These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

Dont change the 2/10 plexes!

First post First post
Author
Zoe Panala
Blobcats
#521 - 2013-02-11 21:47:27 UTC
Fon Revedhort wrote:
Minmatar Citizen160812 wrote:

I wasn't here in 2007 and would love to see what positive results came from removing the high tier plexes from LOW SEC. It damn sure didn't help stop farming plexes because they were mine just like the static. By the time anyone scanned our systems they either found nothing because we farmed it already, a trap or a bugged plex.

No positive results whatsoever. I've been playing since late 2005 and actively visiting low since mid 2006 and it has been steadily dying out since then.

All recent ideas of CCP are a joke, they fail to address the only question worth discussing: "what's the purpose of low-sec in the entire game economics and what content does it provide?"


Staging area for nullsec, obviously. All the "low sec pirates" should be happy about popping cyno frigs, and should not ask for more. The greedy bastards!
Olleybear
Know-Nothings
NullSechnaya Sholupen
#522 - 2013-02-12 00:07:34 UTC
Fon Revedhort wrote:

No positive results whatsoever. I've been playing since late 2005 and actively visiting low since mid 2006 and it has been steadily dying out since then.

All recent ideas of CCP are a joke, they fail to address the only question worth discussing: "what's the purpose of low-sec in the entire game economics and what content does it provide?"

The low sec 'steadily dying' statement is one I have to agree with. I still remember the old days back then when Hedaleofarber had over 100 carebears in it and half and istodard had 50 and 75 people. By people I mean the very carebear targets pirates and pvpers alike thrive on. This was back in the day of MH-Sec intel channel. It was glorious with multibillion isk ships running missions, hearing the call in MH-Sec of a few pirates, then flying out with that very multibillion isk ship to reclaim our space.

Pirates used to say that you know your a good pirate when you can go into Molden Heath, pop someone, and survive.

Those numbers all went downhill within a month or so when the initial probing changes first hit and ship scanning in mission rooms became much much easier. Afterall, scanning down a multiple bilion isk ship in less than 30 seconds in a mission that took 20 minutes and more to run is not only unprofitable for the mission runner, it is suicide. That one change killed Molden Heath population and it never regained those population levels. Ever.

You see, when you remove the ability to make isk in an area, you remove the reason for being there. When there is no reason to be in an area, there aren't going to be very many fights. It is going to be interesting to see if the number of kills in low sec stays high per CCP stats, or if they are currently high because of the changes to aggression mechanics/gate guns in low and will lower over time.

Anyways, thanks for answering CCP Fozzie, even though we obviously dont agree with the decision.

When it comes to PvP, I am like a chiwawa hanging from a grizzley bears pair of wrinklies for dear life.

H3R01N4
Gebeleizis Legion
#523 - 2013-02-12 00:12:10 UTC
Who cares about us?!
We are just simple clients , i dont think they give a f about our feelings and about how any of us like to play the game.
The message is clr imo: to many players in low sec loosing cheap frigs , go to 00 for pvp ,join the blobs and die in fire in 200 vs 200 fights (atleast)...2 rokhs (abaddon ,zealots,tengues, etc ) = 1 plex , 20 af's = 1 plex, 200 rifters = 1 plex . Maybe I'm paranoid but i cant lie about the way i feel.
We should get used with "inteligent" changes made by ccp anyway


Good luck and have fun killing cynoes u bad bad piwates
Fon Revedhort
Monks of War
#524 - 2013-02-12 01:11:01 UTC
Olleybear wrote:
Fon Revedhort wrote:

No positive results whatsoever. I've been playing since late 2005 and actively visiting low since mid 2006 and it has been steadily dying out since then.

All recent ideas of CCP are a joke, they fail to address the only question worth discussing: "what's the purpose of low-sec in the entire game economics and what content does it provide?"

The low sec 'steadily dying' statement is one I have to agree with. I still remember the old days...

Oh, don't get me started :) When a single dead-end system had a standard local of 20+ and its own security channel where mission runners teamed up against any hostile action, it kinda speaks for itself. I really miss all the trill of 'can I break that golem's tank before his backup arrives?', nowadays it's more of 'lol, what a noob would bring a marauder to run missions in low-sec?'.

It's really sad to see low-sec having degenerated into a crappy FW of endless blobbing frigs and tech1 cruisers.

"Being supporters of free speech and free and open [CSM] elections... we removed Fon Revedhort from eligibility". CCP, April 2013.

KiithSoban
Mackies Raiders
Wild Geese.
#525 - 2013-02-12 15:15:53 UTC
This needs a bump. I support small static plexes in lowsec with ship type restrictions as in militia space. They are a beautiful mechanic that opens up pvp for the young player.

I want to see logi appear on killmails! (by just repping)  See CSM "reasonable things"

Robinton Jax
Sebiestor Tribe
Minmatar Republic
#526 - 2013-02-12 21:49:30 UTC
I learn something new everytime Olley posts...
Sylvous
Bigger than Jesus
#527 - 2013-02-13 20:51:20 UTC
Robinton Jax wrote:
I learn something new everytime Olley posts...


With you on that one. I knew that CCP had made low sec less inhabited, but I never realized to what degree. I personally felt that this change was huge as I now see about 10% of the activity in the systems I used to frequent. But I can hardly imagine systems in low sec with THAT many people, that would be fantastic.
Olleybear
Know-Nothings
NullSechnaya Sholupen
#528 - 2013-02-13 22:37:53 UTC
Sylvous wrote:
Robinton Jax wrote:
I learn something new everytime Olley posts...


With you on that one. I knew that CCP had made low sec less inhabited, but I never realized to what degree. I personally felt that this change was huge as I now see about 10% of the activity in the systems I used to frequent. But I can hardly imagine systems in low sec with THAT many people, that would be fantastic.

We had a working, well stocked, low sec market as well. Still remember the chatter in MH-Sec when a ganker would buy something in Hedaleofarber from one of the industrial corps. The indi corp would then let MH-Sec channel know "so-and-so just bought a thorax with web and scram" and we would wait for him to jump on someone in the belts and/or try to bait the person in the belts.

Sneaky little industrial anti-pies. Big smile

When it comes to PvP, I am like a chiwawa hanging from a grizzley bears pair of wrinklies for dear life.

Robinton Jax
Sebiestor Tribe
Minmatar Republic
#529 - 2013-02-14 10:34:27 UTC
Did my first months running 1,2 and 3's in Heild and Isotard because I didnt know better. Always somone trying to scan ya down. Made me propper EvE paranoid fast......now, just alliances hanging out afk waiting to go back to null.

Maybe if there was something to do....like 2/10's? people would not be afk and undock.

I know....daft idea.
Tavisturus
Screaming Hayabusa
#530 - 2013-02-15 04:43:19 UTC  |  Edited by: Tavisturus
I'm going to go ahead and bump this because I don't want this thread to die.

Also, I need something to read while I poop.

Keep the replies coming.

Also, bring back the static plexes.

Edit: spelling
Robinton Jax
Sebiestor Tribe
Minmatar Republic
#531 - 2013-02-15 10:31:25 UTC  |  Edited by: Robinton Jax
Spent my night in FW space again....not happy. Like spending a weekend away from home.

Not normal to get kills and not be happy about it.
Miss Carry
Screaming Hayabusa
#532 - 2013-02-15 17:09:48 UTC
Hi, my name is Carry!

I used to live in Molden Heath,

when can I come home?
Robinton Jax
Sebiestor Tribe
Minmatar Republic
#533 - 2013-02-16 10:48:07 UTC
Flew threw Taff area lastnight and saw a bunch of MH regulars afk....was not happy. (yet I was flying thru there myself).

....welll CCP made me get on Forums....now Twitter cause thats all they check?
Tavisturus
Screaming Hayabusa
#534 - 2013-02-16 19:24:38 UTC
Bump Pirate
Sugar Kyle
Middle Ground
#535 - 2013-02-17 12:44:19 UTC
So far PL is not hot dropping solo frigs R1fta only solo cruisers and up. You can come home. Naughty got blapped in a thrasher by a 36 man Razor gang no blobs here.

Member of CSM9 and CSM10.

Vincent R'lyeh
Screaming Hayabusa
#536 - 2013-02-17 13:11:56 UTC
Sugar Kyle wrote:
So far PL is not hot dropping solo frigs R1fta only solo cruisers and up. You can come home. Naughty got blapped in a thrasher by a 36 man Razor gang no blobs here.


yes Molden Heath Infamous Staging Area for Null-Sec fleet operations.

Come for the ambience.........briefly

Then get podded home by a hot-dropped blob!


It sounds much more exciting than the area being a mere dull hangout of piracy and small gang pvp doesn't it.....

I have deliberately developed an air of cynicism that I originally intended to make me appear somewhat louche and caddish but actually comes across as irritable hostility combined with the unspoken threat of sudden violence.....

Miss Carry
Screaming Hayabusa
#537 - 2013-02-19 10:58:19 UTC
I'm a grumpy hobo-pirate
Toterra
Parental Control
PURPLE HELMETED WARRIORS
#538 - 2013-02-20 21:37:01 UTC
The longer we go without a resolution from CCP on this issue, the more and more I think that CCP does not understand their sandbox. If it really is that they saw these plexes as taking away from the game..... I have to ask what they consider good gameplay. More than anything these plexes represent emergent gameplay. CCP used what is essentially the same mechanic to create faction warfare. Not surprisingly faction warfare comes across more like scripted content in comparison to these plexes.
Miss Carry
Screaming Hayabusa
#539 - 2013-02-20 22:30:57 UTC  |  Edited by: Miss Carry
Toterra wrote:
The longer we go without a resolution from CCP on this issue, the more and more I think that CCP does not understand their sandbox. If it really is that they saw these plexes as taking away from the game..... I have to ask what they consider good gameplay. More than anything these plexes represent emergent gameplay. CCP used what is essentially the same mechanic to create faction warfare. Not surprisingly faction warfare comes across more like scripted content in comparison to these plexes.


it's like they pulled the rug under our feet. maybe they should make the rifter a mining frig,
just to make sure we get the point that we're no longer welcome to the party.
Sylvous
Bigger than Jesus
#540 - 2013-02-22 08:42:54 UTC
Toterra wrote:
The longer we go without a resolution from CCP on this issue, the more and more I think that CCP does not understand their sandbox. If it really is that they saw these plexes as taking away from the game..... I have to ask what they consider good gameplay. More than anything these plexes represent emergent gameplay. CCP used what is essentially the same mechanic to create faction warfare. Not surprisingly faction warfare comes across more like scripted content in comparison to these plexes.


This is very well put/observed. Maybe CCP is trying to shepherd the gameplay styles into a select number of groups. As it has been said many times, these complexes promoted emergent gameplay in lowsec. I cannot call FW emergent in the slightest as it was designed to that particular end, and to those who like that style of play it is very successful. But taking away a vibrant focal point of the game from an area that was all ready lacking in content does not seem like the kind of move that a company like CCP would encourage.

I still after 3 months (almost 4) do not understand the benefit that myself and the other dwellers of low sec have received from the removal of these complexes. I know that my gameplay has become considerably less exciting, so if that was the end goal, congrats CCP (slow clap).
What I would like to see, or to have really is have Fozzie or another dev give in full detail how myself (generic lowsec dweller) should be enjoying the benefits that have abounded from this supposedly positive change. Clearly I am missing something because I have seen no benefit at all.

Sylvous