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EVE Online: Retribution Deployment

First post
Author
Phoenix BlackThunder
Viziam
Amarr Empire
#101 - 2012-12-04 11:08:09 UTC
just logged into to EVE :)
medoix
KarmaFleet
Goonswarm Federation
#102 - 2012-12-04 11:10:43 UTC
CRASHED! haha
Spc One
The Chodak
Void Alliance
#103 - 2012-12-04 11:11:53 UTC
Niko Lorenzio wrote:
Riazal wrote:
Spc One wrote:
What patch notes don't tell you:

EXPANSION ABOUT NERFS, Because Missiles were ok for 6 years now but now they're overpowered.

a.) PVE

1. All missile ships are now obsolete (very low range and decreased damage)
2. All Drone ships are now obsolete due to new AI (your drones get targeted as soon as you deploy them)
3. All ships that rely on drones for protection against frigates are obsolete
4. NPC's tracking disruptor now affects optimal range and falloff instead of just optimal range, which makes 800mm's minmatar ships obsolete in pve.
5. All npc complexes and ark missions are now insanely hard to do, you can't use drones
6. There are only few ships that can save you from mission if you loose all of your drones and get stuck (scrambled with npc agression).
7. New meta 9 - 14 drone modules are obsolete for pve, since ai will always shoot your drones.
8. If you use marauders or other ships for guristas missions you'll get perma jammed, there's nothing you can do since you can't use drones.

b). PVP
1. All Heavy Missile ships are now obsolete
2. Drake is worst battlecruiser for pvp
3. Hurricane got nerfed so it is kinda useless now
4. Tengu now sucks compared to other t-3's
5. Very hard to gank someone ratting in low sec or 0.0 with stealth bombers or frigate since npc's will switch targets




yep sounds about right buddy..

spent months traning for 20+ mil sp in drones... for what? to lose them thx ccp


p.s WTB drone bpo's


That's a gross exaggeration. They will target drones, but not go after them soon as you deploy them. It just means you need to pay more attention to them. You can still use them just fine.

I tested it yesteday on test server, as soon as i deployed drones they switched targets.
Hathrul
NED-Clan
Goonswarm Federation
#104 - 2012-12-04 11:18:34 UTC
the server is back up Shocked CCP! you amaze me :D
Silver Coon
The Racoon Corporation
#105 - 2012-12-04 11:24:10 UTC  |  Edited by: Silver Coon
deleted, wrong category, sorry
William Sedgwick Vyvorant
Lazerhawks
L A Z E R H A W K S
#106 - 2012-12-04 11:53:55 UTC
Logged in no probs and I'm really liking the targeting info however I can't seem to find the Venture or any BPO's in any market, have they not been seeded yet?
Riazal
Sebiestor Tribe
Minmatar Republic
#107 - 2012-12-04 12:14:05 UTC
pls on the next patch drop the jump clone timer.... 24 hours really sucks...

and the cost of clone's also sucks...

thx
Roan Pico
I- T I E -I
#108 - 2012-12-04 12:34:37 UTC
Riazal wrote:
yep sounds about right buddy..

spent months traning for 20+ mil sp in drones... for what? to lose them thx ccp


p.s WTB drone bpo's


Riazal wrote:
pls on the next patch drop the jump clone timer.... 24 hours really sucks...

and the cost of clone's also sucks...

thx


http://ak.agp.imgag.com/product/agp/activities/3334304/activity.pdf

But be careful please, spiky pencils can be dangerous in clumsy hands...

You're welcome
Hostile Ralph
DOES NOT APPROVE
#109 - 2012-12-04 12:39:53 UTC
Drones are now useless in pvm/missions. High DPS tier 3 BC are now raped on entry to a lvl 4 mission do to aggro control now being a non-sequiture. @$%&ing perfect, CCP, just #@$%^ing perfect.
Riazal
Sebiestor Tribe
Minmatar Republic
#110 - 2012-12-04 12:45:29 UTC
Roan Pico wrote:
Riazal wrote:
yep sounds about right buddy..

spent months traning for 20+ mil sp in drones... for what? to lose them thx ccp


p.s WTB drone bpo's


Riazal wrote:
pls on the next patch drop the jump clone timer.... 24 hours really sucks...

and the cost of clone's also sucks...

thx


http://ak.agp.imgag.com/product/agp/activities/3334304/activity.pdf

But be careful please, spiky pencils can be dangerous in clumsy hands...

You're welcome


bounty added :P
Malikian Deadnight
Tavali
#111 - 2012-12-04 13:11:31 UTC  |  Edited by: Malikian Deadnight
The download
Computer dependent ( done on a sony laptop )

1/4 took about 60 secs to finish
2/4 1.54 GB (29m )
3/4 with a 17m train up
4/4 < play
Phoenix BlackThunder
Viziam
Amarr Empire
#112 - 2012-12-04 13:42:26 UTC
Guys no more jukebox?
Alastanir
Aliastra
Gallente Federation
#113 - 2012-12-04 13:59:00 UTC  |  Edited by: Alastanir
I hope you guys get some time off to celebrate for the delivery of this expansion. I'm loving all the little things that have changed, as well as the major things.

Well done to every employee of CCP involved! o7
Gainard
Aliastra
Gallente Federation
#114 - 2012-12-04 14:08:10 UTC  |  Edited by: Gainard
The sheer amount of changes is staggering, lots of things adressed that have been waiting for a while. Not sure I like all the changes but I'll extend a premptive AWSOME!

I might even change my signature...

Don't be alarmed, its still me! If you've messed up like with the Unified inventory before you'll sure as hell hear from me. Twisted

Man, I train for certain goals and then the related skills / modules / ships get nerfed. I hate to be addicted to EVE.

Hakaru Ishiwara
Republic Military School
Minmatar Republic
#115 - 2012-12-04 14:23:48 UTC  |  Edited by: Hakaru Ishiwara
Hostile Ralph wrote:
Drones are now useless in pvm/missions. High DPS tier 3 BC are now raped on entry to a lvl 4 mission do to aggro control now being a non-sequiture. @$%&ing perfect, CCP, just #@$%^ing perfect.
Honestly, level 4 missions deserve battleships or tech 2 BC hulls at the minimum. Take the < 30 days to train up your favorite racial BS and try again.

On the flip side, did CCP improve the rewards for the increased effort and equipment required to run these missions? If not, then they truly did bone their customers in the backside.

Edit:

I noticed, when previewing tech 3 ship models, that the option to choose subsystems in order to see the exact ship model has been replaced with a randomly[?] generated configuration.

Would you please return the option to configure sub-systems so that we can see how the ship will look with our specific configuration?

+++++++ I have never shed a tear for a fellow EVE player until now. Mark “Seleene” Heard's Blog Honoring Sean "Vile Rat" Smith.

Chris Libby
Gallente Heavy Industries
#116 - 2012-12-04 14:50:23 UTC
The launcher keeps stopping at 92% (1.23GB) creating EVE_Online_453216-457011_win.patch. It's done this twice, and seems to be a problem for any patch over 1GB in size since the launcher came out. Is there a way to get around this? Is running repair the only option?
Phenix Asheron
Deep Core Mining Inc.
Caldari State
#117 - 2012-12-04 14:56:20 UTC
I've been doing some nullsec ratting in my Raven since the release and any NPC frig you target with drones will turn on them and shred them in seconds. This makes it a nightmare for my TorpRaven to take down Scram/Jam frigs Sad
Every One
Triglavian Directive
S h a d o w
#118 - 2012-12-04 14:56:45 UTC
every one likes this patch
Kusum Fawn
Perkone
Caldari State
#119 - 2012-12-04 15:48:55 UTC
Can someone speak to the dev responsible for the ship viewing backgrounds and make them lighter? trying to see ship hulls or fit ships in game and on the website nearly impossible without gamma turned up to 11. even then they are still hard to see at most angles.

Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.

Chris Libby
Gallente Heavy Industries
#120 - 2012-12-04 16:04:53 UTC
Chris Libby wrote:
The launcher keeps stopping at 92% (1.23GB) creating EVE_Online_453216-457011_win.patch. It's done this twice, and seems to be a problem for any patch over 1GB in size since the launcher came out. Is there a way to get around this? Is running repair the only option?


4th time attempted, still the same problem. Will try running repair. CCP - please do something to fix this issue with the launcher.