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Dev blog: Corp Hangars on ships and You

First post First post
Author
NewGit
Mercenaries of Mayhem
#301 - 2012-12-05 02:41:53 UTC
Wow - instead of "Retribution" you should call this expansion "Another gift to Gankers". And then change "Eve Online" to "We suck up to gankers online".

Let's see some recent changes.
Unexplained, very lengthy delay in getting the right-click menu to open after undocking (yes, I've tested this on multiple computers, on different ISPs, even in different countries). A little "gift to gankers" by creating a delay that gives the gankers more time to lock up and scan you before you can do anything ? It seems all to often that by the time I can finally get the menu to open, I'm already outside of the docking ring. Pretty convenient for some people...........

When undocking the station is automatically zoomed in so close that when you can finally get the right-click menu to open, it is the "station information" one so you have to zoom (way) out to be able to open the menu that may have, oh I don't know, maybe your "insta-undock" BMs or something ? Poor gankers must have been whining about players undocking and insta-warping off before they could be locked/scanned.

Tier III Battle Cruisers - created (specifically it seems) to be the ultimate ganking machines.

Now you're changing the Orca hangars so they are scannable (because why, the poor gankers were whining about not knowing if they should try ganking more Orcas ?). Much easier (and cheaper) to ganker blockade runners than Orcas too ! The reasoning that the Orca's unscannable corp hangar was "essentially unfinished functionality" sounds like a load of BS being used to justify something that didn't need changing (except to please the gankers of course). I notice no mention was made regarding the corp hangars on ANY other ship (such as Rorquals and carriers of course, but then again, I guess the gankers in hisec don't see too many of those so they aren't a problem).

And then you note that you're "not making any changes to plastic wrap right now" but it will probably be reworked in the future ? In other words, when the gankers whine enough, you'll suddenly find that plastic wrap was "essentially unfinished functionality" as well and make it:
a) impossible to double-wrap courier contracts, and/or
b) make all plastic wraps scannable regardless of how embedded they are ?

What's on the "gifts to gankers" drawing board for the future, a right-click "show ship's detailed cargo" menu option so that gankers won't even have to lock/scan a ship to see if it's worth ganking ?
I know ! How about a "Ship's Manifest" module that will instantly report the cargo of a ship when the pilot clicks "Undock" so gankers will be able to co-ordinate their ganks more efficiently. Maybe different modules could scan different classes of ships. You could make a new skill "Manifesting" where each level trained allows you to see an additional manifest. Rank 1 skill of course so the gankers won't whine too loudly about it. Then add a "Advanced Manifesting", "Master Manifesting" and "Executive Manifesting" with each level of progression enabling the pilot to instantly view even more manifests ! (Rank 2, 3 and 4 skills though I'm sure you'll still hear a lot of whining about them having to train anything, and about how it takes away from the limited time they have to train "throw-away" ganker alts on trial accounts and such.)

(To be fair, CCP did make it harder to gank Mackinaws, but that will no doubt change at some point in the future as well when someone decides that Macks are OP and it's too expensive to gank them anymore. I know ! How about a subtle little change that immobilizes the ship until it's mining lasers finish their current cycle ? Or change mining lasers so that when they are running, it reduces the ships resists and EHP ? I'm sure there are lots of ways being thought of about how to nerf mining ships in the future.)

I wonder, does ANYONE at CCP ever wonder at why they never seem to be able to get more than 50k users online at a time consistently ? They get their little spikes when new expansions come out, then things drop off again and go back to the usual 25-45k. I kinda wonder why after all this time we don't see 90-100k online all the time............
Maximus Andendare
Stimulus
Rote Kapelle
#302 - 2012-12-05 03:29:14 UTC
Chris Wheeler wrote:
I wonder what is going to happen to the desirability of DSTs are going to be now, with blockade runners becoming so much more awesome.
Nothing is gonna happen to them. They already were pretty far behind just letting an Orca take the larger loads or already using a BR for the smaller stuff.

The obvious fix here was to give unscannable cargo to DSTs (if any ship should have had that feature implemented), and let the BRs continue to fly in anonymity behind their cloaks.

Again, the only thing the unscannable BR change makes is to penalize those afk BRs who were flying empty to and from their destinations. Now, they're the ultimate loot piñatas--paper thin tanks on ships that could potentially be carrying a fortune. All it cost you to pop the piñata is the cost of a few thrashers.

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d'Arma Edd
Brutor Tribe
Minmatar Republic
#303 - 2012-12-05 12:36:08 UTC
Link to this blog in launcher is awesome:

Quote:
Dev Blog: Corp Hangers on ships and You
Lol
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#304 - 2012-12-05 13:27:19 UTC
NewGit wrote:
stuff



You do know that you can't be locked until you /do/ something? (or 30 seconds pass).

So while a delay is annoying, it doesn't give someone wanting to gank you any benefit. (Not that I've noticed one. Might be related to the number of bookmarks you have?)



Oh, and if you're having trouble with the right click menu, you know you can do it from the people and places window?

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Scrapyard Bob
EVE University
Ivy League
#305 - 2012-12-05 14:19:13 UTC
Steve Ronuken wrote:

Oh, and if you're having trouble with the right click menu, you know you can do it from the people and places window?


As much as I dislike the B/R change (it should have been put on the DST).

In a busy station environment like Jita / Amarr or other trade hubs, you should always have your undock bookmark folder opened in a separate group window. (R-click on the folder in People & Places, "open in group window" or something.) Do this before undocking and have it sorted by # of jumps. Then you don't have to go fishing around in space for the right-click menu to warp to your undock bookmark.

(And as long as you do nothing except hit Ctrl-Space to stop your ship, you have a full 20? or 30? seconds of immunity to being targeted.)
Keko Khaan
Center for Advanced Studies
Gallente Federation
#306 - 2012-12-07 10:03:17 UTC
CCP Phantom wrote:
With our new expansion EVE Online: Retribution we will change corp hangars on ships and convert them into fleet hangers which will provide an improved usability. Additionally the behavior of cargo holds and fleet hangers will be more consistent and also we will clarify the role of ship and cargo scanners. Fleet hangar access rights will be stored per ship server side.

Read all the details about these exciting changes in CCP Greyscale's latest dev blog here.

We welcome you to provide feedback in this thread, please keep it constructive and polite.



I havent used carrier since retribution went live. But i keep hearing that someone removed divisions from carriers corp hangar. And if its so that sux very much. And im very disapointed to hear that eve has taken HUGE step back and gone in worse direction with this weird change. Like wth im supposed to do with stuff in my carrier? i have loot and salvage, i have specified ship fittings, I have special expensive mods, i have ammo, i have cans and stuff, i have minerals, ozone and stuff, i even might have my corp mates stuff, also i have my alts stuff that cant be mixed to my stuff. No way im going to sort that stuff every single time i use my carrier.

So please fix this crap and give divisions back. Or should i buy 10 carriers to replace divisions? Niddy for alts stuff, archon for minerals, thanny for ship fittings etc u get the idea...

-1 for this change. And thats polite from me..
Saorlan
Fight Club Outfit
DammFam
#307 - 2012-12-16 08:51:04 UTC
How long did these small changes take to code? Is this really 6 months worth of work here?

I think you guys need a rocket up your ass. This should take a few days and then you should be getting on with bringing Eve into the real world with physics, walking around stations, manual control of drones and small ships...

A change to the way hangers work is not worth 6 months contract to god knows how many people!

No one else seems to shout about this?!

Just WTF are you guys doing in the office? Playing Eve?
Kusum Fawn
Perkone
Caldari State
#308 - 2012-12-16 15:12:05 UTC
Saorlan wrote:
How long did these small changes take to code? Is this really 6 months worth of work here?

I think you guys need a rocket up your ass. This should take a few days and then you should be getting on with bringing Eve into the real world with physics, walking around stations, manual control of drones and small ships...

A change to the way hangers work is not worth 6 months contract to god knows how many people!

No one else seems to shout about this?!

Just WTF are you guys doing in the office? Playing Eve?



no its pretty obvious that they dont play eve.

Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.

Vile EnEon
Breast Augmentation Charity Society
#309 - 2012-12-16 21:04:25 UTC
Quote:
DEV BLOG: Only the pilot will be able to open or remove containers in fleet hangars, although any pilot can drop items onto them to place them in the container
This worked properly for the first few days of the release, using GSCs in the fleet hanger.

On or around 14-DEC-2012, Pilots can only drop items into the fleet hanger, but not into any type of container in the fleet hanger.

When the attempt is made you are greeted with:
Quote:
Notify The Freight Container is not in space nearby and its not in your cargo hold. Because of this, you cannot do whatever it is you were trying.
or
Quote:
Notify The Secure Cargo Container is not in space nearby and its not in your cargo hold. Because of this, you cannot do whatever it is you were trying.


- Fleet and Corp use enabled for Fleet Hanger by Active pilot in space.
- In Fleet and In Corp with Pilot
- 1km from ship with fleet hanger which has a container in it.
- Pilots do NOT have the ability to drop items into a container inside a fleet hanger.

--Vile
Fattymcbutterpants
Drama Llamas
The Curatores Veritatis Auxiliary
#310 - 2013-01-21 05:06:56 UTC  |  Edited by: Fattymcbutterpants
Have blockade runners become the scratch off ticket of Eve yet?

... pew pew.... Dammit.. Tangled Power Conduits