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Looking for AUS/NZ players in Caldari FW

Author
Napoleon Baleine
The Scope
Gallente Federation
#1 - 2012-11-29 05:38:23 UTC
Mate and I looking for a good Caldari FW corp that has a decent number of Aussies or other people active just before and 5+ hours after DT. Caldari only.
IbanezLaney
The Church of Awesome
#2 - 2012-11-29 05:54:32 UTC
You are welcome to apply to the The Church of Awesome.


We are just about to start recruiting so this is as good a time to start as any.

There is only 2 (and one alt) of us atm but some of the Alliance members from the US are on at similar times.
We are very laid back - You will be able to do your own thing. Lots to shoot at if that's what you are after.

You will need a microphone - normally only for weekend stuff as we mostly chill through the weekdays.
We are not fussy about killboards and regularly try and take on unbeatable odds with predictable but fun results.
Anyhow - time to finish work so convo me ingame if interested in joining. I am on for 2-3 hours up to DT most nights.
API will be needed to apply.







oi oi oi and all that stuff.
Taoist Dragon
Okata Syndicate
#3 - 2012-11-29 06:26:24 UTC
You set on caldari?

We have a strong AU playerbase and are generally a bunch to wacko's!!

That is the Way, the Tao.

Balance is everything.

Napoleon Baleine
The Scope
Gallente Federation
#4 - 2012-11-29 06:44:22 UTC
Friend is very set on Caldari, for semi-RP and standings reasons, and I'd prefer to fly with him. There must be Aussies somewhere in Caldari :(
Super Chair
Project Cerberus
Templis CALSF
#5 - 2012-11-29 07:01:53 UTC
I'd recomend flying with the church of awesome, its not just them, we have plenty of insomniacs from the us corps in alliance Big smile
Deen Wispa
Sheriff.
Caldari Tactical Operations Command
#6 - 2012-11-29 09:36:25 UTC  |  Edited by: Deen Wispa
Taoist Dragon wrote:
You set on caldari?

We have a strong AU playerbase and are generally a bunch to wacko's!!


Just out of curiosity, do you guys just accept anyone into corp? And when I say, "you guys", I really don't necessarily mean you specifically. But anyone here wanting to blindly recruit the OP or anyone who comes remotely close to fitting the timezone. Whatever happened to having standards and expectations? I find that so many FW corps have no standards nor expectations on their pilots. It's partly why there is so much mediocrity in FW PVP corps.

High Five. Yeah! C'est La Eve .

Joanna Ramirez
Intaki Militia
#7 - 2012-11-29 10:32:17 UTC
Deen Wispa wrote:
I am terrified people might take people to corps in effort to train them in PVP because my comfortable 4:1 blobbing enviroment might get reduced to terrible 3:1 odds for my favor or god forbid, 2:1. I cannot pvp in situation like that!


Fixed that for you.
IbanezLaney
The Church of Awesome
#8 - 2012-11-29 11:02:00 UTC
Deen Wispa wrote:
Taoist Dragon wrote:
You set on caldari?

We have a strong AU playerbase and are generally a bunch to wacko's!!


Just out of curiosity, do you guys just accept anyone into corp? And when I say, "you guys", I really don't necessarily mean you specifically. But anyone here wanting to blindly recruit the OP or anyone who comes remotely close to fitting the timezone. Whatever happened to having standards and expectations? I find that so many FW corps have no standards nor expectations on their pilots. It's partly why there is so much mediocrity in FW PVP corps.



We recruited a fair few people in a high sec corp when I first started playing.
From that I learned that there isn't much you can do except recruit people and see how things go.
So many people have multiple accounts that even checking API's doesn't really do a lot.
Most of the time there is no problem.

If someone turns out to be a spy or corp ganker you find out soon enough and just deal with it at the time.

I personally do not want to force a gameplay style on anyone so setting standards and expectations isn't my thing.
Doesn't bother me if someone wants to go full pirate or do industry, pvp - they should do whatever they wanna do.

We are hoping to get a few more corp members so that we can respond better when small wt fleets come through our area.
Anyone training toward Caldari ships in AU/NZ timezone is a welcome addition.
Muad 'dib
State War Academy
Caldari State
#9 - 2012-11-29 16:01:09 UTC
join black watch guard in amarr

great guys and alot of aussies

Cosmic signature detected. . . . http://i.imgur.com/Z7NfIS6.jpg I got 99 likes, and this post aint one.

Napoleon Baleine
The Scope
Gallente Federation
#10 - 2012-11-29 17:54:51 UTC
I did kinda say Caldari only multiple times.
Cage Man
Fusion Enterprises Ltd
Pandemic Horde
#11 - 2012-11-29 18:40:53 UTC
mini has the most active ozzie/nz players.. contact cruack if you decide to switch from the dark side :P
Deen Wispa
Sheriff.
Caldari Tactical Operations Command
#12 - 2012-11-29 20:11:18 UTC
Napoleon Baleine wrote:
I did kinda say Caldari only multiple times.


People are kinda desperate around here :)

High Five. Yeah! C'est La Eve .

Deen Wispa
Sheriff.
Caldari Tactical Operations Command
#13 - 2012-11-29 21:01:05 UTC  |  Edited by: Deen Wispa
IbanezLaney wrote:

We recruited a fair few people in a high sec corp when I first started playing.
From that I learned that there isn't much you can do except recruit people and see how things go.

I personally do not want to force a gameplay style on anyone so setting standards and expectations isn't my thing.



Not at all. Great leaders never leave anything to chance and 'see how things go'. I believe there is alot you can do beyond the recruitment phase. Setting standards and expectations is not only in your best interest but theirs as well. Most people who join FW, are looking for a different kind of experience that they normally haven't gotten elsewhere in New Eden. It is paramount that you, as a leader, guide them by setting a standard that they should meet.

For example, I expect every new person in my corp to bring in certain fleet ships to meet certain doctrines. I also expect them to be self sufficient with isk making and not give the FC excuses as to why a certain ship they can fly is not in their hangar. I expect them to have ships in their hangar within a week of moving in. Not 4 weeks later when we're ready to kick them out. I expect them to be based in lowsec with the rest of the team. That last one sounds obvious but believe me, there are alot of dense players out there.

I can empathize with not wanting to force a gameplay upon anyone and there's always a balance to maintain. However, you can assure a proper match is made by communicating the expectations upfront during the vetting process. Eg; "It's my way or the highway"....just don't be too militant about it :) Of course, some people will take the highway and join another corp within militia only to find out that that corp has no direction whatsoever. And they're left to seeking a new home for the umpteenth time in several months. That's what I mean when I say there's alot of mediocrity with FW corps.

But...if you clearly define the expectations upfront, you can be assured of maximizing their potential from the very beginning. I do alot of the recruiting for my corp. I often see my job as not so much to recruit players and get 'numbers' per se. But to simply get the most out of them and tap into their potential. My corp isn't part of some huge alliance who can afford to play the 'numbers' game. It's important that we maximize our resources as much as possible. I see each pilot as an untapped resource and we do our best to bring the best out of them.

In the words of Tennessee Women's Collegiate Basketball Coach, Pat Summit;

"It's alot easier to start tough and get nicer. It's harder to start nice and get tougher."

High Five. Yeah! C'est La Eve .

Taoist Dragon
Okata Syndicate
#14 - 2012-11-29 21:16:59 UTC  |  Edited by: Taoist Dragon
We have pretty loose requirements for recruitment yes but basically we are a bunch of chill aussies (and others....myself included seeing as I'm english) who just want to pew.

If anyone tries the 'you must fly this/that/whatever with me they usually get a quick 'FU' as I undock in whatever I want when I want Cool but if it is an op that has been planned then I often try to bring something in line with it if I'm in the mood.

If we get someone who is a jackass then booty boot boot.......roles are not given etc etc if you can't support yourself don't come looking for hand outs apart from advice with is freely given.

I was mainly trying to save someone from the smackfest caldari miltia!!

Not all of them are like that I have a few good friends in the calmil (Dark Circle are cool etc) but I found it to be very smack heavy.


but then again i'm still a pirate rebal at heart so DILLIGAF Twisted

That is the Way, the Tao.

Balance is everything.

IbanezLaney
The Church of Awesome
#15 - 2012-11-30 00:48:17 UTC  |  Edited by: IbanezLaney
Deen Wispa wrote:
IbanezLaney wrote:

We recruited a fair few people in a high sec corp when I first started playing.
From that I learned that there isn't much you can do except recruit people and see how things go.

I personally do not want to force a gameplay style on anyone so setting standards and expectations isn't my thing.



Not at all. Great leaders never leave anything to chance and 'see how things go'. I believe there is alot you can do beyond the recruitment phase. Setting standards and expectations is not only in your best interest but theirs as well. Most people who join FW, are looking for a different kind of experience that they normally haven't gotten elsewhere in New Eden. It is paramount that you, as a leader, guide them by setting a standard that they should meet.

For example, I expect every new person in my corp to bring in certain fleet ships to meet certain doctrines. I also expect them to be self sufficient with isk making and not give the FC excuses as to why a certain ship they can fly is not in their hangar. I expect them to have ships in their hangar within a week of moving in. Not 4 weeks later when we're ready to kick them out. I expect them to be based in lowsec with the rest of the team. That last one sounds obvious but believe me, there are alot of dense players out there.

I can empathize with not wanting to force a gameplay upon anyone and there's always a balance to maintain. However, you can assure a proper match is made by communicating the expectations upfront during the vetting process. Eg; "It's my way or the highway"....just don't be too militant about it :) Of course, some people will take the highway and join another corp within militia only to find out that that corp has no direction whatsoever. And they're left to seeking a new home for the umpteenth time in several months. That's what I mean when I say there's alot of mediocrity with FW corps.

But...if you clearly define the expectations upfront, you can be assured of maximizing their potential from the very beginning. I do alot of the recruiting for my corp. I often see my job as not so much to recruit players and get 'numbers' per se. But to simply get the most out of them and tap into their potential. My corp isn't part of some huge alliance who can afford to play the 'numbers' game. It's important that we maximize our resources as much as possible. I see each pilot as an untapped resource and we do our best to bring the best out of them.

In the words of Tennessee Women's Collegiate Basketball Coach, Pat Summit;

"It's alot easier to start tough and get nicer. It's harder to start nice and get tougher."



You seem to take eve much more seriously than I do.
We play for fun.

If you want to put large amounts of time and effort in to be a 'great leader' in a game then congrats to you. I have enough happening in real life that I do not need to do this. I am playing eve to relax and have fun. It is not my wish in eve to lead people or tell them how they should play a game that they pay for with their own money.

In the words of someone who's opinion was valued and is actually known outside of a school:
If they act too hip, you know they can’t play ****! - Louis Armstrong
Deen Wispa
Sheriff.
Caldari Tactical Operations Command
#16 - 2012-11-30 02:04:25 UTC  |  Edited by: Deen Wispa
IbanezLaney wrote:
Deen Wispa wrote:
IbanezLaney wrote:

We recruited a fair few people in a high sec corp when I first started playing.
From that I learned that there isn't much you can do except recruit people and see how things go.

I personally do not want to force a gameplay style on anyone so setting standards and expectations isn't my thing.



Not at all. Great leaders never leave anything to chance and 'see how things go'. I believe there is alot you can do beyond the recruitment phase. Setting standards and expectations is not only in your best interest but theirs as well. Most people who join FW, are looking for a different kind of experience that they normally haven't gotten elsewhere in New Eden. It is paramount that you, as a leader, guide them by setting a standard that they should meet.

For example, I expect every new person in my corp to bring in certain fleet ships to meet certain doctrines. I also expect them to be self sufficient with isk making and not give the FC excuses as to why a certain ship they can fly is not in their hangar. I expect them to have ships in their hangar within a week of moving in. Not 4 weeks later when we're ready to kick them out. I expect them to be based in lowsec with the rest of the team. That last one sounds obvious but believe me, there are alot of dense players out there.

I can empathize with not wanting to force a gameplay upon anyone and there's always a balance to maintain. However, you can assure a proper match is made by communicating the expectations upfront during the vetting process. Eg; "It's my way or the highway"....just don't be too militant about it :) Of course, some people will take the highway and join another corp within militia only to find out that that corp has no direction whatsoever. And they're left to seeking a new home for the umpteenth time in several months. That's what I mean when I say there's alot of mediocrity with FW corps.

But...if you clearly define the expectations upfront, you can be assured of maximizing their potential from the very beginning. I do alot of the recruiting for my corp. I often see my job as not so much to recruit players and get 'numbers' per se. But to simply get the most out of them and tap into their potential. My corp isn't part of some huge alliance who can afford to play the 'numbers' game. It's important that we maximize our resources as much as possible. I see each pilot as an untapped resource and we do our best to bring the best out of them.

In the words of Tennessee Women's Collegiate Basketball Coach, Pat Summit;

"It's alot easier to start tough and get nicer. It's harder to start nice and get tougher."



You seem to take eve much more seriously than I do.
We play for fun.

If you want to put large amounts of time and effort in to be a 'great leader' in a game then congrats to you. I have enough happening in real life that I do not need to do this. I am playing eve to relax and have fun. It is not my wish in eve to lead people or tell them how they should play a game that they pay for with their own money.

In the words of someone who's opinion was valued and is actually known outside of a school:
If they act too hip, you know they can’t play ****! - Louis Armstrong


Not really. I think you're making the situation too black and white to pigeonhole the argument to your side and what you feel comfortable with. If it what I say sounds too stressful for you to handle, then that's fine. Nothing I outlined takes that much more time really. Perhaps some extra critical thinking skills but that's nothing new to most EVE players . And yes, spacehips being serious business and all ;)

High Five. Yeah! C'est La Eve .

Dread Operative
Lowlife.
Snuffed Out
#17 - 2012-11-30 03:10:29 UTC
Joanna Ramirez wrote:
Deen Wispa wrote:
I am terrified people might take people to corps in effort to train them in PVP because my comfortable 4:1 blobbing enviroment might get reduced to terrible 3:1 odds for my favor or god forbid, 2:1. I cannot pvp in situation like that!


Fixed that for you.


Says the tool with more alts then some corps have players.
IbanezLaney
The Church of Awesome
#18 - 2012-11-30 03:11:31 UTC
Deen Wispa wrote:
IbanezLaney wrote:
Deen Wispa wrote:
IbanezLaney wrote:

We recruited a fair few people in a high sec corp when I first started playing.
From that I learned that there isn't much you can do except recruit people and see how things go.

I personally do not want to force a gameplay style on anyone so setting standards and expectations isn't my thing.



Not at all. Great leaders never leave anything to chance and 'see how things go'. I believe there is alot you can do beyond the recruitment phase. Setting standards and expectations is not only in your best interest but theirs as well. Most people who join FW, are looking for a different kind of experience that they normally haven't gotten elsewhere in New Eden. It is paramount that you, as a leader, guide them by setting a standard that they should meet.

For example, I expect every new person in my corp to bring in certain fleet ships to meet certain doctrines. I also expect them to be self sufficient with isk making and not give the FC excuses as to why a certain ship they can fly is not in their hangar. I expect them to have ships in their hangar within a week of moving in. Not 4 weeks later when we're ready to kick them out. I expect them to be based in lowsec with the rest of the team. That last one sounds obvious but believe me, there are alot of dense players out there.

I can empathize with not wanting to force a gameplay upon anyone and there's always a balance to maintain. However, you can assure a proper match is made by communicating the expectations upfront during the vetting process. Eg; "It's my way or the highway"....just don't be too militant about it :) Of course, some people will take the highway and join another corp within militia only to find out that that corp has no direction whatsoever. And they're left to seeking a new home for the umpteenth time in several months. That's what I mean when I say there's alot of mediocrity with FW corps.

But...if you clearly define the expectations upfront, you can be assured of maximizing their potential from the very beginning. I do alot of the recruiting for my corp. I often see my job as not so much to recruit players and get 'numbers' per se. But to simply get the most out of them and tap into their potential. My corp isn't part of some huge alliance who can afford to play the 'numbers' game. It's important that we maximize our resources as much as possible. I see each pilot as an untapped resource and we do our best to bring the best out of them.

In the words of Tennessee Women's Collegiate Basketball Coach, Pat Summit;

"It's alot easier to start tough and get nicer. It's harder to start nice and get tougher."



You seem to take eve much more seriously than I do.
We play for fun.

If you want to put large amounts of time and effort in to be a 'great leader' in a game then congrats to you. I have enough happening in real life that I do not need to do this. I am playing eve to relax and have fun. It is not my wish in eve to lead people or tell them how they should play a game that they pay for with their own money.

In the words of someone who's opinion was valued and is actually known outside of a school:
If they act too hip, you know they can’t play ****! - Louis Armstrong


Not really. I think you're making the situation too black and white to pigeonhole the argument to your side and what you feel comfortable with. If it what I say sounds too stressful for you to handle, then that's fine. Nothing I outlined takes that much more time really. Perhaps some extra critical thinking skills but that's nothing new to most EVE players . And yes, spacehips being serious business and all ;)



Dude - we just play the game from a very different perspective.
No ones opinion is right or wrong in this situation- just different.

What works for one group does not always work for another.
Dread Operative
Lowlife.
Snuffed Out
#19 - 2012-11-30 03:21:06 UTC
I could care less about over all skills. The worst thing for me is spias. I lose my mind when the enemies know exactly what your doing, fleet comp, primary your FC, then you second FC, then the next for their first 3 kills, warping off when the falcon calls it has a warp in. Lose my mind I tell you.
IbanezLaney
The Church of Awesome
#20 - 2012-11-30 04:00:11 UTC
Dread Operative wrote:
I could care less about over all skills. The worst thing for me is spias. I lose my mind when the enemies know exactly what your doing, fleet comp, primary your FC, then you second FC, then the next for their first 3 kills, warping off when the falcon calls it has a warp in. Lose my mind I tell you.



We are lucky because a spy won't be able to do too much damage to our corp - at worst maybe we would lose a cruiser or two if a recruit turns out to be a spy.






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