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Buff To Piracy

First post
Author
Taoist Dragon
x Never Regret x
#21 - 2012-12-04 21:24:38 UTC
I'm -8 or -9 or something and haven't found any reason to raise my sec at all this year tbh.

Just be a priviteer instead of a 'pirate' do the FW plex for LP/isk/ships/whatever and kill everything that isn't blue, green or purple that comes and says hello.

I haven't notived a drop off in my number of engagements since moveing to FW from los sec piracy/pvping.

That is the Way, the Tao.

Balance is everything.

Kashmyta
HC - gizmos Gizco
#22 - 2012-12-05 16:49:08 UTC
this is one of the best changes IMO


Big smile
Haedonism Bot
People for the Ethical Treatment of Rogue Drones
#23 - 2012-12-06 14:41:16 UTC
Hidden Snake wrote:
this is one of the best changes ... the best would be complete removal of gateguns from lowsec, but I cannot have everything. Pirate frigate life for me :)


They did that already. They call it "nullsec".

www.everevolutionaryfront.blogspot.com

Vote Sabriz Adoudel and Tora Bushido for CSMX. Keep the Evil in EVE!

MirrorGod
Imperial Academy
Amarr Empire
#24 - 2012-12-08 05:13:10 UTC
Cearain wrote:
Abyssum Invocat wrote:
So I noticed this in the newly released patchnotes:

Sentry guns
Sentry guns will only respond to anyone who incurs a security status penalty in their vicinity.
A character with sentry aggression that leaves the vicinity (by warping away) and then returns will no longer be considered a target for sentry guns, unless he commits another illegal attack.
They will not respond to illegal aggressions that occurred elsewhere – Attacking another player at a belt or other site and then warping to a gate/station will now no longer result in sentry aggression.
Sentry guns will no longer attack drones, only ships

This is going to be a huge quality of life improvement for lowsec PvPers. Thoughts?


These changes are great. Fight anyone in a fw plex and don't even worry about the gate guns.

If you are really playing to pvp these changes make it very hard to justify staying in FW.

Advantages of being non-fw:

1) thousands more potential targets in your area
2) don't have to have alts spin buttons so you can continue to dock in your home bases. More access to more ships= more pvp opportunities and less time spent moving stuff around.
3) Can still grind isk doing fw missions with a pve alt.

Advantages of staying in faction war:

1) can keep orbiting button and have it count toward system and get lp
2) once they add the timer I am not sure if a pirate will show up as in the plex since I don't think he will trigger the timer.
3) Can pod other militia without sec hit below -5
4) Can attack other militia ships without going to -5.


For people who use the fw plexes for pvp leaving fw should almost double the number of fights you get for very little downside.


Perfectly summed up why Heretics isn't in FW despite being pro Ushra'Khan and ANTI-amarr for such a long time. Still love you minnies <3

http://farm7.static.flickr.com/6070/6122338654_85e9bbfca9_z.jpg

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