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Dev Blog: Drone Region changes in Retribution

First post First post
Author
Omnathious Deninard
University of Caille
Gallente Federation
#41 - 2012-11-28 13:53:41 UTC
St Mio wrote:
CCP FoxFour I have a question!

Any plan on introducing lower-end faction versions of these modules to the Rogue Drone sites in highsec like Rogue Drone Asteroid Infestation DED 3/10, or the unnamed combat sites such as Desolate Site and Chemical Yard?

I'd does seem odd that the meta 11-14 were released first, which will more than likely cost billions of isk. Some federation navy variants wold have been very welcome.

If you don't follow the rules, neither will I.

Omnathious Deninard
University of Caille
Gallente Federation
#42 - 2012-11-28 13:55:22 UTC
Irregessa wrote:
Daedalus II wrote:
LadyZelda wrote:

What is the drone control unit adding? I assume easier fitting, but other than that? +2 drones per module fitted?

I want to know this as well, easier fitting is all good I guess, but it doesn't feel like the drone control units are what usually breaks a carrier fit. What I mean is that unless it does something insane like adding +2 drones per module I don't see why anyone would like to fit it given the (I assume) very high price it'll get?


Easier fitting is the only change, as in less CPU. No change to powergrid or other stats. I've commented elsewhere that fitting is a non-issue, but that went unanswered.

I was hoping that maybe we might see a faction carrier to totally pimp out with these Lol

If you don't follow the rules, neither will I.

Hakaru Ishiwara
Republic Military School
Minmatar Republic
#43 - 2012-11-28 14:07:11 UTC
These officer modules should bode well for the botting industry!

+++++++ I have never shed a tear for a fellow EVE player until now. Mark “Seleene” Heard's Blog Honoring Sean "Vile Rat" Smith.

iskflakes
#44 - 2012-11-28 14:12:41 UTC
Hakaru Ishiwara wrote:
These officer modules should bode well for the botting industry!


Not the DCUs at least, they only have a tiny CPU bonus, as if that was a problem anyway.

-

Irregessa
Obfuscation and Reflections
#45 - 2012-11-28 14:20:04 UTC
iskflakes
#46 - 2012-11-28 14:36:19 UTC
Irregessa wrote:


Yeah, dead on arrival :(

All carriers and supers can already fit a full rack of 5 DCUs with a full tank and have CPU to spare, so there is literally no point in this CPU bonus. I suggest increasing the number of drones deployable to 2, THAT would be something worth spending a few billion on (and will give the Drone Region owners something worth its weight in technetium, which they completely lack).

-

Lili Lu
#47 - 2012-11-28 14:40:57 UTC  |  Edited by: Lili Lu
Much praise for effort Big smile !! Of course the true value of these new shineys will await stats on the modules.

I just wish you had done this 3 or 4 years ago when I lived there in the drone regions. Sad

Anyway, this is still a welcome buff to a region that had been neglected for too long.

While you are at it, how about making an npc drone constellation or two with those officers having some missions and an lp store for the trully twisted lifeforms in the game P . . and some Rouge drone ship bpcs, Maybe some eyeshadow vexors, lipstick Domis, powderpuff Myrms ? Smile
Alexander Yukari
The Foundation Of Mammon
#48 - 2012-11-28 14:56:23 UTC
St Mio wrote:
CCP FoxFour I have a question!

Any plan on introducing lower-end faction versions of these modules to the Rogue Drone sites in highsec like Rogue Drone Asteroid Infestation DED 3/10, or the unnamed combat sites such as Desolate Site and Chemical Yard?


This, the meta 4 and low end faction mods from DED drone sites are just slap in the face.

We could use at least some faction meta level mods from them. Currently they are just not worth time and ammo..
SquidWhiskers Shikkoken
State War Academy
Caldari State
#49 - 2012-11-28 15:02:34 UTC  |  Edited by: SquidWhiskers Shikkoken
Totally agree with what has been said so far. Officer spawns are a start but we are still a long way from being in line with the other regions without the lower end faction loot as well. It might be an idea to make faction rogue drones drop random meta 6+ items from other factions as the whole point of rogue drones is they salvage ships and use them to create more of themselves isn't it?
Cartosis Solette
The Scope
Gallente Federation
#50 - 2012-11-28 15:15:55 UTC
CCP FoxFour wrote:
Hope you guys enjoy! :D


I'd really love to see something in all these empty non-officer and non-sentient drone wrecks... even if it is just metal scraps Smile
Krell Kroenen
The Devil's Shadow
#51 - 2012-11-28 15:20:23 UTC  |  Edited by: Krell Kroenen
Sister Lumi wrote:
Why do rats give sec status gains outside empire space? There's no CONCORD there, just like in wormholes.


While Concord does not patrol nullsec directly they clearly have influence by the bounties they pay out on rats and the rent they collect from Sov bills plus someone is running the jump gate network. Null Sec isn't unexplored wild space like Worm hole space, it just neglected space. And Concord is just the slum lord neglecting it. Or that is how I always viewed them.
W4r Destined
Half Empty
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#52 - 2012-11-28 15:42:51 UTC  |  Edited by: W4r Destined
I'm still waiting on improvements on the Drone complexes, namely 'Radiance' and 'Independence', both of which seem to never escalate, and have terrible drops. I do them only in the hopes that another, more rewarding complex might spawn in its place in the constellation. As for the DED complexes, are they going to happen?

I've read up on the stats for the "officer" DCU's, and they seem not very impressive (for the price they may be fetching). A 1% CPU implant has a bigger impact on a Carrier's CPU than the officer DCU does.
Catlos JeminJees
Center for Advanced Studies
Gallente Federation
#53 - 2012-11-28 15:46:07 UTC
Why did they add the Faction DCU ? CPU has never been a problem on Carriers or Super Carrier?


I can see why they wouldnt want to make it +2 drones it would make Supers even more over powered. but they could have added another atribute. like 10% speed to fighters and fighter bombers or. a damage bonus.

It just seems like they added a useless moduel.
Claire Raynor
NovaGear
#54 - 2012-11-28 15:52:32 UTC
Any thoughts that the Rogue Drone complex's might be able to drop Dead Space drones? I love drones. I own several. I don't really think rogue drones are all bad. I think they are just misunderstood.
Anabaric
Hostile.
PURPLE HELMETED WARRIORS
#55 - 2012-11-28 16:07:05 UTC
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Community Manager www.Battleclinic.com @battleclinic Loadouts + Killboards + Forums Twitter @anabaric_eve www.the-bastards.net Recruitment: OPEN

Felix Sidius
Saints Among Sinners
#56 - 2012-11-28 16:21:14 UTC
Anabaric wrote:
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Jeremy Soikutsu
Kite Co. Space Trucking
#57 - 2012-11-28 16:34:45 UTC
Acceptable start. You already know what needs to be done to make the Drone Lands good CCP, presumably. My only hope is it doesn't take 2 years to do it.

"Of course you would choose the fun, but you don't lead a relevant entity which has allies." - Colonel Xaven

Akrasjel Lanate
Immemorial Coalescence Administration
Immemorial Coalescence
#58 - 2012-11-28 16:54:28 UTC
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CEO of Lanate Industries

Citizen of Solitude

Crocidolite Blue
Brutor Tribe
Minmatar Republic
#59 - 2012-11-28 17:15:33 UTC
Nice start to bringing up to date an often neglected part of the EvE universe.Would be nice to know what kind of drops might be expected from the Hauler drones BlinkPirate
Deacon Abox
Black Eagle5
#60 - 2012-11-28 17:17:01 UTC
Felix Sidius wrote:
Anabaric wrote:
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Posting pronograhic material will get you banned. >_> <_<

CCP, there are off buttons for ship explosions, missile effects, turret effects, etc. "Immersion" does not seem to be harmed by those. So, [u]please[/u] give us a persisting off button for the jump gate and autoscan visuals.