointless. No one gets locked in a blockade runner unless they allow it. Ever.

Deep space transports, on the other hand, would benefit from this. But it seems they are just left as the bastard child that gets ignored because no one want's to have anything to do with him anyway. I know I never fly one. But I might if it had scan immunity.

Mr Epeen Cool
Doddy
Excidium.
#84 - 2012-12-01 18:57:51 UTC
Krixtal Icefluxor wrote:
Andski wrote:
Krixtal Icefluxor wrote:
Andski wrote:


what station?


I can't touch this one...........


okay ima give you a protip (tip from a pro) here so it goes like this you see

you undock with all brackets enabled and see if any warpable celestial is inline with the undock

if there is one, you bookmark the undock, instawarp to that celestial, warp back to your undock BM at 100, delete the old undock bookmark, create a new one and keep doing that, rinse and repeat until satisfied



This we know.

The point is to do it in Amamake without getting popped as soon as station exit is made, before cloaking.


Someone tell him that you can fly to the point and bm it without ever having to go within 100k of the station.
YoYo NickyYo
Doomheim
#85 - 2012-12-01 19:03:34 UTC
People actually use Blockade runners in High-sec?
Small stuff, Cheetah, big stuff Jump freighter, why would you ever risk a blockade runner is beyond me...What?


I am not, nor will I ever be...Nicky Yo.... The question you should ask is.....When will they release the NICKY!

Krixtal Icefluxor
INLAND EMPIRE Galactic
#86 - 2012-12-01 19:15:54 UTC
YoYo NickyYo wrote:
People actually use Blockade runners in High-sec?
Small stuff, Cheetah, big stuff Jump freighter, why would you ever risk a blockade runner is beyond me...What?




(sighs)

Daily PI Low Sec pickups are too big for a frigate and a freighter would be incredibly stupid overkill.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

ctx2007
Republic Military School
Minmatar Republic
#87 - 2012-12-01 19:20:01 UTC
What makes Amamake so special?

You only realise you life has been a waste of time, when you wake up dead.

Krixtal Icefluxor
INLAND EMPIRE Galactic
#88 - 2012-12-01 19:20:48 UTC
Mr Epeen wrote:
Someone screwed up.

Even if some of the bizarre scenarios that people are coming up with ever happened in the actual game, it's still a dumb change. Dumb as in pointless. No one gets locked in a blockade runner unless they allow it. Ever.

Deep space transports, on the other hand, would benefit from this. But it seems they are just left as the bastard child that gets ignored because no one want's to have anything to do with him anyway. I know I never fly one. But I might if it had scan immunity.

Mr Epeen Cool



I survived exactly 24 months of Low Sec PI successfully with my Cloaky Blockade runners.

The ONE TIME I used a cloaky Bustard with 4 stabs giving Warp +6 (yes, I know the cloak/mwd trick), I still got caught at the first POCO I arrived at with Focused Interdiction. They are indeed terrible ships.

http://eve-kill.net/?a=kill_detail&kll_id=14682167

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Krixtal Icefluxor
INLAND EMPIRE Galactic
#89 - 2012-12-01 19:22:22 UTC
ctx2007 wrote:
What makes Amamake so special?


Oh, today's kills there so far:

http://eve-kill.net/?a=system_detail&sys_id=2538

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

ctx2007
Republic Military School
Minmatar Republic
#90 - 2012-12-01 19:25:22 UTC
Ah thats a lot of tears

You only realise you life has been a waste of time, when you wake up dead.

Dave stark
#91 - 2012-12-01 19:48:28 UTC
Krixtal Icefluxor wrote:
YoYo NickyYo wrote:
People actually use Blockade runners in High-sec?
Small stuff, Cheetah, big stuff Jump freighter, why would you ever risk a blockade runner is beyond me...What?




(sighs)

Daily PI Low Sec pickups are too big for a frigate and a freighter would be incredibly stupid overkill.


yeah because lowsec pi junk is what he was talking about. i mean, he didn't specify high sec at all in his post did he?
Sturmwolke
#92 - 2012-12-01 20:30:13 UTC
baltec1 wrote:
After all of these words in this thread we are still no closer to figuring out why this change has happenedStraight

CCP they won't admit anything. This unscannable BR cargo scheme was obviously stupid from the start ... unless their REAL aim is to promote BR ganks in highsec ... which won't really make much of a long term impact when the average(i.e. the less paranoid) BR pilots learn NOT to autopilot when running with empty cargo. All this does is increase the work load for BR pilots as they need to pilot fully active which will drive up the annoyance level for players.

There are really no other plausible angles (that I can think of atm) that will have any noticeable gameplay changes/impact that will explain this move.
What's left are the oops - which you won't see CCP explaining to save from a public embarassment.
MadMuppet
Critical Mass Inc
#93 - 2012-12-01 20:40:00 UTC
YoYo NickyYo wrote:
People actually use Blockade runners in High-sec?
Small stuff, Cheetah, big stuff Jump freighter, why would you ever risk a blockade runner is beyond me...What?




I see a lot of distribution mission players use them because they can fit any cargo for the L4 missions while they grind standings and they align and warp much faster.

This message brought to you by Experience(tm). When common sense fails you, experience will come to the rescue. Experience(tm) from the makers of CONCORD.

"If you are part of the problem, you will be nerfed." -MadMuppet

Valerie Tessel
Center for Advanced Studies
Gallente Federation
#94 - 2012-12-01 20:45:39 UTC
CCP is simply buffing loot piñatas. Now you really do have to crack them open to see what's inside.

Tactical destroyers... I'll take a dozen Gallente, please.

Tippia
Sunshine and Lollipops
#95 - 2012-12-01 20:56:20 UTC
baltec1 wrote:
After all of these words in this thread we are still no closer to figuring out why this change has happenedStraight

We have a hint. It was pretty much explicitly connected to the loss of the unscannable/unlootable Orca hangars.
Ocih
Space Mermaids
#96 - 2012-12-01 21:41:01 UTC  |  Edited by: Ocih
http://wiki.eveonline.com/en/wiki/Item_Database:Ships:Transport_Ships

Make more sense to have the deep space transports not scannable but I sense this has something to do with the covert nature. Meaning I wonder if it will play out over all covert ships.
Ranger 1
Ranger Corp
Vae. Victis.
#97 - 2012-12-01 23:05:34 UTC
I personally would like to think that blockade runners being rendered unscannable is just step one on the way to making smuggling a full fledged profession. I know that NPC ability to scan them is currently unchanged, but if there are future game mechanics coming that will allow blockade runners a chance to change that, perhaps based on smuggling skills of some sort...

And of course there is the Orca compensation angle as well.

That being said, I too would like to have seen this change applied to their cousins (the Deep Space Transports) as well. With freighters being able to pick up in space now they need a boost to their already endangered marginal role as a hard to kill Transport.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Vaerah Vahrokha
Vahrokh Consulting
#98 - 2012-12-01 23:25:46 UTC
Remove this "unscannable" crap completely.

We are playing EvE not a simpleton game. Plus they say they want to remove exceptions in the code and... promptly make BRs and exception. Roll
Dave stark
#99 - 2012-12-01 23:29:18 UTC
Vaerah Vahrokha wrote:
Remove this "unscannable" crap completely.

We are playing EvE not a simpleton game. Plus they say they want to remove exceptions in the code and... promptly make BRs and exception. Roll


the fact that all BRs are now basically KoS is going to be hilarious.
Vaerah Vahrokha
Vahrokh Consulting
#100 - 2012-12-01 23:33:31 UTC
Dave stark wrote:
Vaerah Vahrokha wrote:
Remove this "unscannable" crap completely.

We are playing EvE not a simpleton game. Plus they say they want to remove exceptions in the code and... promptly make BRs and exception. Roll


the fact that all BRs are now basically KoS is going to be hilarious.


Well for some reason I keep lucking patches out.

By mere coincidence I have super-researched T1 indy BPO and loads of Prowlers BPCs ready for u$e...